Aces High Bulletin Board
General Forums => The O' Club => Topic started by: udet on June 06, 2003, 01:48:12 PM
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I'll go with Chuck Yeager's Air Combat. Provided me with countless hours of entertainment.
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Single Player: Aces Over Europe
Multiplayer: Aces High (thats why Im here afterall)
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Their finest hour.
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That's what started the addicition...
Chance
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come on...nobody can beat "You bought the farm..."
"your plane condition: augered in"
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"Welcome to Chuck Yeager's Air Combat"
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Originally posted by udet
I'll go with Chuck Yeager's Air Combat. Provided me with countless hours of entertainment.
Affirmative. The first PC flight sim I ever bought. Flew that thing until I'd completed most of the missions successfully. My favorite was "Ace In A Day" where you engage five 109s circling around. Other favorites were (a) that mission where you engaged two 109s, then two more, then two more and (b) the one that had you upping from the runway as bandits came in over the fenceline.
No multiplayer, no campaign, no mission editor, no add-on planes. BUT - - so far its the only sim I've found that ever included WW2, Korea, and Vietnam missions in the same game. What I really liked about it was the fact that all of the missions were based on real events, so after the mission was over you got a debriefing on the real outcome of the fight. I'm still waiting for someone to duplicate that with a better flight model, sound, and graphics.
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Airwarrior...
Wasn't the prettiest, or even the best FM, but the community was incredible and the fun was boundless. AH is getting there.
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Sabre Ace
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European Air War....:)
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Falcon 3.0
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That Fighter COmbat game on PLATO. The only MMP flightsim I've seen to feature the YF-16 (yes, it was still in prototype when they wrote the game).
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Yup, EAW.
(http://image1ex.villagephotos.com/extern/640697.jpg)
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Aces High
(http://www.bclions.com/gallery/photos/16/1034374604.jpg)
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Sierra's Red Baron Online:p
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Red Baron - 1991 by Dynamix
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Originally posted by midnight Target
Airwarrior...
Wasn't the prettiest, or even the best FM, but the community was incredible and the fun was boundless. AH is getting there.
Aces High has more planes, but it still doesn't have the F-86 and MiG-17.
Bring the Korean War jets to Aces High!
(http://www.bclions.com/gallery/photos/16/1034374711.jpg)
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Originally posted by chance-airwolf
That's what started the addicition...
Chance
Yeah Maybe Chance, but we had more fun on Air Warrior than I've had before or since in any game. Maybe it was the group we had, but I recall those days with fondness...and...(sniff) sometimes a tear...
Why o why did EA Sports kill Air Warrior???:confused:
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That Fighter COmbat game on PLATO. The only MMP flightsim I've seen to feature the YF-16 (yes, it was still in prototype when they wrote the game).
I played that a few times Dinger. Nothing like 1-2 seconds per frame gameplay :) I liked the Star Trek game, I believe it was called Empire, better (not to be confused with the DOS pre Civilization strategy game Empire which got me into PC gaming in the first place). My first online kill was a Romulan Bird of Prey that I hit with three photon torpedoes sometime around 1978/79.
Favorite early on would be Red Baron 1 and Chuck Yeager’s, though Falcon AT and Their Finest Hour were the first PC based games I played. Favorite mmog would be SVGA AW strictly from a gameplay/arena design perspective, slightly over AH which is a better technical product in all other areas.
Charon
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the strat and overall game play was ALOT better than aces high. compaired to air warrior.
really flight model and graphics is all that ht changed for the better.
remember resupply goons, spitfire factory ( how about a la7 factory) ect ect ect ect ect.
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ok, next to Chuck Yeager comes 1942 PAW...very complex game, awesome graphics, realistic flight model, strategic , task force command elements AND with hsitorical missions.
EAW didn't impress me that much as a sequel, but I admit it had good graphics and FM.
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There are alot of good box fs games. Some with awsome graphics and some with great flight model. I would say Falcon 4.0 was the best. Falcon 3.0 was awsome but now theres Falcon 4.0. I finished Falcon 3.0, almost finished Falcon 4.0. Got pulled back into the online FS games like AH.
One favorite thing to do in Falcon 4.0 is instant action fights with multiple migs armed with gun and sidewinders only. Forces a head on merge first.
Plus I like the avionics stuff, missions, realism factor, graphics (DrirectX), with add on patches etc... Most realistic sim.
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1942 and 43 on commodore64 if not mistaken :D
2nd.. AH :cool:
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Only bad thing about games like Falcon 4.0 is that its hard. I'll admit it took me average 2 days per section in the tutorial so 14 days. Then it was hard to remember all the fuctions and buttons and procedures like how to do ILS/TACOM stuff 16 days later. All together, it took me about a month and a week before I could play Falcon 4.0 or should I say learned how to play it. It was worth it though. After that, it was very satisfying to play Falcon 4.0
:cool:
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Originally posted by udet
come on...nobody can beat "You bought the farm..."
"your plane condition: augered in"
how many times did ya hear "good thang this is just a simalator" ?
:D
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lol forgot that one...best line ever :)
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This one obviously.
I don't know about any others apart from aviator (bbc model b 1983), interceptor (amiga 87) and Falcon 3.0 which I really liked a lot.
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Tough call....
My first really was BoB... followed by rb1, and AOP... then came Falcon 3.0..
I likely invested more time in Falcon 3.0 than those that came before it... but!!
Chuck's series spent alotta time on the hdd too....
BTW for Chuck Yeager's Combat fans... try strike fighters, roughly the same era.
decisions decisions...
Which one was I unbeatable vs the AI.... well BoB so that rates pretty high... which one had the most variety.. hmm BoB...
damn gotta say BoB (their finest hour) i guess...
Worst Flight Sim EVAR!!... Flight of the Intruder
SKurj
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I know it isn't very popular but Battlehawks:1942 did it for me. It was the first WWII FS that I remember that emmersed you into a WWII flight combat situation and gave you the impression of "actually being there". I played it on my father's old Compaq portable machine in monochrome colors, green and black to be exact. Then played it on a friends 286 machine in 16 colors and was blown away. I still get chills thinking about that game. But the one that was the shiznitz was Their Finest Hour...talk about addicted!!!!
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God I miss AW (Hope EA pays dearly for that!). Yeah, there were massive problems with it, but I had more fun flying for A-Land than I can describe. The group of people flying back then was awesome and I made some great friends. Like mT said earlier, AH is getting close.
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Massive problems with AW??????
I don't recall any "problems" myself
maybe a few deficiencies, but i'd imagine AW must hold a record for the longest surviving code in a fairly successful MMOPG! I mean 10 years... 10 years of a 2d cockpit, 10 yr old gfx etc etc...
I really can't believe AW dissappeared so quickly.. or am I ignorant and some russians have resurrected it somewhere...
Is aw really gone? AW will never be gone, maybe from our HDD's but it won't be forgotten soon.
AW will always hold a place in flight sim history and in my own heart +)
SKurj
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I think AH is the best , but AW will always have my heart as the most fun I've had online so far ( other than porn) :)
A few things AW had that I wish AH had:
1. kill macros ( was a hoot)
2. Kill messages ( system: Nuke shot down so and so) ...made it impossible for someone to die without disgrace :), especially the "big" guns.
3. killboard seen by all as you logged on.
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BH:1942 was the first LucasArts flight sim in the series (followed by "Their Finest Hour", and, of course "SWOTL").
Yeah, they were great sims. In spite of their FM defects, they really gave you the feel.
Now, nuke, those things in AW are the things I'm glad are not in AH.
And I doubt the russians have resurrected it. They've resurrected other things, but not this.
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Most entertaining flight sims in my book: Wings (amiga! :>), Warbirds (under icigames) and surprisingly dawn of aces.
WWIIOL has been good fun as well... the first game where theres actually been 'live' ground war below the aircraft :>
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you guys aren't picking the best ever, you're picking the best personal memory - usually ur 1st experience of a flight sim
fire up BH1942 - it won't give you chills to play it today(sim hooked me too on bro in laws screamin 386) . Sims like AH and IL2 have spoiled us.
SWOTL was great on my 386/486 early 90's - it looks like a 2nd grader greated the graphics/fm compared to today's standards.
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Atari "Combat"
Loved the richochet tank rounds
;)
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Obviously there are better sims out there now, but looking at it relatively (by the time I spent playing it in its time) it can only be EAW for me.
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I'd have to go with RB1, granted - by today's standards its graphics are crap, and so is the sound... but the involvement it had was something else.
You could "paint" your plane using a pre-set of colored parts, I had a Nieuport 17 (my favorite plane) with a blue upper wing, white lower wing and grey fuselage. When you became an Ace, I think, you could have your own personal aircraft- so at any point in the war you could have any aircraft thats in service. In 1918 I was fighting Fokker DVIIs and DVIIIs (the mono-wing parasol fighter that came in an expansion pack) with the Nieuport 17. If you dove too fast in some of the planes, like the Nieuport 17 or Albatros series, the wings would break in half because the lower wings were extremely weak and small.
Then there was the things like "An Ace has challenged you to a duel!" during the campaign, and you could fight various aces. The letters would prescribe what altitude you were to be at, and what time... certain aces like Lother von Richtofen would bring 2 wingmen with him.
There was also the feature where you would be transferred to crappier and crappier squadrons if your performance was poor, or you could be invited to some of the more elite/crack squadrons if you did well. Squadrons like R.N.A.S. 8, Escadrille 28 (I think, whichever one had Charles Nungesser in it), and Jasta 11 (Richtofen's squadron, which would later be an integral part in J.G.1- the Flying Circus).
If you were wounded and landed behind friendly lines, you would spend time in a hospital. If you crash landed behind enemy lines, or on the front lines (easily discernible because of the trench warfare style), there was a chance of evading capture.
Basically the whole campaign system was what made Red Baron 1, I don't think any system since then has really accomplished the design that went into that system... then again- only one company has really tried WWI since then, and it was Dynamix again with Red Baron 2/3D... but since Damon Slye was no longer with Dynamix, RB2/3D just didn't have the vision behind it.
Its a good game of course, with probably the best dynamic campaign system- but the things mentioned above were not done as well as RB1... or missing fromit completely.
-SW
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Originally posted by AKS\/\/ulfe
Then there was the things like "An Ace has challenged you to a duel!" during the campaign, and you could fight various aces. The letters would prescribe what altitude you were to be at, and what time... certain aces like Lother von Richtofen would bring 2 wingmen with him.
I finished one or 2 campaigns in RB1 and no ace ever challenged me to a duel :(
Yeah, RB1 is also one of the best sims.
Eagler, I have played both CYAC and RB1 long after their release dates, and had played many sims with better graphics before I even knew about them.
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how many of you know of a sim called JSF? It had revolutionary graphics for its day, with surptisingly low system requirements. Heck, the graphics would be good even today. Hills were round, when you bailed out and swere walking around it looked like a FPS, and towns were real towns with lots of buildings.
The company had some new graphics engine that simply blew away anything done before.
What happened to them?
What happened to their graphics engine? If updated, it could probably yield graphics superior to those in FB, at much lower system requirements?
Does anybody even know what game I'm talking about?!?!?!:confused:
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Couldn't agree with you more, Airhead. Aces over Europe was like, say,... mastrubation - satisfying, but missing something. Air Warrior was like, oh, having sex when you were a teenager - all the ingredients for a great time (given your limited knowledge on the subject).
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Originally posted by Fishu
Most entertaining flight sims in my book: Wings (amiga! :>), Warbirds (under icigames) and surprisingly dawn of aces.
WWIIOL has been good fun as well... the first game where theres actually been 'live' ground war below the aircraft :>
LoL!
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Massive problems with AW??????
I don't recall any "problems" myself
oh my..don't you remember the dogfighting B-17? A B-17 could out maneuver a Spit.. oh how about early on.. when the tanks were being used as anti-aircraft guns? you'd fly along nice and high and boom, you were toast..no one around but a giggling tank 20k feet below..
gotta give AW its props, tho.. had some of the best sim time ever in AW.
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After thinking about Eagler's post I came up with this:
Let me tell you how bad I was hooked on RB1. I would set up a fan on top of my monitor and put it on high. I would then take my portable jam box and hook up the sound card to it and turn it wayyyyyy up. I would have the feel and sound of actually being there, wind in my face and the machine guns so loud as to be almost deafening. For the time period the graphics, sound, and gameplay was unparalleled. What could be cooler than painting your oun plane whatever color(s) you wanted? Or the aces challenges or being asked by a certain ace to join his squadron or jasta. Man, those were the days....
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SSI´s Flanker Su-27 version 1.5 :D
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When I say falcon 3.0 is the best ever... I mean it. Its not some kind of fond memory issue. It took some 7 years for anyone to make a sim that compared to that one. There were some pretty ones out there, but not any that had as much packed into one package.
Falcon 4 is deffinately more impressive... but they've pretty much still stolen the Falcon 3.0 blueprint.
I suppose Red Baron can fall into that category too. Much of what we see today is based on those two games.
MiniD
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I guess we need to define 'best' as it can be interpreted in 2 different ways as I have interpreted it the same way...twice. Mine is not because of technical merit but bang for the buck which is the bottom line for me on a FS. You could have the most realistic ever created but is it FUN?? If it keeps me coming back then it has what I call 'the right stuff'. If its too technical or very complex I may loose interest but thats only because I don't have the time it takes to learn a game in 5 weeks and take another 3 to become proficient at it. I put a lot of stock into a game that is intuitive and has an short transition period. And can you actually catagorize what is 'best' by its realism given its technological restrictions of the time period, i.e. it was the best they could do at that time?
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Boxed Sim: DI's Tornado, Falcon 3.0 or more recently IL-2:FB
Favourite H2H Sim: Falcon 3.0
MMOG: Warbirds II
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Originally posted by hawk220
Massive problems with AW??????
I don't recall any "problems" myself
oh my..don't you remember the dogfighting B-17? A B-17 could out maneuver a Spit.. oh how about early on.. when the tanks were being used as anti-aircraft guns? you'd fly along nice and high and boom, you were toast..no one around but a giggling tank 20k feet below..
gotta give AW its props, tho.. had some of the best sim time ever in AW.
Hey Dogfighting Deathstars were one of the best features of AW. Up in a lite B-17 and you'd attract enemies for hours. My favorite was the Dogfighting Stukas tho- you'd head out to an nme base and stay just out of range on the deck turnfighting with enemy Spits while your squadies B and Zd em.
And I loved kill macros, although I rarely used them, and the shot down by- message caused more gloating, excuses, name calling and hate than anything I've ever seen on AH. I'd like to see that on AH, but then they'd have to mute the entire arena to keep the civility levels up to an acceptable standard.
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hehe I forgot about the Stuka parties!
those mothers were tough and had tons and tons of ammo. Tho they were 7.92 and you had to pepper someone for a while, but it was easy to out turn a spit when slow.
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This one is best:
(http://sbm.boomzoom.org/image/shots/cessna182rg.jpg)
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is that FS2k2? the ATC is not very realistic, it skips clearance delivery on class C airports :p