Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: MOSQ on March 27, 2003, 11:04:41 AM
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When I click on the heading "Fighter", the scoring defaults to Fighter. When I click on the column heading "Bomber", the default scoring is for Bomber. When I click on Vehicle, the default scoring is for Vehicles.
When I click on column heading for "Attack" Planes, the default scoring is for Fighter ! Why ? Why would anyone choose a plane from the Attack category but want it scored as a Fighter? There may be a few odd reasons, but it seems obvious that if you are choosing from the Attack category, you would want Attack scoring.
All of the Attack planes appear in the Fighter category anyway, so if you click on Fighter category, you can still choose an Attack type plane.
I can't tell you how many times I've gone to the hangar, clicked on Attack Planes, chosen a suitable Attack plane, pounded some mud, and then realized my flight did not count because I forgot to click on Attack scoring, which also means my fighter score went down as well. (A fighter flight with no A-A kills, just mud pounding reduces scores for Kills/Sortie, Kills/Hour, Hit Percentage, ect.)
It's counterintuitive to have to click on Attack Plane, and then Attack score.
This must be a very easy item to change. The coding cannot be very complex.
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Nice and simple idea which makes sense.
Personally I never select aircraft that way in the hangar but what you are asking makes total sense..
SKurj
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This is logical.
J_A_B
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Dangit! That help explain why my attack scores are always so low, I never noticed that I had to select Attack both above and below.
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Well you don't really Chairboy... only the bottom is important
Most AC I have set to attack as thats the role I usually end up flying. The 109's though I leave fighter...
SKurj
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Since there are so many dual role aircraft all kills A-A or A-G should count as fighter, and structures/fuel/ack/hangers go to the atack score and could be automatic. this would do away with the need for selecting atack or fighter. Its very anoying to up as fighter and see a bunch of m3,s and know that if you kill them your score gets hurt. MY 2 cents :)
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Originally posted by cobia38
Since there are so many dual role aircraft all kills A-A or A-G should count as fighter, and structures/fuel/ack/hangers go to the atack score and could be automatic. this would do away with the need for selecting atack or fighter. Its very anoying to up as fighter and see a bunch of m3,s and know that if you kill them your score gets hurt. MY 2 cents :)
I haven't seen anything to disagree with in this thread. I too am somewhat dismayed that a fighter sortie that results in a GV kill only hurts your hit %. At least default those kills to one's attack score. I have at least 8 GV kills obtained while flying a fighter sortie. They essentially end up in limbo. Yeah, they show up on the stat page, but hell, that's down too!
My regards,
Widewing
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Originally posted by Widewing
I have at least 8 GV kills obtained while flying a fighter sortie. They essentially end up in limbo.
8 ?! lolol i got @ least 30-40 like that
Originally posted by cobia38
Since there are so many dual role aircraft all kills A-A or A-G should count as fighter, and structures/fuel/ack/hangers go to the atack score and could be automatic. this would do away with the need for selecting atack or fighter. Its very anoying to up as fighter and see a bunch of m3,s and know that if you kill them your score gets hurt.
very well said ... i totally agree, but unfortunatly last time i heard HT speak on this his thoughts were "keep it like it is" and think before you fly... or something like that
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Originally posted by cobia38
Its very anoying to up as fighter and see a bunch of m3,s and know that if you kill them your score gets hurt. MY 2 cents :)
Think of it as the AH equivalent of getting called up in front of your squadron commander after your flight and getting your butt chewed because "..the Army Air Corps spent good time and money training your sorry bellybutton and put you in one of the most modern and deadly fighters in the air to shoot down enemy planes, not to get down in the mud and shoot up trucks, dammit! Do you understand me, Lieutenant?" :D
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Shiva, LOL ! Good one.:)
The only thing I would add:
You'll NEVER make Ace shooting trucks !!!
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a kill is a kill :D
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Widewing;
Kill GVs when in Fighter Role does not show up on the stats page -- unless you are talking about a stats page I don't know about. If you take a Fighter and kill 3 GVs and land them, you will get the message that you had 3 kills, but the number of kills in the Fighter Category does not go up by 3. Your K/D will remain the same since you landed, but your Kills/Sortie, Kill/Hour, Hit Percentage all go down. (I don't know if you get any points for your kills either.)
But that is not what this post is about…
MOSQ;
There is no default scoring. The program remembers how you used/set the Score As the last time you where in the plane. Selecting a category from the top does not change the Score As option. Try this: Select the All category; pick the P-51B and set to score as Attack; pick the P-51D and set to score as Fighter; select the Fighter category from the top and the P-51B will still be set to score as Attack. You can Quit and restart and P-51B will still be set to score as Attack.
MachNix
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If we are going to differentiate between Fighter and Attack, then every Fighter should also have the option of being an Attacker. For example, I like the option of doing ground attack in a C205. Yet it's only a Fighter.
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MachNix,
I just tried your idea, however it didn't work for me. Last night my last flight in a P-38 was in Attack. I just logged on, and you are correct that in the All category the P-38 showed Attack score. But as soon as I clicked on the Fighters category, the P-38 switched to Fighter score. I then clicked on Attackers category, the P-38 continued to score as Fighter.
I then followed your instructions to a "T". I used ALL planes, set the P-51 D to fighter score. I set the P-51 B to Attack. As long as I stayed within the ALL planes category, the P-51B does in fact stay as Attack, and the P-51D as Fighter. As long as you have P-51D or some other plane chosen, the P-51B does in fact stay in attack scoring when you click on Fighters category. However if you are in the ALL list, and have the P-51B highlighted ( not the P-51D), as soon as you click on the Fighters category, the P-51B switches to Fighter scoring, not Attack scoring.
So the program does default you to the category chosen, except for some unknown reason it doesn't default the Attackers planes to Attack scoring.
All this could be totally simplified by having the Category auto default the scoring to the same scoring as the category.
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qts,
I agree. I like flying the C-205 myself. However the hows and whys of scoring method attack vs. fighter is really another thread.
I just want HTC to fix the category chooses the score. My guess is they could change the default scoring code in a manner of minutes, not hours or days.
Why we have categories and how they should be scored is a whole long discussion in itself.
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If I take ordnance, it's an attack mission. If I'm in a clean fighter for hunting or escort (usually a perked ride) then it's fighter. I've gotten kills in GVs in my 205, and been rewarded handsomely in perkage because of it. Maybe the scoring is porked in my favor,m who knows?
Yes, some of actually DO run escort missions...but I suppose if you're in the running for ranking and temporary glory :rolleyes: then it means something.
I just like to land my craft, kills per mission is secondary. Most guys run from co alt engamenents anyway.
Gainsie
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MOSQ,
You are right. If the All category is selected and you change P-51B to Attack; then select the Fighter category with the P-51B highlighted, P-51B changes to Fighter. If you then select another plane (P-51D for example) and then re-select the P-51B, scoring changes back to Attack.
I only hope that whatever button -- Fighter or Attack -- is depressed at the time of launch, that is indeed how the sortie will be scored.
MachNix
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Originally posted by MOSQ
When I click on the heading "Fighter", the scoring defaults to Fighter. When I click on the column heading "Bomber", the default scoring is for Bomber. When I click on Vehicle, the default scoring is for Vehicles.
I would prefer the fighter / attack buttons removed....... and any fighter loaded with bombs or air to ground rockets automatically attributed to the attack score ...............
or
as you suggest let it default to the column chosen (lose the list "all" button) and disable bombs and air to ground rockets when the fighter column is chosen.
Also the IL2-m3 and Ju 87 D (to name but 2) are IMHO pure attack AC not bombers. I suppose I gain this from the definition of attack being ground attack.
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Mosq:
I recently began flying the P-47, and this last camp was wondering why my scores were showing so few fighter kills. It tuned out, when I picked the P-47 (regardless of loading it with ord or not) the default was to attack. And yes, I wanted to fly an evidently attack designated plane as a fighter, and had to make sure I manually made my choice so that it would register properly. I learned that I have to pay attention or, not give a watermelon :)
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Don,
The obvious solution is if you click on Fighters, the score should default to Fighter.
If you click on Attackers, the score should default to Attack.
Why it's not this way is beyond me. I have yet to see an explanation from HTC.....