Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: 6GunUSMC on August 31, 2003, 06:26:59 PM
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I know it is impossible to keep teams completely even in the MA, however, something has gotta give. I don't mind a bad night here and there but really the last few weeks have been ridiculous as far as numbers for the knights. Yes, I know that at other times it has been rooks or bish to have the same misfortune. I don't have much time to play the game and it is frustrating to log on and see Bishops: 157 Rooks: 130 Knights: 60. Maybe if we added a couple of teams, or dropped one team? Oh yeah... this is just a suggestion, for those who think it is a whine...
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I've always thought the three-sided map made no sense. I mean, I understand the desire to have battle lines drawn so every opponent can attack every other opponent ...... and I understand that when there are 4 or more political territories involved that it's hard (if not impossible) to achieve this ... but ....
.... it should be obvious that a map with three political forces does little to achieve balance .... if balance is the goal. Oh sure, in theory if the numbers become lop-sided and one side gains numerical superiority, one may tend to think that the two smaller groups would band together for mutual protection ... but it is seldom that one force is so numerically superior, for one thing. Usually it's one force with numbers, another with numbers not much less and the third who's numbers have dropped long enough to assure it's demise. It's apparently more appealing to the majority to take advantage of a situation to overwhelm an opponent with less numbers to acheive the coveted reset, for another. Hell, it's generally a race to see which of the two sides with numbers on their side can do it first.
And yes, I've seen every side practice this. Apparently the perks earned from a reset are just too tempting to consider any other option than the the game of "AH Risk."
But it's always puzzled me to some extent as to why HiTech chose a three sided layout with chesspieces for "country" affiliations. Doesn't it seem to make more sense that with a name like "Aces High" that card suits are more fitting? And that being the case, that a four-sided map would fit in better? Not only as a fitting theme but as a better chance to achieve balance? Even if the map couldn't be designed where all four sides share a border with every other opponent (which I contend can be arranged if neutral areas are included as well), it seems to be a better chance of alliances of balance to exist in such a setup.
Then again .... things always seem to make sense before they are actually tried.
*ShruG*
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right back at ya.
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No bad words in the post.
No sentences in CAPS.
Did not threaten to quit.
Didn't personally attack anyone.
.5 points for the tho..
Overall ??
(http://www.imagestation.com/picture/sraid75/p836b7902e76e53075cc67af780640818/fb4faca3.jpg)
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[sniffle]Awww widdle knitties getting bullied by the bishy's and rooks[/sniffle]
oh well nice to see some other side in the bucket, be sure nice to see bish in that hole for a month... that might even break a record..
SKurj
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If anyone thinks its a whine just come knight. It does suck,, and its a race between bish and rooks who can take knight bases quicker, therefor bish and rooks dont fight each other much. When Rooks get heavy numbers they will fight bish though. When bish get real heavy numbers the steam roll the knights. Been like this for the last couple of months. It used to balance out cause knights would get numbers at night. Seems we lost alot of pilots though.
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heh was looking at my films and have 4 of them,,, me at 18k with enemies 7 to 1 odds higher then me :-( damit put a alt limit on country with numbers hehe
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Dingbat Wrote:
[sniffle]Awww widdle knitties getting bullied by the bishy's and rooks[/sniffle]
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I remember not far back the Rooks appealed for help because of the uneven odds. I also remember players and squads moving to the Rook side to help out. Now it's the Knights in trouble and see what we get. We get the same thing in the arena too.
This stuff is supposed to be fun, but some of you are so mean spirited you take the fun away. Personally, I don't want any help or consideration from the BishRooks. The Knights will go on and make of this game what we can regardless of the attitude of others.
The trouble with the imbalance, players switch to the other teams to be on the winning side. So it self perpetuates and grows worse. I can't understand why the other teams aren't concerned about this too. After all, how much fun is it really when your opponent is unable to fight back? If that's what you want, it would be a good idea to force every knight to switch to another side. Then the BishRooks can race to see who gets all the knights bases first without that pesky opposition you people try so hard to avoid.
Of course, if HTC did away with the idiotic arena capture, an uneven side wouldn't matter so much and we wouldn't have as many players defecting to the team who's ahead.
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Originally posted by Grizzly
Of course, if HTC did away with the idiotic arena capture, an uneven side wouldn't matter so much and we wouldn't have as many players defecting to the team who's ahead.
Grizz...
Having played AW before 'capture the world' was instituted there, I believe you are wrong. For many, it is all about 'winning'. Funny, but, after looking at some of the college football scores from this weekend....AH isn't the only place this happens :D.
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ya, but have you seen our perk multiplier?! :)
20 perk sorties are hardly uncommon like this.
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Hey! What happend to the "Target rich enviroment" attitude?!:D
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we had a four sided war in WB's and it was much worse. So far.. three sided is the best.
lazs
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Well, this indeed is the same situation the Rooks had to deal with for about a year. About the only time the Rooks could approach parity was when they scheduled an RJO.
A few squads came over to balance the arena when weeks went by with the Rooks constantly out-numbered by up to 4:1. Some only stayed for a few weeks (like the AKs), and one or two stayed for good. Although the Rooks never achieved real parity in numbers, they had enough to avoid getting perpetually ganged. Remember, there are several squads that rotate countries on a regular schedule.
This seems to be a normal evolution in the MA for both the Rooks and the Knights. The Bishops seem to have the higher numbers until late in the evening (east coast time). Typically, numbers are highest for the Rooks on Sunday as many squads use Sunday as their squad night. Likewise, on other nights Rook numbers fall. It's during morning hours when the Rooks have the smallest contingent of the three.
I'm sure that the numbers will swing in a different direction as the rotating squads switch countries.
Meanwhile, the Knights will do as the Rooks did; learn to fight better at a disadvantage and simply tough it out till things change.
My regards,
Widewing
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Most nights I prefer to fight against the enemy country with the largest numbers. There are a couple situations that this isnt true, But mostly thats my mind set.
As Rook, Iv been in that situation. I dont complain about it, I just make the best of a difficult situation. I do realise some people dont like a difficult fight, but It does force you to improve as a pilot.
I wonder, How many Knights log when they see the sides are not very even? I am sure there are some. This of course makes the situation worse. There are some that will side jump, this has a doubling effect.
Maybe a squad or two will come to your aid from the bishops or rooks. I would think you just need to build country loyalty, organisation, and try to make it more fun to be a knight. Then maybe people will fly more and keep your numbers in line with the others.
Best of luck in your plight.
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Originally posted by Grizzly
Of course, if HTC did away with the idiotic arena capture, an uneven side wouldn't matter so much and we wouldn't have as many players defecting to the team who's ahead.
Well , your right there. It wouldn`t matter because if it was done away with the game would go belly up within a month or less. :D
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Grizzly, I was one of the members of our squad lobbying to move to rooks when they were outnumbered.
When we did make the change, several squad members left the squad to return to one of the larger countries.. that truly sucked.
Think we are gonna switch back over to knights now... NOT if I have any say in it... even if we get outnumbered once again.
BTW did you and your squaddies come help Rooks?
SKurj
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Originally posted by Grizzly
This stuff is supposed to be fun, but some of you are so mean spirited you take the fun away.
Of course, if HTC did away with the idiotic arena capture, an uneven side wouldn't matter so much and we wouldn't have as many players defecting to the team who's ahead.
Grizz,
Your right about the mean Spirited part.
There is IMHO a difference between foiling your enemy and getting a rise out him (I call spread the hate) and actually wanting to make it so bad that people dont want to fly and cant enjoy themselves. It seems like there is plenty of just plain bad will around. :/
Also, I would agree with you, the System set goal of winning the war tends to drive the steamroller. I would like to see an attempt at changing the Goal of the MA. I dont know what the best proposal has been, but I have seen several.
Being on the short end of the stick day isnt a big deal if swings every few days. I can see where it would frustrate folks if it continues for weeks.
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Originally posted by Jackal1
Well , your right there. It wouldn`t matter because if it was done away with the game would go belly up within a month or less. :D
Respectfuly Jackal, I dont agree with you. I think if something was done to change the focus of the MA away from Land Grab and more to Air Combat, I think it would improve things overall.
I am not saying, no captures or destruction of facilities. I am saying that maybe the ultimate goal should maybe be something other than reduce the enemy to a couple of closed bases and steam roller him off the map.
This can can evolve and Aces High has all along, with the numbers we see now in the MA, perhaps this is something that bears (pun for grizzly) looking into.
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The "war" focus needs to be shifted away from taking airfields and focused on strategic targets and a country's industrial capabilities. The missun planner appeals to strat guys and HT needs to find a way to integrate the skills of a good strat player into success in the arena, ie organization, timing, navigation. Right now the only skill necessary is to not be embarassing by your Pork N Auger attacks.
The real frustration is that players that seek to be successful destroying enemy aircraft have to learn from tactics that were historically successful, angles and geometry do not change.
Unfortunately in AH the strat guys can be extremely successful without any sort of air superiority over their targets. Historically that just wasn't the case and it is looked upon with frustration by the air-to-air guys who actually have to practice their craft.
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Originally posted by NoBaddy
Grizz...
Having played AW before 'capture the world' was instituted there, I believe you are wrong. For many, it is all about 'winning'. Funny, but, after looking at some of the college football scores from this weekend....AH isn't the only place this happens :D.
With all due respect NB, win what? One can celebrate winning a fight, or capturing a hard fought battle for base. But why the entire arena? Even in your Tank Town, it's glorious fun, untill someone captures it.
You mentioned football. Well, consider the arena as the league with all the battles going on within as the games. Winning will still be there, and it doesn't have to disrupt the play of others fighting their own fight.
Note the words "hard fought battle" above. This is the fun of AH and was the fun of WB and AW before it. What glory and pride is there in capturing an arena, with a mob of players rolling over the opposition, avoiding a fight to get to a base, against a country you outnumber three to one, when they have to hold off another enemy on another front at the same time? Aside from some perk points, that the overpowered country can earn on one sortie, there's very little reward. That's why I say, why not have a country without any players that the other two can race to grab bases from? Not much different than the land grab to capture the arena that we see now. I ask you, because being a Knight I wouldn't know, doesn't it get old?
But the Knights can handle it. Last night, like many others, we had some very intense battles and a great time. And those lovely perk points! They pile in by the hundreds, and cheap rides. It's all good, I salute the enemy that favored us with some great fighting. But no glory to the arena porkers.
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Originally posted by SKurj
Grizzly, I was one of the members of our squad lobbying to move to rooks when they were outnumbered.
When we did make the change, several squad members left the squad to return to one of the larger countries.. that truly sucked.
Think we are gonna switch back over to knights now... NOT if I have any say in it... even if we get outnumbered once again.
BTW did you and your squaddies come help Rooks?
SKurj
My squad hadn't migrated to AH yet. I was a Bish then and did move to the Rooks. But when "The Knights of BigWeek" formed, I just had to move to the Knights to play with them.
I don't mind the country balance we have now. But I hate when the entire arena gets caught up in the capture frenzy and we don't have enough bases to avoid the mass gang-a-thon. I've nearly stopped flying because of this. I found I can do much more damage defending with AA than getting ganged every flight.
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Do you know what the real problem is? Two coutries gang-banging one. Why does this happen? Because if one country is down BOTH of the other countries are feeling like winners.
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Originally posted by Grizzly
With all due respect NB, win what? One can celebrate winning a fight, or capturing a hard fought battle for base. But why the entire arena? Even in your Tank Town, it's glorious fun, untill someone captures it.
Grizz...the respect is backatcha :). Contrary to what some of us would like (or want to believe), the game these days is "capture the flag". Think about it, for many it isn't "how you play the game", it's about beating your opponent senseless. Then standing over him and laughing. IMO, it's a byproduct of the mass market. The vast majority play to win (the fight, the field or the arena...your choice :)).
Originally posted by Grizzly
You mentioned football. Well, consider the arena as the league with all the battles going on within as the games. Winning will still be there, and it doesn't have to disrupt the play of others fighting their own fight.
Unfortunately, your analogy doesn't quite fit. The arena isn't the league, it's the game.
Originally posted by Grizzly
Note the words "hard fought battle" above. This is the fun of AH and was the fun of WB and AW before it. What glory and pride is there in capturing an arena, with a mob of players rolling over the opposition, avoiding a fight to get to a base, against a country you outnumber three to one, when they have to hold off another enemy on another front at the same time? Aside from some perk points, that the overpowered country can earn on one sortie, there's very little reward. That's why I say, why not have a country without any players that the other two can race to grab bases from? Not much different than the land grab to capture the arena that we see now. I ask you, because being a Knight I wouldn't know, doesn't it get old?
Welp...you are askin the wrong person. Been a Knit for a couple of years now :). The Damned went Knit a couple of years ago when things were much the same as they are now. Hell, I just look at it as the "cycle of virtual nature" :). For me, the only time it gets really annoying is when the Rooks do one of their Sunday conquer the world things. Mainly because it is usually the Knits they focus on :).
Originally posted by Grizzly
But the Knights can handle it. Last night, like many others, we had some very intense battles and a great time. And those lovely perk points! They pile in by the hundreds, and cheap rides. It's all good, I salute the enemy that favored us with some great fighting. But no glory to the arena porkers.
Ditto to that :)
I have suggested something that might work a couple of times. Give perks to the winners and the losers. Then the 2nd placers might look at dogpiling the losers a little differently.
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Originally posted by lazs2
we had a four sided war in WB's and it was much worse. So far.. three sided is the best.
lazs
WB's also has country specific planesets assigned to each side. That changes the equation ... just a tad bit. :D
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Originally posted by Grimm
I wonder, How many Knights log when they see the sides are not very even? I am sure there are some. This of course makes the situation worse. There are some that will side jump, this has a doubling effect.
I know this is really hurting us too. About 3/4 of my squad doesnt show up anymore. Some come on then say hell with this Im loggin. I dont blame them but just sucks it comin to this. I would like to change countries once inaway so our squad would fly together again. If all knights did that would be a 2 sided war i guess :-)
FBsmokey
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this is driving me crazy. i dont mind the oddest 1 bit in fact i like them. that war i get to fly my 262 for about half off the normal price. usually the day knights have numbers is tuesday. a week ago a knight was tellin everyone to go bish so htc would be forced to fix this country stuff where 1 country is being ganged and out numbered. a few of us said on channel 2 that we will never go to bish. (i was 1 of them.) guys i belive htc will keep it 3 countries. what they should do is send all the newbies to out numbered side. until the numbers are close to even it should sned them to that side. then when numbers are even. first newbie is bish second newbie is knight thrid newbie is rook. i think that would work.
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Originally posted by B17Skull12
this is driving me crazy. i dont mind the oddest 1 bit in fact i like them. that war i get to fly my 262 for about half off the normal price. usually the day knights have numbers is tuesday. a week ago a knight was tellin everyone to go bish so htc would be forced to fix this country stuff where 1 country is being ganged and out numbered. a few of us said on channel 2 that we will never go to bish. (i was 1 of them.) guys i belive htc will keep it 3 countries. what they should do is send all the newbies to out numbered side. until the numbers are close to even it should sned them to that side. then when numbers are even. first newbie is bish second newbie is knight thrid newbie is rook. i think that would work.
Not gonna happen because:
1: Squad affiliation/friends online
2: The freedom to switch sides (even with a 24 hr moratorium applied afterwards). I don't see HTC disabling this feature for the sake of a server controlled balance system.
3: Numbers is only part of the equation. And even then, seeing the number statistics at the bottom of the roster page doesn't give a player the entire picture of that part of the equation (though some seem to think it does).
I may suggest, as a way to handle the system, as is, without petitioning for some sort of "coding fix" to handle our own inabilities when it comes to two sides ganging on one:
Have some volunteer (as individuals or entire squads) to switch for a day and attack one foe from another (pick a fight between your enemies). If you're a knight and you don't like bishops ... go rook and attack bishops. If you're a knight and you don't like rooks ... go bishops and attack rooks.
BUT ..... most of all ..... don't get twisted about it all. Keep having fun. It's a game. Those who persist at defense should have the mentality of enjoying defending against great odds. Those who switch and attack one foe from another should enjoy the aspect of trying to change the complexity of "politics" in the game through subtle manipulation. Then ... those left ... who can't enjoy either ... may as well log, because they're just gonna try to make everyone else just as miserable as they are about it. ;)
I call it the "Don't have a cow, man" approach. :D
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Originally posted by Grizzly
This stuff is supposed to be fun, but some of you are so mean spirited you take the fun away. Personally, I don't want any help or consideration from the BishRooks. The Knights will go on and make of this game what we can regardless of the attitude of others.
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Dude, Why are you Shiating in your own sandbox to keep others away? Yea some people are mean spirited, but not everybody.
This attitude that you are presenting reminds me of a three year old pouting, and saying to anybody that tries to help, "I do it myself!" to the extent that NOBODY wants to help the kid out cause they will get screamed at by the kid for helping.
I've been personally burned so may times for "helping out" the side with the low numbers, by people with your attitude that I won't do it any more. Just tired of hearing,
"Get out of here SPY!"
"Go back to the Bish/Rooks/Knights, WE don't need YOUR help."
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The trouble with the imbalance, players switch to the other teams to be on the winning side.
Yea you get some people like that in every GAME. Then you get some people that want to even out the sides and "play fair".
So it self perpetuates and grows worse. I can't understand why the other teams aren't concerned about this too. After all, how much fun is it really when your opponent is unable to fight back?
Originally posted by Grizzly
This stuff is supposed to be fun, but some of you are so mean spirited you take the fun away. Personally, I don't want any help or consideration from the BishRooks. The Knights will go on and make of this game what we can regardless of the attitude of others.
You have answered your own question. Which is it do you want; help, or go it alone? Your crying for help, but defiantly stating that you will go it alone. Make up your frigging mind.
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Originally posted by Arlo
WB's also has country specific planesets assigned to each side. That changes the equation ... just a tad bit. :D
Not at one time Arlo, way back when there was an RPS but all planes were available to all countries.
The purkles were pretty much Pony dweebs and orange had a lot of men of leather. Reds were ackstar whiners and the green guys...were green.
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Originally posted by BlackCross
This attitude that you are presenting reminds me of a three year old pouting, and saying to anybody that tries to help, "I do it myself!" to the extent that NOBODY wants to help the kid out cause they will get screamed at by the kid for helping.
What are you talking about attitude? This was a response to SKurj and his comment pretty well matches the comments in the arena when the problem is mentioned. It seems you have your own demons that need tending.
You have answered your own question. Which is it do you want; help, or go it alone? Your crying for help, but defiantly stating that you will go it alone. Make up your frigging mind.
I didn't ask for help... I said I didn't want it. I was pointing out a disparity, the cause and how it would be in everyone's best interests to change things. Unbalanced sides will always happen. But the type of game play we have in AH takes advantage of this unbalance and feeds off it as players migrate to the top team.
I didn't say anything unreasonable. You may have had a bad experience, but I didn't cause it.
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You mean with all those MAW you guys are out numbered...gezzz
;)
I suggest a solution back when rooks were getting pounded and I still believe it to be the only viable realistic 1.
The only solution to the number problems in the arena is to restrict movement between countrys and manually balance the arena. Allow movement between countrys once a month at the beginning of the month and all must be approved by HT.
Simple.
But JMO
4ACES
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No .. that's not a solution. That's a problem. You see, it's like this:
One night (or longer) one side didn't have as many players as the other sides because some of their side was on vacation, some weren't feeling well and some ... well ... had real life issues that needed attending. But even the players on the other sides couldn't help them because ... someone instituted some stupid month long moratorium on switching sides! ;)
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If the game play in the MA is unwholesome then might I suggest...
FLYING THE CT!!!!:) :D :eek:
Pssstttt, that's were the real men (and women) fly!
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As a knight, I happen to like the numbers imbalance. More fights, more targets, more perks points, cheaper perk rides. It's been a couple of years since I was on for a reset won by Knights - what is the perk bonus for winning a reset anyway?
Now if we could get you bishrooks to stop porking our fuel....
Sour
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I was up on Friday night and watched a rook squad roll over our niggit bases up in the NE corner. Literally 7-10 guys attacking a piece of digital dirt. Anyway, I upped a G10 to provide some sport and they realistically ignored me to continue to pound the ground. I ended up with 5 or 6 kills but there is little you can do to stem the tide. I almost took a screenshot...had to be 40 rooks vs 3-4 niggits in whole NE Quadrant. I've flown AH since beta and I'm amazed to here the fiction regarding "we went thru it & now it's your turn". Historically Knights have been the lowest #'s (why I fly there) 70%+ of the time.
Truthfully, I think its a bigger problem than most realize. Overall the game has seen a tremendous fallout of it's "core" player base. I mean guys who are loyal to flight sims and wont be playing quake next year. All the "stratagy" stuff thats promoting this lets win with no skill attitude wont really help the game in the long run.
I'm sure 80% will disagree but the balloon may go down faster than it went up if an other option shows up on the market.
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When you're outnumbered, there is always someone to shoot at.
I went through this w/ rooks.... it can be challenging but it definitely has it's upside.
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Funny how once a side gets back numbers, they stop whining about an imbalance. Didn't hear knits ***** once last night.
...and that's why all this handwringing is a joke.
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Originally posted by Steve
When you're outnumbered, there is always someone to shoot at. I went through this w/ rooks.... it can be challenging but it definitely has it's upside.
Sure it does... more targets, lower cost for perked rides, more perks for your kills. It's great fun until the real estate becomes scarce. It has its downsides too.
Like you when you get a good fight going, a mob will eventually move in and ruin it so they can grab the territory you're using.
When the red tide manages to take most of your bases, everyone gets squeezed into a smaller area making the ganging impossible to avoid.
It's frustrating to lose all the time. New players soon learn that the other teams are better, and even established players eventually give in and defect. lately we have lost many long time players.
When one country is nearly reset and the other two countries are about even, they will start fighting each other to get ahead before finishing off the loser. This prolongs the bad situation, sometimes for days.
The game should be fun because of the fighting. Developing the skill required to win is a basic part of any game. Gang banging a helpless foe to capture its bases and win the reset is contrary to the concept of fighting and requires less skill as the numbers disparity grows.
Many players become disgusted, but out of loyalty or a squad refuse to switch sides. They are unhappy customers who will likely play less often and eventually cancel their account.
The more challenge and variety there is in a game, the longer it will take for players to grow bored with it. The massive land grabbing has got to get boring quickly, as opponents are about as signifigant as ground clutter. (I propose a new command for AH... CTRL-O eliminates opposition clutter).
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Originally posted by Furious
Funny how once a side gets back numbers, they stop whining about an imbalance. Didn't hear knits ***** once last night.
...and that's why all this handwringing is a joke.
We did out number the Bish, rare but it happens. The Rooks outnumbered us, but not by much. I managed to find fun fights in a lot of places without interference by Bish hordes, so it was good. Hey, you can't win 'em all Bish.
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Originally posted by mia389
I know this is really hurting us too. About 3/4 of my squad doesnt show up anymore. Some come on then say hell with this Im loggin. I dont blame them but just sucks it comin to this. I would like to change countries once inaway so our squad would fly together again. If all knights did that would be a 2 sided war i guess :-)
FBsmokey
fbsmokey i have been have the same with my squad lucky if we can get 4 up at one time and like you i cant blame thim and changing sides is a no no in are squad but i fill if we dont do something quick HTC will be looseing mor then a squad or 2. back in AIR worror we wood cee what side had #and fight thim its not the same hear the side with low # git it i may jest speek for my squad (c hawks) we all was hit the side with the big # i think if all did this it wood even out a little
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Originally posted by yb11
fbsmokey i have been have the same with my squad lucky if we can get 4 up at one time and like you i cant blame thim and changing sides is a no no in are squad but i fill if we dont do something quick HTC will be looseing mor then a squad or 2. back in AIR worror we wood cee what side had #and fight thim its not the same hear the side with low # git it i may jest speek for my squad (c hawks) we all was hit the side with the big # i think if all did this it wood even out a little
huh ? I think BGBMAW has an understudy.
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Originally posted by Furious
Funny how once a side gets back numbers, they stop whining about an imbalance. Didn't hear knits ***** once last night.
...and that's why all this handwringing is a joke.
Why ***** if the numbers are even? LOL that would be stuuuupid!
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Pay better attention.
Knights cry when down in numbers, but you hear not a peep out of them when they outnumber the others.
This is true of all teams, I am sure.
It's just so lame to come whining to the BBS over a temporary situation. But, to then stop whining when you have regained your previous number advantage is utter hypocrisy.
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Originally posted by yb11
[in AIR worror we wood cee what side had #and fight thim its not the same hear the side with low # git it i may jest speek for my squad (c hawks) we all was hit the side with the big # i think if all did this it wood even out a little [/B]
True, but we did not get perks for winning in AW. Nothing to gain in winning other than winning, so it was easy to turn on the most #'s country. The perk points for winning changes the 'group think' .
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Originally posted by Furious
Pay better attention.
Knights cry when down in numbers, but you hear not a peep out of them when they outnumber the others.
This is true of all teams, I am sure.
It's just so lame to come whining to the BBS over a temporary situation. But, to then stop whining when you have regained your previous number advantage is utter hypocrisy.
Furious,
I'm having a little trouble understanding your point here. Why would one gripe when they have greater numbers? It's kind of like having a stomach ache. You gripe about it when it's there, but should you still complain when it goes away?
Glove
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Are lopsided team numbers a travesty only when your team is down or are they always problem?
It's a complaint of convieniece. I got gang banged, wahhh. Ulp, no my team has the numbers advantage, but I ain't saying crap.
Plenty of folk cry on this board about numbers, but when their team has 'em, do they change teams? Do they still carry the flag of numbers injustice? No, they don't. When you are not in the bucket, there is no problem.
Get it?
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I usually stay out of these discussions but I have to agree with Grimm and Widewing on this one....The numbers game tends to rotate...If you remember the Rooks were the ones outnumbered for a long time and squads switched, people bailed, etc...
Knights....hang tough....just one thought though....the Rooks had a problem with badmouthing newbies, not offering help, trashtalking on country channel. Some of us took an active roll in welcoming new pilots to our country and helping them out. Not sure if that is what you have going on on your side but maybe thats a part of the problem.
I've flown AH since beta and I'm amazed to here the fiction regarding "we went thru it & now it's your turn". Historically Knights have been the lowest #'s (why I fly there) 70%+ of the time.
Humble....sorry buddy but I dont agree with that statement. It goes in cycles.
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Originally posted by Furious
Are lopsided team numbers a travesty only when your team is down or are they always problem?
It's a complaint of convieniece. I got gang banged, wahhh. Ulp, no my team has the numbers advantage, but I ain't saying crap.
Plenty of folk cry on this board about numbers, but when their team has 'em, do they change teams? Do they still carry the flag of numbers injustice? No, they don't. When you are not in the bucket, there is no problem.
Get it?
Yep. Thanks for the clarification.
Glove
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yup, i recall much worse days for rooks. Good thing was always being able to find a fight. Bad thing was once you found a fight, you REALLY had a fight. Our squad rotated a bit to see how the other half lived, found out being on the side with most pilots really sucked as we flew forever to find nmy! We moved back to rooks again, now #'s have evened up or even in our favor at times. I much prefer even #'s or a odds a bit against us. Seeing 6 or 8 friendlies fighting over one lone enemy sure makes for a sad, boring night. When the odds suck, fly a fast plane. With lots of fuel (need I say p51?).
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Why is being outnumbered a bad thing? That just means more targets. Jeez....
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Just leave us a flattop to land and takeoff from. Yeah. There ya go.
I hate it when they take all the friggin' ports and sink all out friggin' carriers.
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opps i forgot ot put 1 more thing
(http://www.click-smilies.de/sammlung/sehrgrosse/large-smiley-041.gif):D
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I went through the time when rooks were badly outnumbered... worse than the numbers I see here. I guess you can whine to the extent that you threaten to quit the game or talk about others doin so. To me ... sounds like so much whining.
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I see it's futile to try to discuss these things. Some of you read what you want to see and ignore what you don't. I'm not whining about numbers. There are always going to be uneven sides. What you are ignoring is my claim that uneven sides screw up the game more with the arena capture thing than otherwise.
With a mob, any side can run through the arena taking bases with impunity. I don't even care about that, except when they screw up the arena they ruin the chance of having fun for others.
But it's not the players. They are doing what they are supposed to do. It's the game setup that I'm *****ing about.