Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Pyemia on December 01, 2001, 05:02:00 PM

Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 01, 2001, 05:02:00 PM
As a new member of this BBS and experienced flight sim enthusiast I'd firstly like to say hello and congratulate you on Aces High.  A great attempt at a WW2 era flight sim imo.  With work I'm sure it could eventually rise to challenge and even surpass the premier flight offerings such as IL2 FA3 etc.  I sincerely hope this doesn't sound too pompous, anyhow, a friend "Pongo" who I've recently met on this BBS asked me to suggest some improvements / enhancements. So here goes:

---------------------------------------------
Graphical Improvements:

*Increase FPS by removing useless ground clutter ie tree's, rail, some airfield buildings.  
* Definitely remove textures when close to the ground.  
*Remove clouds.  
*Decrease maximum resolution - this will prevent those with high end systems from gaining a graphical advantage on those with lower end systems.
---------------------------------------------

---------------------------------------------
Gameplay:

* a scaled hit penalty for bullets coming in from the front quarter to prevent or discourage front quarter attacks.
* Tougher bombers
* Takeoffs to be limited to a minimum of 6 aircraft.  Thus forcing players to create missions increasing strategy play.
* The ability to monitor the map screen while flying without it visually impairing vision as it currently does.  Perhaps a sort of virtual HUD system.
* An increased damage time from bombing, maybe a 2 hour duration instead of the current 15 minutes which I'm sure we all agree is terribly short.
* more to come shortly

---------------------------------------------

---------------------------------------------
Flight Modeling

* too many things which could be improved to list but possibly start by looking at other flight simulations such as IL2, Air Warrior or Warbirds for ideas.  I will soon try to get some information for you guys from a secret source  ;) I have contacts

* most definitely a look at water injection for AXIS vs Allied planes.  AXIS planes seemingly poorly represented in relation to turn performance imo.

* In particular i've noticed a marked difference in RL to AH turn performance with the Macchi C202 and Bf 109G models when compared with the Spitfire V.

* More to come shortly
---------------------------------------------


I hope you find this information useful and will update with other needed changes shortly.  Thank You.
Title: Hitech and Pyro - Some Useful Tips
Post by: the_hegemon on December 01, 2001, 05:09:00 PM
hehe...good one

[ 12-01-2001: Message edited by: the_hegemon ]
Title: Hitech and Pyro - Some Useful Tips
Post by: mrsid2 on December 01, 2001, 05:15:00 PM
He clearly escaped from a 'hotel' with bars in the windows and 'room service' packed with valium.

Pyemia: since you have such a full list of improvements ready and secret sources to help you, why don't you just code your own game? It's much easier that way than to have your personal crusade here.
Title: Hitech and Pyro - Some Useful Tips
Post by: pugg666 on December 01, 2001, 05:19:00 PM
looks at the bait, swims away
Title: Hitech and Pyro - Some Useful Tips
Post by: funkedup on December 01, 2001, 05:24:00 PM
Somebody is bored this Saturday.   :)
Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 01, 2001, 05:26:00 PM
Fine then, i'm off to sleep.  Nothing but redicule here anyway.


  :(
Title: Hitech and Pyro - Some Useful Tips
Post by: Chaos68 on December 01, 2001, 05:29:00 PM
Quote
Originally posted by funkedup:
Somebody is bored this Saturday.    :)

eather that or too young and has too many pimples to get a date.


eather way he is still a troll.
Title: Hitech and Pyro - Some Useful Tips
Post by: Raubvogel on December 01, 2001, 05:34:00 PM
py·e·mi·a (p-m-)
n.
Septicemia caused by pyogenic microorganisms in the blood, often resulting in the formation of multiple abscesses.


Yep, sounds about right.

[ 12-01-2001: Message edited by: Raubvogel ]
Title: Hitech and Pyro - Some Useful Tips
Post by: hitech on December 01, 2001, 05:41:00 PM
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.
Title: Hitech and Pyro - Some Useful Tips
Post by: Revvin on December 01, 2001, 05:50:00 PM
Do you think he's still available? surely the guy who wrote such a flight model would be in such demand or even already coding an online sim that has already received accolades from simulation review sites and real life pilots.
Title: Hitech and Pyro - Some Useful Tips
Post by: SOB on December 01, 2001, 05:58:00 PM
Quote
Originally posted by hitech:
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.

LOL!  I heard that guy was a putz!   :)


SOB
Title: Hitech and Pyro - Some Useful Tips
Post by: BenDover on December 01, 2001, 06:04:00 PM
you said 2 things wrong in the first paragraph,your new,and you have some surgestions to improve the game.

some of the things you've surgested to improve FR are new features, just play the game before you surgest stuff.

you are either ignorent, and cocky, or this is a troll thread
Title: Hitech and Pyro - Some Useful Tips
Post by: mrfish on December 01, 2001, 06:08:00 PM
Quote
Originally posted by Raubvogel:
py·e·mi·a (p-m-)
n.
Septicemia caused by pyogenic microorganisms in the blood, often resulting in the formation of multiple abscesses.


Yep, sounds about right.

[ 12-01-2001: Message edited by: Raubvogel ]

actually raub, i'm pretty sure it's latin for look at me! look at me!


  ;)
Title: Hitech and Pyro - Some Useful Tips
Post by: sling322 on December 01, 2001, 06:16:00 PM
Quote
Originally posted by hitech:
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.


Damn you HiTech...you owe me a new monitor.
Title: Hitech and Pyro - Some Useful Tips
Post by: Dago on December 01, 2001, 06:31:00 PM
At first I thought this guy was serious, but now reviewing his comments, it has to be a troll.  Nobody could be that full of himself, nor claim himself to be an "experienced flight sim enthusiast" and post those things.

Its gotta be a troll, a good one, so full of silly suggestions he must have been laughing his butt of when he typed them.

Congrats on one of the better trolls thats come along for a little while.

dago
Title: Hitech and Pyro - Some Useful Tips
Post by: Rocket on December 01, 2001, 06:46:00 PM
OUCHIE!! My sides hurt.. HT you now have everyone at work staring at me strangely and wondering if they should call for looney wagon to come pick me up.. that and I sprayed mountain dew on my monitor.. will take days to get all those spots off!!!

S!
Rocket
Title: Hitech and Pyro - Some Useful Tips
Post by: Smut on December 01, 2001, 06:59:00 PM
Quote
Originally posted by hitech:
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.

At least he's not a putz...

 ;)
 
-Smut

[ 12-01-2001: Message edited by: Smut ]
Title: Hitech and Pyro - Some Useful Tips
Post by: Pongo on December 01, 2001, 07:08:00 PM
Quote
Originally posted by hitech:
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.

A poor copy of my material just like this is a poor copy of Warbirds!
lol
Title: Hitech and Pyro - Some Useful Tips
Post by: Apache on December 01, 2001, 07:24:00 PM
Anyone else notice the same sentence structure and verbage used between this guy and another rather new BBS troll meister?
Title: Hitech and Pyro - Some Useful Tips
Post by: Apar on December 01, 2001, 07:25:00 PM
Quote
If we are lucky, maby we could get the guy who wrote the WB flight model to make ours.  

LOLOL   :D
Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 01, 2001, 08:04:00 PM
Quote
 

originally posted by Pongo:

HT the developer of this game is just a web page developer compared to the guy who programmed Warbirds. He knows it and we know it. He does the best he can walking in the footsteps of the genius who developed Warbirds.

The game will only improve to a point where it is playable with the contribution of experts like yourself.


Ok, funny sure, i've discovered the poor attempt to humiliate me. ha ha ha

So Hitech, will you be implementing any of the suggestions i've outlined for you above.  I have some others however, if i'm just to be rediculed by posting them, I think i'll digress.  If however your interested in hearing my ideas I can email and / or fax them to you ASAP.

Hitech have you ever considered a Restricted Plane Set or Rolling Plane Set in AH.  I'd also like to see an award system such as medals awarded to players and also a counter to count the number of kills in a given plane before death as i've noticed AH does not have this capability.

BTW does Aces High have a player meeting, I'd very much like to attend one.  I'm sure we would have much to discuss.

Pyemia

  :(
Title: Hitech and Pyro - Some Useful Tips
Post by: Dago on December 01, 2001, 08:10:00 PM
LOL  RPS?  I know, maybe we can change the AH name to Warbirds?  Why do some come to this game and want to make it into another game?

If this guy is serious, maybe he should spend some time in it and learn it, before he makes suggestions.  Specially so many worthy of ridicule.   :)

dago
Title: Hitech and Pyro - Some Useful Tips
Post by: Kweassa on December 01, 2001, 08:13:00 PM
Believing in your sincerety up to a point still, Py, I will attempt to clarify some of the things you have mentioned that it is a) either a misconception, or b) you are asking for something which is just not "AH".

 It is admitable that some people are overly defensive about AH, while others are more lenient. Also it is admitable those very folks have seen this sort of 'problem finder new-comers' come into AH, claim they are experts, get repeatedly shot down, whine like hell about, disrespect the whole game and whole community, then merrily go off to play something that suits them  :rolleyes:... for YEARS.

 They are tired of thess sort of things happening.

 I will not quote your statements about graphical issues, since one's view about the quality of graphics are subjective and questionable. One thing however, there exists a certain point where the developers cannot yield, the point were the user has to commit himself to better systems in order to enjoy the game to its max. If the user cannot meet those points, he should not play.

 If you feel your FPS is challenged to the point where you have problems about FPS that it effects your view on graphics, you definately need a better system, or have to set some system options to match AH.

 
Quote
* a scaled hit penalty for bullets coming in from the front quarter to prevent or discourage front quarter attacks.

 I have seen this statement from your other post, too. Front-quarter attacks and Head-Ons are 50% luck and 50% skill, no matter WHAT kind of change there is. Head-Ons and Front-Quarter attacks are also valid tactics used throughout the actual war. If one does not wish to HO, one avoids it. The dispersions of bullets can be tested yourself with a nifty ".target" function we have in AH.

 
Quote
* Tougher bombers


 There is no "Death Star" in AH. Bombers aren't weak. Please look upon this thread for more details.

Bombers....are they made of Balsa Wood or something? (http://www.hitechcreations.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=012754)

 
Quote
* Takeoffs to be limited to a minimum of 6 aircraft. Thus forcing players to create missions increasing strategy play.  

 In the prime hours we have over 100 people in each of the three countries. There are usually 3~4 front line fields in the AH map. Two fronts exist in each country. 40 people get up from the front lines. Where do other 60+ people get up then? I see this is a complaint about furballs. Hey, I don't like furballs either. But limiting the max take-off numbers of a field is not a solution.

 Missions exist within AH everyday. Sometimes the mission planner is used, and are well organized. Other times, people take time and effort to up things what are needed voluntarily. It is not so well organized, but as long as there is some consderation about the team, there always exists a team play. Granted, somedays this sort of loose team work is better, somedays it suck, but how many days have you seen in the MA? What you are suggesting is "play it only with missions". Even a strat-play supporter like me don't go that far. These people are not enlisted, they come here for fun.

 
Quote
* The ability to monitor the map screen while flying without it visually impairing vision as it currently does. Perhaps a sort of virtual HUD system.

 There is no HUD in AH, there never will be. You want to monitor the map? Then pull that clipboard from under the chair, look it up, and risk losing SA. What you are asking is "hey, give us a way to monitor the instruments and still look up front". No way, not here. The icons and range indicators, dot dars are crutches enough.

 
Quote
* An increased damage time from bombing, maybe a 2 hour duration instead of the current 15 minutes which I'm sure we all agree is terribly short

 The effect of bombing is indeed not very long. But if what you say come true, what is to stop a certain country with superior numbers in some time zones and continuosly bombing every field there is? Heck, 2 hours? You can bomb about 10 fields with superior numbers in that time.

 If you want your bomber flight to work and have some impact, you have to monitor the progress of your countrymen and do it where it is needed. Just flying over an empty sector, dropping few things and announcing over radio "hey, I bombed field XX, come here and get it" is not gonna work.

 <continued>
Title: Hitech and Pyro - Some Useful Tips
Post by: K West on December 01, 2001, 08:18:00 PM
He is pressing all the good buttons aint he Dago?  :)

 I do think he's holding the "collision" and "relaxed realism" buttons for later use though  ;)

Westy
Title: Hitech and Pyro - Some Useful Tips
Post by: Kweassa on December 01, 2001, 08:18:00 PM
Quote
* most definitely a look at water injection for AXIS vs Allied planes. AXIS planes seemingly poorly represented in relation to turn performance imo.

 Please present an example or a proof. This is very very vague. What you are obviously stating is that AH Axis planes you fly is inferior then those you USED to fly.

 
Quote
* In particular i've noticed a marked difference in RL to AH turn performance with the Macchi C202 and Bf 109G models when compared with the Spitfire V.

 Again, please state an example or proof. I can out turn a SpitV in a 109G under certain circumstances. What are you trying to say? That 109 G models after competed with Spitfires in turn performance??
Title: Hitech and Pyro - Some Useful Tips
Post by: Wotan on December 01, 2001, 08:20:00 PM
kweassa

dont bite ..... :)

soon he'll be fishin with dynamite.......
Title: Hitech and Pyro - Some Useful Tips
Post by: Kweassa on December 01, 2001, 08:31:00 PM
Hey, I'm still trying the nice guy approach. It didn't work with a certain winged dodo flying around BBS in a current few days, but who knows, Pyemia might start thinking differently?  :D

ps) Geez, have you seen the dodo trying to seduce Pyemia? Wasn't that pathetic?
Title: Hitech and Pyro - Some Useful Tips
Post by: Raubvogel on December 01, 2001, 08:42:00 PM
(http://www.rapala.com/images/lure_images/freshwater/balanced_jigging_lg.jpg)
Title: Hitech and Pyro - Some Useful Tips
Post by: Swoop on December 01, 2001, 08:47:00 PM
Quote
Originally posted by Pyemia:


Ok, funny sure, i've discovered the poor attempt to humiliate me. ha ha ha


No you didnt, you were told.  By me.  :P

 (http://www.swoop.com/images/logo_small.jpg)
Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 01, 2001, 08:48:00 PM
Kweassa, i've been flying Aces High up until my account asked me to register.  

I'm merely concerned that if indeed I do register, that Aces High will not sit there and stagnate.  

I'm all for change and am merely suggesting a few improvements which I consider would make my enjoyment of the game more satisfying.

The problem however, seems to be that many of the people who have replied, are stagnators - people who fear change, even if it is in a positive light.  I think an important question to ask is not what your developer is going to do for you, but rather, what you are going to have your developer do for you.  Stagnant satisfied community = stagnant predictable game.


  :(
Title: Hitech and Pyro - Some Useful Tips
Post by: Swoop on December 01, 2001, 08:48:00 PM
Quote
Originally posted by Pyemia:
[QB]

BTW does Aces High have a player meeting, I'd very much like to attend one.  I'm sure we would have much to discuss.

[QB]


Yeah, it's called a C-O-N-V-E-N-T-I-O-N but you've missed it.  Try next years.

 (http://www.swoop.com/images/logo_small.jpg)
Title: Hitech and Pyro - Some Useful Tips
Post by: BenDover on December 01, 2001, 09:05:00 PM
Quote
Originally posted by Pyemia:
The problem however, seems to be that many of the people who have replied, are stagnators - people who fear change, even if it is in a positive light.  I think an important question to ask is not what your developer is going to do for you, but rather, what you are going to have your developer do for you.  Stagnant satisfied community = stagnant predictable game.


   :(

as i said before, some of the things you are surgesting are to make us go back on ourselves
Title: Hitech and Pyro - Some Useful Tips
Post by: Suave1 on December 01, 2001, 09:09:00 PM
I'm using a near obsolete pIII 600 and fps on my end have never been a problem even in hires with clutter on. Are you waiting for the antique road show to come to town so you can get some money for your comp. ? Upgrade allready. You complain about the allegedly low quality graphics, yet you also complain about fps . If this is a troll, kudos, if it's not, well that's just sad .

[ 12-01-2001: Message edited by: Suave1 ]
Title: Hitech and Pyro - Some Useful Tips
Post by: hitech on December 01, 2001, 09:16:00 PM
Pongo: Thanks, it was stolen from you.
Title: Hitech and Pyro - Some Useful Tips
Post by: Bonden on December 01, 2001, 09:20:00 PM
Where is Gondawanaland?  :rolleyes:
Title: Hitech and Pyro - Some Useful Tips
Post by: Bluedog on December 01, 2001, 10:19:00 PM
Quote
Originally posted by Bonden:
Where is Gondawanaland?   :rolleyes:

At the beginning of the Tertiary Period, approximately 65 million years ago, the world's continents were divided into two major land masses that were separated from each other by the Tethys Sea. The southern land mass was called Gondowanaland, and the northern land mass, Larasia.

<S> Blue

P
Title: Hitech and Pyro - Some Useful Tips
Post by: majic on December 01, 2001, 11:23:00 PM
LOL!  Thanks Pongo and HT.  I needed that laugh after the week I had...
Title: Hitech and Pyro - Some Useful Tips
Post by: jpeg on December 01, 2001, 11:28:00 PM
Pyemia :

go away
Title: Hitech and Pyro - Some Useful Tips
Post by: Wotan on December 01, 2001, 11:44:00 PM
I wish ht would check his ip and let us know if this guy is actually an altar ego of some one else on this board.

Sounds to much like SwallowingDuckSuckingSwan and 2 guys like this in a week is too much a coincidence.
Title: Hitech and Pyro - Some Useful Tips
Post by: FlyingDuckSittingSwan on December 01, 2001, 11:56:00 PM
Quote
Originally posted by Apache:
Anyone else notice the same sentence structure and verbage used between this guy and another rather new BBS troll meister?

Why do people insist on this ridiculous theory? Ask HT to check our IP addresses and he'll find we probably come from different parts of the planet. Also, notice he is a fan of the LW planset and if you check my stats (callsign:Tempest 9) with me it was mostly Spits.
I don't know if Pyemia is a troll or not, but I can say 100 per cent that my first post wasn't. It just turned into a troll after all the moronic answers I got.

[ 12-01-2001: Message edited by: FlyingDuckSittingSwan ]
Title: Hitech and Pyro - Some Useful Tips
Post by: Swoop on December 01, 2001, 11:59:00 PM
If you're from the UK then why have you been online posting on this BBS all night?


Ah.....er.....um.....nev mind, so am I and so have I been.

 (http://www.swoop.com/images/logo_small.jpg)
Title: Hitech and Pyro - Some Useful Tips
Post by: Rotorian on December 02, 2001, 12:15:00 AM
Quote
Originally posted by Wotan:
altar ego of some one else on this board.


Oooooooooooh the boogie is gona git ya.
Title: Hitech and Pyro - Some Useful Tips
Post by: FlyingDuckSittingSwan on December 02, 2001, 12:18:00 AM
All night?? I just woke up half an hour ago and I'm having breakfast.  :rolleyes:
Title: Hitech and Pyro - Some Useful Tips
Post by: FlyingDuckSittingSwan on December 02, 2001, 12:22:00 AM
Quote
Originally posted by Wotan:
I wish ht would check his ip and let us know if this guy is actually an altar ego of some one else on this board.

Sounds to much like SwallowingDuckSuckingSwan and 2 guys like this in a week is too much a coincidence.

Yeah, do it. Why don't you people just face the possibility that certain people find the same problems and instead of trying to resolve their problems you people are just driving them away? How idiotic do you people feel now.

  :eek:
Title: Hitech and Pyro - Some Useful Tips
Post by: Swoop on December 02, 2001, 12:23:00 AM
Damn you get up early on sundays.

 (http://www.swoop.com/images/logo_small.jpg)
Title: Hitech and Pyro - Some Useful Tips
Post by: FlyingDuckSittingSwan on December 02, 2001, 12:26:00 AM
Early bird catches the worm.  :D
Title: Hitech and Pyro - Some Useful Tips
Post by: Swoop on December 02, 2001, 12:27:00 AM
Do worms get up this early on sundays?

 (http://www.swoop.com/images/logo_small.jpg)
Title: Hitech and Pyro - Some Useful Tips
Post by: FlyingDuckSittingSwan on December 02, 2001, 12:31:00 AM
So which part of Britain are you from Swoop? You give me the impression of a Yorkshire type of man...either that, or a Brummi.
Title: Hitech and Pyro - Some Useful Tips
Post by: Swoop on December 02, 2001, 12:33:00 AM
Gee thanks.


Actually I've never been further north than Mansfield.  I'm a southerner.  Cant be more accurate than that cos I move around a lot.......living in Holland right now.

 (http://www.swoop.com/images/logo_small.jpg)
Title: Hitech and Pyro - Some Useful Tips
Post by: Hooligan on December 02, 2001, 01:16:00 AM
Let me summarize this request:

Hitech:  Please take every bad feature from WB and AW and cripple AH with them.  Also could you degrade the graphics quality; players always appreciate that.

That seems to about cover it.

Hooligan
Title: Hitech and Pyro - Some Useful Tips
Post by: Kingonads on December 02, 2001, 01:28:00 AM
Prymia I am not going to flame U but Y so much critisism?  Actualy HT has done a great job at the game somethings R still under improvement but it is a good game and AH does things that I havent seen in alot of other games it takes advice from the community, although AH community is considerably smaller than say Ultima online or DAoC or AC but it takes what is attainable and puts it in I only have the one complaint I want the glowing tracer not the trailing tracer option, I have never seen a tracer fired out of my M249(SAW) leave a gray trail just a red streak or "glowing" round it would make it alot easier to hit, but thats just my 2 cents Canadian ( or 1.33 cents US)

                             Good luck kid,
                              Hodo
Title: Hitech and Pyro - Some Useful Tips
Post by: mrsid2 on December 02, 2001, 06:13:00 AM
Quote
I have never seen a tracer fired out of my M249(SAW) leave a gray trail just a red streak or "glowing" round it would make it alot easier to hit, but thats just my 2 cents Canadian ( or 1.33 cents US)  

However I've seen guncam films which show clearly that tracers used back then left a trail of smoke. They didn't have smokeless gunpowder then either.

Pyemia: The mistake you make here is that you come as newcomer to this game and start making demands like you would have some kind of authority to do so.. The fact is that you haven't even learned to play this game yet.

Most of your suggestions would be considered as disimproving the game by the players. Although you made some good points too in your last post. The kill streak counter / WB style kill stat at roster would be a nice addition. I always liked it.

But mostly I do not agree with your 'improvements' because IMO they would take away from the gameplay, not add to it.

That frontal deflection thing of yours has no sense.. Were planes equipped with front shields in WW2?

If you don't like HO's just do what you're supposed to do: go into a zero G dive under his belly and reposition yourself to kill him.
Title: Hitech and Pyro - Some Useful Tips
Post by: Kweassa on December 02, 2001, 06:41:00 AM
Still believing your intentions are pure(ut oh.. am I hooked?   :D), I have but to say this Pyemia.

 AH is a evolving game. I was here from version 1.05, I went through 1.06, 1.07 and am residing currently within the oogly Rookland in 1.08. AH does change, Py, it is not stagnant. We associate "Air Warrior" or "War Birds" with the word "stagnant", not AH.

 Dunno, perhaps some day in the future, AH might become stagnant, too, but you worrying about stagnancy with facts based upon two weeks of trial membership is... well, what can I say... not very appropriate. Doesn't this seem a little weak for base of arguments to you too   :confused: ?


 The people of AH feel most of your points are either not necessary or absurd.

 Some of your points are valid, of course. That's undeniable. For instance, although my personal impression on your remarks about graphics are pretty skeptical, ultimately, better and better graphics with lowest possible user-end systems is a goal for every on-line game company there is. There are some problems in AH, and it isn't too long since AH tried it's hand out with DirectX 8.0. Graphical improvements certainly will come in future patches and versions.

 On the other hand, your suggestions about some of game play systems or flight models were pretty vague, and I tried to explain why the things you suggested were turned down.

 For instance, the "HUD" suggestion. AH is pretty lenient with some issues concerning aircraft modelling, but ultimately, their agenda is realism. No outside views, no warning lights and NO HUD. You judge things with your eyes. All the other info needed is either already built in(ex. range indicators and icons), or is to be used under your own risk(dally around looking at the clip board and maps, and you will be bounced). Suggesting HUD was certainly not very constructive.

 Your other suggestions aout aircraft flight modelling were pretty vague too. You suggested it should be looked into, yet, you didn't say what was wrong, how it should be fixed and etc.

 Basically, though many people express anger towards you, these sort of things are not impossible to be cleared amongst people. I sincerely suggest you give it some more try, and though the flaming accusations may come, keep retainin the reasonable attitude I see from you. Ask things as you gain more experience from AH, and I'm very sure you will understand - as have I. (You don't know the power of the Dark Side... yet  :eek: )

 Please, give it some more try. Please give us proof or specific examples when you feel something is wrong, and in that case, people will try to answer you why it isn't like that in AH.

[ 12-02-2001: Message edited by: Kweassa ]
Title: Hitech and Pyro - Some Useful Tips
Post by: Creamo on December 02, 2001, 06:58:00 AM
Beer for Hooligan.
Title: Hitech and Pyro - Some Useful Tips
Post by: vatiAH on December 02, 2001, 07:04:00 AM
Gentlemen,

   Put the bait down and back away slowly.   NO NO !!   Put it down Kweassa!!  NO NO!!   Damn !!    He hooked another one  :(
Title: Hitech and Pyro - Some Useful Tips
Post by: oboe on December 02, 2001, 07:47:00 AM
I nominate Kweassa for sainthood.
Title: Hitech and Pyro - Some Useful Tips
Post by: Kieran on December 02, 2001, 08:35:00 AM
Quote
I don't know if Pyemia is a troll or not, but I can say 100 per cent that my first post wasn't. It just turned into a troll after all the moronic answers I got.
 

Go back and read your original thread, every word. You'll note that I tried to be helpful to you, and was giving you advice on a game you want to play. You'll note that airspro was offering to send you that game for less than the price you're going to pay for it (assuming the company lasts long enough to release in Europe- no joke). You made some inane comments that I ignored at first, figuring you were new. You commented how you could not complete BCM that virtually any newbie in the game can perform, yet went onto say you knocked down a jet and some other perk plane. I commented "anyone can get shot down", (true!) and the roof fell in.

Since that time you have taken to attacking the community (which you more or less were doing anyway originally) and crying victim at the same time. You wanna play? Fine by me. Don't wanna? That's fine too, but it is your own fault you are received the way you are. It isn't that you have great ideas to improve the game and we are so shallow and can't understand your greatness- believe me, we have waded the depth of that river already. It's that you have combined arrogance (completely ironic as it is a quality you say you detest) with ignorance (you haven't the slightest idea about BCM or ACM, and your posts prove it) and you just won't back off.

You, friend, are behaving like a buffoon. You were getting help, but you had to puff that chest out there, and your posturing lost you any credibility you had.  :rolleyes:
Title: Hitech and Pyro - Some Useful Tips
Post by: K West on December 02, 2001, 09:09:00 AM
...you people are just driving them away?

  Not really. Kind of like your claim of how good you were via way of an over blown and wildy exhagerated kill-to-death ratio. If this statment was in the least bit true true you and the NemicNumbnuts would not be here anymore.

 Westy

[ 12-02-2001: Message edited by: O'Westy ]
Title: Hitech and Pyro - Some Useful Tips
Post by: Suave1 on December 02, 2001, 11:43:00 AM
On the subject of traces; modern incendiary rounds use magnesium, that's why they don't leave phosphorous trails . Oh and once I sent the barrell of a saw down range, ag's fault .
Title: Hitech and Pyro - Some Useful Tips
Post by: Kweassa on December 02, 2001, 05:25:00 PM
Thanks for the nomination Oboe!  

 I, the saint of AHBBS condemn all you "not nice" people to FDB pizza parlor!!  :D

 * Hee hee *
Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 02, 2001, 05:31:00 PM
---------------------------------------------
That frontal deflection thing of yours has no sense.. Were planes equipped with front shields in WW2?
---------------------------------------------

In a sense yes, they were.  It was called closure rate and required extremely good perception / skill to judge correctly in order to obtain correct range at which to fire.


What is wrong with the HUD idea.  It worked well in Wing Commander?

Alternatively one of the HTC team or a player could be used as a ground controller to warn a pilot when an enemy is attacking.  Remember in real life a pilot could turn and check behind him.  

Hitech - it seems there is a bug with collisions in the game.  While dogfighting a spitfire yesterday he flew into my aircraft and I was killed.  I noticed he flew off unharmed.

As an expert on MMP type games I fully understand the problems encountered with varience etc.  Here is what I propose:

Each time a person logs onto the server, the server takes a ping count from them.  When online only other aircraft with the same identical ping count are visible to engage.  All other aircraft with greater or less ping counts are greyed out or totally invisible.  This would prevent all warps and fix the collision problem.

I trust you will get on this asap.  Thank You.  Pyemia out.
Title: Hitech and Pyro - Some Useful Tips
Post by: mrsid2 on December 02, 2001, 05:35:00 PM
Heh Pyemia I hope you understand that none of your suggestions this time make any sense at all.

Clearly you have perceived the essence of online gaming far better than anyone else here, Hitech included. So I beg you to code a game for us so we can ditch that miserable HT and become your loyal and paying customer.
Title: Hitech and Pyro - Some Useful Tips
Post by: Kingonads on December 02, 2001, 05:58:00 PM
OK let me start from the top, sorry I forgot about he smokeless powder in todays rounds and I have seen the gunsight footage it was light faided white or grey trail. like that of a radiator hit.  

Suave01 thats funny stuff launching your barrel down range, your AG didnt lock it in properly huh?  the dumbest thing I have done was fired 400 rounds through my weapon then grabed the barrel to pick it up.... needless to say i left my fingerprints on my SAW. My LT laughed at me for a week, I didnt realize that my SAW had blistered my hands untill after I had carried it 100m and was tring to figure out what was sizzeling.  Sounded like bacon on a fring pan.

  Prymia I just give up on U its seems painfuly obvious to me that U R just trolling.  Go to a AOL chat room and do that. Oh and the Wingcommander HUD is just that a HUD it is a SCI-FI game not a WWII flightsim.  U have a computer in WC not in AH I would love to see a P51D carry the Mark2 super computer.

                             Hodo
Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 02, 2001, 06:37:00 PM
Well Hodo, if it is a WW2 Flight Sim, should'nt it realistically model WW2 aircraft?

Think before you communicate with me please


  :(
Title: Hitech and Pyro - Some Useful Tips
Post by: Kweassa on December 02, 2001, 06:49:00 PM
Py, those fighters in Wing Commander sort of seems way ahead of World War II technology curve, wouldn't you think?    :confused:  It's gameplay versus realism in this one.

 In the case of icons, gameplay won because the resolutions of computer monitors still cannot give out as accurate and delicate information as human eyes do. It's a crutch.

 In the case of HUDs, navigating one's way via map and keeping himself situationally aware at the same time is just one of the things you have to learn as a fighter/bomber/vehicle/boat driver. The main agenda of realism wins over this one. Sure, it is more uncomfortable than modern planes equipped with HUD, and certainly not as comfortable as some WWII on-line sims which has HUD feature... but thinking back, the WWII pilots didn't have HUD. Why should we?    :mad:

 This is not a "progressive change", but a "parallel change" which would turn AH into something it is not    :( . WWII planes equipped with Head Up Displays showing map, speed, altitude info etc etc..

 We already have a "compass" for the bearing, "clip board map" for general navigation, "dot dar" and "dar bar" to notify us of enemy presence, "speed indicator" to tell you the speed, and "altitude indicator" for alt..  and most importantly, we have our eyes. We must scan through these instruments, look around your plane, check the horizon, study ground details to see if it matches the map like the actual pilots did, and AH community nor HTC would never ever think of changing this. This sort of 'uncomfortable but realistic approach' is what gives AH it's charm.

 As for the head-on shots, did you ever consider some of those merciless HO pilots you have encountered actually DID have what you said were needed - perception and skill, and perhaps you did not?

 Because, in my case, I'm a poor HO pilot no matter what sort of plane I fly. I generally hate HO and never try one, and try to avoid as much as possible.

 Result: I can't hit jacksh*t when I go into a HO, even with a plane that has 8 x Colt/Browning .50s, firing 1/3rd of its 3400 rounds from distance 1200 yards and closing. If I spray my aim is always off, if I wait for the right moment it is always mutual damage between me and the enemy.

 Going into a HO is risking damage. No matter what sort of protection, closure rate there is, a lucky shot is gonna land sooner or later. It's like the gambler's rule, sooner or later your luck runs out.

 Perception and skill or not, expert and newbie alike: HO will result in damage, just a question of "will it be this time or not".

 You go for HO you are commited.
 
 Solution: you are threatened by HOs, then don't ever try one. What is the real point of your 'suggestion'? It only sounds like this(I admit I'm putting words into your mouth here, but this is the only thing I can come up with considering your suggestion on HOs):

'Make it easier for an experienced pilot like me to go HO, and don't let total newbies flying TnB around ever hit me on a HO. They are unskilled, and I know they never will hit me if this game was modelled correctly. These seemingly total newbies just turn to face me and they shoot, and I took damage. This is soooo unrealistic.'

 I have a pretty good feeling you'll still be complaining about HOs even when your suggestion comes true. Please try checking out the dot command '.target xxx'. Closure is fast, and bullets disperse more than you think it would.

 ...

 The collision issues are well addressed. Try asking about it in gameplay/feedback forums without adding your opinion on something you do not know about    :rolleyes: .

 What you experienced was not a "bug".


 - Saint K -

[ 12-02-2001: Message edited by: Kweassa ]

[ 12-02-2001: Message edited by: Kweassa ]
Title: Hitech and Pyro - Some Useful Tips
Post by: FlyingDuckSittingSwan on December 02, 2001, 06:51:00 PM
Kieran, get a grip mate.

Yeah I did get some good answers to my post, but I also got some really crap ones.
As for never having made a valid suggestion or having a good idea to improve the game. I did! Read my thread on introducing jet fighters. Some people liked it too.

I'm "attacking" the community am I?  :D I thought this was the AH ubb not the nuns convention bbs. God, I'm sorry if I scare you all so much, I'll try and tone it down from now on.  :D

Bah...
Title: Hitech and Pyro - Some Useful Tips
Post by: Kieran on December 02, 2001, 07:20:00 PM
Quote
I don't know if Pyemia is a troll or not, but I can say 100 per cent that my first post wasn't. It just turned into a troll after all the moronic answers I got.
 

Sorry, I mistook you for the guy that said this. Despite the fact you received good responses (however you define that) you devolved into trolling. You then proceed to occasionally jab at the community for hassling you despite the fact you yourself are hassling us- that is, unless, there is someone else with a ridiculous bird name calling the people here "old, arrogant, fat-egoed, depends-wearing" and so on.

Read your jet suggestion- didn't like it. Doesn't make it invalid, just didn't like it. See? I can disagree without attacking you.

By the way, I can split-S effortlessly.   :cool:
Title: Hitech and Pyro - Some Useful Tips
Post by: Kingonads on December 03, 2001, 07:19:00 AM
I see no point in being mean to people Pymia and it is a SIM not a REAL LIFE FLIPPING PLANE, if it were U would not be here to post would U, cause U would be DEAD.  its real simple trust me,  people like U get killed by "freindly" fire in a real combat zone.  And yes I have been to a combat zone, Kosovo, Korea <DMZ patrol> and soon to go to Afganistan.  God I love the Army sends me all sorts of places to kill people.

                                 Hodo
Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 03, 2001, 08:18:00 AM
No Hodo, your army sends you to protect the rights of people like me to free speech, movement and other things essential to our civilisations.

The killing is just a means to this end imo.


  :(   :(   :(
Title: Hitech and Pyro - Some Useful Tips
Post by: Pyemia on December 03, 2001, 08:20:00 AM
By the way, Good Luck.  I mean that honestly.    :)
Title: Hitech and Pyro - Some Useful Tips
Post by: Ripsnort on December 03, 2001, 08:32:00 AM
Incidently, about 80% of what you see in AH is what the PLAYERS ASKED FOR...ie, HTC builds the sim around the requests by the majority.  I like the direction they(we?) are going and I see some of the suggestions in the first post good, but mostly I like the sim just the way it is.
Title: Hitech and Pyro - Some Useful Tips
Post by: moose on December 03, 2001, 08:40:00 AM
This troll will go down in history

either that or MG finally bought a PC  :)  :)
Title: Hitech and Pyro - Some Useful Tips
Post by: K West on December 03, 2001, 08:48:00 AM
Moose there aint nothing historical about it  :)  Most participants know it's a troll but have no compulsion about stepping up to the base and batting it around as it bids.

 But he's gotten a tad boring. It's like hitting a soggy roll of toilet paper. Over and over and over. The squeeky noises it made when we made forced it to respond to our sarcasam and insults was fun for a while. Now it's soon to be relegated to background noise as it's posts have gone beyond absurd and ridiculous.

 Westy
Title: Hitech and Pyro - Some Useful Tips
Post by: midnight Target on December 03, 2001, 09:16:00 AM
Quote
Originally posted by Pyemia:
[QB]Fine then, i'm off to sleep.  Nothing but redicule here anyway.


"Redicule"........naw, too easy!
 
  :rolleyes:
Title: Hitech and Pyro - Some Useful Tips
Post by: Am0n on December 03, 2001, 01:20:00 PM
I cant belive i just sat here and read all this crap.. lol

What a waste of bandwith.

"Hey im new, this is what you need to change for me to like this game ive played for a week."

So lets get cracking on getting these changes in effect, we wouldnt want to loose this great guy who insulted us at hello.
Title: Hitech and Pyro - Some Useful Tips
Post by: humble on December 03, 2001, 02:24:00 PM
This is either the best troll in the history of AH...or we've reached a point were it's just not worth the $14.95 to allow some folks to play. I couldn't find a single valid point in the original post...my best advice is actually quite simple...go but someone elses shrinkwrap and leave this game alone.

Anyone who's spent anytime here knows this game is easily the most responsive to player input...

Puts hook back in mouth :D
Title: Hitech and Pyro - Some Useful Tips
Post by: lazs1 on December 03, 2001, 02:46:00 PM
well.... call me old fashioned but.... I believe that if you can't get a 100 response thread using your real handle then you ain't toejam.
lazs
Title: Hitech and Pyro - Some Useful Tips
Post by: lasse on December 03, 2001, 03:05:00 PM
Quote
What is wrong with the HUD idea.  It worked well in Wing Commander?

I trust you will get on this asap.  Thank You.  Pyemia out.

Then he said:

 
Quote
Originally posted by Pyemia:
Well Hodo, if it is a WW2 Flight Sim, should'nt it realistically model WW2 aircraft?

Think before you communicate with me please


   :(

Either this is the biggest troll in a long time, or it is the biggest love muffin ever :D

But he is actually a bit funny  ;)
Title: Hitech and Pyro - Some Useful Tips
Post by: elstevie on December 03, 2001, 03:53:00 PM
Can you say "Retard"?


 (http://www.x-plane.org/users/fulzgold/sting.jpg)