Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Sandman on August 04, 2003, 10:35:33 PM
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Target Korea
Target Rabaul
Belongs in the rubbish pile along side of WW2OL.
Can't believe I wasted the time and bandwidth on this dog.
It's a good thing it's free... it's worth every penny.
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Tell us how you really feel.
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I'm sorry... maybe I shouldn't sugar coat it so much.
:D
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Ah... some people got real excited about working on certain aspects of the game and did an excellent job there. They're still trying to find someone to finish the rest of it. One thing for sure, it makes you realize just how much you take for granted in a game like AH or WB.
MiniD
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Yep absolute crap with it's realistic engine management, never before seen planes etc.:rolleyes:
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Originally posted by mora
Yep absolute crap with it's realistic engine management, never before seen planes etc.:rolleyes:
IL-2 has realistic engine management and never before seen planes, and it's not crap. So if TR has all of this and is crap, then it's probably crap for different reasons.
-- Todd/Leviathn
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I was surprized at how crude the FM in this sim is. All the hype and warnings that players in this free beta will have to pay to play after beta seem like they are putting the cart before the horse. I don't remember AH being this rough in beta...
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Two sodium atoms are walking along the street when one
stops and says,
"Oh my God, I think I've lost an electron!"
"Are you sure?" asks the other sodium atom.
"Yes," replies the first sodium atom, "I'm positive."
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:D
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Ya know......I have to agree with Sandman here, this here beta has got one hell of a long way to go before it'll be worth paying for.
(http://image1ex.villagephotos.com/extern/640697.jpg)
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Heisenberg Uncertainty Principle:
If you know the speed you are driving at and where you are going, then you're lost.
Daniel
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AH was just about as rough as this when it started.
Target ware has a bit harder path because its basicly all player built.
Give em time & they will get there I believe.
It really does make you appreciate all the HTC has done though doesn't it. :)
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Yeah apparently this build a online flite sim and make a fortune is not as easy as it looks.....!
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I'll take "Hidden Anger" for $500 Alex....
:D
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Originally posted by Swoop
Ya know......I have to agree with Sandman here, this here beta has got one hell of a long way to go before it'll be worth paying for.
Just to keep it all in perspective :)
-Sik
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Originally posted by Ghosth
AH was just about as rough as this when it started.
Wrong
It really does make you appreciate all the HTC has done though doesn't it.
True :)
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I haven't even bothered with the Rabaul...still waiting on the Korean planes...
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I can't say that I agree with Sandman's first impressions, but I do think there's a lesson to be learned by targetware, and for that matter all sim developers. That is, before you release a beta into open play, make darn sure that the flight controls config utililty is easy to use, and bulletproof.
Nothing will turn people against your product like having to spend hours getting your HOTAS to work properly in the game.
Just my humble opinion.
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Originally posted by banana
I can't say that I agree with Sandman's first impressions, but I do think there's a lesson to be learned by targetware, and for that matter all sim developers. That is, before you release a beta into open play, make darn sure that the flight controls config utililty is easy to use, and bulletproof.
Nothing will turn people against your product like having to spend hours getting your HOTAS to work properly in the game.
Just my humble opinion.
You said a mouthful there, brother!
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ya it was a real dissapointment !
I got home DLed it the had a heck of a time getting the video set up then start to play and its JUNK!:rolleyes:
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It deffinantly wont stay on my system for long!
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They should have called it WobblyBirds.
Grab a Zeke get it trimmed (hard enough on its own), go to external view and zoom in a bit, do a barrel roll and take your hands off the controls... watch as it continues to 'wobble' for the next 10 seconds. This particular area of the FM needs work before I fly Rabaul for an extended period of time.
I'm hoping Flanders is a bit better in this respect.
Gatso
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Originally posted by Ripsnort
I haven't even bothered with the Rabaul...still waiting on the Korean planes...
I downloaded the Korea mod last night... It's there.
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Pretty screenshots make not a flight sim? Wow....
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Pretty? The cockpits looked good, but the rest... maybe I missed some configuration because AH looks better.
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Originally posted by Sandman_SBM
I downloaded the Korea mod last night... It's there.
Hmm, last time I checked (Sunday) it had "0" files to choose from, maybe they reloaded it ? I'll check again tonight.
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It's more of an alpha build test imo. "Open beta" to me indicates means the devloper is about finished, sqashing last minute show stopping bugs and is ready to deliver a final product to waiting customers. This is in NO way at that point .
I've not gotten to "fly" yet but I have gotten it to run fine enough for me (2ghz machine at 5-10fps!!) that I'm able to launch an airplane in mid-air and with the external view enabled I joyously watch it plummet down to the ground. The aircraft modelling and skins look GREAT however the AW-esque "world" and tracers are a real stomache churner :(
I do look forward to trying it out more for the engine management features mostly. Features I wish HTC would add - with automation for those who would not like to deal with the extra realismZ. But so far it's been so much of a squeak to work with I have next to zero enthusiam for trying it out further.
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BETA TEST
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I think the term "Beta" is becoming increasingly mis-used in the software gaming world.
MiniD
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Originally posted by WestyAH
I've not gotten to "fly" yet but I have gotten it to run fine enough for me (2ghz machine at 5-10fps!!)
err 2,0GHz AMD here and fps are 50-80 with 1280x1024 with OC'd Gf4Ti4200.
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"...Gf4Ti4200."
Hmmm. A GF2 GTS 64mb here. Appears to be GFX card dependent to a large extent.
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Originally posted by WestyAH
"...Gf4Ti4200."
Hmmm. A GF2 GTS 64mb here. Appears to be GFX card dependent to a large extent.
Could be. With an AMD XP 2100 cpu and ATI Radeon 9800 Pro, I'm getting 85fps at 1600x1200x32 with 4x AA and 8x AF.
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I got a 2.6 Athlon w/ 1/2 gig ram and GeForce4Ti4200 and I get a freaking slide SHOW!!!!
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Still never got thing to work... It might be fun, but I will never know.
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If you have a FF stick, there is a bug in DX9 that will cause the fps in Targetware to drop into the single digits. They're working on it.
Check your video settings. Most people who've said that it looked ugly later admitted that they were running in the default 800 x 600. Graphics may not be to a particular persons tastes, but the polygon counts are much higher than AH, the textures are much more detailed, and the terrain has a higher resolution. How exactly is it ugly? I hate the font they use, but other than that I think the planes and terrain look great.
And it does require more computer horsepower than AH, and a decent video card. Of course AH2 will be the same. Your not going to be able to play recent flight sims at a high resolution with all the goodies with a 800Mhz PII and a GF2 card. Targetware machine requirements are pretty similar to WB3 in my opinon.
While I personally think the wobblies are bad, most of it can be fixed by properly tuning your joystick. How many of you have actually setup your Saturation and Scaling? Try flying AH without setting up your sliders and joystick settings. I agree that Targetware needs a better joystick setup routine.
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My setup is calibrated in both windows,AH,and by my CH CM.I have NO problems....except with this game.
I am forced to recalibrate in the game after EACH flight.
No thanks.
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IF IT'S NOT SCOTTISH, IT'S CRAP!
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My setup is calibrated in both windows,AH,and by my CH CM.I have NO problems....except with this game.
Sox, read what I wrote again. It has nothing too do with "calibration", once you calibrate in Targetware one time, your done. If your having to do it more than once, its a bug and not one I've heard of before.
The problem is performing the sensitivity setups in the game. Particuarly the Scale and Saturation variables for Pitch and Yaw. This is the equivalent to setting up the sliders on the joystick setup in AH.
If you don't do this, it would be the same as flying in AH with the pitch and yaw settings at linear (the little sliders in a straight line like the default setup). Which would cause the exact same bouncy problems here.
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Originally posted by Vermillion
Sox, read what I wrote again. It has nothing too do with "calibration", once you calibrate in Targetware one time, your done. If your having to do it more than once, its a bug and not one I've heard of before.
I have to do it each and every time,but only for the stick.The throttle and rudder are fine...very strange.
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Hell I downloaded TK last night and cant even get into the cockpit. Where is the manual for this thing and I hope it has pictures. Just getting the engine to start (which I didnt) is harder than chinese arithmatic..
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It's not too bad for me... but I have no HOTAS, only a MS PP2. I ran it 1024x768, 32 bit with the biggest textures and get between 20 and 30 fps. I have an XP 2000+ coupled with an ATI 9500 Pro. What does get me is after a little while I run out of swap file space. The drive which originally had my swap file had about 500 MB free. It dropped to 32 MB the two or three times I did the tutorial "Takeoff-eh" mission. I have switched it to another drive with several GB free - that should do it. TR is quite impressive to me, accounting for the fact that it is done more by hobbyists (correct?). Will try it online later.
mauser
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If you are running out of swap space, that indicates a bad memory leak in the software,..could also be coupled with some NULL pointers, as MS uses swap for NULL pointers instead of just crashing the program in XP now.
Either case, it ain't good.
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I found the fix... "UNINSTALL"
:D
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Now this is a beta that's impressing me A LOT. :D
(http://www.acbsonline.com/images/noticias/lomac1.jpg)
Daniel
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I hate you.
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Originally posted by Skuzzy
If you are running out of swap space, that indicates a bad memory leak in the software,..could also be coupled with some NULL pointers, as MS uses swap for NULL pointers instead of just crashing the program in XP now.
Either case, it ain't good.
Yep, I wasn't sure if it was my fault for not making a big enough partition for Windows (98SE) or whether it was a memory leak. Didn't try it again yet... got some other things I need to tend to.
mauser