Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Red Tail 444 on April 19, 2003, 12:50:09 PM
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F4U-4....30K...no ping kill by fluffy ack.
Any other (non perk) plane, dance on the deck in enemy fleet, RTB. It's bad enough the perk tags get enough attention, but this nonsense makes flying perk rides just not worth it anymore.
You win. I'll be in the JV rides from now on.
(Hoping for some serious corrections in AH2):mad:
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what were you doing at 30k?
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Originally posted by john9001
what were you doing at 30k?
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What difference does it make?? For what it's worth, I was searching for the enemy fleet while avoiding the gangbang, that comes with flying perk-tag airplanes.
...ask a silly question...:rolleyes:
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Red Tail,
You are mistaken. Perk tags don't generate any increased attention. So say the "Perks are great the way thay are " crowd.
You and I are simply too stupid to realize that we're not getting gangbanged and that is just the normal level of attention that we get in anything we fly.
:rolleyes:
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Don't fly on a steady course with puffy ack exploding around you. It has the ability to plot your course, thus becoming increasingly accurate. I feel your pain, as I too have lost a few planes (perkies included) because of this.
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Originally posted by Maniacal81st
Don't fly on a steady course with puffy ack exploding around you. It has the ability to plot your course, thus becoming increasingly accurate. I feel your pain, as I too have lost a few planes (perkies included) because of this.
I take exception to your comment karnak. I doubt youre as stupid as I am :)
Maniacal, as soon as the puffy ack started up, I was rolling and making alt-couerse adjustements...I didnt intend on getting into their ack field, and as soon as I did, I went pop :(
You are right though, I just didnt have ANY time to adjust and get out of it. Although just today I again divebombed through the ack, and RTB'd, in a non'perk ride, it's just too much of a coincedince, IMO
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Originally posted by Red Tail 444
I take exception to your comment karnak. I doubt youre as stupid as I am :)
Maniacal, as soon as the puffy ack started up, I was rolling and making alt-couerse adjustements...I didnt intend on getting into their ack field, and as soon as I did, I went pop :(
You are right though, I just didnt have ANY time to adjust and get out of it. Although just today I again divebombed through the ack, and RTB'd, in a non'perk ride, it's just too much of a coincedince, IMO
Red,
ive seen the same. ive flown in CV ack for over 30 mins constant shooting at me, no hits, rtbed fine.
in a 262 got to close to CV, 1 salvo of ack, puff puff boom ded. i was @ about 25k @ about 450 knots.
whels
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Let's do a statistical tests:
- set up a head to head arena (considering it's the same there) where perk rides are free.
- use a map with air starts (or wind) to get to 30k quickly.
- fly a formation of f4u-1ds and fu4-4s at 30k over an nme carrier, same airspeed of course.
- repeat multiple times with aircraft type changing positions within the formation.
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Actually, I was gonna ask everyone if they thought fleet ack had been "improved" somehow this time around on Trinity. I died at least half a dozen times to the 5" flak this past weekend, and it's usually a pretty rare event.
Just me or what?
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The 5" guns on the grassy gnoll have special "anti-perk-plane" code. It is not a coincidence that HTC is located in the Dallas area!
Hooligan
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Originally posted by Hooligan
The 5" guns on the grassy gnoll have special "anti-perk-plane" code. It is not a coincidence that HTC is located in the Dallas area!
Hooligan
Buzzzzzzz wrong it's server is in St. Louis.
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Buuzzzzzzzz Doesn`t matter where the server is located, HTC is in Grapevine, Texas (Dallas area).
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Originally posted by Karnak
Red Tail,
You are mistaken. Perk tags don't generate any increased attention. So say the "Perks are great the way thay are " crowd.
You and I are simply too stupid to realize that we're not getting gangbanged and that is just the normal level of attention that we get in anything we fly.
:rolleyes:
Ive heard it all now.. the icon F4U4 and Tempest dont draw a crowd
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Experience from the latest scenario:
Even the surely non-perked a6ms, which are really really slow and thus shouldn't be hit by ack at all to common knowledge, suffered many many hits when flying 25k over an enemy fleet. Even with ack setting 0.7(?).
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I've lost 2 chogs to friendly fluffy black ack this tour alone, while pursuing an enemy. What also annoys me is black fluffy ack shooting through hills/mountains to you when you are not even in LOS.
__________________
(http://www.geocities.com/rcafhornet/hornet.txt) (http://fly.to/418squadron)
418 'Hornet' Squadron RCAF
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lats time I flew a spit14 I got poped outta the air by 88s. And that's the only time this year I've been damaged by that stuff while in a fighter.
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Originally posted by AtmkRstr
lats time I flew a spit14 I got poped outta the air by 88s. And that's the only time this year I've been damaged by that stuff while in a fighter.
Ok, as long as it's not me and my imagination
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all depends how they set up those guns in game but here are some real stats of some 5 inch guns
The Mk 38 Gun Mount was designed specifically for the Sumner-GearingClass destroyers and featured a twin arrangement of the 5-in./38-cal. Mk 12 gun developed especially for destroyers in the early 1930s. The basic round for the Mk 12 gun was semi-fixed, with a 54-pound projectile and a 28-pound shell case that included a 15-pound powder charge. The initial velocity of the round was 2,600 feet per second with a maximum range of 18,200 yards at 45 degrees elevation and a ceiling of 37,200 feet at 85 degrees elevation.
But in one report this was form the Navy late 30's to 45
In contrast, in 1940, the Director of Fleet Training noted dismally that ". . . the probability of shooting down a single modern horizontal bomber at a range of 5,500 yards as it advances to the attack on a ship mounting a four-gun, 5-inch battery is 2 in 100 chances." The radius of destruction of a single burst, he noted, was not much in excess of five yards, so given four bursts in a 350 yard fuze pattern it was not hard to understand why so few drones were shot down even when the fire control appeared to be perfect.56 Theoretically, even flawless fire control should achieve only about 1% hits. American officers watching European developments noted that contemporary British practice of covering all avenues of approach with a 36-gun density seemed to work well against the Germans
so if they go this way on how they set up the guns.. you were too low and in range if they set it up cause there are only 4 sets of guns in AH fleets to pork it to be more effective
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This Causes more heat in game
(does not refer to furballrs pilots that dont care about taken anything but 50 bucks) for some of us that would like to have a reset win once in a great while (hehe yea i am a knight) SO this is my complaint after over a year of playing. the 3 things that bug me 1 resets 2 check six's 3 kill thieves
i do see one thing in this game that would take some of the heat off. AS EX military from the viet nam days, if each country would have a little bit of this all the time would help out alot of this . some of you may not of heard of this but i will say it any way TEAM WORK and CHECK 6 and Helping out WORKS .
last week i watched 4 bish take 8 fields in 20 mins I was in a ostie and tower watching, there were about 60 on that morning in Nits most were telling everyone what they need to do, but all of those were furballing and not into the base capture, guys call for goons i up and when i get there town is not all down and about 20 red icons low waiting for ya.. quit that will ya, if your in a ship and flying and in control of it and dont want to release it move it once in a while so the shore batteries dont get it. MOVE IT, stay far enough out of range so the shore batt has to keep moving in and out of view for where hits are landing. they quit when it is too far away and they have to keep adjusting to see where they are hitting
So when you see a mission up goto it and join. lets take bases and we don t need missions ten of us can take a base easy if you watch how they do it.. i seen them take out FHs VHs Town, vulch base, drop goons, hotpad and roll to the next by the time that field comes up they are two bases away taking more and do that all the time and we may see a reset once in a while, i like the team work is why i amsaying this and i know to each thier own i see the same guys on that try to do this. well if we see the same on every day ask . i for one will help out any team effort to get bases and win some resets just ask and lets have some fun for those that want to do this. I will join GV or plane attacks on bases, i don tknow if any one ever sees me cause i dont type or say much but i try to help out , i just get a little aggravated at all the crying about this but no one ever doing it. then when we do i see that we get ona roll then after about a few bases we all go off to other directions and momentum dies. we need to keep up at every base, not loose attention span.
And check six once in a while i try to even when i am in a gv i will chk 6 guys in the air if i see it and can get the right icon to check 6. and when guys have planes 200 yrd in front of them dont try to steal kill and let kill shooter kill the guy from his kill. i will no longer get out of any ones way behind me firing at my target, i dodge them so i dont let you shoot yourself down and i lose shots and get shot down from now on though if you fire behind me on my target i will let bullets hit me so kill thieves are on thier own now so dont go crying on mic when it happens or in text... if you see i cant get a shot in i will go away and let you have it if you have a clean shot but give me a chance will ya.. i know alot feel the same way .
And if you dont have anything to say worth while dont flame me in here and show what kind of person you are. well i got my 15 months off my mind.. see ya next year... in here :D and there are alot of you guys out there i enjoy flying with even if i dont talk or type to you some of ya seen me with you out there helping.. ooops to much. but i have said enough, LEts have fun and play like good (old) kids
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Think thats wierd, try this one
Some squaddies were GV'ing a port, which the spawn point is on top of a steep hill right above the port (Pizza map). As soon as we hit the ridge, the puffy ack is shooting at the GV's! It explodes on the ground, and even more wierd it explosed inside and under the terrain far from the vehicles. A wierd map bug, but the ack is shooting under the terrain like it isnt there. Wierd stuff!
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has any one that has been in tiger.. when you lose a track does it bounce all over the place out of control , i could still shoot if i could see. looks ike when your driving fast over rocky terrain. doesnt matter if i am moving when hit or camping or what suface i am on . does it all the time when i lose a track..
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Originally posted by Sarge1
has any one that has been in tiger.. when you lose a track does it bounce all over the place out of control , i could still shoot if i could see. looks ike when your driving fast over rocky terrain. doesnt matter if i am moving when hit or camping or what suface i am on . does it all the time when i lose a track..
Yes it sucks too cant shoot like that,well can shoot but cant hit anything. I dont use tigers no more because of the gv modeling. when a M8 hit me once and killed me that was it for me.
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So the lesson from this thread is that if you're flying a fluffy plane at a fluffy alt and enter a non-fluffy zone, you get fluffed by the fluffy ack.
You just have to look on the bright side, you were looking for the CV and you found it.