Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: MANDOBLE on May 14, 2001, 05:08:00 AM
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Forcing blackout of an enemy at your six is the most common way to evade his attack at med and hi speeds. That is, a really hard break, horizontaly or verticaly. If you are fast, you can repeat this evasion technique forever. But, in real life, how many consecutive blackouts is able to resist a normal pilot? Does the blackout affects only the pilot vision, or is also effected his hability to control de plane.
IMO, pilot fatigue should be included as a main realism factor in AH.
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Estoy de acuerdo contigo, eso ya lo dije yo hace tiempo, pero eso de temer mal ingles debe influir en que te hagan o no caso, esperemos que tu tengas mas suerte.
Un saludo
Supongo
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If you hold a full blackout for too long, it sticks for quite a bit of time (or at least it seems like a long time when there's an enemy out there that you can't see (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif))...I don't think it affects your control over the plane tho'.
SOB
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sure Mandoble + a lost of icon for 10/20 second to emulate the lost of visual clue ...
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Absolutely agree.
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Mandoble, there are plenty of accounts of WW2 pilots being able to hold right at the edge of consciousness and still fly the plane. I guess it took practise.
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S!
G-Loc is modeled in AH to some degree.If You pull enough hard G's,the pilot blacks out for a longer time(nearly 10secs or so).If You pull hard G's again after recovering,the pilot blacks out immediately for the same time or maybe even longer.Has happened to me a couple of times earlier when I flew yanking and banking like mad (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
It is true that pilot fatigue could be modeled in AH,but how would the implementation be done?
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DB603
3.Lentue
Lentolaivue 34 (http://www.muodos.fi/LLv34/)
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Agree 1000% about the loose of icons for several seconds. Head movements should be also slower, taking more time to activate any other view than the present active. And even having little or no chance to change the views while into a hi G turn. You should be forced to select a view and then start the hard pull, having the view fixed while hi G applied. Abuse of Gs and next black out will come with much less Gs than before ...
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DB I recommend you to see how it is modeled in the jewel of simulations: Falcon 4.
1 - Full black out = no control of plane.
2 - With Consecutive blaks the pilot gets tired.
3 - Fatigue implies less G resistance over'n over.
4 - Resting is needed for "long" periods to be able to get to hi Gs again without blacking out inmediately.
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S!
Mandoble..Played Falcon 4.0 and it has it VERY well done (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) U can't pull around the sky like a bully without getting tired and blacking out (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
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DB603
3.Lentue
Lentolaivue 34 (http://www.muodos.fi/LLv34/)
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I think it was the underwear...the Allies had a whole shipment sent over but the sizes sent were a tad on the small side, the guys had no choice but to wear what they had.
If you never mistakenly put on your little brothers underwear when you were younger, you'll have no idea what I'm talking about.
For those that have... (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)