Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Swoop on March 13, 2003, 12:06:45 PM

Title: Hey HT, clarify the news please.
Post by: Swoop on March 13, 2003, 12:06:45 PM
There seems to be some confusion over what was meant by "you can no longer collide with ground clutter".

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Hey HT, clarify the news please.
Post by: Ghosth on March 13, 2003, 06:02:16 PM
Means trees & rocks are not instantly fatal to your perked Tiger tank.
Title: Hey HT, clarify the news please.
Post by: Heinkel on March 13, 2003, 06:07:36 PM
You will no long die if you hit for example the little white rocks on the pizza map.
Title: Hey HT, clarify the news please.
Post by: Swoop on March 13, 2003, 06:38:34 PM
No not that part.  The part about when flying not hitting clutter and what clutter is defined as.  Read the other threads on this and you'll see what I mean.

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Hey HT, clarify the news please.
Post by: GunnerCAF on March 13, 2003, 10:19:32 PM
I tested it out tonight, you can fly through trees and other ground clutter, but if you hit buildings in a plane, parts fall off your plane.  GVs will just come to a stop when they hit buildings.

Gunner
Title: Hey HT, clarify the news please.
Post by: Flossy on March 14, 2003, 02:06:19 AM
Quote
Originally posted by GunnerCAF
I tested it out tonight, you can fly through trees and other ground clutter, but if you hit buildings in a plane, parts fall off your plane.  GVs will just come to a stop when they hit buildings.
Yes, I tried going full speed in an Osty towards a tree - and passed straight through it.  If its the same way with the boulders in the pizza terrain, it is very disappointing.  :(
Title: Hey HT, clarify the news please.
Post by: wipass on March 14, 2003, 04:17:17 AM
Not too keen on this new feature either, was cool being able to hide amongst trees and the such like and have a/c auger trying to strafe.

I always had clutter on, does that mean that some turned it off and had an advantage, for example when I thought I was behind a tree for protection, did the other GV just turn it off ?

wipass
Title: Hey HT, clarify the news please.
Post by: Flossy on March 14, 2003, 06:23:14 AM
Quote
Originally posted by wipass
I always had clutter on, does that mean that some turned it off and had an advantage, for example when I thought I was behind a tree for protection, did the other GV just turn it off ?
Not originally..... but now they are clutter and can be turned off....
Title: Hey HT, clarify the news please.
Post by: Zanth on March 14, 2003, 08:28:13 AM
I dont think the trees offered protection before at any but very close range?  Sometimes I could hit an enemy better when far away, if i got close then trees would appear and block my bullets.

This new update has helped my frame rate quite a bit.
Title: Hey HT, clarify the news please.
Post by: Swoop on March 14, 2003, 08:41:55 AM
Repost from the other thread:

I was driving a panzer towards an enemy base this evening, a friendly was driving along with me. Now I'm weaving in and out of the trees cos it's kinda thick forest.


unidentified friendly "What are you doing?"
Me "avoiding the trees."
unidentified friendly "Why?"
Me "Cos if I hit one I'll stop and have to back out of it and get moving again."
unidentified friendly "Dude, just turn the clutter off."
Me :-/


bye bye immersion.

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Hey HT, clarify the news please.
Post by: Swoop on March 14, 2003, 09:00:13 AM
another repost but oh well:

What would be the perfect solution would be to have trees and rocks and all the other kinds of clutter that tanks and planes used to blow up on now act as a stopper.

Forget clutter, lets have planes stopping when they hit a tree or a rock like GVs are supposed to now. Ok, you wont blow up from the tree anymore, but hitting the ground after you've hit the tree is a different matter and with zero airspeed you're definately going to hit the ground.  Oh and disable the ability to turn em off.


Problem solved. GVs still no longer blow up on trees, planes still gotta avoid trees cos death will probably result in hitting one......and just occasionally we'll get a cool story on the BBS about someone who hit a tree and survived somehow.


(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Hey HT, clarify the news please.
Post by: Pyro on March 14, 2003, 09:01:33 AM
It means that you can't collide with ground clutter.  Ground clutter being stuff like trees, rocks, bushes, sheep, etc.  It basically works like it did in older versions of AH.  

The reason it was changed to that was not because of the vehicle collisions, however.  Allowing people to turn it of is a short-term remedy to an inherent problem with the system.  I wouldn't worry about it though because AH2 will make it irrelevant.
Title: Hey HT, clarify the news please.
Post by: Ripsnort on March 14, 2003, 09:07:14 AM
Quote
Originally posted by Pyro
I wouldn't worry about it though because AH2 will make it irrelevant.


Ohhh! What a tease! Gimme gimme gimme more info! :D
Title: Hey HT, clarify the news please.
Post by: thrila on March 14, 2003, 09:10:23 AM
maybe here rip (http://simhq.com/simhq3/sims/interviews/ah2/)
Title: Hey HT, clarify the news please.
Post by: Ripsnort on March 14, 2003, 09:13:50 AM
Ah, thks, missed that article!