Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Citabria on August 08, 2003, 01:01:44 PM

Title: start your own furball
Post by: Citabria on August 08, 2003, 01:01:44 PM
It is a lot easier than you think to get a large furball going that your country can keep going for a good hour or two. especially on these horrid maps where there is no action even with high numbers of players on. everyones looking for the dogfight but no ones lit the match to create one, heres where you step in and rally the gang to the right area and get the chaos going


simplest method is to find the largest unopposed concentration of enemy planes attacking our country and call upon all dogfighters


all you have to do is be Paul Revear and sound the call for all furballers and dogfighters to take up arms and head to the area where the enemy is attacking en mass. head there directly in a fast plane even if no other friendlies are there to begin scouting out what is going on in the enemy attack and what they are flying and how high they are

it will take several announcements over the country channel as you need to make everyne who is looking for a fight aware that they and all other furballers will find one if they all head to this location.

I did this yesterday in the biglobotomy map where there was no dogfights but in one spot two full sector bars of bishes were attacking a field defended by one or two players who were being vulched ad nauseum.

it took several minutes to get the word out but the rooks massed and conterattacked the bish with a huge furball ensuing, the bish still captured the base but only for a few minutes because the strat guys came too along with the furballers and recaptured the field.

there was a large furball in the place where only a gangbang and vulch once was and in the end the bish got outnumbered becuase all the rooks seeing the furball also joined the fight there and the bish got discouraged and left the area lol. yet the furball lasted just under an hour with both sides showing multiple full sector bars with most of the fight  below 15k
Title: start your own furball
Post by: gofaster on August 08, 2003, 01:21:40 PM
Or fly a Ki-61, buzz the stream from the enemy base but get only close enough for them to see your plane ID, then leave and see how many follow you away from the rest of the herd.

Once you've whittled them down to 2 or 3, call out the planes that are chasing you, their alt, and see if a countryman or two would be interested in some easy kills while you drag.  Let your teammates get the kills, then come around and drag out some more from the herd.  Kill a few yourself and go home happy.
Title: start your own furball
Post by: Citabria on August 08, 2003, 01:26:27 PM
thats small scale.

I'm talking about finding full sector bars of enemies and filling up their area with full sector bars of friendlies.

if a furball is already lit and rolling its not necessary, but on these big maps sometimes it is.
Title: start your own furball
Post by: Dux on August 08, 2003, 01:58:31 PM
So what you're saying is that, with only a little bit of effort and teamwork, you can exploit the resources that are already programmed into the game, and play the game in a way that's enjoyable for yourself and many other like-minded pilots?

Interesting.
Title: start your own furball
Post by: lazs2 on August 08, 2003, 03:30:17 PM
he is saying that it appeared to have worked for him one time.
lazs
Title: start your own furball
Post by: Dux on August 08, 2003, 03:34:08 PM
Still, it sounds encouraging, huh? :)
Title: start your own furball
Post by: lazs2 on August 08, 2003, 03:44:32 PM
maybe but... it's never worked for me so I would need to get citabrias schedule for playing.
lazs
Title: start your own furball
Post by: JB73 on August 08, 2003, 04:38:17 PM
Quote
Originally posted by Citabria
thats small scale.

I'm talking about finding full sector bars of enemies and filling up their area with full sector bars of friendlies.

if a furball is already lit and rolling its not necessary, but on these big maps sometimes it is.
it helps to have a guy named "fester" low in a 262 that everyone and their brother is trying to kill...

nothing like knowing the location of one of the "premier" pilots to get people in the air. :D

i cant count how many times i announced over country that i found shane... you shoulda seen the planes rolling that way wepped ;)

BTW fester <> ty for the 6 calls ... i was really sucking it up bad there.. air musta smelt like rotting dog or something :eek: :D
Title: start your own furball
Post by: Citabria on August 09, 2003, 12:49:11 AM
jb73 thats the best avatar yet.


but back on topic i tried this again tonight and it worked great.

furball lasted about an hour and the base ended up being captured after the furball got one sided.
Title: start your own furball
Post by: Citabria on August 09, 2003, 09:50:21 AM
i guess it only works for me :)
Title: start your own furball
Post by: SlapShot on August 09, 2003, 10:10:17 AM
Quote
Originally posted by Citabria
i guess it only works for me :)


Thats is probably the case ... If "fester" is asking for help, the horde will come ... if "joe regular" is asking for help ... you might get a handfull.
Title: start your own furball
Post by: lazs2 on August 10, 2003, 09:50:13 AM
Oddly... my name sometimes brings response but... not "helpful" response.   There are even some sad people (bless their little hearts) that have said that they wanted to know where "lazs's furball" was so that they could pork it (like they really had the skill to even auger into a toolshed).  

I guess my handle might draw a crowd of sorts.   I wouldn't count on it being a viable furball draw tho.   I do notice that a lot of the dedicated furballers tend to end up in the same area when there is a good fur and sitting in the tower when there isn't.
lazs
Title: start your own furball
Post by: JB73 on August 11, 2003, 04:09:24 PM
Quote
Originally posted by lazs2
...that have said that they wanted to know where "lazs's furball" was so that they could pork it...
funny i never thought of doing that until now.... it's a good idea :D
Title: start your own furball
Post by: Rude on August 11, 2003, 04:28:26 PM
Quote
Originally posted by lazs2
Oddly... my name sometimes brings response but... not "helpful" response.   There are even some sad people (bless their little hearts) that have said that they wanted to know where "lazs's furball" was so that they could pork it (like they really had the skill to even auger into a toolshed).  

I guess my handle might draw a crowd of sorts.   I wouldn't count on it being a viable furball draw tho.   I do notice that a lot of the dedicated furballers tend to end up in the same area when there is a good fur and sitting in the tower when there isn't.
lazs


You're quite the little trouble maker now aren't ya?
Title: start your own furball
Post by: lazs2 on August 12, 2003, 08:33:04 AM
You are welcome to try jb... most of the strat guys are all talk tho... they won't go where I am cause there is too much action... not the same as killing undefended toolsheds.  the big mouths won't auger into the fuel and can't kill it with cons around so their only hope is to convince some newbie to do it or go with the crowd which allways contains a few puppy like newbies willing to do the heavy lifting for em by suicide porking.  besides... you guys fly LW so I won't be running into you much.
lazs
Title: start your own furball
Post by: Dux on August 12, 2003, 09:05:37 AM
Quote
Originally posted by lazs2
... they won't go where I am cause there is too much action...



so then, is finding fights a problem or not...???
Title: start your own furball
Post by: Fariz on August 12, 2003, 09:26:27 AM
Rules to start furball are exactly oposite to rules of starting mission :) Find the place, where they are looking, make sure dar is up there, and take 2-3 squadies with you. Fly around a base, and wait them to start getting up. Do not shot them down at once, or they will be frustrated and stop upping. Growing darbar will attract more furballers... Then even more, and here you are, having a furball.

It will continues about 10-15 minutes, then someone will come in and pork fuel :)
Title: start your own furball
Post by: SLO on August 12, 2003, 09:30:29 AM
funny.....don't tell me you just started doing that Fester:p

1st word that comes to my mouth when some1 says 'hey festers ina 262 at XX'...........so!!!!:D

if some1 says shane is in sector XX......all i know is that a LALA is in sector XX...and again....so!!!
Title: start your own furball
Post by: Hap on August 12, 2003, 09:40:57 AM
starting a furball???  why????????????
Title: start your own furball
Post by: Rude on August 12, 2003, 10:51:37 AM
Quote
Originally posted by Fariz
Rules to start furball are exactly oposite to rules of starting mission :) Find the place, where they are looking, make sure dar is up there, and take 2-3 squadies with you. Fly around a base, and wait them to start getting up. Do not shot them down at once, or they will be frustrated and stop upping. Growing darbar will attract more furballers... Then even more, and here you are, having a furball.

It will continues about 10-15 minutes, then someone will come in and pork fuel :)


What you described is not the furballs I fight in or would like to see more of.

The best fights take place inbetween fields or CV's and bases....not the vultching you just described.
Title: start your own furball
Post by: Charon on August 12, 2003, 12:04:59 PM
I used to try this in AW during the big pork days. I'd get a few, "Sure, on the way..." but then the bars would never change. It would be nice if it worked here.

Charon
Title: start your own furball
Post by: Mathman on August 12, 2003, 12:51:26 PM
Quote
Originally posted by Hap
starting a furball???  why????????????


The same reason some tards attack bases to take them.  Some people find it fun.

Furballing and strat crap are not mutually exclusive.  It only seems that way when you have people on both sides squeaking and moaning about the other side of the coin.
Title: start your own furball
Post by: muckmaw on August 12, 2003, 01:09:05 PM
Very true Mathman..

The best sortie in a fighter I ever had was flying an F6F to a contested base, dropped my ordinance right on the VH, and turned around to fight the enemy planes. It was a real thrill doing everything I could to avoid the gunfire as I tried to get my heavy cat to the target. I was thrilled to land 2 kills, one dead CV and one shot up hellcat.

To date, my favorite Buff raid was a job we did on the Bish HQ and Fuel refinery at once. It was beautifully orchestrated, with plenty of opposition, and culminated in the destruction of the enemy resources.

I guess the underlying factor in both is this...AH is no fun when there is no opposition.
Title: start your own furball
Post by: lazs2 on August 12, 2003, 02:16:20 PM
dux... either action or sitting in the tower looking for it or at worst... choosing one side or the other of a gangbang.. things could be much better.

With close fields the strat/furballelements are not mutually exclusive.   the fights look purposeful... the strat girls think that the noble furballers are helping them and so everyone get's along until...

the bitter strat weinies who would like to turn AH into a glorified board game start squeaking that there isn't enough strat and that moving the fields farther apart would make the strat more meaningful and then.....

we end up starting all over again.
lazs
Title: start your own furball
Post by: Dux on August 12, 2003, 05:21:34 PM
Lazs, you and I have had some great fights together, especially back in the days when Ndisles was new and the main island was Furball Central, so I think you know that I'm not anti-furball... far from it.

As far as strat goes, these days I'm never online long enough to really get into the big strat picture... as long as there are some fields to up from, I'll be happy for my daily (sometimes weekly) hour of play. But I really am glad the strat element is there. So are many, many others.

Aces High is a game that covers many, many elements of WW2. It was designed that way. The game as it exists now is exactly what HTC wants it to be at this time.

What concerns me is that what should be constructive criticism about other facets of the game has turned into insults about the other types of players... bitter strat weenies, sky accountants, toolsheds, missuns, etc, etc, etc... so much, in fact, that any good ideas that are buried between the insults are lost in the midst. I think it gets to the point where people see someone's name in a thread, and they immediately go into defensive mode. All sides are guilty of this. We can stab and get stabbed back on and on and on, and at the end of the day, we get nowhere, and the game is still only ever going to be what HTC wants it to be. HTC wants their game to be strat-oriented. That's not to say that any ideas brought up in the forums are not good ideas... but HTC still has a very clear vision of what they want their game to be.

Incidentally, the volunteer mapmakers are all working under HTC's final approval, so try to give them a little credit, instead of insulting them and hinting at conspiracies. I've worked with them, and trust me, they are trying awfully hard to please everybody... a somewhat thankless task.

Believe me, the game could be a whooooole lot more strat-oriented than it is now. How would you like virtually sitting in a virtual ready-room, waiting for virtual orders to come in? They've built tons of choices into this game; you literally can do whatever you want at any time. Plus, there are hundreds of strat-oriented things to do.

The people who are playing the game in all of its different facets are not defective, and neither are you. We're all doing what we like, and it's really too bad that there's only one thing that you like doing in the game. Personally, I see lots of long-running fights that I would call furballs, so I cannot really relate to your dilemma. I guess your criteria is just different... and that's okay.

Can we all try to cut out the personality attacks for a while? Strat people are here for a very good reason; this game is tailored for them. Furball people are also here for a reason; this game has some of the best fliers in the online community, and there is almost always a good fight to be found.

I always try to help out when I can, so let me offer these two things for you (and this goes out to any furballers, not just Lazs) ...
1. I'm interested in working on a terrain that could be just what you're looking for, but I can't guarantee that it gets accepted or used. Maybe it could be used in the DA... who knows until we try. Would you consider proactively working on it with me?
2. Strat really can be fun... you have an open invitation to fly any friday with my squad in SquadOps. Maybe you've tried it before, maybe not, but it might open a new world for you.

Anyway, that's how I see things.
Title: start your own furball
Post by: lazs2 on August 13, 2003, 08:57:17 AM
dux..  I have no interest in strat as such but... I have no interest in removing it.   I realize it needs to be in the game.   My areguements are consistent and I think, logical.   I have no interest in spoiling the fun of the strat guys unless.... they want the atom bomb.... If they want to affect dozens of players with very little effort or talent then thier idea of fun is not balanced.  Just that simple.   I also believe that more than a few are only on for an hour or two and that the way the game is going right this minute is a ded end... everyone will get tired of the suicide pork steamroller soon enough and then... there won't be anyu real gameplay to fall back on... closer fields allow people choice.

The mapmakers?  sorry... their effort should be appreciated by HTC maybe but why should I appreciate it?   they didn't do me any favors... a"tried to please everybody"??  I don't know of one real furballer that was consulted or even queried about what they wanted.   Tell me.... what exactly should I appreciate about pizza for instance?   Infinity?  was horrible when it came out... NB has made changes AFTER THE FACT..  I wasn't involved.. Had no right to be in any case but... if you design a map "for everybody" with no clue as to what a large section of the populace wants and actually design them out of the game... don't be surprixed at some less than appreciative remarks.

As for waiting in the tower for this or that or the other things you mention.... they are gonna do that in AH2... we will then see who wants what... they woulda done it here allready oif they thought it would help/not hurt playerbase.    As for ignoring what some say on the board... that is a good idea.  If something offends you.... find out why and/or ignore it.   I have never cared who reads what I write or if they agree with it.   You will find that former adversaries now agree with me former allies sometimes now disagree with me... who cares?   I have never claimed to have had any affect whatsoever on gameplay.   I have only claimed to have pointed out the obvious.   I still claim that.
lazs