Aces High Bulletin Board

General Forums => The O' Club => Topic started by: -Concho- on April 02, 2003, 01:16:30 PM

Title: Raven Shield
Post by: -Concho- on April 02, 2003, 01:16:30 PM
anyone got it?  just ordered a copy, wondering if was any good.
Title: Raven Shield
Post by: Mini D on April 02, 2003, 01:18:17 PM
Its excellent.  Best AI in an FPS game that I've seen.

MiniD
Title: Raven Shield
Post by: SunKing on April 02, 2003, 02:06:28 PM
I really enjoy the multiplayer. Not to mention this game is very pretty. I "used" to play the Urban Terror mod for quake 3. Not anymore.
Title: Raven Shield
Post by: -Concho- on April 02, 2003, 03:40:59 PM
just got it in, havent played but watched the intro.  holy cats...
Title: Raven Shield
Post by: SLCR on April 02, 2003, 05:06:50 PM
Awesome game.  The campaigns are tough and the AI's are fairly intelligent.  Multiplayer is the tops though.  My Ghost Recon/Raven Shield squad, *IQ* Squad, has a dedicated T1 server if interested.  Problem is it's very popular now and hard to get on.

-SLICER
http://www.iqsquad.com
Title: Raven Shield
Post by: -Concho- on April 06, 2003, 02:20:07 PM
Thanks Slicer, will be checking it out.
Title: Raven Shield
Post by: XNachoX on April 06, 2003, 02:26:09 PM
My favorite weapon combo in the game is the Steyr TMP and the FN 5-7.  The only thing that makes me a little bit edgy is the horrible netcode.....seriously.  50 ping and  guys are warping everywhere.
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At the moment of death I will smile
It's the triumph of shame and disease
In the end Iliad

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Title: Raven Shield
Post by: SunKing on April 06, 2003, 02:30:42 PM
I personally hate  the cmags. Theres no need for a secondary weapon now. No rush the enemy when they reload strartegy like we had in the older titles. This version needs some revisions along with the netcode.
Title: Raven Shield
Post by: Mini D on April 06, 2003, 03:04:40 PM
Yah.. most should disable the c mags.

We've been running a server and haven't seen much in the way of net problems.  We do co-op mostly with 40 enemy.

It did take an act of congress to get the server up behind a win2k shared internet connection.  Gotta love absolutely zero documentation on port forwarding for that one.  I also love that they expect you to forward port 80 for this game.  Bwahahaha.  I think I'll stick to IP connections.

MiniD