Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: RAM on September 12, 2000, 06:15:00 PM

Title: Patch 1.04.1
Post by: RAM on September 12, 2000, 06:15:00 PM
Being as I have been one of the critics of the 1.04 FM, I think that is time for me to give a first look into the fixes in 1.04.1   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Feels way better. Now rudder DOES brake your plane at low speeds, and that was one of the points I couldnt handle so far...

Had a sortie with a Fw190A5 before. Was a good one with close fights. The thing feels much better (if we forget bout DL warps  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)).

Oh, yeah I still dislike the better E-retetion of all planes, I still dislike the shift towards TnB fight...
But ,well...thats something that step by step I'll learn to handle.

But with this patch, the FM, for sure feels much better  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

WTG, HTC  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)...

now, can I get a Dora 9?  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: Patch 1.04.1
Post by: skernsk on September 12, 2000, 06:19:00 PM
I think the game is porked and I die way too much!!  I was going to quit but found that as long as I can take a kniggit with me I'm here to stay!! (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

I'm sure all will be up to par RAM.  I am glad to know you are staying......I would have missed shooting your chute (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: Patch 1.04.1
Post by: Westy on September 12, 2000, 06:20:00 PM
 (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)  This patch sure fixed the FM things for me!  Thanks HTC folks!

  -Westy
Title: Patch 1.04.1
Post by: CyranoAH on September 12, 2000, 06:44:00 PM
Things are much better now, I really enjoyed 1.04 p1 tonite.

Still, some work has to be done with the rudder at low to medium speeds, as I could do a full flat turn with rudder only. No loss in speed, no loss in altitude.

I tried it with the spit and the corsair. The maneouver is easy to duplicate in any fighter.

This does not shadow the great improvement in gameplay that is 1.04 p1.

Great, fast work you guys at HTC. Oh, and my respects to your huge patience too.  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Daniel, aka CyranoAH

Title: Patch 1.04.1
Post by: easymo on September 12, 2000, 07:25:00 PM
Quite cyrano. They'll lynch you.  
Title: Patch 1.04.1
Post by: -aper- on September 12, 2000, 07:32:00 PM
LoL

May be it was HTC joke. I do not feel any changes in patch1 at least in 109g6s FM. Just imaging how Pyro and HiTech laughs reading these threads.

 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: Patch 1.04.1
Post by: Pongo on September 12, 2000, 08:10:00 PM
Still dont notice any difference.
I guess I am not in tune with my planes.
HO still works fine.
Title: Patch 1.04.1
Post by: wells on September 12, 2000, 08:29:00 PM
There's a bit of difference.  Instead of being able to maintain altitude at 100 mph, it's now up to 175 mph, below which, the plane falls.  You can't get full rudder deflection over 250 mph and so I couldn't knife-edge loop the plane.  Best I could do was get nose almost straight up.  

A typical fuselage has what, about 100 sq ft of keel surface area that is able to support knife-edge flight at 175 mph?  Can a 100 sq ft wing support flight at 175 mph on a 10000 lbs airplane?  Well, maybe...

Why bother with airfoil theory and wing design, when a cigar/cylinder shape works just as well.  Sorry guys, this is NOT fixed...
Title: Patch 1.04.1
Post by: AKSeaWulfe on September 12, 2000, 08:54:00 PM
 
Quote
Originally posted by wells:
You can't get full rudder deflection over 250 mph and so I couldn't knife-edge loop the plane.  Best I could do was get nose almost straight up.  

Seen a lot of this lately, what is a knife-edge loop? Is it the same thing as a hammerhead stall?
Thanks!
-SW
Title: Patch 1.04.1
Post by: Kieren on September 12, 2000, 09:44:00 PM
Align your wings vertically relative to the earth. Now, put in full rudder and hold the wings' position relative to the earth until you have completed one full loop.  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Title: Patch 1.04.1
Post by: Pyro on September 12, 2000, 10:21:00 PM
Wells, I don't doubt your argument, but I do doubt your findings.  Can you send me a film of a sustained 175mph knife-edge flight?  I can't do it.  



------------------
Doug "Pyro" Balmos
HiTech Creations
Title: Patch 1.04.1
Post by: easymo on September 12, 2000, 10:22:00 PM
 Only real differance I see, is I cant read icons through the gunsite glass now. just a green blob. I dont use a gunsite so I didnt have the other problem.
Title: Patch 1.04.1
Post by: wells on September 12, 2000, 11:29:00 PM
It's in the mail Pyro.  I sent you a P-51, but I also did the same with 190a5 and F4u-1d...I'll check out some others
Title: Patch 1.04.1
Post by: Thor on September 13, 2000, 12:24:00 AM
My tiffy still to slow and need 2 more 20mm added to fuselage , and some thinner wings.
Title: Patch 1.04.1
Post by: scout on September 13, 2000, 02:05:00 AM
 
Quote
Originally posted by Pyro:
Wells, I don't doubt your argument, but I do doubt your findings.  Can you send me a film of a sustained 175mph knife-edge flight?  I can't do it.  

This film shows a sustained 2K climb in P38, 0 - 10K (1.04 patch 1). http://user.tninet.se/~zbg663q/TMP/film2.ahf (http://user.tninet.se/~zbg663q/TMP/film2.ahf)

The spitfire mark5 can climb 2.5K (swings between 2- 3.5K fpm), no film, didn't bother to stay long enough for it to stabilize.
Not very different from before the patch, except the climb occurs at a higher speed (185 vs 110).


Next film shows the P38 real slowly climb on a knifeedge on a single engine.

Well ok, just barely, after it stabilized and before WEP runs out, it gains some 300 feet. http://user.tninet.se/~zbg663q/TMP/film3.ahf (http://user.tninet.se/~zbg663q/TMP/film3.ahf)
(before patch you could sustain a 500 fpm knifeedge climb single engine in P38)

This is funny sort of.
I've seen so much bickering (on AGW), and screams of "PORK", on details ranging from some support, through anecdotal to esoteric.
And I used to get so tired of the, most of the time, pointless, never ending squabbling.

Well, here finally is the real thing, worthy of the title, 'PORK!' :-).

Very few propeller planes can *sustain* altitude on a knifeedge.
Its simple, in level flight the wings provide lift, on a knifeedge only the fuselage side provides lift.

Some modern aerobatic planes with large power to plane-weight ratio can do this, *sustain altitude* on a knife-edge, I don't think they can climb, PITTS come to mind, some russian aerobatic planes which I don't recall the names of can also do it.

For the WW2 planes to climb with 2-3K in this attitude is as likely as the P51 outrunning the Me262 or passing the sound barrier in level flight.
Title: Patch 1.04.1
Post by: DaKing on September 13, 2000, 03:30:00 AM
Man why cant they put a Hawker Hurricane Mk 1, i love that plane, i have posted i would like to see it in the next update, i dont remember how many times i have posted i would like to see it in there, nm, feels the same to me.
Title: Patch 1.04.1
Post by: DR00 on September 13, 2000, 08:15:00 AM
As as old and respected target drone, please allow me to provide a short, technical explantion of the changes implemented in 104.1, and their implications to future play:
HTC smoothed out the Bithcy model that had inadvertently been overmodled in 104. While there is still some additional work to be done on the Whine factor that occurs when pilots take up certain aircraft, the root problem has been identified, and will be corrected in the next patch (a much smaller one that will be placed in your mouth file).
I don't kow what else they did. but the game just "feels" better now. I can now die a happy man.