Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: SELECTOR on July 16, 2003, 02:36:50 PM
-
what about it then? not much discussion about it.. after all it the main part of war..
will we get cluster bombs.
will we get insenduaries?
what about grand slam?
wire guided anti ship.
mines?
time delay fuses
..
also what about a window type device for blocking radar..
-
Oh thanks Selector, now I bet HT spells incendiary like that forever.
(http://image1ex.villagephotos.com/extern/640697.jpg)
-
isenduberries?
-
Low alt skip-bomb for anti shipping purposes?
-
napalm
-
Originally posted by john9001
napalm
for what?
-
- napalm to kill a GVs - good weapon
- different bomb fuses - for hard targets like bunkers/hangars/battareys with long delay and with short for light targets like GVs barraks, buildings
-
Yep the fuses, and some more stuff from here (http://www.hitechcreations.com/forums/showthread.php?threadid=88974)
-
Originally posted by ramzey
for what?
For cooking sheep?
-
cluster bombs would be cool for getting rid of ground magets.
speaking of clusters, what the hell is a cluster f*ck?
-
Still want em all except the atomic device.
Gatso
-
I'd just be happy if the bombs' explosions were updated a bit. The current dust plume is kinda unsatisfactory, it leaves me wanting. I want to see towns flattened by shockwaves.
-
there is a shock wave......just not a very big one.
-
Yeah, but you can't really see it. The big bomb on a stuka makes the same size crater as a 500 lb bomb, only more buildings further away fall down. You don't really see the shockwave though. I should think that a bomb that's 4x as big should make a bigger crater if nothing else.
-
several points here
Modelling crater options with different size bombs would be neat........... so we see graphically that adjacent objects sufferred some attrition.
massive historical load out options give the player the fun of historically customising his attack package...........
Tall boy would be preffered to grand slam....... (over 400 tall boys dropped.......it gives aspecial roll for the lanc............... it has to be dropped from over 18K above target to work properly [else derate impact to a 4k cookie])
Then perk loadouts............
-
a nuke bomb that becomes available once one side is down to 2 fields ;)
lol :D
-
One answer and one question.
Answer
Napalm kills Tigers, troops and sticks to kids. It is an all purpose weapon. I am not sure if the Axis forces used it from A/C. They may have I have just never seen it. It seems so diabolical the Germans must have used it.
Question.
If we have nukes then people will drop them on there own bases when they are being overrun. I can just here the calls over the radio "Zips in the wire, Zips in the wire, drop the bomb!!!". And if that is the case will the kill shooter be turned on? Will EMP disable all the electronic circuitry for miles causing everyones engine to die?
I am pro napalm anti nuke in AH2.
-
there will NEVER be a nuke in AH
unless EA or Microcrap takes over the company
-
Originally posted by Nilsen10
there will NEVER be a nuke in AH
unless EA or Microcrap takes over the company
Bring the FAT MAN to AH.
-
im already here rshubert ! :D
-
What about some Willy Peter?
-
So, what about the idea of introducing a limited availability nuke to when a country is down to one or two fields? It's be a more interesting coup de grace then the attrition fighting we have now, and it'd be neat for defenders to bolt away from the base and try to gain alt so they can intercept an atomic bomber.
-
we already have a "nuke"... its called skuzzy and it resets the arena from time to time :D
-
IIRC, Germany had no Napalm or FAE bombs. They did use Willie Pete (me r want), and had flame throwing tanks.
Things yet to add to wishlist: Panzerblitz rockets for the 190Fs, and R4Ms !