Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Ack-Ack on May 02, 2003, 12:31:46 AM

Title: Day of Defeat version 1.0 just released
Post by: Ack-Ack on May 02, 2003, 12:31:46 AM
For those of you that play Day of Defeat, they've just released the mod version and it's now available for download.

Day of Defeat (http://www.dayofdefeat.com/)

If you don't want to download it, you can wait until Monday when Activision/Valve releases the stand alone retail version.  The only difference between the retain and the mod version is the VGUI.  The new VGUI is in the retail version and those that download the mod have to wait until the upcoming Half-Life patch to get the VGUI.

For those of you that don't know what Day of Defeat is, it's a WWII squad-based first person shooter.  The latest version of DoD features entirely new re-worked art and sound and a new particle system and weapons.  In addition, they've also added British soldier models, so you can now play on certain maps British vs. German.  Even though it's based on the aged Half-Life engine and it's starting to show its age, it is still probably the best WWII squad-based shooter out and is extremely addictive and fun.

For those of you that play, look for me as I go under the name SirCampalot.


Ack-Ack
Title: Day of Defeat version 1.0 just released
Post by: Dowding on May 02, 2003, 12:37:42 AM
It's easily the best squad based shooter - even better than MOHAA, BF1942 (for infantry) etc.

I just wish it had a better engine.

Have some fond memories of some of the older maps.
Title: Day of Defeat version 1.0 just released
Post by: Erlkonig on May 02, 2003, 01:09:01 AM
I've already heard complaints of gameplay noobification - download's almost done so I'll go see for myself...
Title: Day of Defeat version 1.0 just released
Post by: Swoop on May 02, 2003, 01:39:20 AM
Quote
Originally posted by Dowding
It's easily the best squad based shooter - even better than MOHAA, BF1942 (for infantry) etc.
 


*cough*  OFP  *cough*


(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Day of Defeat version 1.0 just released
Post by: Dowding on May 02, 2003, 01:47:29 AM
Does OFP allow you to go inside buildings or enter tunnels etc?
Title: Day of Defeat version 1.0 just released
Post by: Erlkonig on May 02, 2003, 01:53:07 AM
I'm not impressed with it.  They added stuff that didn't need adding, and changed stuff that didn't need changing.  There's now a minimap that displays the locations of your teammates.  If that isn't enough to solve your IFF problems, there are also fruity little icons that hover over your teammates.  Shooting any gun now bathes you in a sickly yellowish glow (from others' POV) as if you had just been flashed by a spotlight, no matter the lighting conditions.  There are new sounds as well, for whatever reason - I thought they were quite fine beforehand.  On the upside, they updated player models and weapons.
Title: Day of Defeat version 1.0 just released
Post by: Swoop on May 02, 2003, 02:07:10 AM
Quote
Originally posted by Dowding
Does OFP allow you to go inside buildings or enter tunnels etc?


Yes.  

Does DoD have high rises that you can climb up the lift shaft and out onto the roof?

And if you havn't seen the forests I strongly suggest you check it out, the forests in OFP are just superb.  And the map sizes of DoD just pale in comparison to the 12 mile x 12 mile islands of OFP.......


(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Day of Defeat version 1.0 just released
Post by: Mini D on May 02, 2003, 02:15:35 AM
OFP has the best outdoor terrain and handles trees better than any other game I've seen.  Its buildings are a bit blocky and really are more asthetic than anything.  The tree lines is where the action is on this one.  Also... sandbags and walls are also very well done.  It does also have the best maps too.  They are simply huge.

MOHAA does not really compare.  Not even close to OFP.  Its a good game, but they aren't even in the same league.

I have a tendancy to give the nod to Ghost Recon for overall squad shooter.  Its good for indoors and outdoors.  It doesn't have many trees, but it does cliffs, caves, tunnels and buildings quite well.  And combines all of them on most maps.

Been playing alot of Raven Shield lately too.  The AI is one of the smarter I've seen.  It will hide and flank you and isn't nearly as predictable as most I've seen.  Though, they seem to have slowed the AIs reaction time just a bit.  I somewhat think that was a move for the better.  They also handle magazine changes and various aspects of stealth really well.  Its main downfall is it is indoor based almost entirely.  Small, but complex maps.  Its really good for deathmatch type rounds... and killing FDBs.

MiniD
Title: Day of Defeat version 1.0 just released
Post by: akak on May 02, 2003, 02:18:57 AM
Quote
Originally posted by Erlkonig
I'm not impressed with it.  They added stuff that didn't need adding, and changed stuff that didn't need changing.  There's now a minimap that displays the locations of your teammates.  If that isn't enough to solve your IFF problems, there are also fruity little icons that hover over your teammates.  Shooting any gun now bathes you in a sickly yellowish glow (from others' POV) as if you had just been flashed by a spotlight, no matter the lighting conditions.  There are new sounds as well, for whatever reason - I thought they were quite fine beforehand.  On the upside, they updated player models and weapons.


The mini-map is pretty cool and you can turn it on/off if you like.  The little icons above the head are kind of annoying but again, you can also disable those.  The sounds are a little more subdued and I think once v.1 has been out, the DoD community will make come out with sound packs like they did with previous versions.  The muzzle flash effects can be toned down a little bit but I really didn't notice that much of a problem with it giving away your position if your concealed.  I like how the BAR now has a bipod you can deploy and it really makes that weapon for more effective than in previous versions.  Undeployed MG fire is also a little more accurate than before, you no longer spray all over the map when firing an MG undeployed but it's still not effective unless deployed, nice balance they achieved there.

All in all, I think they did a great job.


Ack-Ack
Title: Day of Defeat version 1.0 just released
Post by: Dowding on May 02, 2003, 02:19:31 AM
I've heard that OFP doesn't model urban fighting very well at all and that it is more of an open battlefield sort of game.
Title: Day of Defeat version 1.0 just released
Post by: Swoop on May 02, 2003, 02:21:22 AM
I havnt tried Ghost Recon or Raven Shield, I dislike indoor FPSs to the extreme.

You've got OFP:R right Deja?  The navigation of buildings is slightly better.....ie they've stopped people running out of windows by accident now and generally improved the models (Nogova is def the best island).

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Day of Defeat version 1.0 just released
Post by: Dowding on May 02, 2003, 02:21:36 AM
Re: DoD - sounds interesting.

Have they added the Brits yet?
Title: Day of Defeat version 1.0 just released
Post by: Swoop on May 02, 2003, 02:24:17 AM
Quote
Originally posted by Dowding
I've heard that OFP doesn't model urban fighting very well at all and that it is more of an open battlefield sort of game.



Nah, urban warfare is great in OFP, especially considering the huge area's *outside* the urban bit.   The official maps contain quite small towns though, along the lines of.....lessee.....Longborough .  Some of the unofficial addon maps contain absolutely huge towns..... "Phaedon's island" for example.  Damn I'll find ya link to a screeny if I can......

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Day of Defeat version 1.0 just released
Post by: Mini D on May 02, 2003, 02:32:18 AM
Yes.. I have Resistance.  OFP is great on a larger outdoor scale.  But it isn't all that good inside.  Sorry, but that's just the way I feel about it.

Raven Shield and Rogue Spear are the exact opposite.  They are excellent indoors, but don't handle the outside very well.

Ghost Recon just seems to be the best mesh between the two.

MiniD
Title: Day of Defeat version 1.0 just released
Post by: Nash on May 02, 2003, 02:50:48 AM
How do those compare with Vietcong? I just bought the box, and it's really the only FPS type game I've done online. I'm having a total blast in it (a bit suprised by that, actually)... but it sounds like I should maybe give OFP and/or DoD a shot.

Deja, Dowding, Swoop Ack-Ack,... have you guys tried the retail version of Vietcong? If so, how does it compare?

Also... any word on the progress of the Vietnam OFP mod?
Title: Day of Defeat version 1.0 just released
Post by: Mini D on May 02, 2003, 02:59:45 AM
I haven't played Vietcong other than the generic demo with no ai they released a while ago.  The terrain was nice.

I've heard rumors that you may want a higher end system for that one though.

MiniD
Title: Day of Defeat version 1.0 just released
Post by: -tronski- on May 02, 2003, 04:19:49 AM
I like the new DOD, the En.303 is fun, and the new Bar model, and bipod action is excellent (as the Bren's).

They've gone back to an almost 1.3 aiming...and from the maps so far, looks fairly good.

I play OFP still, an with the quality addons you can get I prob will for a while yet. It's definitely an open warfare game i think, interiors are modelled far better by other games (GR etc)

 Tronsky
Title: Day of Defeat version 1.0 just released
Post by: Maniac on May 02, 2003, 04:46:18 AM
Will try it when i get home, i liked the old DoD....
Title: Day of Defeat version 1.0 just released
Post by: Swoop on May 02, 2003, 06:42:48 AM
havn't tried Vietcong yet, trying to resist the urge......

but reviews from other OFP fanatic leads me to believe it's very, very good.

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Day of Defeat version 1.0 just released
Post by: akak on May 02, 2003, 07:21:05 AM
Quote
Originally posted by Nash


Deja, Dowding, Swoop Ack-Ack,... have you guys tried the retail version of Vietcong? If so, how does it compare?

Also... any word on the progress of the Vietnam OFP mod?


I liked the patched demo they released a couple of months ago but it also kind of depended on the server you played on.  The best servers to play on are the 'realistic' servers.  Those have the cross hairs disabled so it makes shooting from the hip much more difficult and less 'Quake' like, since you have to bring up the iron sight to aim.  I just downloaded the single player demo but haven't installed it yet.


Ack-Ack
Title: Day of Defeat version 1.0 just released
Post by: akak on May 02, 2003, 07:22:50 AM
Quote
Originally posted by Dowding


Have they added the Brits yet?



Yep.  Some of the maps the allied forces are British, like the updated Caen map.


ack-ack
Title: Day of Defeat version 1.0 just released
Post by: boxboy28 on May 02, 2003, 09:24:05 AM
Ya i want to know how it compares to  VC (vietcong) as well?  I have the boxed version and played the game all the way thru. I was a little disappointed when i bet the game but i spent alot of time plaing it.  The online games are great with the boxes versions faster and they have  more types of game play + more areas / locations to play in (not just the stream)


Box
Title: Day of Defeat version 1.0 just released
Post by: Mighty1 on May 02, 2003, 12:34:28 PM
Still think America's Army is the best.
Title: Day of Defeat version 1.0 just released
Post by: akak on May 02, 2003, 12:37:04 PM
Quote
Originally posted by boxboy28
Ya i want to know how it compares to  VC (vietcong) as well?  I have the boxed version and played the game all the way thru. I was a little disappointed when i bet the game but i spent alot of time plaing it.  The online games are great with the boxes versions faster and they have  more types of game play + more areas / locations to play in (not just the stream)


Box


DoD is definitly the better of the two, at least in my humble opinion.  The game play in DoD is more fleshed out than Viet-Cong and the action is a lot more faster and furious.

Ack-Ack
Title: Day of Defeat version 1.0 just released
Post by: Revvin on May 02, 2003, 01:28:37 PM
Stopped playing DoD when better looking more immersive military based FPS games came along like MOHAA, OP Flashpoint, America's Army etc. Only thing I disliked about OP:F was the poor way they handled multiplayer. Most of the FPS games I have I bought for online play and OP:F was a big dissapoitment after the initial WOW factor of the game for it's huge maps and realistic looking terrain. I used to enjoy Counterstrike but there's just too many hackers playing it these days. I tried the Raven Shield demo and enjoyed it, are many playing it online? gonna upgrade i nthe next few months and the GFX card I was looking at buying was bundled with the full ver of Raven Shield. Battlefield was a bit of a dissapointment for me, I've not played it in months now. One forthcoming game that did perk my interest was Soldner: Secret Wars (http://soldner.jowood.com/) an FPS game based on current real world weapons and with terrains on par with OP:F

Terrain shot (http://soldner.jowood.com/images/screenshots/39.jpg)

Troops and tanks in background (http://soldner.jowood.com/images/screenshots/44.jpg)
Title: Day of Defeat version 1.0 just released
Post by: boxboy28 on May 02, 2003, 01:56:21 PM
Is it a free game or you got to buy it?
Title: Day of Defeat version 1.0 just released
Post by: Revvin on May 02, 2003, 01:57:36 PM
Which one? DoD is free download or you can buy a box ver, America's Army is a free download also but all the others are retail only
Title: Day of Defeat version 1.0 just released
Post by: Batz on May 02, 2003, 02:20:40 PM
DoD is now the same as moh, the new version is crap and except for a few map tweaks 3.1 is still better in terms of gameplay.

The only thing that makes the New DoD attractive is its free, (all though you still need half-life) unless you buy the box.

If you dont own Half life then you arent really a FPS gamer.

OFP for a long time sucked online it got better. Ghost Recon was real good. But for just unadulterated action any of the Half life mods beat umm. Hell I used to play Counter Strike for hours on end.
Title: Day of Defeat version 1.0 just released
Post by: boxboy28 on May 02, 2003, 02:47:41 PM
I think i have an old version of half life but do need it to install DoD?
Title: Day of Defeat version 1.0 just released
Post by: Batz on May 02, 2003, 03:14:28 PM
yup patch up to 1.1.1.0

http://www.planethalflife.com/

Then dl DoD from the site linked above..........
Title: Day of Defeat version 1.0 just released
Post by: Saurdaukar on May 02, 2003, 03:18:47 PM
Downloading now... the change in aiming has me scared... if they dumbed it back down to 1.3'ish... well... Ill just wait until I play it.  Handle is Saurdaukar[4thWehr].
Title: Day of Defeat version 1.0 just released
Post by: Dowding on May 03, 2003, 05:26:40 AM
It's still got dispersion when moving, but it's displayed differently.

I like it, apart from the auto-reload thing and death cam. I hope they change their minds about those features.
Title: Day of Defeat version 1.0 just released
Post by: Saintaw on May 03, 2003, 06:06:41 AM
Vietkong is excellent, a little more gamey in the movements than OPF, but verry nice mood & a lot of little details in SP that make you go "...cooool!"
Title: Day of Defeat version 1.0 just released
Post by: Wilfrid on May 03, 2003, 12:50:08 PM
Is anybody playing the Wolfenstein Enemy Territory test? It's a lot of fun, falling heavily on the gaming side of things. I'm trying to perfect the Covert Ops class - kill an enemy, steal his uniform and cause havok behind the lines :D

Highly recommend it (http://www.splashdamage.com/download.php?op=viewdownload&cid=6)
Title: Day of Defeat version 1.0 just released
Post by: Saurdaukar on May 03, 2003, 03:51:55 PM
Downloaded, played, liked.

I like the changes, the game feels good... and even though the engine may be dated, the advantage of using old technology is the fact that the netcode has been tweaked to perfection and there are no bugs.

Outstanding gameplay remains and the particle effects add alot.

Now if I can just find a way to remove the "Idiot Messages."  "Congratulations!  Youve killed an enemy!"
 
9/10
Title: Day of Defeat version 1.0 just released
Post by: Batz on May 03, 2003, 04:11:29 PM
go into multiplayer config (where you set your name) and you can turn umm off.

However the netcode seems like mohaa, guys who are behind buildings on your fe kill you because you cant see them but they see you. Theres lots clipping to, where you will be behing a wall but part of you sticks out.

Its n00b friendly but not as fun gameplay wise.
Title: Day of Defeat version 1.0 just released
Post by: -tronski- on May 04, 2003, 01:19:23 AM
Quote
Originally posted by Dowding
It's still got dispersion when moving, but it's displayed differently.

I like it, apart from the auto-reload thing and death cam. I hope they change their minds about those features.


When it auto reloaded this first time..i thought..hell...did that always happen?

 Tronsky