Aces High Bulletin Board

General Forums => The O' Club => Topic started by: ZeroAce on July 31, 2003, 05:26:01 PM

Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 05:26:01 PM
Right click - Save as.
Strategic bombing of an England production factory from the pespective of a 109e  (http://www.feature109.net/he111.avi)

A similar raid, but from the perspective of an He-111 (http://www.jg53.us/vids/feature/JG53.avi)

Both videos are 100% real and unscripted gameplay footage. Raids like this are conducted throughout the day, every day.


In addition to production and research;
-There was a major audit to the flight model. Lots of Errors corrected to the high fidelity model.
-Bits and pieces now fly off of aircraft when hit.
-Lots of smaller details have been added to the FM, such as gear jamming, canopy drag, cockpit shaking, flap jamming, etc....

(http://www5.playnet.com/screens/1000/14862/wwiiol_101.jpg)

(http://www5.playnet.com/screens/1000/14862/wwiiol_100.jpg)

(http://www5.playnet.com/screens/1000/14862/wwiiol_099.jpg)

Ever wonder what happens when two opposing bomber groups collide?

(http://home.earthlink.net/~realm111/_uimages/meeting.jpg)

(http://www.lfk53.com/basset/SShot18.jpg)
Title: For those that might be interested in strategic bombing...
Post by: JB73 on July 31, 2003, 05:32:17 PM
is WWIIOL a family game?

if so whats the text buffer in pic # 4? :rolleyes:


Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 05:35:28 PM
Quote
if so whats the text buffer in pic # 4?  


That is what happens when you just had an enemy bomber group whiz past your flight of He-111s...  :)

Free 7 day trial, you have nothing to lose... (http://www5.playnet.com/bv/adm/wwiiol/gigex.jsp)
Title: For those that might be interested in strategic bombing...
Post by: DiabloTX on July 31, 2003, 05:38:09 PM
Quote
Originally posted by ZeroAce
Free 7 day trial, you have nothing to lose... (http://www5.playnet.com/bv/adm/wwiiol/gigex.jsp)


This is the kind of crap that doesn't belong here.  Skuzzy will definately say something about this.  I'm in!!  :D
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 05:40:27 PM
What crap? Just discussing the latest developments in other flight sims. As flight sim fans, I'm sure many appreciate this kind of info.

It's no different than posting about the latest IL-2 patch to come out.

No one is holding a gun to your head to try it out.
Title: For those that might be interested in strategic bombing...
Post by: DiabloTX on July 31, 2003, 05:44:20 PM
Quote
Originally posted by ZeroAce
What crap? Just dicussing the latest developments in other flight sims. As flight sim fans, I'm sure many appreciate this kind of info.

It's no different than posting about the latest IL-2 patch to come out.

No one is holding a gun to your head to try it out.


True, and I appreciate the heads up but you are soliciting another online game in a venue for another online game.  Just a breach of etiquette and I am sure AH doesn't like to see that kind of stuff.  Anyway, I'm in again!!!  :D :D
Title: For those that might be interested in strategic bombing...
Post by: JB73 on July 31, 2003, 05:45:38 PM
zero .. hes talking about linking to a competitor here.

pls dont do that.
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 05:49:16 PM
Etiquette?

Well when someone posts the free trial to ace's high or fighter ace in the WW2OL forum no one tries to beat them away with a stick.. They say, "Thanks for the info, I think I'll give it a try, but it might not be my cup of tea anyway."

It's not solicitation, it simply makes sense that some of you would want to try this bombing for yourself - so you can chose to give the 7 day gigex trial a go or not, whatever, you're choice.
Title: For those that might be interested in strategic bombing...
Post by: DiabloTX on July 31, 2003, 05:54:29 PM
I understand that Zero and I said thanks for the heads up.  The mere mention of WWII Online is enough but when you post a hyperlink for solicitation to another competitor its breaking etiquette.  No biggie, maybe I shouldn't have said "crap like this" and I am sorry but the last time something like this happened a lot of people starting flaming to no ends.  Cheers mate and see you online (somewhere).
Title: For those that might be interested in strategic bombing...
Post by: Lance on July 31, 2003, 05:59:04 PM
The people that are talking about Il-2 here have AH accounts and are active in this community outside of these types of threads.  The people on the WWIIOL boards that are posting about AH have WWIIOL accounts and are active in that community outside of such threads.

Do you have an Aces High account?  How many of your 49 posts came outside of these WWIIOL promotional threads?

Whether you do or not makes a big difference.
Title: For those that might be interested in strategic bombing...
Post by: Rutilant on July 31, 2003, 06:04:18 PM
Hrmmm.







SKUUUUZZZYYYYY! He doin it agaiiiiin!
Title: For those that might be interested in strategic bombing...
Post by: Chaos68 on July 31, 2003, 06:41:46 PM
ww2online lost me when they put out a ****tttty product and ever since they have been trying to bring the game up to what they said it was.


I bought the game...they have my $50 but they will get NO FRICKING MORE OF MY MONEY! :mad: :mad: :mad:
Title: For those that might be interested in strategic bombing...
Post by: Fishu on July 31, 2003, 06:49:19 PM
Some people couldn't be more close minded.

To think about it, I heard of Aces High from another simulators forum!


I don't understand whats gone to some people lately, when they're having so closed community.
Simulator community used to be a simulator community before, not a simulator game X communities warring each others.
Title: For those that might be interested in strategic bombing...
Post by: Montezuma on July 31, 2003, 07:38:45 PM
At least they got the right forum.
Title: For those that might be interested in strategic bombing...
Post by: midnight Target on July 31, 2003, 07:45:18 PM
So whats the big deal?

I think AH is secure enough in its manhood to allow this kind of thing to be posted.

How's that bf-110 helicopter doing?
Title: For those that might be interested in strategic bombing...
Post by: funkedup on July 31, 2003, 07:49:58 PM
I think they should make the dayglo player names and hoopty colored "gay rainbow" arcs even more ridiculously gia-normous.
Title: For those that might be interested in strategic bombing...
Post by: Vulcan on July 31, 2003, 07:56:23 PM
What Zeroace forgot to tell you:

 - they've only just implimented drag effects on flaps and gear
 - the Ju87 bombs are bugged and do little or no damage (new bug for 1.90 :) )
 - the 109E has been nerfed, it probably reflects closer to true performance however Hurricane and Spitfire E retention is out of whack
 - the 109 has a yaw bug that causes it to lose stability easily
 - Half of the german forces are threatening to leave the game due to game imbalances such as the Allies get 1942 or late '41 equipment in early 41 (A15 Mk III tank, Hurricane II). And the Axis having practically no good 41 gear (no 190s, no JU88, latest tank they get is the PIIIH)
 - lag is shocking
 - framerates with as many aircraft as shown drop to 10fps or less on an Athlon XP2100+ with 1Gb of RAM, and a Geforce 3ti500
 - NO AH PILOT could stand the 64 limit problem of aircraft vanishing in and out at d100. The games netcode is abysmal and highlights AHs superior netcode.
 - and of course lots of people having crashes with 1.90 which appears it should have been in beta for another month

I could go on and on and on.

Good ideas, still badly implimented although the ground war can be a lot of fun.

Check out the WW2OL forums for the real story and you'll see its not all peaches and cream.

If you want infantry and tanks, then go to WW2OL, if you want flying, don't touch it with a barge pole because it stinks worse than one of my turds!
Title: For those that might be interested in strategic bombing...
Post by: Mickey1992 on July 31, 2003, 07:57:25 PM
Is it just me or are both of those links dead?
Title: For those that might be interested in strategic bombing...
Post by: Vulcan on July 31, 2003, 08:09:44 PM
Quote
Originally posted by ZeroAce
Etiquette?

Well when someone posts the free trial to ace's high or fighter ace in the WW2OL forum no one tries to beat them away with a stick.. They say, "Thanks for the info, I think I'll give it a try, but it might not be my cup of tea anyway."

It's not solicitation, it simply makes sense that some of you would want to try this bombing for yourself - so you can chose to give the 7 day gigex trial a go or not, whatever, you're choice.


Hmm, the responses I've seen from you in WW2OL forums aren't like that. They're more "it sucks" followed by a load of technically incorrect information.

For a real feel of the latest version it'd pay to browse the forums (like here http://www.okw.wwiionline.com/forum/viewforum.php?f=51 ) where you'll find players not fanbois like zeroace.

Oh, and for good measure the player survey of axis players:
Do you feel we have Historically accurate weapons
Yes    
  14%  [ 14 ]
No    
  63%  [ 63 ]
don't care    
  6%  [ 6 ]
How would we know they are or are not.    
  17%  [ 17 ]
 
Total Votes : 100
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 08:52:06 PM
Quote
Originally posted by Vulcan
What Zeroace forgot to tell you:

 - they've only just implimented drag effects on flaps and gear
 - the Ju87 bombs are bugged and do little or no damage (new bug for 1.90 :) )
 - the 109E has been nerfed, it probably reflects closer to true performance however Hurricane and Spitfire E retention is out of whack
 - the 109 has a yaw bug that causes it to lose stability easily
 - Half of the german forces are threatening to leave the game due to game imbalances such as the Allies get 1942 or late '41 equipment in early 41 (A15 Mk III tank, Hurricane II). And the Axis having practically no good 41 gear (no 190s, no JU88, latest tank they get is the PIIIH)
 - lag is shocking
 - framerates with as many aircraft as shown drop to 10fps or less on an Athlon XP2100+ with 1Gb of RAM, and a Geforce 3ti500
 - NO AH PILOT could stand the 64 limit problem of aircraft vanishing in and out at d100. The games netcode is abysmal and highlights AHs superior netcode.
 - and of course lots of people having crashes with 1.90 which appears it should have been in beta for another month
!


-What do you mean they "only" implemented drag for canopies, control surfaces, and gear? They already had drag done for everything else!  

-Framerates have LITERALLY doubled for most players thanks to the OpenGL implimentation.
I have an AMD 1900+, 512 RAM,  Geforce 3 ti500 and I can now run the game at 40FPS with full graphics enabled in 1600x1200 resolution, even during flight.
Before 19, I would be getting 5-10FPS doing that.

-Half the playerbase is not threatening to leave the game. It's just the usual whines that come with every change to the game.
95% of the playerbase is having too much fun with 1.9 to even go to the message boards.

-The crash issues were fixed the day after the patch came out in version 1.92

-The 109 "yaw bug" was fixed a day after the patch in version 1.91.

-There is no issue with the Ju bombs. There was a concussion error for vehicles that was fixed a day after the 1.9 patch in version 1.91.

-The 64 limit has nothing to do with netcode, it's an hardware issue that every game has.  

-The 64 limit now has a biasing so that planes will see planes first, and ground will see ground.
This has solved any flight problems most people had. The 64 limit doesn't even pose a problem in the largest of bomber formations.
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 08:59:34 PM
Sorry for the broken links, the host had to move them.

I updated the He-111 one, but the 109 one has not been moved yet.
Title: For those that might be interested in strategic bombing...
Post by: Gadfly on July 31, 2003, 09:00:52 PM
You guys are all wrong-Zeroace for trying to convince ya'll, you guys that know nothing about it, (heliocopter 110?  Like squeaking about AH .90), and me for responding.


BTW did you hear that HL is shutting down on 4 August?

edit for spelling and fruedian slip.
Title: For those that might be interested in strategic bombing...
Post by: Vulcan on July 31, 2003, 09:12:46 PM
Quote
Originally posted by ZeroAce
[B-The 64 limit has nothing to do with netcode, it's an hardware issue that every game has.  
[/B]


And I rest my case. You don't have the faintest clue of what you are talking about.

Gadfly some of us have a lot more clues then zeroace.

At least play both games a reasonable amount before

a) BSing about whats really going on  
b) quoting technical information without having a clue

"they've only just implimented drag effects on flaps and gear" - (and control surfaces and the canopy) my point was how many times have you guys been in here telling everyone how wonderful the FM is when in reality its not even half complete?

And how do you answer the ahistorical weapons set?

And how do you answer the long term players on BOTH sides who consistantly state and agree that the vehicles/weapons/etc are modelled incorrectly.

I wouldn't normally jump in but zeroace spews such inane rubbish about the game someone (who also plays it) needs to point it out.
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 09:35:25 PM
Sorry vulcan, but you are in total ignorance over the 64 limit issue.

It doesn't have the faintest thing to do with update rate or bandwidth.

The only thing stopping them from raising it is that it would increase client hardware requirements.
Planetside has a limit too. A 128 limit, but they also have an arms length viewing distance and they don't sap up your CPU speed in calucating the pyshics behind all weapons, flight, and armor penetration.

AH has a limit as well, but with such low graphical requirements and players that are less dense you are unlikely to be hindered by it.

They intend to raise this limit in the future through optimizations... such as was witnessed in 1.9 with the switch to opengl.
Title: For those that might be interested in strategic bombing...
Post by: thrila on July 31, 2003, 09:39:54 PM
Downloaded 1.9 to see the changes offline, my computer has a hard lockup at the "prepare for battle" screen thingy.  Can't even ctrl+alt+dlt i have to hit the reset button.  I've tried installing dif vid drivers and direct x and ww2ol, i've given up.  Funny thing is i can't post on ww2ol boards to ask for help.  Never had any trouble with previous versions.
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 09:41:15 PM
Thrila, try getting the two latest followup patches: 19.1, 19.2.
Title: For those that might be interested in strategic bombing...
Post by: thrila on July 31, 2003, 09:44:25 PM
you can only get those patches through the auto-updater, i haven't got an active account so i can't.
Title: For those that might be interested in strategic bombing...
Post by: Rutilant on July 31, 2003, 09:58:38 PM
From those screenies it hardly looks any different than AH, with the exception of anything that i can see is dayglo orange.

I'de ***** my brains out at you, ZeroAce, but i'm so pissed off at your idiocy i can't see straight, so i'll say this.



GET OFF OUR BOARDS trying to sell your porked 'product', which is the equivilent of CounterStrike in the FS world, you dense retard.

WW2OL is on it's last leg, i'm sure, so again you're trying to advertise on a competitors board..

Title: For those that might be interested in strategic bombing...
Post by: Vulcan on July 31, 2003, 10:21:22 PM
Quote
Originally posted by ZeroAce
Sorry vulcan, but you are in total ignorance over the 64 limit issue.

It doesn't have the faintest thing to do with update rate or bandwidth.

The only thing stopping them from raising it is that it would increase client hardware requirements.
Planetside has a limit too. A 128 limit, but they also have an arms length viewing distance and they don't sap up your CPU speed in calucating the pyshics behind all weapons, flight, and armor penetration.

AH has a limit as well, but with such low graphical requirements and players that are less dense you are unlikely to be hindered by it.

They intend to raise this limit in the future through optimizations... such as was witnessed in 1.9 with the switch to opengl.


The 64 limit 'issue' isn't the fact its 64... its the fact that the netcode doesn't incorporate biasing like AH does. So its not unusual to have things disappear right in front you simply because the game decides to render something thats further away.

AH air fights usually involve far more local numbers than the average WW2OL fight. Plus events such as ToD and scenarios often show off the superior netcode.

Upping the limit won't help people getting dumped off Opels, tanks appearing and disappearing, aircraft appearing just above you right as they release their bombs and all the other issues. CRS need to recode their netcode from the ground up, or perhaps license the AH system.

As for AHs low graphical requirements, well it has equally low CPU requirements.

And OpenGL hasn't done anything revolutionary for the game, the graphics aren't LITTERALLY twice as fast.  If anything its caused loads of problems for players.

You just a fanboi full of hot air.

"It doesn't have the faintest thing to do with update rate or bandwidth." - and umm where did I say it did?

Answer one question: Do you subscribe to play both AH and WW2OL?

You see I play the game, I know what happens, and I won't let you spread your lies here without challenge.
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 10:29:44 PM
Quote
The 64 limit 'issue' isn't the fact its 64... its the fact that the netcode doesn't incorporate biasing like AH does.


They incorperated biasing with 1.9 patch. Planes will see planes now before the ground units are rendered... And vise versa.

Have a nice day.


And once again:
The 64 limit has NOTHING to do with netcode, period.

I think Killer and DocDoom (The Producers of the game) know what they are talking about when they say the 64 limit is a hardware issue that does not have the faintest thing to do with netcode or bandwidth.

Although with the rabid hate for WW2OL displayed here  I wouldn't be surprised if you accuse them of flat out lying.
Title: For those that might be interested in strategic bombing...
Post by: AKS\/\/ulfe on July 31, 2003, 10:35:05 PM
Quote
Originally posted by Gadfly
BTW did you hear that HL is shutting down on 4 August?


Thats BS, much like how WW2Ol is.
-SW
Title: For those that might be interested in strategic bombing...
Post by: Lance on July 31, 2003, 10:44:41 PM
ZeroAce, you didn't answer my questions.  Do you have an Aces High account?  Have you ever paid HTC for their product?
Title: For those that might be interested in strategic bombing...
Post by: Octavius on July 31, 2003, 10:58:06 PM
Quote
Originally posted by ZeroAce
-What do you mean they "only" implemented drag for canopies, control surfaces, and gear? They already had drag done for everything else!  

-Framerates have LITERALLY doubled for most players thanks to the OpenGL implimentation.
I have an AMD 1900+, 512 RAM,  Geforce 3 ti500 and I can now run the game at 40FPS with full graphics enabled in 1600x1200 resolution, even during flight.
Before 19, I would be getting 5-10FPS doing that.

-Half the playerbase is not threatening to leave the game. It's just the usual whines that come with every change to the game.
95% of the playerbase is having too much fun with 1.9 to even go to the message boards.

-The crash issues were fixed the day after the patch came out in version 1.92

-The 109 "yaw bug" was fixed a day after the patch in version 1.91.

-There is no issue with the Ju bombs. There was a concussion error for vehicles that was fixed a day after the 1.9 patch in version 1.91.

-The 64 limit has nothing to do with netcode, it's an hardware issue that every game has.  

-The 64 limit now has a biasing so that planes will see planes first, and ground will see ground.
This has solved any flight problems most people had. The 64 limit doesn't even pose a problem in the largest of bomber formations.


Wow!  He sounds like a cross between Baghdad Bob and a used car salesman! :D
Title: For those that might be interested in strategic bombing...
Post by: Vulcan on July 31, 2003, 11:02:57 PM
Quote
Originally posted by ZeroAce
They incorperated biasing with 1.9 patch. Planes will see planes now before the ground units are rendered... And vise versa.

Have a nice day.


So tell me Zeroace, when an Opel loaded with infantry drives towards a town will the "disappearing opel dropping infantry due to no netcode biasing" not happen?

If I log on tonight and see an Opel drop infantry will you admit you are uninformed and Aces High has better netcode?

And when was the last time you paid for and played Aces High?
Title: For those that might be interested in strategic bombing...
Post by: Octavius on July 31, 2003, 11:05:22 PM
I'll be the third to ask that so he can't avoid it...

Have you paid for an Aces High subscription, ZeroAce?
Title: For those that might be interested in strategic bombing...
Post by: JB73 on July 31, 2003, 11:15:53 PM
Quote
Originally posted by ZeroAce
Framerates have LITERALLY doubled for most players thanks to the OpenGL implimentation.
I have an AMD 1900+, 512 RAM,  Geforce 3 ti500 and I can now run the game at 40FPS with full graphics enabled in 1600x1200 resolution, even during flight.
Before 19, I would be getting 5-10FPS doing that.
YIKES is all i need t say i think....

<-- gettin over 80 FPS lvl flight with a grforce MX 440/AMD XP1900 768md DDRRam in AH (i know chitty vid card... but look @ the difference LOL)

dont think i'll be "trying" WWIIol :D

BTW "OpneGL" .. come ooooon ... WTF uses that anymore except MS screen savers? ;)
Title: For those that might be interested in strategic bombing...
Post by: Vulcan on July 31, 2003, 11:36:15 PM
Zeroace is probably one of the 'few' where OpenGL has improved things. For most I know (and if you read the forums) its dropped framerates or caused rendering issues. They probably moved to OpenGL as its easy to port between the Mac version and PC version that way.
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on July 31, 2003, 11:53:42 PM
Quote
Originally posted by Vulcan
So tell me Zeroace, when an Opel loaded with infantry drives towards a town will the "disappearing opel dropping infantry due to no netcode biasing" not happen?


Instances of such have been reduced about 95% in my experience.
Although, the 1.9 patch has had so many players online lately that during those mega attacks it can still happen.

Quote
or most I know (and if you read the forums) its dropped framerates or caused rendering issues.


The forums, by nature, are are where people go to complain. 97% of the silent majority is not going to post on the forums and proclaim that the patch is working just fine for them.

People who don't have a problem with the patch rarely go out of their way to say so, they are too busy playing.


Quote
<-- gettin over 80 FPS lvl flight with a grforce MX 440/AMD XP1900 768md DDRRam in AH (i know chitty vid card... but look @ the difference LOL)

dont think i'll be "trying" WWIIol  



WW2OL will run for you easily, you might want a new video card but you would still be good.

There are people playing WW2OL pretty well on 500mhz machines.
Title: For those that might be interested in strategic bombing...
Post by: SunKing on August 01, 2003, 12:07:38 AM
No one cares Zero. We are happy with Aces High, we support HTC because we love thier product. Anyone of us that wanted to try WWIIO already have. Your peeing in the wind.  

We all see through your solicting. And you know we are going to listen to Vulcans reviews before any of your "experiences".

I mean come on you're soo one sided. You cant/wont even answer a simple question.
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on August 01, 2003, 12:12:25 AM
Why are you convinced that you have to leave Ace's High and renounce your support for HTC in order to try WW2OL?

Both games offer different things. It's the same reason you can enjoy playing FS2004 or IL-2 without being pulled away from Ace's High.

Liking WW2OL does not equal hating Ace's High, or vise versa.

Cut this sim wars crap... We can all like different simulations for various reasons.
Title: For those that might be interested in strategic bombing...
Post by: DiabloTX on August 01, 2003, 12:25:47 AM
Quote
Originally posted by ZeroAce
Why are you convinced that you have to leave Ace's High and renounce your support for HTC in order to try WW2OL?

Both games offer different things. It's the same reason you can enjoy playing FS2004 or IL-2 without being pulled away from Ace's High.

Liking WW2OL does not equal hating Ace's High, or vise versa.

Cut this sim wars crap... We can all like different simulations for various reasons.


And still no answer...:rolleyes:
Title: For those that might be interested in strategic bombing...
Post by: Vulcan on August 01, 2003, 01:01:17 AM
Zeroace, I was listening to my squad on Teamspeak last night. LOTS are having issues with OpenGL and framerate hits.

Face it, the WW2OL FM is CRAP. COMPLETE AND UTTER CRAP. Everytime an update is released you find how much of it was missing or porked. For example, it is ridiculous for an FM not to model drag on flaps, gear, control surfaces etc. CRS have finally admitted their FM figures are out (hence the massive audits), they've finally admitted the damage model on aircraft has been porked for ages. But you've been in here telling us in the past how great the FM and DM is, and how much more accurate it is than AH.

Originally posted by ZeroAce
The air element alone is better modeled than AH (AH may have numerical more planes, but WW2online has a higher fidelity flight and damage model which makes it better in the long run

Physics based flight models bring behavior closer to real life than a table based flight model.

FYI: CRS builds their planes in a psyhical world, then they use that table data to test and verify that their plane was built correctly.

Lots of Errors corrected to the high fidelity model

 


I could quote you more, but its just to funny...

And now... NOW... CRS have made a liar of you!

If you had an ounce of nouse you'd realise the only way to sell WW2OL here is by selling the infantry/tank game.

No AH player in their right mind would go to WW2OL for the flying game. You haven't bothered to talk about the actual NEW features that make 1.9 attractive to AH players, such as the new shell sounds, depot spawning etc, ie the ground game.

You are doing WW2OL a massive disservice, and I doubt any AH player would subscribe based on your sales pitch. Take it to some Counterstrike forum where they might believe you.
Title: For those that might be interested in strategic bombing...
Post by: Dowding on August 01, 2003, 01:16:17 AM
Thanks for the review Vulcan. Much appreciated. :)
Title: For those that might be interested in strategic bombing...
Post by: ZeroAce on August 01, 2003, 01:35:02 AM
Vulcan, fundamentally there was nothing wrong with WW2OL's high fidelity FM.

It's a good pyshics based FM, always has been, the problem were slight errors in the modeling of the planes. Because unlike some flight sims, they have a totally phsyics based model where they simply build the plane, plop it into their virtual world, and then let the game calculate how it should fly.

They only use real world data to verify that their model is performing right. If it's not, they go back and look for areas of the model that may not have been done right.

They simply got a new tool that allowed them to better find and squash inconsistancies.



No flight sim game is ever perfect - because they are just that, games. AH isn't perfect or complete as a flight model, neither is the famed IL-2.

Agencies and governments spend millions of dollars developing flight simulation software that still can't totally replicate real life.

What we get for the cost of a game is pretty damn good.
Title: For those that might be interested in strategic bombing...
Post by: Vulcan on August 01, 2003, 02:08:52 AM
Someone get Zeroace a ladder, coz hes a long wayyyyyyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyys down dat hole :D
Title: For those that might be interested in strategic bombing...
Post by: DiabloTX on August 01, 2003, 05:53:29 AM
Where the hell is Furious when you really need him???????? :mad:
Title: For those that might be interested in strategic bombing...
Post by: Fishu on August 01, 2003, 06:02:39 AM
Vulcan,

From what I've experienced, theres been a great increase in FPS with OpenGL over the DX.

Almost like trying IL2 in DX and then in OpenGL...


Your friends should try other OpenGL games and see whether it is WWIIOL or their porked windows.
Title: For those that might be interested in strategic bombing...
Post by: Maniac on August 01, 2003, 06:15:24 AM
Looks like fun on the pictures...
Title: For those that might be interested in strategic bombing...
Post by: Scootter on August 01, 2003, 07:17:58 AM
Sorry but the archs (near circles) around the AC just kill me. I have time for only one game and have looked at (tried) the others, AH is the one for me as it has the (IMHO) most real FM. Not perfect you understand just the one that gives you the best dogfighting.

I am looking forward to our new release and hope its "all good" also.

I does seem like a blatent addvertisement type of post however and that is in a bit of bad taste. I wonder what would happen if the same happened over at WWIIol?

I really think people should at least play AH if they are going to use band width on the AH boards after all they (HTC) pay for them.

my $.02

Regards
Title: For those that might be interested in strategic bombing...
Post by: Maniac on August 01, 2003, 07:25:06 AM
Quote
I does seem like a blatent addvertisement type of post however and that is in a bit of bad taste. I wonder what would happen if the same happened over at WWIIol?


The funny part is that its ok to post stuff about WB3 and IL2 and other games, but as soon somebody posts stuff here about an game that actually is an good option for us AH players then the fanboys goes overboard!

Too funny!
Title: For those that might be interested in strategic bombing...
Post by: Skuzzy on August 01, 2003, 07:35:11 AM
When someone tries too hard to defend something, then the word they are trying to get out gets lost in the noise.

Adding to that, when someone has experience in all the various avenues of a discussion, that person's opinion will carry more weight with the audience than someone who has limited experience in the topic.