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General Forums => Aces High General Discussion => Topic started by: Joc on April 13, 2003, 03:36:11 AM

Title: About this 'ditching' crap
Post by: Joc on April 13, 2003, 03:36:11 AM
Being what you might call a 'fanboy' of AH,I never post complaints as Im a happy chappie with the game....UNTILL NOW!!! to me there is ONE thing that MUST be changed,and that is this STUPID rule of a belly landing on a friendly airfield being counted as a ditch if not on runway,ITS A HOME BASE DAMN IT! it should be counted as a landing,anywhere outside the boundries of the airfield sure,make it a ditch,but the other night,returning to base after getting 7 hard earned kills in my Spit,with my U/C damaged,I belly-landed on the runway only to slide about 1 foot off the runway and guess what... A FRIGGING DITCH!,lets get real,anywhere on a friendly airfield should be a landing ,the aircraft/pilot is safe AND recoverable,please sort this out.I dont want to have to kick another sheep......:mad:
Title: About this 'ditching' crap
Post by: Replicant on April 13, 2003, 05:36:20 AM
I know what you mean.  They should allow you to spend 1 perk point for a tractor to come out and tow you on the runway! j/k  Would be cool though! :)

Hey JOC, you got that pic of you still where you resemble Grant Mitchell?  I GOT to have it, I'll email you the results, it'll be very amusing! ;)
Title: About this 'ditching' crap
Post by: ccvi on April 13, 2003, 05:51:41 AM
If with a dead engine you can't touch down within 100 yards from the landing point you won't get a pilot's licence. Keeping an aircraft on the runway is required but not sufficient. A belly landing where the landing gear is not damaged due to battle damage should not be considered a landing even if on the runway. Tons of perk points should be deducted, the crew chief wont be happy.
Title: About this 'ditching' crap
Post by: ALF on April 13, 2003, 11:02:37 AM
I do think a happy medium should be reached.  Landing on the runway should be the prefered and more rewarded option, but the idea of losing any credit (and eeeeek   200+ perk points) for being 10 feet awat is just silly.   I would think that we keep landings as they are, but award 2/3 perk earnings with NO LOSS OF ANY PERKS for any landing within the immediate airfield within X feet of tower, allowing reasonable overshoots.  This of course would also require a new kill message "You forced ALF to ditch", and be added to the scorign system somehow.


But if all that is more trouble to code than its worth....lets just say that anything within 50 yards of pavement is golden :D
(http://www.combathanger.com/signature-new.gif)
Title: About this 'ditching' crap
Post by: sling322 on April 13, 2003, 10:45:26 PM
Today its the base perimeter....next week its an extra 5 feet.

Never ending cycle.  Put it on the runway and quityersqueakin'!!!



:D
Title: About this 'ditching' crap
Post by: rshubert on April 14, 2003, 09:10:08 AM
I am a history channel/wings channel junkie, and one thing I have noticd is that many ww2 airbases didn't even HAVE runways.  How many times have we all seen the pictures of the spits and hurries taking off, line abreast, across the unpaved field during the battle of Britain?  Heck, the original tests of the taildragger me262 were on a grass field!

I guess my point is that landings that end up off the pavement should not be ditches if they are on the airport property.  But that's only my opinion.  I do think that belly landings should be ditches, on or off the airport, since the a/c would not usually be repairable.
Title: About this 'ditching' crap
Post by: ergRTC on April 14, 2003, 03:49:20 PM
We have this in the CT for our finland map.  No airfield, anywhere on the base is fine.  Of course it looks fantastic and would never be seen in the MA.  Amazing how many guys biff it into trees on the take off.
Title: Re: About this 'ditching' crap
Post by: Tilt on April 15, 2003, 08:56:02 AM
I think wheels up landings should be ditches (of sorts) where ever they are................. however wheels down landings should count anywhere on the field (or within a certain distance of the tower)...........    dead sticking for instance

...........changed my mind............ I did not think it thru...........

it would be simpler if safe landings were declared within the field perimiter..............just make the whole base graphic a "runway" object albeit with the grass a bit more bumpy.
Title: About this 'ditching' crap
Post by: BigGun on April 15, 2003, 11:39:29 AM
How about just put it on the runway! We all know the consequences of not landing on runway, so why whine when you failed to do what is required for a successful landing?

I have had my share of "ditch" landings that were on or near the base, but never have thought to myself, geez..that isn't fair!!!!
Title: About this 'ditching' crap
Post by: AKWarp on April 21, 2003, 11:48:05 PM
So if a guy in WWII scored 5 kills and lands his plane back at his base, slides off runway because of damage, or what have you, they took his 5 kills away from him?

Silly.

On the field is on the field.  For that matter, any landing a pilot walks away from alive "counts".  But, since we want to try to limit something in the game, anything "ON" the field should count as long as you don't crash and burn.
Title: About this 'ditching' crap
Post by: JB66 on April 22, 2003, 07:55:10 AM
What I've always been told, "Any landing you can walk away from is a good one".
Title: About this 'ditching' crap
Post by: hazed- on April 22, 2003, 03:09:27 PM
Quote
Originally posted by AKWarp
So if a guy in WWII scored 5 kills and lands his plane back at his base, slides off runway because of damage, or what have you, they took his 5 kills away from him?

Silly.

On the field is on the field.  For that matter, any landing a pilot walks away from alive "counts".  But, since we want to try to limit something in the game, anything "ON" the field should count as long as you don't crash and burn.



amen
Title: About this 'ditching' crap
Post by: john9001 on April 22, 2003, 03:51:14 PM
in AH you don't "lose" your kills when you ditch, you just don't get the "eleet landed 25 kills in a lala7" msg to tell everyone how "bad" you is.
Title: About this 'ditching' crap
Post by: Tilt on April 22, 2003, 03:52:17 PM
Quote
Originally posted by AKWarp
So if a guy in WWII scored 5 kills and lands his plane back at his base, slides off runway because of damage, or what have you, they took his 5 kills away from him?

Silly.

On the field is on the field.  For that matter, any landing a pilot walks away from alive "counts".  But, since we want to try to limit something in the game, anything "ON" the field should count as long as you don't crash and burn.


Your kills are still on the score  board even if you die .......never mind if you ditch or not  .......   no kills are taken away.


Wheels down for full honours say I ........... any thing less is something less...........
Title: About this 'ditching' crap
Post by: BlauK on April 23, 2003, 05:00:16 AM
Consider this:

"A perk plane (e.g. Me262) is rtbing with 5 kills and runs out of fuel just before runway. Its engine stops and magically the plane now glides too fast to stop in time before the runway ends..."

The pilot has two options.
1) try to make a safe and clean landing like the real pilots would, but end up on the grass... get a "ditch" result with less point and lose the perk points.
2) push the plane on the runway so hard that it breaks the gear, makes a belly landing and stops on the runway... get a "landed" result with more points and save the perks.

What would you do? Why?... because the system has a flaw!

IMO landing on the gear 10ft away from the runway should always be better than breaking the plane in landing.

Three simple suggestions to correct the flaw:
-"Landing" zone should be the whole base perimeter
-"Landed" result only from landing on the wheels. Belly/crash landing anywhere would always be a ditch.
-Perk points would be lost only if one cannot exit the plane (landed or ditched) inside a frindly base perimeter.
Title: Re: About this 'ditching' crap
Post by: BenDover on April 23, 2003, 07:18:17 AM
Quote
Originally posted by Joc
after getting 7 hard earned kills in my Spit,


No one's noticed this oxymoron yet? :p
Title: About this 'ditching' crap
Post by: BlauK on April 23, 2003, 07:44:59 AM
LOL Ben... navel warfare at your site ?? :)

Is it "navel vs navel" (rated XXX) or warfare within one's own navel? :D
Title: About this 'ditching' crap
Post by: BenDover on April 23, 2003, 08:00:22 AM
ermm, that was a typo, thought I changed it?
Title: About this 'ditching' crap
Post by: Nwbie on April 23, 2003, 11:24:27 AM
JOC,
Basing my assumptions on the other thread in this BBs, I am thinking that no matter where you landed on the field, Jackal would get a GV and proceed to push you off the field perimeter, thus you would still get a "ditched " landing. So I suggest you deal with the "Jackal Problem" first :)

Sugar in the fuel tanks works good....just saying....




NwBie
Title: About this 'ditching' crap
Post by: ccvi on April 23, 2003, 01:59:18 PM
Quote
Originally posted by BlauK
Consider this:

"A perk plane (e.g. Me262) is rtbing with 5 kills and runs out of fuel just before runway. Its engine stops and magically the plane now glides too fast to stop in time before the runway ends..."


Sure, because the engines fail, the landing get's long :rolleyes:

Quote
-"Landed" result only from landing on the wheels. Belly/crash landing anywhere would always be a ditch.


That's a bit too limited. Grant "Landed" if the plane does not take additional damage by ground contact.

Quote
-Perk points would be lost only if one cannot exit the plane (landed or ditched) inside a frindly base perimeter.


Perk points lost if it's not landed.
Title: About this 'ditching' crap
Post by: Jackal1 on April 25, 2003, 02:38:25 PM
Quote
Originally posted by Nwbie
JOC,
Basing my assumptions on the other thread in this BBs, I am thinking that no matter where you landed on the field, Jackal would get a GV and proceed to push you off the field perimeter, thus you would still get a "ditched " landing. So I suggest you deal with the "Jackal Problem" first :)

Sugar in the fuel tanks works good....just saying....




NwBie


LMAO Thanks bro, you just gave me some ideas to reverse and use on our evil Lord Of Sheeps.:D
Title: About this 'ditching' crap
Post by: Joc on April 25, 2003, 03:58:59 PM
LOL,no,please DONT give Jackal any more bloody ideas,my life is a misery with him now as it is!:mad:
Title: About this 'ditching' crap
Post by: Jackal1 on April 25, 2003, 04:59:39 PM
LOL :D
Title: About this 'ditching' crap
Post by: hazed- on April 26, 2003, 09:14:11 AM
I have to say i find this overshooting problem quite strange.It seems to be a FM bug to me rather than a modelled result.ive heard many theories as to why in AH when your engine is shot out your landing and stopping distances are greatly increased:

1. the propellor drag is reduced
2. the brakes now have no power and so work less efficiently
3. with no wash from props the flaps and elevators have less authority and so produce less drag
4. combination of all of above :)

the propellor causing less drag im not sure about but i would have thought a stopped propellor in a pitch that bites the wind would cause a great deal of drag but im not sure if this would be less or more than an idleing but spinning prop of the same configeration.
Brakes having less power seems to make sense but were they electrically operated in most aircraft? I know a lot of LW planes were but even with this being the case wouldnt the batteries hold enough charge to operate an electrically operated hydrolic system?
wash from the props must have an effect on the surfaces of flaps and elevators set in a position against its flow but again i cant see it being so pronounced as in AH.
combination of all these? who knows it could be i guess.The brakes loosing power sounds the most likely to me but there is still the strange way the aircraft seems to glide much better when the engines stop. happens sometimes after oil is hit i find.Anyone else notice it?
Title: About this 'ditching' crap
Post by: Tilt on April 26, 2003, 11:01:19 AM
Quote
Originally posted by hazed-
I know a lot of LW planes were but even with this being the case wouldnt the batteries hold enough charge to operate an electrically operated hydrolic system?


For Lavochkins the brakes were pneumatic from an 8 litre  resevoir charged at 150 bar (air system reduced to 35 bar) the gun clearing, bomb release, engine starting were fed from this...as was emergency undercarriage lowering.

Undercarriage and flaps were hydraulic which used  the same engine driven pump as the engine lubriction system. Hence engine out meant the La's had no flap control.

However the oil circuitry was such that they could be allowed to drop under their own weight if speed was low enough (which would be lower than the speed at which they would be normally powered down) of little use in reality I fear.

In summary for La's at least.............. engine out should disable the flaps and nothing else apart from maybe increasing the time to lower the gear and weakening its ability to fully lock down (gear had both hydraulic and mechincal locks)
Title: About this 'ditching' crap
Post by: Mugzeee on April 28, 2003, 08:22:56 PM
Quote
Originally posted by rshubert
I am a history channel/wings channel junkie, and one thing I have noticd is that many ww2 airbases didn't even HAVE runways.  How many times have we all seen the pictures of the spits and hurries taking off, line abreast, across the unpaved field during the battle of Britain?  Heck, the original tests of the taildragger me262 were on a grass field!

I guess my point is that landings that end up off the pavement should not be ditches if they are on the airport property.  But that's only my opinion.  I do think that belly landings should be ditches, on or off the airport, since the a/c would not usually be repairable.

Exactly!!
Title: About this 'ditching' crap
Post by: Mugzeee on April 28, 2003, 08:30:11 PM
Quote
Originally posted by AKWarp
So if a guy in WWII scored 5 kills and lands his plane back at his base, slides off runway because of damage, or what have you, they took his 5 kills away from him?

Silly.

On the field is on the field.  For that matter, any landing a pilot walks away from alive "counts".  But, since we want to try to limit something in the game, anything "ON" the field should count as long as you don't crash and burn.

Well Put Warp.
The key to this issue is the word "Ditch"  What does it mean?
In real life i would think it means if a pilots plane gits hit and he manages to crash land it. Belly, Wheels down or not. Or on its frikin Canopy. He then Leaves the Aircraft as to not get captured by the NME. Thats "Ditching" the Craft.
Title: About this 'ditching' crap
Post by: Mugzeee on April 28, 2003, 08:47:36 PM
Quote
Originally posted by john9001
in AH you don't "lose" your kills when you ditch, you just don't get the "eleet landed 25 kills in a lala7" msg to tell everyone how "bad" you is.

Kinda True.
Actually the problem is that you points multiplier Is reduced from 1.0  to  .75
Also if your in a perk plane you lose a portion of your perks you paid out for the plane.