Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: CurtissP-6EHawk on July 26, 2003, 12:57:13 PM

Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 26, 2003, 12:57:13 PM
just fridays scores


A6M5b - 18 kills
F4U-1  - 16 kills

A6M5b - 5 kills
F4U-1D- 11 kills

A6M5b - 47 kills
F6F-5  -  51 kills

A6M5b - 30 kills
FM2     - 22 kills

A6M5b 100 kills 110 deaths

*******************************
B5N2  - 1
F4U-1 - 8

B5N2    - 0
F4U-1D - 1

B5N2  - 1
F6F-5 -  8

B5N2  - 0

FM2    - 3

B5N2 2 kills, 20 deaths
******************************

D3A1  - 0
F4U-1 - 1

D3A1    - 0
F4U-1D - 0

D3A1  - 3
F6F-5 - 3

D3A1  - 0
FM2    - 2

D3A1 3 kills, 5 deaths
*******************************
Ki-61 - 24
F4U-1- 21

Ki-61    - 12
F4U-1D- 4

Ki-61 - 43
F6F-5- 33

Ki-61 - 43
FM2   - 26

Ki-61 122 kills, 85 deaths


*******************************
Ki-67 -23
F4U-1 -47

Ki-67     -3
F4U-1D -6

Ki-67  -16
F6F-5 -64

Ki-67 -7
FM2   -29

Ki-67 43 kills, 146 deaths
*******************************

N1K2   -106
F4U-1  -48

N1K2   -44
F4U-1D -24

N1K2   -167
F6F-5  -111

N1K2   -132
FM2     -82

N1K2 449 kills, 265 deaths
*******************************

F4U-1    151 kills, 196 deaths
F4U-1D  54 kills,    80 deaths
F6F-5     299 kills, 330 deaths
FM2       181 kills, 263 deaths

A6M5b   138 kills, 133 deaths
Ki-61     173 kills, 141 deaths
N1K2J    669 kills, 407 deaths

Allies  680 kills
IJN     980 kills

Allies are gainning ground but at a great loss of life and planes.

Looks like the N1K2 is not an even plane match for Game Play !!
Title: Score Stats for Okinawa
Post by: Squire on July 26, 2003, 01:29:33 PM
That cant be right, that darn Ki-61 is out scoring the F4U-1 again, tell it to stop, its supposed to "know its place". Darn uppity IJAAF fighters. Crikey.
Title: CT Scores for 7-1 -03 to 7-31-03
Post by: CurtissP-6EHawk on July 26, 2003, 01:42:15 PM
A6M2      1517 Kills, 1125 Deaths
A6M5b    139 Kills, 135 Deaths
Ki-61      184 Kills,  152 Deaths
N1K2J     680 Kills, 413 Deaths

F4U-1     304 Kills, 341 Deaths
F4U-1D   54, Kills, 80 Deaths
F6F-5     433, Kills, 433 Deaths
FM2        625 Kills, 776 Deaths
P-40B     637 Kills, 832 Deaths
P-40E     501 Kills, 375 Deaths


Remeber some planes were not available at given times.
Title: Score Stats for Okinawa
Post by: brady on July 26, 2003, 05:50:33 PM
Kill Stats can be misleading and do not show the entire picture, over 166 of the George kills are aganst GV's and CV bomber's, the allies are atacking and this is always a pricy endevor, the Japanese are defending and for the most part this is cheaper in terms of life/KD at least in an open arean like this, non of this at all diminshies the advantages the allies have in a number of areas, it is up to the player to decide how to use his mount, if he chuse to put himself in a posation of disavanatge that is his choice.

  While the numbers above would indacate the Japanese plane set should be neutered because the typical Allied player is pron to bad deschion making, I doubt wheather this would go over well, nore would it be just, or play well.
Title: Score Stats for Okinawa
Post by: Seeker on July 26, 2003, 06:01:39 PM
Quote
Originally posted by brady

 the typical Allied player is pron to bad deschion making,



Incredible.
Title: Score Stats for Okinawa
Post by: Batz on July 26, 2003, 06:14:48 PM
plus quite few just fly into the ground during their jabo attacks. In guadalcanal this was shown true. The allies that attacked our fleets mostly just killed themselves. Even though they had better planes and larger bomb loads the axis were able to sink more with kates and ju88s.

The ki-61 rarely gets used that way.

These stats never acount for how the planes are used.

Look at the main stats. The p51 is most shot down plane in ah. Does that mean its sucks or any other planes is better? No its means that its used differently and by a different type of player.

Take offense if you must but thats reality.

Drex and fester pretty much whooped me in their f6fs over and over last night. I saw them land 9 and 10 kill sorties. Does that mean the f6f is the greatest plane? No. Its who flies them and how they are flown.

The USN planes in this set up are some of the best jabo planes in the game and will be used as such. In turn they suffer a larger number of deaths.
Title: Score Stats for Okinawa
Post by: Arlo on July 26, 2003, 06:33:34 PM
Hehe. This the same Batz that'll run to research a player's stats to determine hair color and potato chip preference whenever you're feelin' threatened? Sure ... stats schmatz. I don't ever wanna see you usin' `em in a whine again. :D
Title: Score Stats for Okinawa
Post by: Batz on July 26, 2003, 06:45:47 PM
no I use them to demonstrat not skill but how they fly. If you have a kd at .1 and 1 kill per hour then that tells you something.

ie avoids fights

If you have low kd but lotsa kills per hour that tells you something eles etc.

ie loves to fight

Looking at this "plane died more the this one so that means the later one is better" is bs.

Stats dont show player skill any more then plane superiority. As i have said consistantly.

Instead of making stuff up and lying quote me where I have said the opposite.
Title: Score Stats for Okinawa
Post by: ergRTC on July 26, 2003, 08:31:25 PM
f4u1 and f6f require a tender touch and patience/teamwork.

Niki is a life saver for your turn an burn fun.  

I think this just shows how good of a match up this is.
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 27, 2003, 12:08:03 AM
Brady your post make me ROTFL. I can not beleve I herd that. However, you are right about how the planes are used and is why no plane should be removed just because its better. If the plane was used during a given date during WWII, then it should be in the TOD. Where is the F4U-1C? etc etc etc.

Brady the following is not misleading and it is fighter vs fighter.

N1K2 -106
F4U-1 -48

N1K2 -44
F4U-1D -24

N1K2 -167
F6F-5 -111

N1K2 -132
FM2 -82

N1K2 449 kills, 265 deaths

All one has to do is go to the HTC website and surf the score pages.
Fighter vs Fighter, Fighter vs GV etc.

Not only that but the CT is used for nothing but furballing, as you can see the N1K2 rules and is not fit for game play. My point, you guys droped the F4U in a TOD because it was being abused,...lol look at the stats

__________________
Lt. Magee

Last edited by LtMagee on 07-27-2003 at 06:01 AM
Title: Score Stats for Okinawa
Post by: Urchin on July 27, 2003, 03:07:57 AM
I agree 100%... Take the N1K out.  

The Ki-61 isn't as good, but it is a match for a F4U or F6F assuming the pilots are equal skill.  The F6F or F4U is a match for a N1K if the F6F/F4U pilot is 3 or 4 times better.

EDIT:  In the CT teams defense, there pretty much has to be one "easy-mode" plane in any given set.  People don't LIKE "fair" fights.  If there isn't a plane that can be flown with little to no effort, then your attendence is going to dwindle to none.
Title: Score Stats for Okinawa
Post by: Arlo on July 27, 2003, 05:21:19 AM
Quote
Originally posted by Batz
no I use them to demonstrat not skill but how they fly. If you have a kd at .1 and 1 kill per hour then that tells you something.

ie avoids fights

If you have low kd but lotsa kills per hour that tells you something eles etc.

ie loves to fight

Looking at this "plane died more the this one so that means the later one is better" is bs.

Stats dont show player skill any more then plane superiority. As i have said consistantly.

Instead of making stuff up and lying quote me where I have said the opposite.


I love how your post starts out as a dedicated defense of your ability to divine any specific thing you wish to about a player's character based on two elements of their game stats and peters out into a whine that I'm lying.

Sorry, Casey Moans but your dung-powered "Stats don't prove anything unless I'm the one interpreting them" train of thought has derailed. But don't let that stop you from shoveling poop into the turd-box while the wheels spin. Keep a full head of stationary steam, son. ;)
Title: Score Stats for Okinawa
Post by: ergRTC on July 27, 2003, 07:19:36 AM
Guys, if nikis are giving you problems, than I dont see why you wouldnt want the a6m5b out as well.

If the nik is giving you fits that must mean you are turning with them, and if you are doing that, than the zero is more than a match for any allied plane ever built.

F4u1s are nearly unstoppable when used correctly (trail formations, teamwork, and staying fast if you are alone).  Nikis just turn well, compress well, and are much slower than the f4u at all alts.

If you are t and b in an f4u1 or f6f, you deserve to be frustrated.
Title: Score Stats for Okinawa
Post by: skernsk on July 27, 2003, 08:01:30 AM
I much prefer to fly the zeke over the N1k.  That sucker truns way better.

As for dealing with the N1K.  We downed 20 of them in the last squad op frame.  Find a friend and work them.  I notice almost every scrap has been below 5K.  The N1K performace decreases as it climbs.  What are the USN aircraft doing scraping on the deck anyway?
Title: Score Stats for Okinawa
Post by: Squire on July 27, 2003, 09:51:19 AM
It doesnt matter, every single time the two are matched up the Ki-61 comes out as a credible fighter, its hasnt failed yet. Not in CAP, not in the CT, not in Snaps, not in Squad Ops...

Let the excuses flow, lets hear em...could I get them alphabetically? :)

Poor Ki-61, its silver too, ya, and ez to spot, thats it...its a deathtrap, ya...doesnt have an approved airbag either...
Title: Score Stats for Okinawa
Post by: Slash27 on July 27, 2003, 10:00:33 AM
Get your Blue plane fast and fly a bit smarter. It doesnt mean you live every sortie but you'll stand a better chance. I hate to state the obvious but when I can land 5-6 kill sorties regularly in a N1K that means "Allied" pilots are flying dumb. The N1K is no cake walk but its not invincable ( neither is the C-Hog but we know we'll wont see it in here)

  What the hell is up with numbers in PAC set ups?  The roster has been pretty good for weeks and now Im stuck in Jap rides against 3-1 odds at times. That just gives fodder to the Allied bashers.

BTW,  what are the numbers on the P-47? It seems to be the ALpha male of this set up to me.
Title: Score Stats for Okinawa
Post by: Slash27 on July 27, 2003, 10:01:52 AM
It doesnt matter, every single time the two are matched up the Ki-61 comes out as a credible fighter, its hasnt failed yet. Not in CAP, not in the CT, not in Snaps, not in Squad Ops...   Exactly.
Title: Score Stats for Okinawa
Post by: Batz on July 27, 2003, 10:26:43 AM
Arlo you are a liar as has been proven. Anyone can search and check that. All you have to do is find where I have said anything different then what I said here.

The whine in this thread is from an allied tard who cant fight a niki so he wants it removed.

Squire stats like that prove nothing. In AK the 202 had more kills against typhies. Does that mean the 202 is better? How planes are used and who flies them are the only thing that matters. Drex, Fester, Soulyss and few others were running up kills the past 2 days in f6fs and f4us.

The night before last I watched atleast 12 f4us fly into the ground at 18. Last night they were augering left and right on jabo runs. There was plenty of proxy kills to be had by the axis on this map. You dont see lotsa ki 61s flying many jabo runs. They are usually grabbing over one of their fields thats under attack then diving in chasing the allied jabos.

The only thime the f4u-1 was pulled from the ct was when brady had included in the slot map vrs a6m2s. I know tardlo flipped over Bradys "bias" but that plane shouldnt have been added to begin with.

The Niki is easily out flown by keeping your energy up. With the exception of the f6f between 4 and 10k the niki can only catch ya when ya let umm. The a6m5 and ki-61 are slower then the niki. The f4u can roll like a 190. The f6f is great fighter.

(http://bellsouthpwp.net/w/o/wotans/Info/Clipboard02.jpg)
Title: Score Stats for Okinawa
Post by: Arlo on July 27, 2003, 10:47:38 AM
Quote
Originally posted by Batz
Arlo you are a liar as has been proven.  


You can't even tell me what I "lied" about but keep reaffirming and maybe someday the "bad man" will stop laughing at you for being a pissy moron all the time. :D
Title: Score Stats for Okinawa
Post by: Squire on July 27, 2003, 01:10:48 PM
I absolutely do not want the N1K2 removed. No reason for it. Im just firing rounds over Bradys bow again, its what we do :)

Chill out folks, we can disagree and be friends still you know. Crikey.
Title: Score Stats for Okinawa
Post by: brady on July 27, 2003, 01:22:21 PM
Yes we do often disagree, and ocashionaly we learn from one another, squire just admited I was so right in an e mial to me, and I thought it was so cool he was big enough to admit it I decided to share that with you all and him for doing so.:) (j/k)
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 27, 2003, 01:22:38 PM
" If the nik is giving you fits that must mean you are turning with them, and if you are doing that, than the zero is more than a match for any allied plane ever built. "

Yeap, in this TOD the allies have to place the CVs well off shore, why? To furball!! It is a portable filed and you can take it right to the fight and get it sunk or keep it well off shore so you can grab alt etc etc etc..It still equas a furball mentality. With this said, the F6F is the prefered ride but in the endless furball trail, the faster N1K2 and even the A6M5 can catch you with ease.  In a way Brady is right, furball and you die in the allied fighter vs the N1K2. That is why this is such a popular map when the N1K2 is enabled.

Opps back to the other...base capture, The N1K2 is an awsome CAP fighter. Even better than the A6M5b.

With the current CT fuball base capture  stratagy, the Ki-61 and A6M5b are plenty. As you can see, the stats would not change much...other than a more even kill/death ratio.

P-47D-30 vs

Country   275 Kills, 342 Deaths

N1K2       116 Kills, 175 Deaths
M16         4 Kills, 3 Deaths
Panzer     9 Kills, 23 Deaths
A6M5b     41 Kills, 40 Deaths
M3           0 kills, 3 Deaths
Ship Gun  0 Kills, 11 Deaths
Ki-61        52 Kills, 67 Deaths
M8            0 Kills, 1 Death
Ki-67       34 Kills, 14 Deaths
D3A1       4 Kills, 2 Deaths
B5N2       2 Kills, 3 Deaths
Title: Score Stats for Okinawa
Post by: Arlo on July 27, 2003, 01:32:47 PM
Space Ghost: (yawns)

Jerry Springer: (yawns) (Moltar throws the switch.)

Moltar: Okay!

Space Ghost: (waking up) Geez!

Zorak: Ow!

Moltar: We're outta time.

Space Ghost: Okay.

(Credits for "Brilliant Number Three - 44c" begin)

(In Moltar's monitor:
Guest Star Jerry Springer
Written by Bill Faulkner)

Moltar: And...we're clear.

Space Ghost: Well, that wasn't very good.

Jerry Springer: I'm sorry.

Space Ghost: Oh no, it's all right. Really. You're just not very good.

Jerry Springer: (looks confused) No. I'm loving...

(The Williams Street bell from the credits can be heard in the background)

Jerry Springer: ...cuddly...

Zorak: Ha-ha. You really mailed that one in.

Space Ghost: Huh?

Moltar: Aren't there usually questions and answers, or am I just wrong about that?

Space Ghost: I just keep thinking about last week's show. It had everything. Action, girls, kung-fu sex...

Zorak: Eruptions from your mouth...

Space Ghost: Shut up, mantis!

Zorak: Pfft!

Space Ghost: I'll spin your head off so fast it'll travel back in time!! (echoing) To a period when bugs wore suits and opened doors while saying "Thank you" and "Yes, please."

Zorak: Um, I have no response to that.

(In the monitor, Jerry Springer is making a goofy face)

Space Ghost: It's like working with children, Jerry.

Jerry Springer: Yeah.

Space Ghost: Green ones.

Jerry Springer: Well, are we surprised?

Zorak: (laughs)

Space Ghost: Now, listen up as I tell the tale of 15 sexy kung-fu minutes.

(As Space Ghost echoes "Kung Fu," we flashback to him interviewing Sarah Jessica Parker.)

Sarah Jessica Parker: Did you create the show?

Space Ghost: By "create," you mean write, produce, direct and star in?

Sarah Jessica Parker: Yeah.

Space Ghost: Then, yes. I created it for you. For Christmas.

Sarah Jessica Parker: In my wildest fantasies, I never imagined that I would really be invited to be on your show.

Space Ghost: Mmmmm. WILD fantasies.

Sarah Jessica Parker: You have a... I don't know, something about you.

Space Ghost: Would you like to have some of my sex with me?

Sarah Jessica Parker: Oh boy, would I.

Space Ghost: Let's go.

Zorak: (voice-over) Okay, this is a complete lie!

Space Ghost: (voice-over) Shut up, Zorak! It isn't!

(Flashback ends)

Zorak: She never woulda...

Space Ghost: We'll check the tape! We'll check it right after the show, buddy!

Zorak: Show's over, genius!

Jerry Springer: I wasn't told that this...is this a...?

Zorak: And that's "jenius" with a "J"!

Jerry Springer: This is an ambush show!

Space Ghost: Your life's about over!

Zorak: Yeah, whatever.

Space Ghost: It's about over unless you shut up!

Jerry Springer: I don't wanna be a guest on a talk show!

Zorak: All right, but...

Space Ghost: Say it! Say it again, monster!

Jerry Springer: I never wanted to be on!

Space Ghost: Say what you just said!

Moltar: Yeah, say it!

Space Ghost: SAY IT!!!

Jerry Springer: Whoa!

Space Ghost: "Whoa!" is what America's gonna be sayin' when I spin his head off so fast, it'll travel back in time!

Zorak: Blah, blah, blah, blah.

Space Ghost: Oh, you want the time-travel spinning head!

Jerry Springer: Um...

Space Ghost: Huh? Mister?

Jerry Springer: Wha...?

Space Ghost: Time?

Jerry Springer: What does that mean?

Zorak: He doesn't know!

Space Ghost: It means there was a time when bugs were obedient to man. This clearly isn't that time!

Zorak: Nope.

Space Ghost: Now, where was I, Jerry?

Jerry Springer: (sighs) I don't know, but we were kind of--

Space Ghost: Ah, yes. The sex.

Jerry Springer: Of course.

(Flashback resumes)

Space Ghost: As I moved in to enjoy the sex, terror rained down from the sky...

(A ceiling tile hits Space Ghost in the head)

Sarah Jessica Parker: (laughing) Oh my gosh.

Space Ghost: Are...there...any bones...sticking out?

Sarah Jessica Parker: Um, I can't tell. You're hidden by a desk.

Space Ghost: (voice-over) I was pinned. To the earth.

Zorak: (voice-over) Pfft! By a freakin' ceiling tile.

(Flashback ends)

Space Ghost: Don't! Don't, Don't, Don't!

Zorak: (laughs)

Space Ghost: This was no ordinary ceiling tile, Jerry.

Jerry Springer: Okay.

Space Ghost: This was The C. Ling Tile!
Title: Score Stats for Okinawa
Post by: Arlo on July 27, 2003, 01:33:46 PM
(Flashback resumes. A ceiling tile with two sprinkler and an air vent walks up to Space Ghost, who is still lying on the floor.)

C. Ling Tile: So, Ghost. We meet again.

Space Ghost: C. Ling!

C. Ling Tile: That's right. I'm back.

Space Ghost: The pleasure is mine.

C. Ling Tile: No, no, no. Correction: The pleasure is all for me! (He starts spraying water on Space Ghost's head) Sprinkler! Sprinkler!

Space Ghost: No!

C. Ling Tile: Ho-HO!

Space Ghost: Tap water!

C. Ling Tile: (laughs) Now I will freeze you! At 60 degrees! Cool air vent! Go! (starts blowing air on Space Ghost)

Space Ghost: Agh!

C. Ling Tile: Go together!

Space Ghost: He's lowering the temperature of my body!

C. Ling Tile: Oh-ho-ho!

Space Ghost: It's all right. Contact Facilities!

C. Ling Tile: You...(bangs Space Ghost on the head)...deal with it!

Space Ghost: Son of a...

C. Ling Tile: Ha ha ha!

Space Ghost: Time to hang, Tile!

C. Ling Tile: Asbestos powder! (Start spraying powder in Space Ghost's face)

Space Ghost: Agh!

C. Ling Tile: Get up! Get up and face the powder!

Space Ghost: No!

C. Ling Tile: (sniffs) Mmmm! Mmmmm! Suck it in, Ghost! And prepare to die!

Space Ghost: Not while I'm alive! Medical school!

(Space Ghost summons a glowing ball of energy)

C. Ling Tile: Hey! Stop!

Moltar: Space Ghost has mastered the five magics!

Space Ghost: May cause drowsiness!

C. Ling Tile: No!

Space Ghost: From your coffin!

C. Ling Tile: You don't have to throw that!

Space Ghost: Because you're dead! (Space Ghost throws the ball, causing C. Ling Tile to burst into flames)

C. Ling Tile: Hey! That hurts! No!

Space Ghost: Well, it looks like C. Ling will fit in perfectly...on the roof...in jail!

Zorak: He sure will, Space Ghost!

Space Ghost: Moltar, that's one tile that needs to be replaced!

Zorak: It sure does, Space Ghost!

Space Ghost: Shut up, Zorak!

Zorak: (blink) (blink)

Space Ghost: You make me sick.

Zorak: I do, don't I?

(All laugh)

Space Ghost: Now, don't we have some sex to take care of?

Sarah Jessica Parker: (laughing) Yes.

(All laugh again as the flashback ends)

Space Ghost: That's how I defeated C. Ling and then, of course, did sex. (pause) It was all action, Jerry. Magic and action.

Jerry Springer: Unbelievable.

Space Ghost: And yet, very true. And yet, very true.

Moltar: You're insane! You never even took your clothes off!

Space Ghost: Of course I didn't! It was sex!

Moltar: That's some kind of sex!

Space Ghost: Moltar, I will spin your head so fast it'll collect its own atmosphere...with gravity.

Moltar: What?

Space Ghost: And you'll be dead!

Moltar: Why?

Space Ghost: Because you weren't alive back then.

Zorak: Well, that ain't how I remember it - AT ALL!

Space Ghost: What was that? Oh, the lying machine just turned on!

Jerry Springer: Uh, tell me your story.

Zorak: First off, I was lookin' real good.

Space Ghost: Oh, here we go.

(Flashback to Zorak with a big black Gene Simmons-like wig and sideburns)

Zorak: (voice-over) Anyway, Space Ghost was droning on and on about he packs for trips...

Space Ghost: ...pairs of underwear. And I always bring one entire knapsack full of soap.

Sarah Jessica Parker: Um, and you are?

Space Ghost: Space Ghost.

Sarah Jessica Parker: (laughing) Right. Uh, is your full name "Space Ghost Coast to Coast" or is it just "Space Ghost"?

Space Ghost: Uh, I don't know. Hey! Want to see how high I can jump?

Sarah Jessica Parker: Hmm...

Space Ghost: I can jump high! I can go real high!

Sarah Jessica Parker: (laughing) No, I thought maybe you were joking.

Space Ghost: Okay! Here goes! (takes off) Weeeeeeeee!!!

(Sarah Jessica Parker hides her face in her hands as Space Ghost bounces around the studio)

Zorak: (voice-over) That went on for....EVER! Luckily, Boston came by and picked me up.

(We cut to outside GPI, where a spaceship with the Boston logo hovers to beam Zorak up. "Cool the Engines" starts playing in the background)

Space Ghost: (voice-over) Oh bull!

Zorak: They said they needed a keyboardist and I said, "I'm your man-tis!"

(Zorak gets beamed up to Boston's space ship)

Space Ghost: Aggh...

Zorak: So long, suckers!

(The Boston ship blasts off going at least Mach 4 in a blast of stars)

Zorak: And off we went!

Space Ghost: (singing) That's a lie!

Zorak: They had this really cool ship! There was this whole freakin' city on a flyin' UFO guitar, powered by rock 'n' roll!

Space Ghost: LIE!

Zorak: Boston rocks!

Space Ghost: And where did your friends, Boston, take you?

Zorak: They were on their way to populate a new world where everyone would just rock forever!

Space Ghost: That a LIE!!!

Zorak: All right! Who wants to ROCK?! There was not a life form we didn't rock. (The Boston ship streaks across the horizons of several planets where various creatures "rock out" to their irresistable heavy Boston sound) Is everybody ready to rock?! Yeah! Play some guitar!! Catch it! Man and mantis, rocking side-by-side. We're gonna rock your face! Ow! Who's ready to ROCK 'N' ROLL?!? Me and Boston: just like that. We rocked everyone we met. Oh god, it was beautiful. And when they were all rocked out, they dropped me off at home. THANKS, BOSTON! THAT ROCKED!! HEY BOSTON! KEEP ON ROCKIN'!!

(The Boston ship departs after dropping Zorak off)

Zorak: Those guys know how to rock. (Space Ghost is still bouncing around the studio)

Space Ghost: Like G.I. Joe! With his pants blown off! In the war! Aggh! Incoming! (Space Ghost lands head-first behind his desk)

Sarah Jessica Parker: (laughing)

Space Ghost: See that? I touched the ceiling!

(A ceiling tile hits Space Ghost in the head)

Zorak: And that's when you started cryin' for Momma!

Space Ghost: (crying) Mom-maaaaaa!!! (voice-over) I wasn't saying "Momma," I was saying, "Trauma." Like the kind I was about to dish out.

(Flashback ends)

Space Ghost: I was announcing it before-hand.

Zorak: To your Momma.

Space Ghost: Besides, if I cried, it was because of kung-fu lasers...and starvation.

(Pause)

Jerry Springer: Why don't you explain that?

Zorak: Yeah, explain it.

Space Ghost: This is all a damned lie!

Jerry Springer: Um...

Space Ghost: Don't listen to him, Jerry! I'll blow your brains clear into that river bank, Zorak.

Zorak: Yeah, sure you will. (drinks from his coffee mug)

Jerry Springer: But you were friends. Why would you do that?

Space Ghost: Why are you always trying to get ahead of me, mantis?

Moltar: You're all lyin'!

Jerry Springer: Oh. Moltar!

Space Ghost: That's right, Jerry. Moltar.

(Flashback starts)

Moltar: First of all, I had the beautiful rock hair.

(Now Moltar has the long, Gene Simmons hair with a black-and-white striped loverboy head-band. He reads a book)

Moltar: Space Ghost was in the thing, talking to... someone.

(Cut to the set, where the guest monitor shows a toy monkey playing the cymbals. The ceiling tile falls in slow motion.)

Space Ghost: (in slow motion) Oh no!

(Moltar switches the screen to various static-filled screens and test patterns)

Moltar: I had everything under control, as usual. When all of the sudden...

Voice: (whispering) Psst! Hey buddy!

Moltar: Who said that?

Voice: Me.

(A red sports car pulls up to Moltar and crashed into the control console)

Moltar: Where's the driver?

Car: I'm a talking car.

Moltar: Why are you here?

Car: Why is anyone here?

(The car backs out of the control room)

Moltar: Whoa.

(Flashback ends)

Moltar: And that was when I decided I just need to spent a lot more time in church.

(The group stares silently)

Space Ghost: A talking car. Really.

Moltar: No, you know what? I told it wrong. I had broken my lungs, that's what it was. And I was in the process of gluing them back together. So there I am..

(Flashback resumes)

Moltar: ...and I start hearing this scary piano music. (scary piano music in background) So I turn around and there's this guy standing there.

(A clown is standing behind Moltar. He's holding a sharp object.)

Moltar: And he's wearing this mask, and I'm like, "What's up with that?" And he's got this knife, and he just starts coming at me, and the knife's like going, "Drrrvvv! Drrrvvvv! Drrrrvv!"
Title: Score Stats for Okinawa
Post by: Arlo on July 27, 2003, 01:35:11 PM
(Flashback ends)

Zorak: You mean, uh, Michael Myers?

Moltar: Oh, you know him? 'Cause he was coming right at me.

Zorak: Yeah. He's in this movie - "HALLOWEEN!" The one I loaned to you A YEAR AGO! MY movie, remember?!

Moltar: Okay, all right, okay. So maybe it was a movie. I guess I was watching it with some of my friends.

Zorak: Pfft!

Moltar: I don't know if you know 'em. They're the rock band Boston?

Space Ghost: I don't know them.

Zorak: He doesn't know 'em. Look at his face! He's lyin'!

Moltar: I'm not lyin'!

Jerry Springer: Oh gosh.

Moltar: Truth is relative, Zorak!

Zorak: Especially when you're lyin'!

Jerry Springer: Um...

Moltar: The trueness of one's truth, Zorak, is clearly based on their vernacular inaccuracies.

Zorak: What?

Jerry Springer: Um...

Space Ghost: Yes, Zorak. Everyone knows that to be true. And you're dumb for not knowing that.

Zorak: What?

Jerry Springer: I have to be going soon.

Space Ghost: (chuckles) As Moltar clearly said, the vascular...

Zorak: Say it.

Space Ghost: You know if you couldn't understand the first time, I shouldn't have to waste my mouth saying it again.

Jerry Springer: It's not like I have another job or...

Zorak: Saying what again?

Moltar: Yeah, what are you saying?

Space Ghost: What I'm saying...

Moltar: That's not what I said.

Space Ghost: What I'm saying...

Moltar: Bee-otch!

Space Ghost: What I'm saying is... saying things are not relative.

Jerry Springer: This can't be during your sweeps.

Space Ghost: And that, my friends, is the only truth.

Jerry Springer: Is there an end to any of this?

Space Ghost: The other truth... is that I totally did sex with that girl.

Jerry Springer: Okay.

Space Ghost: Because I did.

Jerry Springer: Good.

Space Ghost: I completely dodily-did.

Jerry Springer: Yes!

Space Ghost: Yes, I think you can say the two of us did that activity.

Moltar: Oh, and Zorak?

Space Ghost: There was a performance...

Moltar: I totally hung out with Boston.

(In the guest monitor, Jerry Springer has gotten out of his chair)

Space Ghost: ...at the theater, if you catch my drift.

Jerry Springer: (into his lapel mic) Hey thanks, guys!

(Space Ghost continues under the credits)

Space Ghost: And we worked it from the balcony to below.

Jerry Springer: Nice talking with you. Bye-bye.

C. Ling Tile: Ho-HO!
Title: Score Stats for Okinawa
Post by: Slash27 on July 27, 2003, 09:41:34 PM
Thats a hell of a hijack
Title: Score Stats for Okinawa
Post by: Arlo on July 27, 2003, 10:12:50 PM
Zorak: Boston rocks!
Title: Score Stats for Okinawa
Post by: Karnak on July 27, 2003, 10:58:12 PM
You can take the N1K2-J out of the late war Pacific Theater setups when you can replace it with the Ki-84-I-Ko.

Until then, deal with it.

(Trust me, you'll wish for the good old easy days of the N1K2-J when that happens)
Title: Score Stats for Okinawa
Post by: -Concho- on July 27, 2003, 11:18:08 PM
am i the only one that read that whole thing?
Title: Score Stats for Okinawa
Post by: brady on July 27, 2003, 11:28:59 PM
I think so, what did it say?:)
Title: Score Stats for Okinawa
Post by: -Concho- on July 28, 2003, 12:17:06 AM
nothing, absolutely nothing
Title: Score Stats for Okinawa
Post by: Arlo on July 28, 2003, 12:21:47 AM
Quote
Originally posted by brady
I think so, what did it say?:)


Zorak: Say it.

Space Ghost: You know if you couldn't understand the first time, I shouldn't have to waste my mouth saying it again.

Jerry Springer: It's not like I have another job or...

Zorak: Saying what again?

Moltar: Yeah, what are you saying?

Space Ghost: What I'm saying...

Moltar: That's not what I said.

Space Ghost: What I'm saying...
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 28, 2003, 02:11:58 AM
Hey Brady, lets look at it a different way;

Sarcasm

The allies are stupid and dont fly right. Its thier $15 right? Lets see just how sorry the allies are and how bad they let the IJN/A whip thier prettythang.

Includes all enabled A/C, GV, SG etc.

N1K2J vs Bishop.....+630 total kills
A6M5b vs  Bishop...+ 23 total kills
Ki-61 vs Bishop.......+129 total kills

F4U-1D vs Knight.......+68 total kills
F4U-1 vs Knight.......-76 total kills
FM2 vs Knight...........-391 total kills
F6F-5 vs Knight.........-108 total kills
P-47D-30 vs Knight...-91 total kills

Well the allies captured 6 or 7 bases but lost all but two. The Axis recaptured these bases at a much less loss, so much less that they still have positive kill ratios. Not only that but the IJN/A is sinking the hell outta some damn ships...WTG IJN/A

Fighter vs Fighter

N1K2J....1837 Kills
Allied.......941 Kills

Ki-61......419 Kills
Allies......281 Kills

A6M5b....337 Kills
Allies.......320 Kills

P-47D-30.....325 Kills
Axis..............430 Kills

F4U-1........225 Kills
Axis...........559 Kills

F4U-1D......197 Kills
Axis...........155 Kills

F6F-5.........438 Kills
Axis............608 Kills

FM2............357 Kills
Axis............663 Kills

" While the numbers above would indacate the Japanese plane set should be neutered because the typical Allied player is pron to bad deschion making, I doubt wheather this would go over well, nore would it be just, or play well." Quote from Brady, however, look at the new (above) stats as of late Sunday Night est.

OK Brady you said the Tiger is added"Historicly" to the last TOD, sure...but what about the N1K2J stats here, are they "historical"? Once again guys, my argument is not to remove these weapons. My arguement is against the quotes that keep getting posted justifing why a weapon is or is not added to a TOD based on some CM's key words; "ballanced" "unbalanced", "Historical" etc.

The Tiger may be historical but is it ballanced? The stats say "no"

The N1K2J saw very little action in WWII and the axis lost some 7,000+ aircraft against 700+ allied planes lost in Okinawa.

Am I asking for the same numbers in this game? Absolutely not but the above stats prove that fighter aircraft kill/death ratio is not ballanced between the N1K2J and the typical F6F-5 and FM2 flown by the "furball bunch".
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 28, 2003, 03:00:29 AM
Oh yeah, go easy on the Ki-67 allies. Although the IJN/A are not flying the Kates and Vals as much as they did in real life, the Ki-67s are falling from the skys right and left. On the other hand, they are sinking the Fleets in great numbers. If it were not for the Ki-67s and N1K2Js, the nation of Japan would be in great trouble right now.

The N1K2Js are holding down the advances of the US Navy and US Army aircraft.

The Ki-67s are keeping the Navy Fleets from dominating the waters off Okinawa.

Oh is that the ballance you CM's are refering to? If it is then as of 1 July to present;

The Bishops have 11,119 kills and have been killed 11,415 times against the Knights.
Title: Score Stats for Okinawa
Post by: brady on July 28, 2003, 03:18:05 AM
The Bases that were taken back on Okinawa were taken back early this moring aganst little resistance, the bases that were taken on Okinawa by the allies were taken during heavy fighting, this had to do more or less with the numbers that were on when these battles occured.

  So what do you want hear Hawk, a planeset whear the Allies have even more of an advantage?, If I remove the George then the spead advantage and jabo advantage is even worse than it is a t present, their is also no Ki 84 which was at Okinawa in number's, Their are many planes we dont have in this plane set that were hear, namely all the late war Japanese strike planes, Ki 102, Jill, Juddy, Grace, Francis, Other late war Fighter's, Ki 100, Late model Tony, ect, so saying that only some 1,400 Georges of all modles were built and had a minour impact on the war is kinda silly when we have non of the other late war Japanes fighter's or atack aircraft.

 Georges flew in several different areas during the last years of the war, and they flew over Okinawa, and they are the only realy competative late war Japanese fighter we have.

 One more time for you hawk, the Numbers (stats) dont tell the whole story and they dont make a convincing case to me about this issue that is seamingly so important to you.
Title: Score Stats for Okinawa
Post by: brady on July 28, 2003, 03:26:10 AM
Kates and Vals were not being used at Okinawa except in the kamakise role, or in another capacity, like asw work or training, they were obsoliet aircraft, but since HTC gave us them instead of the late war Japanese planes were using them in the plane set.

 Hawk this toejam fest is whearing thin, wrap it up bud.
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 28, 2003, 03:39:05 AM
Ok Brady here it is.
The CMs are having to saticfy both the players and HTC. The CMs try hard to get the players to play in the CT. Not to pull away the MA players but to build AH altogether. The CMs can not, historicly or not, create an arena that will be empty. If the CT were soley based on history, no one would fly the IJN/A airplanes and maybe not even the LW planes. Same with GVs. Thats 72 current weapons that you guys have modeled for game play. It got agrvating to see the same airplanes flying in a different map each week. Anyway, I hope I covered both sides here. DOnt say its historical becasue it never will be. Dont say it is ballanced because it never will be. The only thing ballanced is the fact that the players come into the arena and try to maintain an even roster. I dont care what these guys fly, it will always be kill untill killed. AKA "Furballing"

Guess there was just a little frustration on both the CMs, and the players about how, when, where and why these things are set up the way they are.

Ok, time for me to crawl back into my whole for a while.
Title: Score Stats for Okinawa
Post by: Karnak on July 28, 2003, 04:39:12 AM
Quote
Originally posted by CurtissP-6EHawk
Although the IJN/A are not flying the Kates and Vals as much as they did in real life,

Do you even have any clue what you're whining about?  Vals and Kates in 1945?

Yeesh.

Those were obsolete aircraft being used in kamikaze and training roles only.

We don't have the attack aircraft the Japanese were using at Okinawa.  Things like the B6N2, B7A2, D4Y2, Ki-102 (each of which I have no doubt you would whine about) are simply not in the game.

The best Japanese fighter, produced in huge numbers, was present in force at Okinawa and we don't have it.  The N1K2-J is good, but it is a stand in for the Ki-84.

The biggest thing we don't have is a massive skill advantage on the part of the Allies.  That is why you are suffering casualties.  You are not fighting newbies.  If that is what you want, try to get HTC to funnel all two weekers to the CT on the Japanese side force veterans to fly for the Allies.


I'll tell you this though, it'll be a VERY boring week.
Title: Score Stats for Okinawa
Post by: Shane on July 28, 2003, 05:41:25 AM
when did hawk slink back in?

i see arlo continues his anklehumping obession.

you all suck. and i'll be back in the skies soon to remind you exactly how much you suck.


;)
Title: Score Stats for Okinawa
Post by: Arlo on July 28, 2003, 07:30:52 AM
Look who drooled in. ;)
Title: Score Stats for Okinawa
Post by: najdorf on July 28, 2003, 08:37:08 AM
For most of my short AH life I've flown the axis side, always flown for the empire in PTO's.

I just recently made a jump to allied birds and I can say without a doubt, it takes more skill to get kills in the allied birds.

Me and Cmorum got jumped by a an A6M5b that caugt him doing almost 400 on the deck, dove right with him and didn't compress and maintained that speed in a long chase.  When he finished off Cmorum and had to be a little low on e because he was turning at end of fight, I made a flat pass and he looped and then caught me, gaining speed after looping to get out of my way coming through.  How is this possible?

We were flying F4u-1's.  Up till that time, I could basically leave any axis fighter behind if I lost advantage in similar situations.

I don't know what octane fuel he used in that Zeke, but I sure do want some!
Title: Score Stats for Okinawa
Post by: Squire on July 28, 2003, 08:55:08 AM
Shane, grab a Ki-61 and show some of the naysayers what you can do with it vs F4Us. It needs some good press.
Title: Score Stats for Okinawa
Post by: -Concho- on July 28, 2003, 08:58:58 AM
Quote
Originally posted by Shane
when did hawk slink back in?

i see arlo continues his anklehumping obession.

you all suck. and i'll be back in the skies soon to remind you exactly how much you suck.


;)


I don't need you, that's why I got married...  :D
Title: Score Stats for Okinawa
Post by: keyapaha on July 28, 2003, 09:15:27 AM
Been having a good time usually dont do so good in the a6m5 but this time iam doing pretty good in it,usually do good in the Ki61 but not this time getting killed in it alot mainly because the allied pilots are not flying hi and I have to go low to find a fight which is not the place for a Ki61.
Title: Score Stats for Okinawa
Post by: Shane on July 28, 2003, 09:59:35 AM
Quote
Originally posted by Squire
Shane, grab a Ki-61 and show some of the naysayers what you can do with it vs F4Us. It needs some good press.


actually from what i recall last time this setup was around,  ki61 v p40e is a decent match up. lot harder to turn f4u with one, but f4u should dominate flown to it's strenth, i.e. speed, but gotta watch them tony's in a dive they move downhill pretty well.

most people will go for the niki due to it's - imho, crappy - cannons; humongous load but too slow a rof for my tastes. the niki is way over-rated, and the tony under. tony's cannon like 109's in a way, pretty poor ballistics, yet not quite as hard hitting, but then usn birds can take a beating.

don't understand the whineage about the niki - usn iron should dominate as they usually do in this kind of setup, buit i guess it all boils down to how people are flying, namely furballing as usual. not that there's anything wrong with that.  :D
Title: Score Stats for Okinawa
Post by: Eagler on July 28, 2003, 10:05:12 AM
haven't seen a p40 yet

pizza in ma have been helpin the numbers

can I start the "FINLAND" chant yet ??
Title: Score Stats for Okinawa
Post by: Squire on July 28, 2003, 10:27:02 AM
Diving 61s scare the S*** out of me when Im in a USN ride. I mean, where do you go? they nasty, and the cannons will blow enough parts off to make your F4U-1 rather unflyable. I think 10k is the minimum alt to attempt to outdive one. I usually pray a lot too, between 500mph scissors rolls.
Title: Score Stats for Okinawa
Post by: Urchin on July 28, 2003, 02:29:04 PM
Most people fly the N1K because it is faster than the Zeke and all around better than the Ki61.
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 28, 2003, 02:54:07 PM
"Do you even have any clue what you're whining about? Vals and Kates in 1945?"

Yeap, that one got me!

Shane how ya been? I am not whinning about the N1K2J. I am simply looking at the stats. The allies are either not flying like they should or the N1K2J is not ballanced. IMO, the allies choose to furball so this makes the N1K2J unballanced, the stats say so.

As of late sunday night

Fighter vs Fighter

vs All Allied Fighters

N1K2J....1837 Kills
Allied.......941 Kills
Title: Score Stats for Okinawa
Post by: Karnak on July 28, 2003, 03:41:45 PM
How many of those N1K2 kills are due to Allied pilots that ignored them while doing jabo, or worse yet simply bombed and augered near the N1K2s?

Until you can limit the stats to only show air to air kills, they are useless.

Because they are demostrably useless and you keep posting them, that means you are whining.
Title: Score Stats for Okinawa
Post by: Arlo on July 28, 2003, 04:53:52 PM
Quote
Originally posted by Shane

don't understand the whineage about the niki -  


I don't either ... especially since I really haven't seen it. ;)
Title: Score Stats for Okinawa
Post by: brady on July 28, 2003, 05:00:00 PM
Presently the George has 2000 pluss kill's, and has died aprox. 1400 times.

 7 C47 kill's.

 The N1K2 has 105 kills and has been killed 134 times against the F4U-1D.

 The N1K2 has 60 kills and has been killed 45 times against the M-16.

 The N1K2 has 39 kills and has been killed 41 times against the Panzer IV H.

The N1K2 has 6 kills and has been killed 1 time against the M-3.


The N1K2 has 447 kills and has been killed 261 times against the F6F-5.

The N1K2 has 88 kills and has been killed 5 times against the TBM-3.

The N1K2 has 115 kills and has been killed 57 times against the PT Boat.

The N1K2 has 284 kills and has been killed 199 times against the P-47-D30.

The N1K2 has 42 kills and has been killed 21 times against the LVTA4.

The N1K2 has 37 kills and has been killed 29 times against the LVTA2.

The N1K2 has 7 kills and has been killed 2 times against the M-8.

The N1K2 has 270 kills and has been killed 144 times against the F4U-1.

The N1K2 has 434 kills and has been killed 239 times against the FM2.

The N1K2 has 21 kills and has been killed 0 times against the SBD-5.

The N1K2 has 99 kills and has been killed 29 times against the A-20G.


 Aprox. 520 of those kills are aganst GV's and Bomber's, which is prety much 25% of the total kill's, then we have the Allied Jabo factor to consider which is why in part the k/d is so heavy for the Hellcat and the Wildcat,  Prety much what is going on is what I expected, the George being the only realy capable mount the Japanese have to Kill GV's and planes with it is being used for everything, the smaller fleats which suport the F4U's are being sunk quicker and the Hog's are not in the fight as much as the hellcats so were seing those a bit more in the fray.

  This is why kill stats are misleading, they can be tweaked and presented in such a maner as to cause a false impreshion as to whats realy going on.

 Check put the total kill stas for the following for example, takin at the time of this post from the stats page for the CT:

   All planes have 936 kills and have been killed 824 times against the F6F-5.

All planes have 611 kills and have been killed 518 times against the F4U-1.

All planes have 1347 kills and have been killed 930 times against the FM2.

All planes have 222 kills and have been killed 289 times against the F4U-1D.

 Things dont look quiet so wacked now do they...
Title: Score Stats for Okinawa
Post by: Slash27 on July 28, 2003, 07:02:44 PM
Anyone think Batz is posting for Brady?  I only saw 1 spelling error:D
Title: Score Stats for Okinawa
Post by: Arlo on July 28, 2003, 07:08:11 PM
7 ;)
Title: Score Stats for Okinawa
Post by: brady on July 28, 2003, 07:08:42 PM
No way!...realy?, I f!cked up in reverse huh....bound to hapen eveunatialy, I wounder what the stats look like on that....? Hawk do you have those number's?
Title: Score Stats for Okinawa
Post by: brady on July 28, 2003, 07:10:06 PM
O ...7 i feal better:), thanks Arlo, theirs gota be at least one constant in the universe.:)
Title: Score Stats for Okinawa
Post by: jamusta on July 28, 2003, 07:14:02 PM
Im not a regular in the CT but was quite dissappointed when I visited the arena yesterday. I think I saw 2 zekes and 1 ki61 the rest were all n1ks. couldnt take off from cv's to fight cus the american iron doesnt climb that fast. tried f4u got bounced. f6f got bounced. took up a p47 got to the fight at close to 10k but avoided getting bounced just to see a n1k hover up from 2k below me and blow my tail off. The only plane i landed kills in was the fm2. The problem is the u.s. iron cannot climb fast enough to have enough alt to use its speed advantage. There was alwas a higher n1k.
Title: Score Stats for Okinawa
Post by: Batz on July 28, 2003, 07:16:39 PM
I mispell plenty and leave out whole words. Mostly when I doing several things at once and have to stop then come back,  stop again etc.

Its more about typing then straight spelling.

But ofcourse Brady is right and if I had cared enough I would have posted something similiar.

But since I dont care I couldnt be bothered. Comparing my typing to brady's though was enough to bring this post. That can not be allowed to stand.

Sweat Jeasious!!!!!
Title: Score Stats for Okinawa
Post by: brady on July 28, 2003, 08:10:09 PM
lol:)
Title: Score Stats for Okinawa
Post by: Slash27 on July 28, 2003, 09:22:39 PM
hehehehe    :D
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 29, 2003, 12:10:57 AM
"Hawk do you have those number's?" nope but I asure you that my speeling topa all :D

"Allied Jabo factor" now that is a pure guess!  Why do the allies jabo in the FM2? This just pure stupidity. Jabo in the F6F, I can see that but if you can survive better in the F4U, then why jabo with the F6F?

I do not think that is tha case. The CT guys just want to furball and they can not do it with the  F4U or the P-47.

And I am not whinning, I am asking questions.
Title: Score Stats for Okinawa
Post by: Makofan on July 29, 2003, 12:32:42 AM
You should hear the whining on the Japanese side! :)  We complain about how we can never catch anybody - it's like fighting Runstangs.  I would be interested in that mythical Zeke that didn't compress - mine always seems to :)

Yes, the N1K is the best furballer currently in the CT.  But furballing is the strength of the Japanes plane set, they have to have something they can do well.
Title: Score Stats for Okinawa
Post by: mauser on July 29, 2003, 01:22:00 AM
Here is a link to a med length film I took when I took the N1K up for a day.  Watch near the end when I meet up with an F4U that was lower than me.  Found out after he took my wing off that it was Drex.  I know a couple mistakes I made - notice how he maintains control well down to under 100 mph while I stall at a higher speed and drop first - I don't really bother with flaps much but there's a opportunity for someone who does to take the advantage.  

Even if you don't have alt advantage - you're not automatically toast just because you've been bounced by a N1K.  

mauser
home.hawaii.rr.com/brlau/film6.ahf (http://home.hawaii.rr.com/brlau/film6.ahf)
Title: Score Stats for Okinawa
Post by: Karnak on July 29, 2003, 02:32:18 AM
Quote
Originally posted by CurtissP-6EHawk
"Allied Jabo factor" now that is a pure guess!  Why do the allies jabo in the FM2?

What is your point?

The N1K2-J is better than the FM2.  Of course it is going to have a higher K/D against it.

Hell, the N1K2-J is pretty much better than the F6F-5 too.

The aircraft that are better than the N1K2-J, if used correctly, are the F4Us and the P-47.  The N1K2-J should have a positive K/D ratio against all the other Allied fighters, especially when you consider that the N1K2-Js are on the defensive side.
Title: Score Stats for Okinawa
Post by: brady on July 29, 2003, 12:27:04 PM
The FM2 can easly out manuaver a George.

 The Hellcat is faster throught most of the flight envelope than the George is as well.

  I would not say that the George is clearly supiour than either of these planes.
Title: Score Stats for Okinawa
Post by: Sakai on July 29, 2003, 04:15:45 PM
Quote
Originally posted by brady
The N1K2 has 39 kills and has been killed 41 times against the Panzer IV H.
 


Is it the turning radius or the superior acceleration that makes the Panzer so deadly against the Nik2????  They seem to be comparably armed (4x20mm = 80mm, right?)

I Can't loop one to save my butt though, but going downhill in neutral you can make a Panzer faster than the Fm2.

;-)

Sakai
Title: Score Stats for Okinawa
Post by: brady on July 29, 2003, 04:23:50 PM
bradys5 has 13 kills and has been killed 0 times in the N1K2 against the Panzer IV H.

 I suspect, that the other Panzer's were Vulching, or some George guys augered or aproached to low and surcomed to the Pintal gun. Lots of people do this in a lot of different plane type's, make bad aproaches.
Title: Score Stats for Okinawa
Post by: Batz on July 29, 2003, 04:35:10 PM
Hawk the CT is The Combat Theater not the "Do not furball arena.

"All anyone does in the CT is furball"

So people fight and furball and die and reup and fight again.

Thats all this arena is. If you dont have fun fighting then go try something else.

The CT originally didnt have base capture and it was a much better time overall. Since base capture there have been great fights but theres also a huge amount of "milkrunning" and "extending". All the same main arena nonsense.

squeaking about people actually fighting is a bit pointless aint it?
Title: Score Stats for Okinawa
Post by: Oldman731 on July 29, 2003, 07:50:29 PM
Quote
Originally posted by brady
The FM2 can easly out manuaver a George.

 The Hellcat is faster throught most of the flight envelope than the George is as well.

  I would not say that the George is clearly supiour than either of these planes.

Well, um, Brady, I think that for us average pilots, it is.  The guns on the George beat the FM2, and the George's maneuverability beats anyone who isn't b&z flying the Hellcat.

Or so it seems to me.  Not that I'm complaining, I think that axis guys need a spit 9 equivalent to give to the ladies, while the real men fly zekes and tonys.

- oldman (wishing that he were flying instead of posting)
Title: Score Stats for Okinawa
Post by: Soulyss on July 29, 2003, 10:55:03 PM
Actually the F6F and the N1k compare rather favorably to each other, the speed advantage goes to the Hellcat though it's a slight one, firepower to the George, in turning and manverobility it's pretty even, I'd give the edge to the F6F at higher speeds with the edge shifting to the N1k as speeds drop.  A Hellcat doesn't need to merely BnZ against a N1k to be successful, you can manuver with a shoot down a N1k, though the longer the fight goes the more the edge shifts into Georges' corner.
Title: Score Stats for Okinawa
Post by: brady on July 30, 2003, 02:45:36 AM
I dont realy consider the Georges guns to be all that great, ya if you get in close and land hits you can realy mess them  up. The envelope to acheave good hits is considerably larger with a 50 call so you have more opertunitty to land good hit's, also the 50 call's typicaly make short work of any Japanese plane, so in light of the flater trajectory and the considerable effective range advantage the 50's have I beleave in this regard in a plane vs plane match up their both very capable of killing each other, at least on a par firepower wise.
Title: Score Stats for Okinawa
Post by: Sabre on July 30, 2003, 10:03:00 AM
Quote
Originally posted by Batz
Hawk the CT is The Combat Theater not the "Do not furball arena.

"All anyone does in the CT is furball"

So people fight and furball and die and reup and fight again.

Thats all this arena is. If you dont have fun fighting then go try something else.

The CT originally didnt have base capture and it was a much better time overall. Since base capture there have been great fights but theres also a huge amount of "milkrunning" and "extending". All the same main arena nonsense.

squeaking about people actually fighting is a bit pointless aint it?


The problem was, before base capture was introduced to the CT, it was empty.  As far as furballing, well, I don't have a problem with it.  I enjoy the greater immersion of the CT, but my primary desire is to fight.  Still, I'm looking forward to the AHII: Tour of Duty, as it should give me better immersion while still insuring I get a chance to kill somethin.:D

Sabre
Title: Score Stats for Okinawa
Post by: CurtissP-6EHawk on July 30, 2003, 01:16:17 PM
Sabre, that is why I am sort of still hanging around. I am looking foward to palying a game that is a bit more serious than just kill then be killed. A game that someone has a interest on starting at the bottom and earning his/her place. An arena where one can fight in a different atmosphere than what is experianced in the MA and CT. Kind of like an SL, TOD, Speacil even 24 hours a day. If you get killed, you must pay some sort of price. To me that would be fun, not so fun to others. Shane would hate it and that is ok. He likes to kill as many planes as he can before he dies (furballing). That is fun to him, but not to me. Shane I mean this is an example of what fun means to some and not to others, not an insult. I see AHII as a place where JG-3, Checkertails, 880, VMF 27 and other groups can go and fly like real squadrons.

Sabre the CT means Combat Arena. It is not used as a Combat Arena, it is used in the same way as the MA but with less aircaft and players. Furballing is not Combat.
Title: Score Stats for Okinawa
Post by: Batz on July 30, 2003, 04:26:50 PM
The ct wasnt empty. It had the same averages as now. Before Pyro turned over the ct to the cms a new release was out and the ct was still on the bugged Euro map. So that month numbers were down. I flew in the ct from day1 when it had the Norway map. Peaks hit 50 guys.

Field capture hasnt brought more numbers in. Those who flew regularly before field capture dont fly their any more.

The only thing was a real benefit in terms of numbers is player made maps not field capture. Thats still true now. Crappy maps dont bring numbers in.

I dunno who told ya the ct was empty but thats not true. Back then the main was peaking at 300 and 40 - 50 in the ct was a higher percentage.

Field capture brought the milkrunners.
Title: Score Stats for Okinawa
Post by: brady on July 30, 2003, 05:18:06 PM
I love ya Batz but I gota back sabre on this one.:)
Title: Score Stats for Okinawa
Post by: Batz on July 31, 2003, 01:36:32 AM
Well you are both wrong. As I recall I dont remeber seeing either of yas in the CT prior to being CT CMS :p
Title: Score Stats for Okinawa
Post by: Sabre on July 31, 2003, 10:05:04 AM
Your opinion is noted, Batz, and is given equal weight to everyone else's.  There.  No don't you feel better?:p

Sabre
CT Staff, Reserve
Title: Score Stats for Okinawa
Post by: Seeker on July 31, 2003, 06:40:18 PM
Quote
Originally posted by Oldman731
[B, I think that axis guys need a spit 9 equivalent to give to the ladies,
- oldman (wishing that he were flying instead of posting) [/B]





YOU WISH, JUG BOY!
Title: Score Stats for Okinawa
Post by: Löwe on August 01, 2003, 09:23:25 AM
Quote
Originally posted by Karnak

The best Japanese fighter, produced in huge numbers, was present in force at Okinawa and we don't have it.  The N1K2-J is good, but it is a stand in for the Ki-84.


For some reason this simple fact seems to escape most people in late war PTO setups. Well put Karnak.
Title: Score Stats for Okinawa
Post by: Arlo on August 01, 2003, 12:16:05 PM
Most? Are you sure? :D
Title: Score Stats for Okinawa
Post by: Nwbie on August 04, 2003, 12:34:13 PM
not to disrupt the flow, but, I rarely fly in the CT, but I had a ball with this setup
Thanks CT team

NwBie