Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: ramzey on June 09, 2003, 02:06:48 PM
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Im courious whichone plane is better in performance /not count pilots skills/ in RL
Climb, max speed at all atlitudes, turn rate, rollrate, armour, booster, firepower.
Im not expert on pony so dont know wichone wersion of pony was used as last during ww2 in europe /H? K?/
regards
ramzey
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The Dora is a little better in everything except range.
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P51 is better in turning.
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Dora would climb better and be a bit faster. The 51 would turn better but the dora could roll. Above 22k the dora suffers and the pony should have the advantage.
armor is rather meaningless I think theres at max 6 -12mm. Both can be penetrated by either plane.
Firepower goes to the dora but those 50s can shread so they would even out. In rl spray and pray kills didnt happen that much.
Above 22k I would say the pony should take it.
Below that the edge goes to the dora but ultimately pilot skill matters more.
The 51 may be a bit more fragile but the idea is not to get hit :)
Everyone knows 51s come in packs :)
dora info here
http://jagdhund.homestead.com/files/Dora.htm
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Like Chuck Yeager said the Fw190D is the best fighter he ever flew provided you kept it under 25,000 feet - and that was likely with no MW50.. :D
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Originally posted by GRUNHERZ
Like Chuck Yeager said the Fw190D is the best fighter he ever flew provided you kept it under 25,000 feet - and that was likely with no MW50.. :D
u know every kid likes more toys of diferent kid;)
ramzey
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According to the worshippers of the Sacred Order of the Holy Church of America's Hundred Thousand in IL-2/FB forums at UBI, the P-51D is superior in combat against anything the LW throws at them.
:rolleyes: It's the plane that won the war :rolleyes:
..
:D
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As modelled in AH, the planes are pretty evenly matched. The Dora holds the edge in acceleration and climb rate, and top speed at low alts. The P-51 has the edge in turning, low speed stability, and firepower. Neither plane can take a hit that well, I'd give the P-51 a little edge in the durability column though.
For the P-51 to win, he has to force the Dora to get manuever and get slow. Once the fight goes below 200 mph or so, the Dora is dogmeat. For the Dora to win, he has to force the P-51 to bleed off his speed to the point where the flaps come out, and then use acceleration and climb rate to wear the P-51 down.
With two decent pilots it will probably be a fairly long and evenly matched fight.
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ty for your notes guys
ramzey
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Hi! I looked trough my archieves for flight tests for these aircraft, and found the followings for P-51B, D and D-9 (1945 w. MW50). The relative advantages can be seen well.
(http://www.x-plane.org/users/isegrim/P51vsD-9.jpg)
(http://www.x-plane.org/users/isegrim/p51vsD-9climb.jpg)
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What about Spitfire XIV vs. the Dora? how do you think those compare?
Obviously the roll rate goes to the 190, but am i right in thinking the spit takes everything but range?
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Rollrate, deck speed, mid alt speed, dive accell and crisp, high speed handling go to Dora, perhaps also range.
Spit 14 takes everything else, especially climb and level acell which are greatest advantage IMO.
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Gruen is right but in ah but most think they are flying a spit 9 and instead of enrgy fighting they try to turn turn turn.
In the ct when the spit 14 is up (I have flown the current setup) its easy to suck down lo and to get them a turning. Once this happens just about any plane can beat umm.
The last set up with the 14 I was in an 190a5 vrs 3 of umm and sshot umm down. We started at 19k I got umm to the deck and killed umm 1 at a time.
From the last CT tour and last Ct setup where the 14 was used (not the current setup)
Batz has 7 kills and has been killed 0 times against the Spitfire Mk XIV.
In 2 sorties in the 190a5
Batz has 5 kills and has been killed 0 times in the Fw 190A-5 against the Spitfire Mk XIV.
Its been my experience that the p51 is usually the better fight. This migfht be just because folks have more overall experience in 51s then the normally perked spit 14.
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The Spitfire XIV is a fine fighter when flown properly. I got 3 Doras in my first CT Night mission in that setup, and 3 109G-10s in my second. All straight up fights, no vulches, rtb'd both missions. Flew high (mostly), and fast (always).
Any fighter is easy prey when it goes low and turns, including the LA-7 and the Me262.
As for the Spitfire IX and turning tactics, thats got to be the greatest peice of mythology amongst the Allied plane set. Its a turnfighter. Well, it is if you like dying I guess. Any Spit pilot with an ounce of sense flies it high and fast and picks his moment, turning is a last resort when something has gone wrong, for the IX or the XIV. Worst place you can be in a IX is on the deck with faster 190s, or a 109 a few k above you when you need to extend out. I always see the LW guys saying what a great turnfighter it is...hmm...I wonder if the IJN lads say that a lot to the F6F drivers? :)
Of course the above only applies if you like to rtb, if you dont, find the nearest fight and dive right in.
Regards.
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Yea Spit14 is a vertical fighter extraordinaire. I was amazed how I was able to repeatedly climb out of danger in a 14 with 2, 3 or even 4 Tempests and Me262 fighting me on the deck in the current CT setup - in fact I feel I could have killed most of them with ease but my rudder was shot off and I had almost no 20mm left so getting lethal hits was difficult. The 14s turn rate is only fair and it takes a while for a 14 to outurn a P51 with full flap.
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Originally posted by GRUNHERZ
Rollrate, deck speed, mid alt speed, dive accell and crisp, high speed handling go to Dora, perhaps also range.
Spit 14 takes everything else, especially climb and level acell which are greatest advantage IMO.
spit 14 = 375 at sea level
Dora = around 360 at sea level isnt it?
and the test data i have read says that the spit 14 could turn as well as the 9?
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Hi Kweassa,
> :rolleyes: It's the plane that won the war :rolleyes:
Oh, the P-51 indeed was the plane that won the war :-)
That doesn't mean the Fw 190D-9 was outperformed automatically, though. In contrast to the Mustang's high-altitude engine, the Focke-Wulf merely had a medium-altitude engine so it couldn't compete up high but actually out-performed the Mustang down low.
At least for the war in the west, the Luftwaffe probably would have liked a higher critical altitude for the Focke-Wulf, but these variants (like the D-12) just didn't get ready in time.
Regards,
Henning (HoHun)
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CORRECTED Updated OTD speeds for fighters with 1.10s
Originally posted by whels
MIL:
TEMPEST 372
LA-7 358
F4U-4 358
TYPHOON 355
YAK9-U 355
P-51D 354
F4U-1 350
P-51B 347
190D-9 346
F4U-1D 343
F4U-1C 342
109G-10 337
LA-5 336
P-38L 333
P-47D-11 333
SPIT-14 332
TA-152 332
P-47D-25 329
P-47D-30 329
190A-8 327
YAK9-T 327
190F-8 326
190A-5 326
MOSQ 325
C205 321
109G-2 320
F6F-5 320
109G-6 317
N1K2 313
109F-4 310
SPIT IX 310
C202 307
KI-61 305
110-G2 305
SEAFIRE 293
SPIT V 293
110-4b 290
FM2 290
A6M5 288
F4F 278
P40B 275
A6M2 275
P40E 276
HURR IIC 262
HURR IID 253
HURR I 253
WEP:
TEMPEST 386
LA-7 380
F4U-4 378
190D-9 375
TYPHOON 370
P-51D 367
109G-10 366
TA-152 361
SPIT-14 358
F4U-1 358
P-51B 358
F4U-1D 357
F4U-1C 356
LA-5 356
YAK9-U 355
190A-8 349
190F-8 349
P-38L 344
P-47D-11 344
P-47D-25 340
P-47D-30 340
109G-2 340
190A-5 339
MOSQ 338
YAK9-T 336
109G-6 336
109F-4 332
C205 331
F6F-5 330
N1K2 324
SPIT IX 319
110-G2 316
C202 315
KI-61 313
SEAFIRE 302
SPIT V 302
110-4B 300
FM2 297
P40E 297
109E-4 292
SPIT I 291
A6M5 288
F4F 275 no wep
A6M2 275 NO WEP
P40B 275
HURR IIC 273
HURR IID 265
HURR I 261
From this thread:
http://www.hitechcreations.com/forums/showthread.php?threadid=57526
at low alts the spit 14 is nothing special. A d9 is certainly faster. Up high and using the verticle its an awesome plane to fly. Most who fly think its just a "faster spit 9". Its way easier to fight a spit 14. Put 2 n00bs in a spit 9 and a 14 and the spit 9 pilot will be the dangerous one. Pull stick into belly and hold :p
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Any Spit pilot with an ounce of sense flies it high and fast and picks his moment, turning is a last resort when something has gone wrong, for the IX or the XIV. Worst place you can be in a IX is on the deck with faster 190s, or a 109 a few k above you when you need to extend out. I always see the LW guys saying what a great turnfighter it is...hmm
Almost any spit pilot I have fought, or atleast the ones that fly the spit 9 alot then jump in a 14, thinks its a faster 9. Those are the ones i see turning in it. A 109 pilot jumping in a 14 knows what to do. :)
I dunno about lw pilots saying it can turn, I think thats more a universal myth then lw, but every time brady and I have talked about the spit 14 in the ct I suggest "give it to umm unperked its a pos unless the guy knows how to fly it".
So maybe most spit pilots have less then an ounce of sense :D
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just goes to show AH spit 14 is undermodelled ;)
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Originally posted by Batz
Almost any spit pilot I have fought, or atleast the ones that fly the spit 9 alot then jump in a 14, thinks its a faster 9. Those are the ones i see turning in it. A 109 pilot jumping in a 14 knows what to do. :)
Exaaactly. Just the moment he breaks like it was his Spit V with a serious case of the fleas - pulling up and rolling in on his high 6... You know you`ll kill him.
Just as when someone sees my Knit 152 dive too far in.
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Oh so that's why I could leave Spit XIVs in the dust OTD while in my Dora,most of the time I saw a XIV behind me OTD the pucker factor raised then I saw the XIV being left behind,good to know my Dorita truly is bi-itchy.
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and which is better next: Jug or Dora?
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above 25k Jug below that to 20k about even below that Dora.
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it's a pitty people dont fly at 25k in the h2h, so jug will be pretty useless there...
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Jug is a wallowing hog above 25k.
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Perhaps compared to other Jugs but to other LW aircraft,except compared to the 109G10, it performs exceptionally well.
Most of the zoom climbs it can make at those altitudes leaves any FW in the dust,and the turning ability with flaps is something to be matched,the D9 at least has some tricks it can do at those altitudes but the only thing it gets is one pass because if it turns or tries to reverse it'll be shot down by spary and pray,or most certainly something will be damaged.
The Ta152 can make some awesome Zoom climbs standing practically on its tail ask Ammo :D and gain close to 5k from 250 indicated but this doesn't matter much with the laser gunnery.
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The P51 is the better plane. It's ability to exit from one fight, and enter into another immediately makes is a torrid opponent in the main arena in experienced hands. I've got guys in my squad that can make the mustang do incredible things, and have witnessed others in the game do the same. You don't know the names Rude, Gball, Steve, pointmn (sfox) , or Wldthing for no reason. The plane is "capable" of crossing all boundaries and switching from a bnz role to a turnfight roll on the drop of a hat. It's a tacticians plane whereas the FW is for a tactical flyer. A tactical flyer is only able to use the situation to his advantage, the tactician is able to devise new ways of making you suffer for your negligence.
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Yeah manx that would be true if they only appeared in singles but they appear in packs,when encountered 1 on 1 they are mostly benign .