Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: udet on May 25, 2003, 10:40:52 PM

Title: a more realistic bailout...
Post by: udet on May 25, 2003, 10:40:52 PM
how about instead of typing enter three times the player has to type in a sequence of keys that is generated randomly before every flight? that would take a bit of time and concentration, and, with your aircraft plummeting to the ground, would be slightly more challenging.
Title: a more realistic bailout...
Post by: nopoop on May 25, 2003, 11:00:05 PM
If you can't put it down Ud, ride it down..

Or another option is to have the lady douse you with AV-Gas and fire you up.

Those three keystrokes would be a challenge, between trying to keep your moniter from melting and keeping the den from becoming an inferno..

Not to mention that "happy" dance one does when they burst into flames..

Then comes the SCHREEEEEEEEEEEEEEEEEEEEEEEEEEEEE !!!!!!!! as the flames eat into your flesh...

Next thing you know your on the local network news from a helicopter shot as a flamer running down a residential street..

Need I continue ??

Jeez..
Title: a more realistic bailout...
Post by: OIO on May 25, 2003, 11:06:59 PM
would be cool if we had to open the cockpit, and not be allowed to bail out if the plane is over (insert safe bailoutspeed here) or pulling more than 1.5g's.

And make bailouts in friendly territory not cost perks, but rather give a bigger bonus for landing the plane.
Title: a more realistic bailout...
Post by: devil22 on May 25, 2003, 11:29:13 PM
here here OIO, the bail outs in friendly territory should not cost you all of your perk points at all. but rather just a small percentage of them, like lets say you have a 262 and you have like 4 or 5 kills with it. then lets say you have lost your number 2 engine along with its corresponding control surfaces. lets say you hold the bird together long enough to get out of hostile territory and then have to bail. you should get the points that can be credited to 2 or 3 kills. or if you manage to land the bird, you should get the credit for all of your kills plus 1. also lets say you have that same 262 and you get hit with a CTD, you should back up to half of your points back. well thats just my two cents.

devil22
Title: a more realistic bailout...
Post by: Toad on May 26, 2003, 12:06:37 AM
How do you bail out and why would one bother?


....hmmmm......

Go ahead and change it any way you like. Make it so that you have to type in the first chapter of War and Peace verbatim. Fine by me. In fact, it'd be exactly the same to me.  :D
Title: a more realistic bailout...
Post by: Chairboy on May 26, 2003, 12:18:26 AM
Do what IL2 does, make it so that it takes something like 5 seconds to bail out.  IL2 FB shows the cockpit being opened, a pause, then the guy clambers out and makes his jump.

Something I miss from Warbirds is how the plane stayed in existance until it hit the ground.  The plane shouldn't just explode and disappear when you bail.
Title: a more realistic bailout...
Post by: Yeager on May 26, 2003, 12:31:48 AM
Bailing out should not be something to be learned new every time you sortie.  Want to make it more complex?  Fine, if it cuts down on the number of 10 year olds that can handle the game then thats a step in the right direction.

Also, visually, the current AH bailout is just plain cheap.  Make the visual like IL2, at least.

Even in WBs from 5 years ago the bailout looked tons better than what AH is today.

While Im at it:  Engine damage in WBs from from 5 years ago was alot more immersive, with sputtering and gradual engine performance degradation.

Why mention WBs?  Because HT did WBs and I would have thought that AH would have at least paralelled WBs in both the above examples.  By now.
Title: a more realistic bailout...
Post by: davidpt40 on May 26, 2003, 02:29:06 AM
WHEN AN ACE LIKE FARIZ OR FESTER GETS ON MY TAIL AND IS SHOOTING ME I JUST HIT ALT F4 AND WHEN I GET BACK IN THE GAME I SAY "MY COMPUTER FROZE YOU ARE LUCKY" THIS MAKES IT SO I DONT EVER HAVE TO BAIL OUT
Title: a more realistic bailout...
Post by: Kweassa on May 26, 2003, 02:31:55 AM
Seeing the pilot-less plane plummet to the ground, is awesome.
Title: a more realistic bailout...
Post by: Hammerhead on May 26, 2003, 10:48:23 AM
I agree....
The plane one bails out from shouldnt just disappear. In fact i think it shouldnot even change any icon colour as it did in Warbirds. Let those enemies chase down a downed plane.....:)

I do believe that the bailout in AH sucks bigtime. I think the least they could do is include a random 5-10 sec delay and a cockpit sliding open sound followed by wind getting louder.......and there should be random cockpit jams.......lol.........that would be fun.
Title: a more realistic bailout...
Post by: udet on May 26, 2003, 12:31:14 PM
my idea was to try to replicate the feeling of performing a somewhat complex sequence under pressure, much like an actual bailout is. I do agree a delay and some animation is needed.
However, I consider showing the destroyed plane crashing to the ground consumes bandwidth and is not necessary.
Title: a more realistic bailout...
Post by: Chairboy on May 26, 2003, 12:38:55 PM
Having color graphics consumes bandwidth and 'is not necessary' either, but it sure makes the game more fun and immersive.
Title: a more realistic bailout...
Post by: Nifty on May 26, 2003, 01:44:00 PM
color graphics don't consume bandwidth during gameplay in AH.  Every color you see in the game is tied to the terrain you're on.  The skin of the plane is in no way transmitted from the game server to the client (unless you count the one time you download the new terrain.)

However, if someone bails, and the plane stays in the game world until it crashes, then you've got one player sending out twice the bandwidth that he was before he bailed.  The game has to track and send info on both the chute and the empty plane.

Anyways, leave bailing out easy.  Chute shooting is fun!  :)
Title: a more realistic bailout...
Post by: Swoop on May 26, 2003, 02:40:38 PM
Quote
Originally posted by Toad
How do you bail out and why would one bother?




Well if you're flying in an event like CAP, a bail rather than a death means you get to keep your streak going and any earned medals aren't reduced by 1 level cos you're dead.



(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: a more realistic bailout...
Post by: Furious on May 26, 2003, 03:07:46 PM
DO NOT MAKE IT HARDER TO BAIL OUT!!

Cripes, already not nearly enough people are hitting the silk for my liking lately.
Title: a more realistic bailout...
Post by: AKWeav on May 27, 2003, 03:10:48 PM
I miss the gut wrenching scream on bailout from Air Warrior.:D
Title: a more realistic bailout...
Post by: midnight Target on May 27, 2003, 03:31:14 PM
Is  "Udette" your way of telling us that you are just "little Udie"?

Just askin.  :cool:
Title: a more realistic bailout...
Post by: SixxGunn on May 27, 2003, 03:46:36 PM
Keep it the way it is.

Tie canope function to the damage code, If canopy is hit it could jam and you would be forced to ride it out.

Hit enter 3 times and get a message" HOST: Your canopy is jammed."

Well maybe for AHII.
Title: a more realistic bailout...
Post by: devious on May 27, 2003, 07:01:54 PM
Another one for the 190 !

"Achtung ! Haubenabwurf durch Sprengladung !"
Title: a more realistic bailout...
Post by: vorticon on May 27, 2003, 07:10:14 PM
udet simple solution...tie your bailout to your mouse button then toss the mouse somewhere hard to get then whenever your goin down you have to get up run grab it click 3 times run back then hit o...
Title: a more realistic bailout...
Post by: Montezuma on May 27, 2003, 08:35:12 PM
There should be a chance that bailers get decapitated or have a limb removed by the tail assembly
Title: a more realistic bailout...
Post by: 4510 on May 27, 2003, 09:17:30 PM
Since bailing out still counts as a death (in the MA) regardless if you are successful or not and with no consideration for whether you are over friendly territory or not, why make it more difficult.  Except for an attempt at realism, bailing only effects perk points nothing more.
Title: a more realistic bailout...
Post by: udet on May 27, 2003, 10:48:26 PM
Quote
Originally posted by midnight Target
Is  "Udette" your way of telling us that you are just "little Udie"?

Just askin.  :cool:



neah, it's just my tribute to Ernst Udet, without hoping to emulate his aerial skills.
Title: a more realistic bailout...
Post by: GunnerCAF on May 27, 2003, 10:58:04 PM
You can bail out??? :)

It should be harder.  I hate it when something outside the text box gets selected and you keep hitting the enter button to send the message... then find yourself with no aircraft.
Title: a more realistic bailout...
Post by: nopoop on May 27, 2003, 11:03:15 PM
Quote
Originally posted by Yeager
While Im at it:  Engine damage in WBs from from 5 years ago was alot more immersive, with sputtering and gradual engine performance degradation.


You've been gone to long from WB..or your getting old....or....both.

Your thinking IL-2, WB never had performance degradation and it still doesn't. It just gave you the shutdown sequence when it finally seized. Here it's just "off", there you get a shutdown sequence.

IL-2 you can get a great rod knock when it's gasping it's last.
Title: a more realistic bailout...
Post by: devil22 on May 27, 2003, 11:11:52 PM
IL-2?? what have I missed?
Title: a more realistic bailout...
Post by: loser on May 28, 2003, 01:55:26 PM
I wanna see a historically (or technically) correct bail out sequence for the p38.  Would be fun to shoot the pilot as he climbed down the "fork" and all that other crazy stuff.  :)
Title: a more realistic bailout...
Post by: Torthaos on May 28, 2003, 02:38:22 PM
First off adding the plane crashing to the ground isnt that big of a deal. Many games do it and this whole deal with the explosion and then nothing is bs to. If ur gonna improve a game u need to add realism and realistic bailouts are a must. As for the thing of bailing out successfully or not is also dumb. If u land in allied territory u should get ur kills cause thats what woulda happened in real life. Then again we could do what the brits did in ww1 which was dont give them chutes so they wont bail out of good planes.