Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: B17Skull12 on June 07, 2003, 01:53:31 PM
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How about a new boat/submarine for AH2 i would like that or maybe you could put a submarine in the task group and also if you do add the submarine how about adding depth charges to the battleship and also how about adding a navy blimp to AH2 now that would be cool(until you get shot down by a zero)
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subs are comming to AH eventually
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how do you know Nilsen ?
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Interviews off sim HQ
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Be interesting to see how all that would work.
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There was a bit of info about how.
Bassically, a U-boat wolfpack would sail around, much like a carrier fleet does now.
You can then spawn your own U-boat from inside the wolfpack, like a PT boat from the carrier fleet.
I'm only curious to know if we will get a Torpedo Data Computer, and how depth charges will work. Can you use a Destroyer Escort to hunt subs?
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OOoh Boots!!! that'll be fun!
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all i know is that it would be my 1 way to destroy my munch hated enemy cv because there wont be any aa be fired at me and it would be very easy to sink the cv:D
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Originally posted by B17Skull12
all i know is that it would be my 1 way to destroy my munch hated enemy cv because there wont be any aa be fired at me and it would be very easy to sink the cv:D
Uboats submerged would be slower than Cv's, and it wouldnt be so easy when you get a chitload of depth charges dropped on you :)
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damn stupid double post. sorry!
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how about a tank transport
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Originally posted by corey
how about a tank transport
Transport/Merchant vessels, but then we'd need a nice destroyer/light cruiser to hunt/raid them with wouldn't we?
How about a Brooklyn class Cruiser? Rapid firing 5" guns in triple mounts? Maybe a representative Fletcher class DD??
A nice shallow draft DD to come in close to shore and take out enemy batteries and etc?
Before ships, a new ship damage model is needed.
Sakai
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submarine :rolleyes: i think that u-boot it would be better improve what we already have as i suggest in an other post:
Port, vassel convoy and Torpedoes
i mening that
at present, in AH the ports's importance is only that a fleet belong to it....
During all war time and in all teatre the ports's importance are to mouve troops, supply not only rearms-fleet....
How many missions, in real war, was lunched to sink merchant ships or war ships becouse the intelligence have told they are anchored there.Using bomber jabo , torpedoing with their relative escorts.
it would be nice add to the actual port Shape 3 anchored ships
2 merchant and only one destroyer.
comprising then The ports in the global supply working as Main town and Factory...
adding some merchant convoy working as we alredy have truks convoy
My purpose is that to add in new TOD a more realistic mission:
the port-convoy assault understood like damage it and sink all u find there....
Also in Tod this Extra may add some new Scenario's and CT's opportunity.
:D