Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: tatertot on March 11, 2003, 09:41:59 PM

Title: cvs
Post by: tatertot on March 11, 2003, 09:41:59 PM
Just watch a doc on cvs would like to know if anyone else would like to see the cv guns be able to be destroyed like the acks can?Also would like to see the cv burn before sinking when there soft,maybe even lisp a little .What does everyone else think?
Title: cvs
Post by: ZOSO on March 11, 2003, 10:57:09 PM
LoL, a lot of sailors do tend to lisp, but I think you mean list.
Title: cvs
Post by: gofaster on March 12, 2003, 07:50:25 AM
Smoke and a list would be great as an indicator of damage, but I think a list might interfere too much with carrier deck operations for the defenders.  You put a couple of 1,000 pounders in a carrier and you'd remove it as a fighting force without actually sinking it.  I think that might impact gameplay a bit too much.  As it is, there aren't enough carriers in the game so I think weakening a carrier group even more might be a step in the wrong direction.  Smoke from the island would be good, though, and certainly immersive!
Title: cvs
Post by: LePaul on March 12, 2003, 10:04:31 AM
Quote
Originally posted by ZOSO
LoL, a lot of sailors do tend to lisp, but I think you mean list.



LMAO!

Dammit, coffee sprayed out thru my nose.....good one!  :p
Title: cvs
Post by: Meatwad on March 12, 2003, 12:28:59 PM
Saw that show last night on the History channel. Pretty interesting stuff! Saw one strip of film with the CV in the distance, and without realising it I had started to guess its range for the SB. Guess that makes me an addict LOL. I would also like to see burning, oil trails, smoke, etc on sea vessels once they are damaged. That would add some interesting new aspects of gameplay. Also would like to see one day a CV group for example 8 DD, 3 CA, 1 BB, and maybe 1 to 2 CV's. Maybe I could see that in the CT, but it sure would be a sight to see!
Title: cvs
Post by: gofaster on March 12, 2003, 12:34:51 PM
I'm still campaigning for player-controlled destroyers the PT boats we currently have.
Title: cvs
Post by: tatertot on March 12, 2003, 08:36:44 PM
ok ok list not lisp lol. what imean is if you suicide a cv with a 38 then it should be damaged right therefor  maybe a 5 inch gun would be damaged right. its not the same as dropping 1000 pds on the deck you no .just a thought anyway all
Title: cvs
Post by: SKurj on March 13, 2003, 11:30:33 AM
I say add damageable systems on the CV's when ack is so lethal that suicide strikes have about a 5% chance of successfully hitting it.

Thats 1 in 20 suicide jabo's making it throught the ack screen


SKurj
Title: cvs
Post by: Ghosth on March 13, 2003, 06:03:47 PM
I don't think its about weakening it Gofaster. Its about visual indications of damage already done.


Player controled destroyers would rock