Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Vermillion on August 08, 2000, 07:36:00 PM

Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Vermillion on August 08, 2000, 07:36:00 PM
Ok everyone has been crying out for historical terrains, and now that HTC has unleashed the Terrain Editor, I thought I would share with you what I worked on during the closed beta test.

This terrain is about 95% complete, and I will hopefully have it out by the end of the week for beta testing.

Anyone want to help? If your interested, please email me.

Specifically this terrain was designed to be used for the later stages of the North Africa campaign, the Silcian Campaign, the Italian Campaign, the invasion of Southern France (Operation Anvil), and many many smaller battles.

It is built off from real terrain and land use data from Ogre's magnificent terrain tool, and has been designed with both Air Operations and Vehicle operations in mind.

The pic is a little cluttered since it is from the editor and not the game itself, but you get the basic idea.

 (http://web.mountain.net/~arringto/ah/med.jpg)

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Vermillion
**MOL**, Men of Leisure
"Real Men fly Radials, Nancy Boys fly Spitfires"
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Mark Luper on August 08, 2000, 07:44:00 PM
Too Cool! I was hoping someone would do that area! Just downloaded the editor and have no idea if I am going to be able to do anything with it. If I can I will be glad to help.

MarkAT
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Westy on August 08, 2000, 07:56:00 PM
 WOW wow WOW!!!!   Now I know why you've not been flying online much.....at all.  I'm off to download the editor and it's instructions.

 One quick question? Can you put eal "names" to the fields or do we need to use alpha-numeric designations like "A15" ??

 -Westy

[This message has been edited by Westy (edited 08-08-2000).]
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Wardog on August 08, 2000, 08:10:00 PM
Nice Verm

Med terrian begs for Destroyers, Battle ships, CVs, PT boats, Sub and anphibious boats for droppin tanks at island..
Battle Ships pounding the field off the coast, PT boats sneakin in at night hittin the Battle ships.. Damn fun

Did i miss anything?

Dog out........
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: funked on August 08, 2000, 08:12:00 PM
Is that 1:1 scale Verm?  What is the resolution of terrain features?  It really looks great man!!!
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Citabria on August 08, 2000, 08:19:00 PM
hehe Malta.

excellent  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Renfield on August 08, 2000, 08:42:00 PM
Hmmmm. Let's see. Carry the one, naught, naught, guzingta, carry one... Aha!

One flight sim ain't got no terrain editor and another one ain't out yet and appears to be bein' pushed back farther and farther....

Looks like HTC scores a real big 'ole coup with the release of a terrain editor.  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: eskimo on August 08, 2000, 08:43:00 PM
WOW!
It looks great!  Good work!
Are the mountains really mountains?
What's the scale?
Does it look metalic up close?

eskimo
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Vermillion on August 08, 2000, 08:52:00 PM
Westy, as of right now and to my knowledge, we are limited to airfield designations, like A24. Full field names were one of the suggestions that we made, but I'm not even sure if they are technically feasible at this point. Maybe in a future version.

FYI, all but like 3-4 fields on this map (these were gameplay considerations) are historic airfields/cities that actually played a part in battles in this theater. So I have a full set of names ready to go. The Vehicle bases are situated so that we can replay as many historic land battles as possible.

Funked, I forgot to get an exact scale measurement in my latest iteration (this is like the 3rd full north africa terrain from scratch, the others developed bugs at different points and I had to start over). But its approximately a 2.5:1 scale. Even then its a very large map. The full map size in the game is 512 arena miles x 512 arena miles. I timed a straight line B-26 flight from Algiers to Tunis at 5k alt last night and it was a 45 minute flight, without counting formup or climbout. HTC has provided us with plenty of space.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Eskimo, the "metallic" terrain map comes from Ogre's terrain tool that provides the terrain elevations and the land use data that determines which game textures to use for the ground. In the game it looks just like it normally does in the arena, but all the mountains and coastlines match the map and are too proper height scale. The only thing that doesn't look like the kneeboard map is the coloration and the coastline is more "jagged" or "sawtooth" than the kneeboard map. But you can easily look at the two and know where in the historic terrain you are.

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Vermillion
**MOL**, Men of Leisure
"Real Men fly Radials, Nancy Boys fly Spitfires"

[This message has been edited by Vermillion (edited 08-08-2000).]
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Citabria on August 08, 2000, 09:00:00 PM
no sandy desert texturing?  (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Pongo on August 08, 2000, 10:19:00 PM
MALTA
MALTA
MALTA
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Gunthr on August 08, 2000, 10:56:00 PM
Oh boy, this is gonna  be so cool! <S> and thanks for your work Vermillion.
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: SFRT - Frenchy on August 08, 2000, 11:50:00 PM
Geez!!!

>BOING< (Noise of jaw falling on the desk))
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Brazos on August 09, 2000, 03:26:00 AM
Out-friggin-standing Vermillion!

Very soon, all those folks who said AH was getting boring are gonna be proved wrong. Historical or fantasy arenas designed by the players are really gonna rock. And realworld geographical 3D maps to use as templates... Go HTC, GO! Thanks for jumping right in Verm, keep us posted on how it's coming??

Cya up...Brazos  
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Bombjack on August 09, 2000, 04:16:00 AM
Jeez Pongo, that is literally what I was going to post when I saw this  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

WTG Verm!
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: LLv34_Camouflage on August 09, 2000, 06:21:00 AM
WTG Verm!  <S!>

And congratz to the HTC and beta people for the map editor!!  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Camo

------------------
Camouflage
XO, Lentolaivue 34
 www.muodos.fi/LLv34 (http://www.muodos.fi/LLv34)

Brewster into AH!

"The really good pilots use their superior judgement to keep them out of situations
where they might be required to demonstrate their superior skill."
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Ash on August 09, 2000, 06:31:00 AM
Verm,

   <S> Great job!

Ash
I./JG2

Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Badger on August 09, 2000, 07:33:00 AM
Vermillion....<Salute>

Outstanding work on behalf of the community.

Thank you

Regards,
Badger
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Apache on August 09, 2000, 07:50:00 AM
Duh, posted this in the wrong place
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Apache
=XO= VMF-323 Death Rattlers
VMF 323 Death Rattlers Web Site (http://home.earthlink.net/~bkapache)

[This message has been edited by Apache (edited 08-09-2000).]
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: popeye on August 09, 2000, 07:58:00 AM
Great work, Verm....GREAT!!!   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

This is really gonna impact the game.

popeye
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: CRASH on August 09, 2000, 08:24:00 AM
How ya gonna make the terrain textures? What  Ya think the scenario textures from AW's SAC will look good?  Any way to get pictures of the real textures and use that?
     What kind of bugs did you run into, so we all can avoid them.

CRASH
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: CRASH on August 09, 2000, 09:45:00 AM
I understand that ms flight sim 2000 can import terrain data from u.s. geological as well.  Do they have terrain textures that we can use?

CRASH
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Rojo on August 09, 2000, 10:12:00 AM
Me, me, me <holds hand in the air and jumps up and down>. I'll help beta test this map. So, Verm...still looking for a volunteer to do the map for "Operation Atlantis." I've got a hand-drawn and scanned notional map as a starting place. What about it? Excellant work, btw; but then, I think you may have heard that somewhere already  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif).

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Sabre, a.k.a. Rojo
(S-2, The Buccaneers)
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: SpyHawk on August 09, 2000, 12:04:00 PM
Volunteers, take one step forward. [insert sound effect of 1 army marching 1 step]

Count me in! Post a meeting time and count me in! Um...anytime on a weekend or after 7p on a weekday  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

 (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Rude on August 09, 2000, 12:16:00 PM
Nice Work Verm!

Will be mighty fun  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

cyas Up!

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 (http://www.geocities.com/tas13th/sqsig/rude.gif)

[This message has been edited by Rude (edited 08-09-2000).]
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Mitsu on August 09, 2000, 12:38:00 PM
Vermillion, your terrain is too cool.

one question.

Is your terrain's coastline smooth?
my terrain's one is always square.   (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

  (http://ya.sakura.ne.jp/~micchy/AHCentral/TE/myterrain.jpg)  

Thanks.

-Mitsu

[This message has been edited by Mitsu (edited 08-09-2000).]
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Vermillion on August 09, 2000, 01:48:00 PM
Unfortunately Mitsu, your coastline will remain jagged/sawtooth like that. There is nothing at this point that you can do. Its a limitation of the terrain texturing system, and our current textures.

To me its the biggest limitation of the current editor and hopefully HTC will give us a fix for it.

But IMO its better than nothing, and something I can live with.

If you try to fly over the port area at Tunis, (if you can squint your eyes a little and ignore the sawtooth coastline), it will definitely look like the real harbor area.

Corsica, Sardinia, Sicily, and the "Boot" area of Italy, are all very recognizeable as you fly around within my terrain.

Try slightly different scaling factors to the terrain data you load in, and it might help some.

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Vermillion
**MOL**, Men of Leisure
"Real Men fly Radials, Nancy Boys fly Spitfires"
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: Creamo on August 09, 2000, 02:10:00 PM
Wow, the Islands look awful. "The Blocks of Dover" were not what I had in mind creating.

IT might be more immersive to stick with land based maps till the texture thingy is fixed. Is there a planned update for that?

-EDIT-
Found in TE Topic-
"This will change, so don't worry for now about your coasts being all sharp and jagged or your planes being able to land on the water." PYRO

Cool.



[This message has been edited by Creamo (edited 08-09-2000).]
Title: How is this for a Historical Terrain?? The Central Mediterranean
Post by: llbm_MOL on August 09, 2000, 04:31:00 PM
Well Done Verm er Cuzzzzzzzzz

Cant wait to fly in it bro!

LLB OUT!!!!!!!