Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: g00b on July 23, 2003, 11:45:14 AM

Title: Technique for A - A rockets!?
Post by: g00b on July 23, 2003, 11:45:14 AM
I have not yet managed to hit anything with the german A - A rockets. What's the technique? Aim point, distance, speed, etc...

Thanks!
Title: Technique for A - A rockets!?
Post by: ra on July 23, 2003, 11:55:28 AM
1) approach buff from low 6
2) get within 700 yards
3) aim just below buff, about 1/4 wingspan
4) fire
5) miss
6) cuss loudly
7) never load those rockets again
Title: Technique for A - A rockets!?
Post by: icemaw on July 23, 2003, 12:14:27 PM
I have scored hits with them from 1-11 clk attacks from slightly above firing at d1.7 aim for upper gun on b17s or lancs. Normally hits cockpit area. Buff goes boom.
Title: Technique for A - A rockets!?
Post by: Ecke-109- on July 23, 2003, 12:19:04 PM
Yepp ra,

thats the way ,i do. Except point 7.
From time to time i give them a chance again. But i am always failing.

In IL2, its possible to set the delay time manually.( At least for bombs.Dunno if it works for rockets, too.)
Maybe this could help to adjust them for individual kinds of flying.

Ecke
Title: Technique for A - A rockets!?
Post by: Virage on July 23, 2003, 12:31:27 PM
I got obsessive about these rockets one tour.

I used the g2, 4 rockets.

I lowered my cockpit view so that the center line on the gunsight was at the top of the recticle. ie only the bottom half of the gunsight was visible.

Line up dead six.  same alt. slight closure.  salvo 1.  put the bottom post on the bomber.  fire 1 rocket at 1.6.  Then 1 at 1.5, 1.4, and 1.3.  This gives a good spread and increases your chance of hitting with 1.

1 is all it takes.  Fun to c em go boom.

Once I got it down, I havn't done it since.

ohh and this was back in the formationless days.  May work better with 3 of em in front of u.  or maybe u'll get hosed with 50 cal.
Title: Technique for A - A rockets!?
Post by: chunder' on July 23, 2003, 06:23:29 PM
I've had decent luck hitting with them from dead 6, roughly D1.4 out.  When firing, put your target at the very bottom of the gunsight glass.  Unfortunately, the bombers are usually hosing you down with 50cals once you get within D1.8 so it's rather difficult to properly set up a rocket attack.
Title: Technique for A - A rockets!?
Post by: Bullethead on July 23, 2003, 07:09:48 PM
To get the technique down....

#1.  Know what speed your quarry is going to fly at the expected alt.  So cruise around in loaded B17s and Lancs at various alts while noting your speed.

#2.  Go offline, get a 110G2 with 4xrockets, climb to one of your test alts, and adjust your speed until it matches that of the expected buff target.  NOTE:  IIRC, you also have to take off like due north or something and keep heading that way or the step below won't work.

#3.  Use the .target [range] command to call up the bullseye.  Start with the range about 1300 yards.  With your head in the normal position, pull up until the center of the target touches the center of the mount for the reflector sight, just above the top of the dash.  Fire a rocket when you achieve this sight picture.

#4.  Look for the burst of the rocket about 2-3 seconds after launch.  It'll look just like a 5" or 88mm ack burst.  Because of the range set above, the rocket should burst before it gets to the target so you see the burst form and no holes get punched in the target.  You want to adjust your vertical point of aim until the burst occurs at the same height at the center of the target.  Don't worry so much about left and right at present, the important thing to learn here is the range to launch.

#5.  Once you've got the point of aim set, start bringing the target closer to you in small steps.  You're looking for the range at which the rocket explodes JUST AFTER it goes through the target.  You'll know when you've got that target at that range because you'll see the hole appear in the target, and then you'll see MOST of the rocket burst.  You won't see the 1st couple of frames because they happen behind the target, but most of the expansion of the burst should take place after the target moves past the burst point.  For me, this range is usually between 1000-1100 yards.

At the end of this exercise, you will know the range to shoot and the sight picture you need to hold to make the rocket either hit or explode very close to the target.  However, this is with you doing the same speed as the target.  So if you want to be going faster, you just shoot a little further away because your speed adds to the rocket's speed so it goes a bit further.

Of course, at the ranges we're talking about here, you've really got to worry about return fire.  The Germans sometimes fired the rockets head-on as a result, which made that less of a problem.  2-second delay, that's a LONG range HO shot.  Unfortunately, it takes math to figure out how to make a target a fixed distance away moving at the same speed as you simulate a HO target, and I'm usually too drunk to think that hard.  And so far, I've not had a reason to try.

Virage said:
Quote
ohh and this was back in the formationless days. May work better with 3 of em in front of u. or maybe u'll get hosed with 50 cal.


I'm looking forward to trying rockets in the truly massive buff formations that'll be part of the AH2 TOD arena ;).  THAT might make it worth figuring out the HO attack profile.  I sure hope AH2 has offline buff drone herds to hose down.
Title: Technique for A - A rockets!?
Post by: bfreek on July 23, 2003, 08:34:47 PM
go headon, fire 300ais at 2.4-2.7k fire with cowl as pipper (hit autox 2 full seconds before firing or hold aim for 2 seconds like with any rockets or bombs)

usually get 15-20% hit rate on 3 box buffs.

from 6 attack fire at 1.7k at 300+ais , place cowl at horizontal stbs, 2 secs, fire.  same results.


no matter what type of buff you hit it will explode fully in a single explosion.
Title: Technique for A - A rockets!?
Post by: SirLoin on July 23, 2003, 08:55:48 PM
I have a film on  how to kill buffs with rockets gOOb.If you like I'll email it to you.


Title: Technique for A - A rockets!?
Post by: Ecke-109- on July 24, 2003, 04:45:04 AM
@ SirLoin

I would love to watch the film,too.

ecke@abbeville.cc
Title: Technique for A - A rockets!?
Post by: hazed- on July 24, 2003, 05:30:41 AM
me too

hazed99 @ btinternet.com
Title: Technique for A - A rockets!?
Post by: Eagler on July 24, 2003, 08:44:02 AM
I'd like to see that too
tia
eagler@pogbird.com
Title: Technique for A - A rockets!?
Post by: Octavius on July 24, 2003, 09:39:06 AM
same here.  octavius @ wi.rr.com :)
Title: Technique for A - A rockets!?
Post by: Zanth on July 24, 2003, 10:56:37 AM
please send to zanth @ OcalaComputer.com  

(ocatavious good idea - smart to fool spam bots)

I have really tried in 110 to hit with those damn rockets and just doesn't work for me.

An option to have an offline drone that flies straight would be good for such practice
Title: Technique for A - A rockets!?
Post by: SirLoin on July 24, 2003, 05:40:53 PM
Film sent..Enjoy..:)
Title: Technique for A - A rockets!?
Post by: Octavius on July 24, 2003, 07:01:40 PM
lol Sirloin!!  Nice film!  But I thought the thread was on German Wurger A2A rockets :D  Hey, the P47 works though :D
Title: Technique for A - A rockets!?
Post by: Kweassa on July 24, 2003, 09:00:23 PM
It is said that the WGr21 rockets basically have the same trajectory as the MK108.

 So I thought to myself "hmmm.. I think this means that I can just fire up the ol' .target command, set it to about 1500 yards, and see where the Mk108 lands. So I'll have a reference point!"

 ...

 Unfortunately, the MK108 can't reach 1500 yards to record where on the bull's eye it landed :D

 ...

 So, on the second attempt, I tried making a terrain with the terrain editor, that has a B-17 object floating around at about 15k, an air-spawn about 8 miles away at 20k. "No problem, looks easy enough.. I'll set the B-17s as destroyable objects, so if my rockets hit, they'll register hits. It's different from trying to hit a moving B-17 for sure, but at least I'll get the feeling for on how much lead I have to put to aim properly. "

 Of course, the terrain didn't register. It kept CTD.

 Ah... phooey!

ps) any expert map-terrain makers out there know if my second notion is possible?
Title: Technique for A - A rockets!?
Post by: devious on July 24, 2003, 09:39:14 PM
Would like that film, duraflex&gmx.net

(no & but @ ;) )

BTW scored a direct hit against a P47D30 once from 500yds - pure luck, but a rewarding explosion.
Title: Technique for A - A rockets!?
Post by: Mister Fork on July 24, 2003, 09:41:19 PM
Ditto please. mr.fork@shaw.ca
Title: Technique for A - A rockets!?
Post by: Bullethead on July 24, 2003, 11:03:46 PM
Quote
Originally posted by SirLoin
I have a film on  how to kill buffs with rockets gOOb.If you like I'll email it to you.




I'd like that film also, please.

Bullethead (jtweller@earthlink.net)