Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: blitz on December 10, 2000, 05:57:00 AM
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Hossa all,
what i would really like to see in AH is:
1.Random failure of plane parts e.g. engine is losing oil, quits completely ,gear falure without combat dammage,a .s. o.
2.Wings or parts go off under heavy G-load after you've taken hits before in it.
3.Gun jamming after spay & pray use + gun jaming just for no reason.
4.1or more bombs in the belly of your B-17 refuse to drop.
5. Hard to aim effect due to gun recoil after losing steerboard guns at planes like f4u c + 190a5.
6. Increasing lost of frontview if you have an oilleak.
7.Dammage modelling of hits in the hydraulic
system, if the plane has a hydraulic sytem at all or dammage in the steering cables.
8. More LW planes especially 190 D9
9.Correctly modelled rear view of 109 --
It had none!
blitz out (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Ps.apologize for my poor english plse
[This message has been edited by blitz (edited 12-10-2000).]
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I think the random aspects you mention would get very irrating, very quickly. For instance, I'm sure it wouldn't be very funny if after 15 minutes climbing to 20k, your engine quits or you find your guns have jammed.
The other points are good ones. Damaged wings falling off under stress would be nice, an oileak obscuring the windscreen would be very nice and a damaged hydraulic system would be ace. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
BTW, B17-II models an oil leak really well. The windscreen gets bloches of oil on it and eventually it is completely opaque.
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#5 already present. Of course if we had gunjams you would encounter this more often.
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Good list, except #4 has already been present in Warbirds for about two years now, and trust me, we don't want the "last bomb refuses to drop" bug.
If I could wish for one thing, just one thing, it would be a more complex damage model. Engine oil and hydraulic fluid spray on the windhshield, sputtering engines, visible fires, etc...
If I could wish for two things, I'd like to see gun jams for people with a heavy trigger finger, kind of like the way Red Baron handled it. This feature seems very long overdue.
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1. Would count as massive whine flood
2. Sometimes it feels like those parts gets weaker against G-forces when hit...
3. Choggers and niksters would love this feature (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) (although, we dont need random jammings, just for the spray thanks.)
4. same as 1.
5. theres already - I still remember when my tiffie had only left side guns wroking, it bounced sight alot
6. This is nice in B-17 II, though, I doubt it will work with AH's engine as soon as christmas
7. I think we would need to have partially damaged control surfaces first (yes/no damage modelling sucks)
8. Something that would be compentive in historical scenarios would be nice (read: high altitude fighters to kill those +30k gangsters)
9. Can I have the cockpit from B-17 II instead?
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Here's my list:
[list=1]- Improved atmospheric effects. Weather patterns with decreased visibility, more *CLOUDS* (i.e. cloud layers, solid overcast over my country's HQ (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) ), contrails, wind.
- Night... if only for a few minutes.
- Warning before compression... buffeting, etc.
- No more ammo counters in planes that didn't have them. Add option for tracers only in last 200 rounds or so to let you know you're at the end.
- More aircraft variants, including a razorback jug. (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
- Command to squelch channel 2 (.squelch 1 works, why not .squelch 2??)... useful for squad ops and scenarios when you want to tune out excessive noise, or even hide the message buffer completely--could still be visible in films to find out whom you killed or killed you.
- Skins and customizable letters on aircraft. Not necessarily a different skin for each player, but 3 or 4 different skins for each aircraft selectable in the hangar. And my plane will have different letters on the side from my squadies.
[/list=a]
(http://www.jump.net/~cs3/sigs/uns_sig.jpg) (http://www.jump.net/~cs3)
[This message has been edited by Sancho (edited 12-10-2000).]
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"BTW, B17-II models an oil leak really well. The windscreen gets bloches of oil on it and eventually it is completely opaque."
There are no engines in FRONT of a B17 for the oil to come back onto the windscreen. Seems for a game to be touted as a hardcore B17 flight-combat sim that feature is pretty much a "Hollywood" to me.
Random failures? I used to be for it. But folks are right. I do not want to waste time getting to alt and then the eng siezes at 25K. In scenarios? Maybe. In a MA environment? NO way.
-Westy
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random failures suck
1 failure that would be nice that is not really random would be gun jams, in guns that had this problem excessive shooting and barrel heating could lead to jamming, especially while shooting at high G
but thats the only failure i would want to see...
other stuff?
sancho is a smart man, i like his stuff (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Originally posted by Westy:
"BTW, B17-II models an oil leak really well. The windscreen gets bloches of oil on it and eventually it is completely opaque."
-Westy
Westy, Dowding did not specify that the oil coats the windshield of the 17... B17-II does model fighters ya know!!
AKSKurj
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Westy, Skurj is right, I was talking about the fighters. I saw it in a P-47 and it was really cool to watch - the whole fuselage goes black.
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How about "spellcheck" in the bulletin board.
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Um. Big error. Don't mind me. I'm moving along now... Sorry bout that. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
-Westy
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Improved damage model for ground vehicles.
I.e. firing MG straight down into driver's seat of half track or turret of Ostwind should turn the crew into hamburger.
Likewise the AAA gun position on the Panzer should be easily disabled by hits from any caliber of gunfire.
Also the armor seems strange. 5 AP hits to Panzer turret sides won't kill it sometimes, but a single AP hit to the lower front hull kills on the first hit every time. Hell, 150 rounds of .50 cal to the lower front hull will kill the tank at point blank range.
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what sancho said (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
(http://home.nc.rr.com/ammo/public.html/unw_sig.jpg) (http://www.jump.net/~cs3)
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(http://www.geocities.com/qwejibo2000/spell.gif)
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Here's my list:
1. Ability to rescue downed countrymen in ANY plane.
2. Instrument damage.
3. Chance to escape if captured.
4. Damage modeling like gear dropping, ailerons sticking, etc.
5. Make bailout more complicated (must jettison canopy first, etc.) and make it impossible while pulling 8 Gees flopping end over end at 400 miles an hour!
6. Engine overheats and gets damaged.
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Rust
(http://home.earthlink.net/~rocketace/_uimages/rust.jpg)
The Free French Air Force
[This message has been edited by rust (edited 12-10-2000).]
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Nr4 From Rust, even if he is French <g>
Saw
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Axis vs Allies arena.
New aproach to the icon issue.
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AH : Maniac
WB : -nr-1-
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1. How about adding the stearing wheel in vehicals and the control stick on aircraft.
2. Adding the A-26B. you gotta love all those guns in the nose.
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Originally posted by rust:
1. Ability to rescue downed countrymen in ANY plane.
3. Chance to escape if captured.
5. Make bailout more complicated (must jettison canopy first, etc.) and make it impossible while pulling 8 Gees flopping end over end at 400 miles an hour!
1. Would be real nice for extended scenarios, where if you were shot down, the only way you ould be allowed to fly again would be if you made it back to a freindly base. Goons would be great as Search and Rescue.
3. You can avoid being captured by running back to freindly territory before ending your mission. This could take a REAL long time. Implenting 1 would help.
5. Would be nice. You really should not be able to bail out in unrealistic situations like you mentioned.
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"Wing up, Get kills, Be happy"
Midnight
13th TAS
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Hey juzz: HEHE-spellcheck was hiding back at 6 oc, didn't even notice it. What's that old saying: "Ya can drive a horse to spellcheck but you can't make him use it".