Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Citabria on July 21, 2003, 05:59:58 AM
-
ive flown it and its not very good in speed climb or turn. the 109g10 outclasses it.
does it really need to be perked?
-
I think it falls into the corsair 1c situation, although more of a case could be made for the 14. But to be honest, I agree, I don't find anything special about the 14(although I rarely fly it).
-
i dont mind it being perked but why have spit14 as icon...just spit would do..
-
Originally posted by SELECTOR
i dont mind it being perked but why have spit14 as icon...just spit would do..
i would agree it doesnt need to be perked quite so highly as it is now but it does need some kind of price if it isnt to just replace the spit9 in the MA.
As for its icon i agree this too is too conspicious. However perhaps it needs a paintscheme that would make it recognisable when you get close. I prefer to be able to identify an enemy by looking for colour/shape once ive engaged. The F4uC or D are indestinguishable until you get close enough t see the nose cowl colour, then when you see a flash of yellow you know which one you are fighting.
Perhaps we could remove the spit14 tag and replace it with the normal 'spit' icon and then give the spit14 the 'Normandy stripes' so we can easily tell it from the spit9 once we are engaged?
-
Hallo Fester,
i guess you wouldnt hesitate to fight a buch of spit14s. No matter what plane you fly.
And because of your outstanding skills, you wouldnt care if all the spit9 hordes switch to spit14.
But for me, as a poorly advanced pilot, its enough to see half the arena flying spit9.
Btw,what do you think about the Ta152?
Ecke
-
The spit14 should remain perked... Its superior to the g10 in every aspect except wep... Note im a big fan of g10 also so there isn't any bias there either...
Alot of people say how bad this aircraft is.. In my hands its untouchable.. Its highspeed climb and energy retention are bar none..
Most people fly it like a spitfire IMO that is wrong... Its a British Mustang. Though not as fast (almost), its highspeed climb is on par or superior to anything that can outrun it... Excellent view good firepower and a engine from hell... when powered down its turning ability is no slouch.... This aircraft has the best attributes in the game IMHO..
Now granted if your debate includes the LA7 then I say the LA7 get a perk. As current the LA7 is best non perk plane in the game... and should be perked. But then you got to look at the mustang also which is near untouchable when flown right... D9 ?
All perks should be adjusted... IMO...
Superior aircraft like the spit14 should never be unperked in the common pool... Then ringers like me would be that much closer to world domination, and you dont want that...
:cool:
DoctorYo
-
Yes, I agree. The F4U-4 does not need to be perked :D.
-
My kind of perks..
*Heavily perked
Me262: 100 points
Me163B: 70 points
Ar234: 50 points
*Moderately perked
Tempest5: 15 points
F4U-4: 15 points
Ta152H-1: 10 points
*Lightly perked
F4U-1C: 8 points
Spitfire14: 5 points
LA-7: 5 points
P-51D: 4 points
190D-9: 4 points
109G-10: 4 points
TYPHOON: 3 points
YAK9-U: 3 points
F4U-1D: 3 points
P-38L: 3 points
N1K2-J: 3 points
P-47D-30: 3 points
-
Kweassa,
thats not a bad idea....but...why do you think the Ta152 should be worth 10 perks. Because of its great performance in outerspace? well, i would agree ,if there would be something to fight at 25+k.
I didnt check the charts, but it feels like every lousy 190f8 matches Ta152.
Ecke
-
I've been flying the spit14 a lot this tour (i have over 200 kills in it so far) and i like it very much. It took me quite a while to get used to the torque, but now that i have i'm relatively confident in it. Under 200mph the spit14 becomes a handful to turn, p51's have reversed against me so quick at low speeds it's frightening.:eek:
DoctoyYo the g10 has a lot more going for it than just WEP which is a major advantage. Once the spit14 runs outta WEP the g10 might aswell be a 262. The g10 also climbs better above 10k and is much faster above 10k and below 25k, it also has better acceleration. the spit14 is also a large target mixed with it's poor durability is a very bad thing....couple of hits and the spit14 will lose a wing. The spit14 is hardly superior to the g10 in every aspect.
With the spit14 icon it's hard not to get ganged. If i'm in a 3v3 fight the 3 cons will ignore my 2 countrymen and so it turns into a 3v1. The cons don't care if they die....they act suicidely to try and kill me, just aslong as they kill me. I was flying yesterday and saw a spit14, over vox i heard someone shout "look a spit14, quick everyone kill it!" and about half a dozen planes pounced on this spit14.
As it stands now IMO the spit14 is not worth it's 60 perks. if it had a spit icon it would, otherwise it's perk cost should be drastically reduced.
-
Why do you care? Honestly. It's not like you couldn't spare the perks.
Is it because you want to see the MA become even goofier with all the masses of LaLa & Spitby IX riders jumping into that aircraft?
-
Nope, Ecke.
It's because if we make them unperked, ppl will be yelling for free La-7s and P-51s.
Also, needed some perk differences to differentiate it from the D-9, to emphasize the fact on its rarity. I'm thinking that bringing it down to the heaviest of all lightest perked planes - 8 points, on par with the Chog - could be possible.
ps) I agree with thrila.
At first, I thought the Spit14 was a worthy perk at 30 points or so. The problem is, I couldn't find any specific advantage for the Spit14 compared to the free La-7s and 109G-10s. Frankly, if the La7s and 109G-10s, P-51Ds and 190D-9s are free, then so should the Spit14 be.
-
As it stands now IMO the spit14 is not worth it's 60 perks. if it had a spit icon it would, otherwise it's perk cost should be drastically reduced.
That seems to be a good compromise to me. And remove the 4 of the F4U4 icon, too.
And change the paintings a bit for better identification.
Ecke
-
I think the Ki-61 and P-40E should be perked, just so they'd get more respect in the MA.
The Ki-61 is a killing machine against anything below it and within d300 of it. It holds its speed very well and turns pretty good in its flight envelope.
The P-40E is a killing machine against anything 10k or below, assuming you can hit a target at d500 turning away from you (because you sure aren't going to be chasing anything down).
-
Originally posted by thrila
DoctoyYo the g10 has a lot more going for it than just WEP which is a major advantage. Once the spit14 runs outta WEP the g10 might aswell be a 262. The g10 also climbs better above 10k and is much faster above 10k and below 25k, it also has better acceleration. the spit14 is also a large target mixed with it's poor durability is a very bad thing....couple of hits and the spit14 will lose a wing. The spit14 is hardly superior to the g10 in every aspect.
...
As it stands now IMO the spit14 is not worth it's 60 perks. if it had a spit icon it would, otherwise it's perk cost should be drastically reduced.
The G10 has one major drawback vs the Spit 14: compression. The G10 can get away from you if you don't mind your speed. You'll be nose-planting from 20k if you don't use manual trim to keep her out of the dirt. I don't fly perk planes often and don't have much time in the Spit Mk XIV, but I don't recall it having much compression at high speeds. I do remember the XiV having much better visibility than the G10, and it certainly has better guns, too. For those reasons, the XiV should be perked.
If the Spit XiV were less than 60 perks, would we see fewer Mk IXs? Fewer LA-7s?
-
Naw, goF, the ultimate question is this one:
"if we have a free Spit14 would we see less Spit9s?"
..
It's an interesting brain boggle - would the 10% usage of Spit9s move wholey to the Spit14? Or would they Split up about 5% Spit9, and 5% Spit14?
Because, I've done some research, and according to those results, people fly what they always fly. If its unavailable, they fly the plane closest to what they fly. But what if another upgraded version, which retains the name but has very different characteristics, is available??
It would be an interesting experiment. Four tours, would prove many things.
* If the wholesome of 10% Spit9 usage transfers over to form a 10% Spit14 usage, then it needs a perk.
* If the Spit9 and Spit14 population are divided into about 5%:5% ratio, then it won't need a perk.
* If the combined total of Spit9+Spit14 drags even more people into Spitfires, then it definately needs perks.
-
Originally posted by thrila
With the spit14 icon it's hard not to get ganged. If i'm in a 3v3 fight the 3 cons will ignore my 2 countrymen and so it turns into a 3v1. The cons don't care if they die....they act suicidely to try and kill me, just aslong as they kill me. I was flying yesterday and saw a spit14, over vox i heard someone shout "look a spit14, quick everyone kill it!" and about half a dozen planes pounced on this spit14.
As it stands now IMO the spit14 is not worth it's 60 perks. if it had a spit icon it would, otherwise it's perk cost should be drastically reduced.
this spit possiby was me:) but i survive
overall i agree, spit14 is best bait plane on this arena
but so far i not find any 109g10 or 190 d9 who can kill me during fights on MA
ramzey
-
It would be an interesting experiment. Four tours, would prove many things.
HTC isnt a friend of any experiments.
They should be more courageously in changing little aspects of the game. And rechange it, if the experiment fails.
I mean ..its a great and solid game with a convinced (addicted :) ) community.
There will be always about 10-15% of players which are unhappy with certain aspects of the game.
Bring larger maps....some cry.
Bring smaller maps...some cry.
The furballers cry about any strats.
The strat-oriented players cry about furballs.
And so on.
But does that mean, the best way is to change as less as possible?
Why not letting the criers rotate?
They will stay in the game because they love it, anyway.
Ecke
-
Originally posted by gofaster
I think the Ki-61 and P-40E should be perked, just so they'd get more respect in the MA.
The Ki-61 is a killing machine against anything below it and within d300 of it. It holds its speed very well and turns pretty good in its flight envelope.
The P-40E is a killing machine against anything 10k or below, assuming you can hit a target at d500 turning away from you (because you sure aren't going to be chasing anything down).
hmmm led a section of 61's in Cap last week, handled the F4u's, F6F's and F4u's - had some trouble if they had alt but it soon dragged down to the deck and out of 4 enagagement won 3 drew 1.
-
Gofaster the spit14 has a better forward view, but that's about it. You can move your head a lot in the 109....i get a better rear view in the g10 than i can in the spit14.
If the Spit XiV were less than 60 perks, would we see fewer Mk IXs? Fewer LA-7s?
I don't believe so, the f4u-1c is what 8 perks? i would have thought everyone could afford one yet they are rarely seen. If the spit14 cost was reduced (i'm talking 20 perks or so) it's impact will still be miniscule. i'm not convinced that people who fly spits would go to the spit14 even if it wasn't perked. It flies so differently to early marks i think a lot of people will be put off, especially with it's monster torque.
-
Originally posted by Citabria
ive flown it and its not very good in speed climb or turn. the 109g10 outclasses it.
does it really need to be perked?
1 thing when trying to say 1 plane sucks after flying it in
the MA is, planes like the spit14, Ta152, F4U-4 were made
to fight at 20k+ alts. that is where they do thier best
preformances. in the MA most fighting is 10k or lower.
so the above Planes are out of thier fighting element.
takem to 20 to 30k and fight, they are totaly diff, specially
the spit14 n Ta152.
-
Originally posted by Kweassa
My kind of perks..
*Heavily perked
Me262: 100 points
Me163B: 70 points
Ar234: 50 points
*Moderately perked
Tempest5: 15 points
F4U-4: 15 points
Ta152H-1: 10 points
*Lightly perked
F4U-1C: 8 points
Spitfire14: 5 points
LA-7: 5 points
P-51D: 4 points
190D-9: 4 points
109G-10: 4 points
TYPHOON: 3 points
YAK9-U: 3 points
F4U-1D: 3 points
P-38L: 3 points
N1K2-J: 3 points
P-47D-30: 3 points
i have said before if a plane has multiple versions in AH, the early bird should be free and perk the later models. example
P47 D11(free), D25 (5 perks), D30(10 perks), planes like Niki with no variants , perk low like 5 perks, Ki61 free with Zekes. La5 Free, La7 5perks.
also i think Perk points u gather during the tour should reset at
tour reset. and each player get 50 or 100 perks each catagory to start the tour.
whels
-
Problem with that Whels, is that a lot of other planes were 'optimised' to fight at high alt but still perform fine at MA alts... and they are free. Our Spit 9 and P-51 for instance. The Spit 14 is a good plane. It isn't a great plane. The La-7 is a great plane. One is perked and the other is free. Problem is they got it backwards.
-
Perk prices are prettymuch irrelevent, removing the gangbang icons would make them worth spending the perks on.
-
The Spitfire Mk XIV remains my favorite WWII fighter. I won't fly it in AH as it is no fun. I can get gangbanged for free by taking any aircraft to an enemy dominated sector and if I don't take an La-7, Fw190D-9, Bf190G-10 or Typhoon I can also experience the gangbang without the ability to get away. Just like the Spitfire Mk XIV, but for free.
Those of you who are saying how great it is in a one on one are living in a fantasy land when applying that information to the MA. The MA has nothing to do with one on ones. It is absolutely imperative that a perk plane be able to disengage from the freebie horde that its icon will call onto it. The Spitfire Mk XIV and Ta152H-1 simply cannot disengage at AH combat altitudes when facing the hordes of La-7s and P-51Ds, aircraft that are both faster. Furthermore the Spitfire Mk XIV's excellent climb rate is instantly nullified as an escape method if any fighter appears at a higher altitude that it. I've lost most of my Spitfire Mk XIVs to that very thing. Using my climb rate I slowly pull away from the La-7s and N1K2s when a Spitfire Mk IX or P-38 or something appears above me, and now I have to manuver to dodge and the horde below catches up and the guy above keeps me from being able to climb away.
Contrast the Tempest or La-7 to that and you'll see that all they have to do is put their nose down and they're gone and free. The F4U-4 can kind of pull this trick off, but persistant La-7s will still run it down and due to its "F4U-4" perk tag they will be persistant.
The F4U-1C's annonymous "F4U" icon gives it far, far better survivability than the Ta-152H-1, Spitfire Mk XIV or F4U-4. Look at the numer of kills it gets per Tour and you will see that despite a much greater total kills, indicating much greater plebian usage, the F4U-1C's K/D ratio is close to, or exceeds, the K/D ratio of these three iconed perk planes.
To the average, or even above average, AH player these three perk planes are death traps that might as well not be in the game. That is how unusable they are for the majority of players. Even among the well above average players these aircraft are very difficult to use.
Should there really be aircraft in AH that are really only for the Festers and Drexes among us?
-
Flying spits? Even in the daylight for all to see?
Sorta like riding a Honda? Feels good , but you don`t want your friends too see you doing it? :D
-
I am not a big fan of perk schemes. In general, I'd rather have less perked planes than more. The biggest problem I have with these schemes is that there seems to be no real tie to reality. I'd support a plan based on the number of planes produced or that saw action, but plans to control which models appear in what numbers goes against any military person's pursuit of the best available hardware.
-
Originally posted by Karnak
Should there really be aircraft in AH that are really only for the Festers and Drexes among us?
There already are: the C.202, the F4F, the P-40E, and the Ki-61. Skilled players can get kills in the low-MA-rated machines. Only dweebs need perk planes to get kills. :p
-
Originally posted by gofaster
There already are: the C.202, the F4F, the P-40E, and the Ki-61. Skilled players can get kills in the low-MA-rated machines. Only dweebs need perk planes to get kills. :p
You completely miss my point.
I can, and have, used all of the aircraft you mentioned successfully and had fun while doing so. They do not suffer the "HEY EVERYBODY, COME GANGBANG ME!!!!" effect of a perk plane.
It isn't about getting kills.
How are these perk planes a reward if they are effectively worse than the freebie aircraft?
-
Originally posted by Kweassa
My kind of perks..
*Heavily perked
Me262: 100 points
Me163B: 70 points
Ar234: 50 points
*Moderately perked
Tempest5: 15 points
F4U-4: 15 points
Ta152H-1: 10 points
*Lightly perked
F4U-1C: 8 points
Spitfire14: 5 points
LA-7: 5 points
P-51D: 4 points
190D-9: 4 points
109G-10: 4 points
TYPHOON: 3 points
YAK9-U: 3 points
F4U-1D: 3 points
P-38L: 3 points
N1K2-J: 3 points
P-47D-30: 3 points
you missed the 190A5 out
-
Originally posted by TW9
what needs balancing? :D
(http://www.onpoi.net/ah/pics/users/ah_93_1058804503.jpg)
kudo's to the g10 pilot that got out of there w/ 7kills.. Nice film too btw..
Oh and that f4u didnt have a chance..
It depends what country you fly for. I fly Bish and I see a lot of 109s and 190s, not just Spits and P51s.
I always understood that the Spit14 was the equivalent to the P51D and the 190D9. Why aren't they perked? I rarely fly the Spit yet I am somewhat bewildered that both the Tempest and Spit14 are both perked when they are the only real late war RAF aircraft.
-
Originally posted by Kweassa
My kind of perks..
*Heavily perked
Me262: 100 points
Me163B: 70 points
Ar234: 50 points
*Moderately perked
Tempest5: 15 points
F4U-4: 15 points
Ta152H-1: 10 points
*Lightly perked
F4U-1C: 8 points
Spitfire14: 5 points
LA-7: 5 points
P-51D: 4 points
190D-9: 4 points
109G-10: 4 points
TYPHOON: 3 points
YAK9-U: 3 points
F4U-1D: 3 points
P-38L: 3 points
N1K2-J: 3 points
P-47D-30: 3 points
allright first time I saw a perk request on a P-47 lol
ahhh the newbies should get what they want free, as you get better the cost goes up to you and the points come down.
Fester would pay about 50 points for a 202 and about 2000 for a 262 imho :D ;)
-
I tried the spit14 a couple of times in the MA.
It handles poorly, rolls worse then the spit9 and when you hit the stall horn at slow speeds it suffers for terrible torque and yaw instability. I feel safer turning a jug.
somewhat of a slower 109G10 with better guns.
needs to be lightly perked if at all, concidering RAF have no free (or almost free) 1945 planes.
Bozon
-
Originally posted by Karnak
I can, and have, used all of the aircraft you mentioned successfully and had fun while doing so. They do not suffer the "HEY EVERYBODY, COME GANGBANG ME!!!!" effect of a perk plane.
It isn't about getting kills.
How are these perk planes a reward if they are effectively worse than the freebie aircraft?
Its not about reward, its about being macho. The best pilots should be the ones that can bag kills in the dog planes.
A pilot truly sucks if his Spit IX gets popped by a P-40E. If the best pilots are Fester and Drex and me, then the C.202, P-40E, and Ki-61 are the planes that should be reserved for us experten!
I like to fly the Ki-61 because what typically happens to me is a N1K2 or Spit or LA7 will fly over, see a bunch of other N1K2s, or Spits, or LA7s, and a single clown-tailed Ki-61. Guess what looks like the easy kill. ;) Now guess what goes down in flames. :D
Funniest flight I ever had was in a Ki-61 on Trinity. I had roamed north over an enemy airbase and popped two Spitfire Mk IXs at the top of their loops as they engaged me. With the base's top cover dealt with, I dove down on an LA-7 that was trying to get away by doing the LA-7 twisty scissors thingy on the deck. On his 4th reversal I had him. I had misjudged how much fuel I needed and had to rtb. I can't remember if I made it back or not. But man, I can't believe I killed 2 Spits and an LA-7 in a crate with an MA Impact Rating of .03something.
Yesterday I dusted off the P-40E for some interceptions from A42. Bagged a couple of Spitfires that were vulching my airfield down on the deck before getting popped by a P-51D that came down to pork fuel and got me on his pass over the field. Now that was an ego inflater!
-
Originally posted by gofaster
The P-40E is a killing machine against anything 10k or below, assuming you can hit a target at d500 turning away from you (because you sure aren't going to be chasing anything down).
shhhh gofaster! I like everyone underestimating the ALL POWERFUL P40! Now stop this nonsense or somone is going to discover our secret!
-
Originally posted by Replicant
I am somewhat bewildered that both the Tempest and Spit14 are both perked when they are the only real late war RAF aircraft.
Let me clear this up for you.
Because the Tempest and the Spit 14, used correctly, would be extremely good in the MA.
This would cause extreme wailing, whining, gnashing of teeth, and self-flagellation amongst the afficianados of other combatant country's plane sets.
All this with the extremely unfortunate result of casuing HTC's phone to ring off the hook, their computers to be flooded with tear-stained E-Mails and Ch 1 to ripple with malevolent threats whenever HTC folks were online.
So... the Brits must only get the Spit IX unperked. Anything else just wouldn't be fair.
;)
-
gofaster,
Yes, but you're talking to a guy who also spends most of his time in outdated pieces of crap. My opinion of the current perk system has nothing to do with my skill level or what I fly. It has only to do with my observed results of the curretn perk system. The perk icons are too much of a penalty for aircraft with marginal performance advantages to bear while piloted by average pilots. The icons render these aircraft into frusterating non-rewards for the vast majority of players. The special icons heavlily reduce their usefulness in scenarios and the lack of usage they get (less even than things like the C.202 and Spitfire Mk I) make them a waste of resources.
Toad,
I agree that they should be perked, but the icons are too much.
-
Karnak, don't misinterpret. If it was my game, nothing would be perked. :D
But there'd probably be a few other changes.
I like the British planes; I think British fans get penalized to a degree because the Spit is so good. A '43 crossbred Spit is considered as the best that can be allowed unperked. Quite a compliment, really. To my eye, the Spit is perhaps the most elegant looking fighter ever designed.
-
Toad,
It is a 1942 crossbred Spit. The most important part of it, the engine, is from the July, 1942 Spitfire F.Mk IX.
Unfortunantly I think you are right. Even a Spitfire LF.Mk IX from March, 1943 is too much for the MA if uncontroled.
That is big problem from a simulation standpoint though as there were only 300 Merlin 61 engined Spitfire F.Mk IXs built and there were 3,000 Merlin 66 engined Spitfire LF.Mk IXs built. The Mk IX we have is quite unrepresentative of the historical Spitfire Mk IX.
-
Its Unfortunate Thrila didn't take the time to review the scores since beta..
he would notice my bias for the g10. when i was in jg26 with Hristo weazel and gang back in the golden days..
with that stated , The spit14 will eat the g10 alive...
g10 is great i love it.. but spit14 has turn climb roll visability and firepower far superior to g10, thats not including compression/elevator lock, anemic fuel and loiter time over target.. Low visability over the nose, nose bounce.. should i continue..?
A spit9 is tough when flown right for a g10..
Spit14 compounds the issue becuase its fast, and at lower power settings all this torque you guys are experiencing is from keeping the engine pegged.. lower to 75%-50% and adjust power higher when needed... and the spit14 will whip around in turn.. Think of it as driving a race car.. power down into the turn, and accelerate out of it... (you should be doing this in all aircraft right?) do that and you be surprised how effective the spit14 is..
Talk of running out of wep? wtf... you dont need to be running wep half the time in spit14 becuase you can pull 3-4g turns all day long with little to zero energy loss... I only use wep as needed.. (when i flew g10 I grew accustomed to the wep crutch, its nice but overrated)
And when you need power the 5 blade prop and merlin accelerates with the best of them...
Some of you talk of tags, I have stated earlier in other posts im against tags.. But as long as they are here im going to use them to my advantage.. Morons galore will do the most assinine manuevers to get at me.. either opening up themselves for counterattack or a wingmans attack..
Use their aggressiveness against them...
lesson one.... Fake turn on the merge..(I put this one out on the boards from my little black book of acm...)
as you pass bogie make shure to rotate aircraft to appear your going to mix it up with them... (now while they are licking their chops crying perk buffet)
You change the tune.. and go vert, B&Z or whatever else you want to cook up..
you may not get a clear advantage on first merge so rinse and repeat as necessary... Note the bad guy will get lazy after about 2 passes and this time you really do mix it up with them with a throttle chop.. Now their going to pay...
Hispo laser burst later, no more bad guy..
so many chumps/chimps fall for this novice trickery, this is even more compounded by having spit14, f4u4 halo hanging over your head..
Thrila you got paypal? would love to put my hypothesis to test for compensation of my time...
;)
DoctorYO
-
Originally posted by gofaster
The Ki-61 is a killing machine against anything below it and within d300 of it. It holds its speed very well and turns pretty good in its flight envelope.
If the revised flight model fixes the torque like Pyro says, then you're going to see a lot of whines about the Ki-61's lackluster high speed performance. In real life, the Ki-61 at hight speeds, had a very difficult time turning to the right.
Ack-Ack
-
Gofaster, im suprised you aren't whining about niki's......
:D
-
Something witch will sound strange to
many here.....
I dont like the perk system at all, exeption only for Me 262-163.
Completely differend class.
MA is what the name says.. Arena.
Every one must fly what he wants.
This system is fair Enough from the point witch every one have the same choises.
From the point where CT exists where
time and place are simulated in near same class crafts ,there is no reason for perking propellers at MA.
Its your choise and your rensponsibility the aircraft you fly.
If you fly a older fighter you shall take a
better RANK ,the same with gvs,so you
have something to win.
I dont like whiners judge what i can fly.
MA is a *What If* scenario in general.
Her anarchy is her beauty.
Also, this is the solution for the CT, for more people come there where you can find realistic shenarios.
-
Originally posted by Karnak
Toad,
It is a 1942 crossbred Spit. The most important part of it, the engine, is from the July, 1942 Spitfire F.Mk IX.
Unfortunantly I think you are right. Even a Spitfire LF.Mk IX from March, 1943 is too much for the MA if uncontroled.
That is big problem from a simulation standpoint though as there were only 300 Merlin 61 engined Spitfire F.Mk IXs built and there were 3,000 Merlin 66 engined Spitfire LF.Mk IXs built. The Mk IX we have is quite unrepresentative of the historical Spitfire Mk IX.
I would like to see the Spitfire Mk.XII myself. Perk that at about 50 points. It would be the perfect counter to the La-7, being just as fast on the deck, but it climbs and rolls better than the Spit XIV.
Or, perhaps a clipped wing LF Mk.IX would do for about 10 points.
My regards,
Widewing
-
Originally posted by Widewing
I would like to see the Spitfire Mk.XII myself. Perk that at about 50 points. It would be the perfect counter to the La-7, being just as fast on the deck, but it climbs and rolls better than the Spit XIV.
Or, perhaps a clipped wing LF Mk.IX would do for about 10 points.
My regards,
Widewing
How well did the Spitfire Mk XI perform compared to the XIV or the XII?
Ack-Ack
-
Unperk it or take the tag off. Was flying one earlier tonight and had a respected player in the community throw a mossie in a spin to avoid getting shot, then doing a suicide dive into the pond just to get the kill when I broke for his wingman. Wish I'd filmed it, because instead of getting killed by a Spit XIV, instead he gets dropped by a chute. I don't mind the numbers of people attaching to it in a dogfight, it's just the stupid lengths people will go to to cash in on the perk ride. I'm not po'd about the loss of perks, as I have far more than I'd ever use at any time. It's just the enjoyment of flying them goes away when normally good opponents start becoming idiots.
-
The Mk XI was an unarmed photo recon version.
-
take the "14" tag off, perk it like a 262 just take the damn tag OFF
why is the spit14 perked? cause he kicks bellybutton
it turns allmost as a spit9 and its fast! climb is good too
about the spit14\109g10
im sorry doctorYO but the 109g10 is faster then the spit14 AND will out climb it at ALL altitudes with OR withOUT wep
thats a fact ive tested it several times
109g10 vrs spit14 is a real good metchup :) really comes down to pilot skil allthough i think the 109 has an edge
-
Originally posted by Furball
Gofaster, im suprised you aren't whining about niki's......
:D
Nah, I save that for Ch1 in the MA. ;)
One thing I've learned recently is that I don't need to worry about N1k2s when I'm in the Ki-61 and P-40E. For some reason, I can kill N1K2s on a regular basis with those planes. Its the Spitfires that give me troubles in the turns.
-
tested the 14 offline - it has some peculiar handling issues:
any turnfight in this plane must be done with power off or half power if not pulling into the stall - else, the planes snaprolls and if at slow speeds, kicks the tail around and falls sideways.
actually, i think this is OK and it's undermodeled in other planes.
when going vertical and letting the speed drop below 80mph, then pulling the stick in order to flip over, the plane tends to get stuck flat on it's back and enter a flat spin (especially if the power is off during the flip over). this spin is VERY had to pull out of.
again, it seems to me that this is how it should be and not modeled right in other planes.
anyway, this plane handles differently from all other AH planes (to the worse) and is actually hard to fly. It will not attract a large crowd due to it being too slow to runaway from p-51,la7,109G10,190D9 and doesn't have the turning ability to compensate.
* make it the chog of the spits! - perk it low and loose the icon.
* it's just a 1944 plane, built in masses and no uber in any way (although it IS good).
* why in any other plane in AH i can zoom up till speeds goes to zero and not enter a spin? that isn't right.
Bozon
-
Some planes are just easier to get out of the inverted flat spin, others aren't. It's an issue that mostly has to do with combat trim, and for a steady reversal at very low speeds, during the vertical, combat trim should be turned off prior to going vertical.
The Corsair, P-51, Ta152, Fw190, 109s etc.. many planes have this issues. Usually, if one doesn't manually trim those planes, and go vertical and try to reverse under 100mph speeds, they'll fall into that inverted flat spin.
But of course, some planes, like the Spit9, N1K2-J or the La-5FN, La-7, rarely encounters this same problem. I think I actually did an inverted flat spin in a Spit9 way back, but I pulled out of it in about two seconds - "whoa, I'm falling on my back.. Ok.. calm down.. use rudders.. attempt to nose down first.. oh.. I'm recovered already.."
...
Anyway, I agree with Bozon. If the Spit14 needs those 60 perks, then the G-10 needs 50 perks, and the La-7 needs 70 perks.
If the G-10 and the La-7 is free, then by golly the Spit14 needs to be free, or if it really has overuse issues, lightly perked around 5~8 points.