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General Forums => Aces High General Discussion => Topic started by: Stang on June 10, 2003, 09:33:51 PM

Title: Poll: HO's
Post by: Stang on June 10, 2003, 09:33:51 PM
Lame or not lame?


I vote lame
Title: Poll: HO's
Post by: Shane on June 10, 2003, 09:50:01 PM
i vote in general easy to avoid in any 1 v 1 engagement, sometimes a little harder in multi-plane engagements.

it's a valid shot, sometimes the only one a jouster may give you, so you might as well do it better than them.

having said that, those who make it their *only* tactic other than running for help/acks are pretty slobberdonkeyish.
Title: Poll: HO's
Post by: moot on June 10, 2003, 11:10:14 PM
lame to **** up such a simple maneuver.
Title: Poll: HO's
Post by: Puke on June 11, 2003, 01:12:51 AM
Psssst.  Don't fly head-on into another's guns.  Those things can hurt you.
Title: Poll: HO's
Post by: Stang on June 11, 2003, 01:15:37 AM
No thread hijacking, it's a poll, not a discussion :D
Title: Poll: HO's
Post by: Arlo on June 11, 2003, 01:33:33 AM
Poll or no poll ... whatya gonna do about `em?

"No use whinin' bout it. No complaints." :D
Title: Poll: HO's
Post by: Swoop on June 11, 2003, 02:06:47 AM
It *does* actually take two to head on.


If I see an enemy comin for the HO I'll evade, every time, a mere barrel roll is enough, the important thing here is not to change direction too much until the HO has passed or your enemy will turn onto you.

If, however, I see an enemy trying to avoid my head on then I'll go for a lead shot every time.


The only time I ever get caught in a true HO pass is in the vertical.

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: Poll: HO's
Post by: GScholz on June 11, 2003, 02:12:00 AM
I take all the shots I can get. Sometimes HO shots are the only ones I get from a bad situation.
Title: Poll: HO's
Post by: Duedel on June 11, 2003, 02:24:13 AM
Poll or no poll this thread is boring.
Title: Re: Poll: HO's
Post by: Silat on June 11, 2003, 02:35:10 AM
Quote
Originally posted by Stang
Lame or not lame?


I vote lame



Well if they are certified clean by medical professionals then I vote YES:}

                  :rolleyes:
Title: Poll: HO's
Post by: Bodhi on June 11, 2003, 07:22:21 AM
Dowding raises hamsters. Lots and lots of hamsters.....  :rolleyes:
Title: Poll: HO's
Post by: Apache on June 11, 2003, 08:45:43 AM
The HO'er is setting himself up for an easy kill, he being on the receiving end. Evade his HO, reverse and whack him. The "lame" part is not recognizing that.
Title: Poll: HO's
Post by: Saurdaukar on June 11, 2003, 08:58:03 AM
Lame.

Nothing you can do about it though except avoid em.  I just dont see the point in flying 20 minutes to get to a fight only to have it decided in 3 seconds by a 50/50 chance.  I'd rather let ability enter the equation.
Title: Poll: HO's
Post by: devious on June 11, 2003, 09:16:33 AM
[ ] lame
[ ] not lame


Depends wether a Spit I tries to HO my 6-cannon 110, or a Tiffie pulls into my 109.

What I really HATE are the guys that just KEEP PULLING.  They go right at you at 2.5 and as you break off at high speed reaching d500, they JUST KEEP PULLING into your plane.

That`s a 2/3 chance of dying - either he dies, you die, or both die.

Any hints on getting out of the way of a Spit/N1K/Lala in a 110/190 ? I try to break low, but they JUST KEEP PULLING and collide...

:mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:
Title: Not necessarily lame.
Post by: rshubert on June 11, 2003, 09:17:17 AM
It's a valid defense tactic when you are being attacked by an a/c with an e advantage.  I go for a head-on when I'm heavy and they try a front-quarter attack.

I think a lot of people confuse a front quarter attack with an HO, however.  To my mind, there's a big difference between a front quarter high angle deflection shot and a straight in full face HO.  The front quarter attack is low percentage for hits, but the full face HO is a dice game.
Title: Poll: HO's
Post by: rshubert on June 11, 2003, 09:26:24 AM
Devious wrote...

Any hints on getting out of the way of a Spit/N1K/Lala in a 110/190 ? I try to break low, but they JUST KEEP PULLING and collide...

Two words:  Barrel roll.  A fairly tight one.  They can't hit you if you barrel roll.  Once past him, reverse if you can, or go nose low to zero gees and accelerate to get outa dodge.

If you see him far enough out, go for horizontal or vertical separation in order to get maneuvering room.  A common mistake I have made is to go nose on the bandit--that invites HOs and gives away the separation advantage.

Nose down is the book method of getting into a head on.  You nose down to get below the guy, then pull up and get the high-angle deflection shot.  If you nose down to avoid, he just puts his nose lower to compensate.  A split ess gives him a shot at your belly.  Looping up or an immelman does the same thing.
Title: Poll: HO's
Post by: gofaster on June 11, 2003, 09:36:15 AM
If my guns are bigger, I'll embrace the HO if the idiot is dumb enough to charge me.

Otherwise I'll chandelle up a bit and set them up for a snapshot after they pass by.
Title: Poll: HO's
Post by: udet on June 11, 2003, 10:38:54 AM
Most of my kills are HO. No skills, just luck and bigger guns.
Title: Poll: HO's
Post by: Zippatuh on June 11, 2003, 11:06:29 AM
Like 'em...  But only if it's a good rate ;).

Oh, and the shot cards have to be current!
Title: Poll: HO's
Post by: moot on June 11, 2003, 11:46:47 AM
Quote
but they JUST KEEP PULLING and collide...

stop doing the same thing over and over and that won't happen over and over.
Title: Poll: HO's
Post by: Arlo on June 11, 2003, 12:25:24 PM
Quote
Devious wrote...

Any hints on getting out of the way of a Spit/N1K/Lala in a 110/190 ? I try to break low, but they JUST KEEP PULLING and collide...



Quote
TW9 answers:

try breaking anywhere but low.. And wherever u break dont give them the whole top or bottom side of ur plane to shoot at.. The bigger the target the more likely they'll hit something..


Quote
rshubert answers:

Two words: Barrel roll. A fairly tight one. They can't hit you if you barrel roll. Once past him, reverse if you can, or go nose low to zero gees and accelerate to get outa dodge.

If you see him far enough out, go for horizontal or vertical separation in order to get maneuvering room. A common mistake I have made is to go nose on the bandit--that invites HOs and gives away the separation advantage.



Quote
moot blathers:
stop doing the same thing over and over and that won't happen over and over.


Back to answers though ....

Your rudder is your friend in a head on attack. Combine a slight dip with some extreme right or left rudder and slip by them. Works 90% of the time. Make sure you already have a slight "nose off" approach in the direction you plan to slip. The slight dip is for additional "insurance". Be prepared to pull around in the opposite direction the moment he passes.

Title: Poll: HO's
Post by: moot on June 11, 2003, 12:47:30 PM
I'd be pretty pissed if Arlo was my trainer.

you can list as many working examples as possible, but there will still only be one generic solution to one given generic problem.
Title: Poll: HO's
Post by: Arlo on June 11, 2003, 12:54:24 PM
Look .... moot offers HIS answer to dealing with HOs! No ... wait ... false alarm. ;)
Title: Poll: HO's
Post by: moot on June 11, 2003, 12:59:34 PM
just get out of the way with the right timing.. it's not that complicated.
it really depends on what you plan to do after you've evaded and he hasn't said anything about that, only that the same thing keeps happening, so unless there is some freak repetition of same effect by different causes, it's likely the same thing is happening over and over, leading to the same result over and over.
Title: Poll: HO's
Post by: slimm50 on June 11, 2003, 01:00:45 PM
What Shane said.
Title: Poll: HO's
Post by: Arlo on June 11, 2003, 05:00:20 PM
Quote
Originally posted by moot
just get out of the way with the right timing.. it's not that complicated.
it really depends on what you plan to do after you've evaded and he hasn't said anything about that, only that the same thing keeps happening, so unless there is some freak repetition of same effect by different causes, it's likely the same thing is happening over and over, leading to the same result over and over.


You'd be pissed if I was your trainer? ROFL

Trainee: Moot, explain what a merge is and what can I do to gain an advantage right off the bat?

Moot: A merge is when you first start what your gonna do and you better do it better than the other guy by being faster and doing it better or you'll get shot down. And if you keep doing it wrong, you'll keep getting shot down so don't do it the same way you did it if you got shot down doing it. Got that? You're welcome.

:D