Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Tumor on July 16, 2003, 09:19:36 PM
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My god HTC.. enough is enough already.
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:D
Think I'll camp this spawn point for a while and watch the fun.
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Originally posted by Toad
:D
Think I'll camp this spawn point for a while and watch the fun.
LMAO Toad thats a good one.
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Alright alright... a moment of insanity took hold. Thought I might snag something other than the usual big fat "nothing" out of HTC.
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I guess I don't see what the problem is. Yeah, it sucks when you are on the recieving end (as it seems the rooks always are :D)....
HOWEVER,
then you launch a flight of p47-25's from a rear base, climb to 30K and and pork their their fuel, ordanance, troops AND dar :D
Porking sucks, but its a two way street.
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I feel for ya Tumor I hate logging on only to find all the bases close to the front with fuel at 25%. When they are trying to take the base that is one thing. But like last night furball at 44. Upped from what was it 50 I think flew to the furball a couple time. Then a bunch of rook p47s came over and porked the fuel down to 25%. Didnt try to take the base just pork the fuel. Everyone that was upping there was going to the furball. Yet 15 p47s came over to pork the fuel. But what can you do its their 15 duckets they can fly like they want. I did try to get back and stop them but it was too late and I was too far away. So I spotted a cv close to a bish base and went to that furball!
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Gee, your right, let's code it so when you are on the receiving end, their bombs turn to Nerf....but when you are pounding them, make the bombs work like normal.
...that's the ticket..
:rolleyes: :p
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Originally posted by icemaw
When they are trying to take the base that is one thing.
Exactly. If porking fuel had a reasonable value, I'd get it. But as strat is now, I just don't get it as anything other than a bunch of noodles getting thier jollies porking fuel.
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Originally posted by Tumor
Alright alright... a moment of insanity took hold. Thought I might snag something other than the usual big fat "nothing" out of HTC.
You GR's are all alike, my God, you sound just like my former CO, Ed561 :)
Say hello to him for me
Gainsie
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musta been noob p47s ,
since 2 p47s can pork every gun and supply at most bases.
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don't understand the whining about porking. dosen't 1 good pork deserve another. seems obvious.
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Originally posted by Tumor
If porking fuel had a reasonable value, I'd get it.
Ummmm . . . You don't see any value in keeping you opponent short-fueled in a dogfight? I can see any number of advantages in that without even trying.
Limit your range
Limit your time in the air
Limit your ability to run from me
Limit your ability to chase me when I run *grin*
These seem like excellent reasons to me, but as a newbie, maybe y'all are seeing something I'm not.
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I had a decent 30 minute window of opportunity to play last night.
Got on and looked at the map to see where the fight was. Found what looked like a good fight but every damned field within a 50 mile flight to the fight was down to 25 fuel.
Think Ill just bag the game for now and check out AH2 whenever that comes out.
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Just so my despised enemies don't get pissed at me, I only pork fuel, ordy, barracks and dar at bases my country is taking and the goon is less than 10 minutes away. Unless of course the junior napoleans ask me nicely to not do it. For some reason, I have an aversion to people I don't know and have no authority over me telling me what to do.
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Some of you guys won’t be happy until you have inexhaustible resources. :rolleyes:
Remember, last year, this is how everybody said it should be, “It should take at least half a dozen guys in jabos to pork a base.” Bases were always getting porked, the difference now is it takes some player coordination and the defenders have that "chance to chase them down;" another thing the community said would be good. I know it's cold comfort gents, but at least you don't have a single guy at 30K in a Lanc killing your resources any more. :p
Em, well, actually I do feel your pain, all you can do is get gang banged or watch those P51 runstangs rtb after they drop. The only time I fly fighters anymore is when my squad is trying to take a base and even then I’ll take a bomber if I get the chance. Good 1 v 1 fights are too hard to find, no fun for me,:( so I’m never going to fly fighters enough to be any good at it.
Now let the whines continue but be careful what you wish for...
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Tumor,
Right now fuel is the only strat target that really has an effect on the game. I hate the fuel porking too, but honestly they're doing it because it actually works.
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Originally posted by Karnak
Tumor,
Right now fuel is the only strat target that really has an effect on the game. I hate the fuel porking too, but honestly they're doing it because it actually works.
Works for what? Ensuring that you won't encounter the enemy?
Sounds good - it's not like AH is an aerial combat sim or anything...
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That is exactly correct.
People have a war going on in the MA, and the most effective way to win, is to totally destroy your enemy's capability to defend oneself. It can be frustrating, but both for the attackers and the defenders, fuels are important resources.
There may be methods to refine it, but as long as the MA is not just a big furball, but a furball with a purpose, porking strats are always going to be the preferred method, since we don't have any attrition factor for planes and people at all.
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With bases as close as they, porking fuel really has little effect on defense. You can still up any number of defensive fighters and get into a fight long enough affect a good defense. Close in, 25% fuel is a godsend for fighters.... Need more range? P-51 lasts plenty long on 25%. Porking fuel has little to do with stopping defense of a base. Killing hangars does... fuel?
Stop the pork or make it worth while. Thats all I'm sayin. As is it doesn't make sense.
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The strat feature is a necessary evil, porking base resources prior to assault and capture is standard practice.
Porking base resources to keep the enemy from using that base as a platform to launch an attack against yours is also an acceptable practice.
Porking base resources with no intent to capture is something the kiddies seem to enjoy doing. They pay to play and are free to do so. The most we can do is shoot their little planes out of the sky and bring in a goon with supplies. I have flown my share of those.
I realize this doesn't help out you furballers, but until each map comes with a furball area (preferably in the center at 10k :D ), with indestructable strats, we're going to have to live with it.
It does make me wonder how this will be handled in AH2.
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Not if you don't fly a Mustang, Tumor ;)
Practically every plane that is not a P-51 or a P-38 are effected enough. Spits or N1K2s, Hurris last just barely enough for one round of base defense. Even the P-51s, don't last long enough to fly defensive/offensive CAP for a prolonged period of time.
The fuel porking doesn't instantly shut things down, its meant to gradually turn the local furball over to favorable odds, as the alt of enemy planes will become lower and lower as the furball progresses.
But I agree, that fuel porking is too easy. I wouldn't think of going in a suicidal run, but there are people who will.
And, to lower the chances of such suicidal behavior being successful, is why I have proposed to perk late-war fighter/bombers with insane amount of ordnance.
Also, their might be more innovative ideas concerning how fuel strat effects the game, and I'm open to such discussions.
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Originally posted by Dega
Ummmm . . . You don't see any value in keeping you opponent short-fueled in a dogfight? I can see any number of advantages in that without even trying.
Limit your range
Limit your time in the air
Limit your ability to run from me
Limit your ability to chase me when I run *grin*
These seem like excellent reasons to me, but as a newbie, maybe y'all are seeing something I'm not.
Limit the # of enemy thus limit the point of a furball.
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Originally posted by Tumor
My god HTC.. enough is enough already.
My wish list on fuel for future.............
1)massively increase the number of fuel objects per field
2)perk certain ordinances
3)Atrit fuel available to AC in litres and gallons not in %'s
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Taking out enemy fuel does several things, but most important of them is limiting the enemy ability to climb to high altitude. It also has the great effect of eliminating most offensives from the base in question. My squad will often use it combined with troops to stop an enemy advance cold.
Thing is, with all the whining I hear, I see nothing about how EASY it is to resupply a base. You get 5-10 guys in goons for the same amout of time it took for those to pork the base (thats 10-15 minutes on average) and POOF, your back up to a rasonable amount of fuel.
Making fuel harder is not the answer, making it a much larger facility to take down past 50-75% may be. If hitting the little fuel bunkers only took a base down to 50-75% fuel (based on overall base size), and a large fuel depot was nearby with nasy ack and 25 bunkers....then we get a good target for buff boys, and less fuel porkage.