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General Forums => Aces High General Discussion => Topic started by: SpyHawk on August 12, 2000, 04:10:00 PM

Title: Gun kill power
Post by: SpyHawk on August 12, 2000, 04:10:00 PM
Does anybody have a chart or something that shows relative kill power vs. range for all the different guns in AH? Perhaps also a penetration factor vs. range chart as well?

I'd be very interested to see this all laid out.

Thanks guys!
Title: Gun kill power
Post by: RAM on August 12, 2000, 04:13:00 PM
I'd like better to see before the true performance data chart of the Spitfire IX.

... (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: Gun kill power
Post by: Tac on August 12, 2000, 05:52:00 PM
And of the P-38. It seems nose guns (aka almost perfect convergence) are WORTHLESS. You gotta spray a LOT of lead into someone to do damage. Everything I read on the 38 praised the snaphot kill potential of its armament, yet here that is not the case at all  (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)
Title: Gun kill power
Post by: Fishu on August 12, 2000, 06:01:00 PM
 
Quote
Originally posted by Tac:
And of the P-38. It seems nose guns (aka almost perfect convergence) are WORTHLESS. You gotta spray a LOT of lead into someone to do damage. Everything I read on the 38 praised the snaphot kill potential of its armament, yet here that is not the case at all   (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

Snapshot also means aiming a part itself, not just hitting the plane..
Snapshots anyway are supposed to be done close in and with good aim in some specific spot on the plane.
Title: Gun kill power
Post by: Tac on August 12, 2000, 06:43:00 PM
Umm.. no. Snapshot means a quickly aimed, short burst shot. The kind you do when are nearly compressed and diving on a low plane that Turns or Split-s's giving you time for 1 or 2 pings only on target.

F4U-C, 190 and N1k are Snapshot planes because their amazing firepower gets them kills with very few pings..and most time, those pings are from weird angles...in short, kills they did NOT work for, just quick aim and quick shot.

Convergence snapshots when you fly Pony, F4U-D or any other plane not above usually results in a quick kill due to the concentrated lead put into one place. Yet in 38, you have to pump a LOT of lead to get a kill.
Title: Gun kill power
Post by: RAM on August 12, 2000, 06:46:00 PM
 
Quote
Originally posted by Tac:


F4U-C, 190 and N1k are Snapshot planes because their amazing firepower gets them kills with very few pings..and most time, those pings are from weird angles...in short, kills they did NOT work for, just quick aim and quick shot.

LOL when was the last time you flew a 190, man??...one with no 30mm?  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

since 1.03 came Mausers are worse still than they used to be...so the snapshot power of the 190 is laughable...I take on my plane more damage on a snapshot by a P51 than by a 190...

lol
Title: Gun kill power
Post by: Citabria on August 12, 2000, 09:48:00 PM
all guns suck now you dorks not just 50s not just 20mm.

they are all now nibble to death pop guns compared to earlier ah versions because its more fun that way for the person being shot at. and we all get shot at and tell me you dont like it when you survive a dweeb c cannon hit?

deal with it.
the whiners wanted more spray and hits per kill and they got it so here we are having lots of fun with ourselves until we try to head on a b17 without diving from above and die at d1.0 before we even  fire.

man what a pointless rant that was.

next time i just not post this trash.
Title: Gun kill power
Post by: easymo on August 12, 2000, 10:13:00 PM
 It was a LOT more fun when you knew one mistake and it was over.
Title: Gun kill power
Post by: Hazed on August 12, 2000, 10:23:00 PM
sorry i agree with citabria...heaven forbid  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: Gun kill power
Post by: flakbait on August 12, 2000, 11:02:00 PM
I took these figures from Guns & Ammo 1997 Annual, ballistics chart section in the back.

Caliber: .50BMG
Weight: 650 grains [x 7,000 for lbs]
Bullet type: Full Metal Jacket

Trajectory: Listed as inches either below or above the set zero o the sights. Default sight zero set at 250 yards.

100: +2.8
150: +3.2
200: +2.3
250: +0.0
300: -3.8
400: -16.6
500: -37.2

Velocity & Energy: Velocity measured in feet per second [fps] energy measured in foot-pounds [ft-lbs].
v. = velocity in fps, e. = energy in ft-lbs

muzzle: v.2910 e.12,220
100: v.2694 e.8942
200: v.2489 e.7587
300: v.2292 e.6396
400: v.2105 e.5358
500: v.1926 e.4585

Now you've got actual ballistics to work with. This is, however, information for .50BMG [browning machine gun] made these days and not 60 years ago.


Flakbait
Title: Gun kill power
Post by: funked on August 12, 2000, 11:06:00 PM
You gotta be kidding me.  Johnson brought home a P-47 with 20 hits from 20 mm.  Try that here.

Likewise Franz Stigler brought home a 109 with 82 hits from 50 cal.  Try that here too.

If anything, the guns are too strong.
Title: Gun kill power
Post by: Nath-BDP on August 12, 2000, 11:12:00 PM
Yes they are too strong and the damage model is too quakish.
Title: Gun kill power
Post by: Tac on August 12, 2000, 11:36:00 PM
"one with no 30mm?"

Well, hey, I always go for the big guns  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif). Most of the times 190's kill me are one or two pings and the whole thing goes kablooie!  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: Gun kill power
Post by: Nash on August 12, 2000, 11:46:00 PM
Hehe Cita what a way to end yer post  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

I agree with ya 100%.... is much better now.
Title: Gun kill power
Post by: -towd_ on August 13, 2000, 01:47:00 AM
except for the buff fighter prob , the super hog ( even if it was turned down) and super slow 109 30 mil ( got me if this is right but over 150 yds you to pray well is more important than aimin well)
Title: Gun kill power
Post by: -towd_ on August 13, 2000, 01:48:00 AM
i think they reall close , make the fighter 50 cals the same as buff guns and they got it ( my opinion ) all other seems right on
Title: Gun kill power
Post by: Zigrat on August 13, 2000, 01:57:00 AM
I think the nose mounted 20mms and 30mms scatter too much, it makes accurate shots beyond 100 yards impossible (ie aiming for a particular part of a plane)
Title: Gun kill power
Post by: Toad on August 13, 2000, 02:04:00 AM
ah...the good old days in other places where you could pour 1/2 a Spit load of 20mm into someones tail from 250 yds and watch him fly off.   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: Gun kill power
Post by: funked on August 13, 2000, 02:43:00 AM
Anybody ever seen an MK 108?  Very short barrel.  It was a short range weapon.
Title: Gun kill power
Post by: SpyHawk on August 13, 2000, 07:59:00 AM
Well...since nobody has any charts to offer...
 (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Does anybody know anything about the German 15mm machinecannon? Was it anygood? How did it compare against the .50 M2 and others?
Title: Gun kill power
Post by: Fishu on August 13, 2000, 09:59:00 AM
 
Quote
Originally posted by -towd_:
i think they reall close , make the fighter 50 cals the same as buff guns and they got it ( my opinion ) all other seems right on

Fighter .50s are the same as in bombers..
Kill power seems same and range is same also.
Title: Gun kill power
Post by: easymo on August 13, 2000, 12:35:00 PM
 I thought the idea here was to aproximate the experiance of a WW2 pilot. Im pretty sure that the prospect of getting shot ,even once, caused considerable anxiety in a real pilot. It follows than, that the realism level is proportionate to the leathility of the weapons. That other sim is boreing, in that you dont even have to start paying attention until you have been sprayed 3 or 4 times. I would hate to see AH go that route.
Title: Gun kill power
Post by: Tac on August 13, 2000, 12:42:00 PM
This thread is warping my words a bit. What I meant is that the CONVERGENCE on the 38 seems to have no effect whatsoever here. In RL a short burst of 4 .50's and one 20mm cannon, each gun being half a foot apart would literally saw a hole wherever it hit. That's what convergence is for!. Yet here we see 38's hitting targets half a dozen times (in same pass or several passes) and the planes either get no damage and fly off or *just* blow a tire or an insignificant flap. So, where is the convergence on this plane??  
Title: Gun kill power
Post by: Fishu on August 13, 2000, 01:11:00 PM
 
Quote
Originally posted by Tac:
This thread is warping my words a bit. What I meant is that the CONVERGENCE on the 38 seems to have no effect whatsoever here. In RL a short burst of 4 .50's and one 20mm cannon, each gun being half a foot apart would literally saw a hole wherever it hit. That's what convergence is for!. Yet here we see 38's hitting targets half a dozen times (in same pass or several passes) and the planes either get no damage and fly off or *just* blow a tire or an insignificant flap. So, where is the convergence on this plane??  

What I've tried P-38, close in theres no problem taking enemy down with a snap shot (aimed and quick shot)
You must hit same spot and closer than 500 yards...
from 200-100 yards it does tear that part off what you shoot at.. like it would be butter.

In Bf109, which has less armament and even less effect in each than .50 or 20mm in P38 has, I get kills with 7-20 rounds of shot cannon rounds. (yah yah, im this good blahblah.. noot.. just example that lethalities are enough high)
Then compare that to P38 which has more power.... *whew*
Only thing I do, is that I get shots close up and aimed at one spot.

Try next time get close in (100-200 yards like) and then shoot quick burst in one spot of the plane.
Also, in real life you necessarily didn't have to blow up the plane or shoot wing off to get kill, like in AH.
They jumped even if elevator was out during a battle, unlike in AH where pilots goes for ditching even with plane that has no wingtips and other stuff missing.
Life was back then more important than in AH, where ditch only leaves you with better scores.

One thing that I find intresting with AH .50s, is that even from 200 yards it disperses quite alot.
I did once shoot planes on the runway (as a cap  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)), and there came at times B26 100 yards off, I shot at it and I could see hits even in engines when I were aiming middle of cockpit.

Bullets does not fly straight, and this is more visible from long ranges and also how you aim is in important role.
It is not enough that you just see hits all around the plane.

hmm.. ok, thats it, only replies from Tac accepted ok? so that there won't come any big barbecue flame party here.
I must learn to type shortly  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: Gun kill power
Post by: Tac on August 13, 2000, 01:41:00 PM
Fishu, the chances of you getting within 200 yards and shoot when in a 38 are not very good (if you stay that close you risk overshooting or your prey scissoring into your 6 quite quick). I always fire below 500 yds, preferable 300. At 100 range even the Yak's machine guns (not cannon) will make short work a fighter.

Another good example is HO situations. You can pump a hell of a lot of hits on a fighter on a HO and it will fly off. In a pony or F4UD this would be ok, as your real "killing" burst would be the one at convergence.. but in a 38?? Convergence below 1k is almost guaranteed. This is my observation/question.

I believe I have several films of ponys I've shot at while they turn, at d400 to d120 (rudder pointing guns before I overshoot) where the pony becomes a christmas tree of pings from nose to tail and there was no damage done to that plane. And this happens with annoying regularity.

"One thing that I find intresting with AH .50s, is that even from 200 yards it disperses quite alot.
I did once shoot planes on the runway (as a cap ), and there came at times B26 100 yards off, I shot at it and I could see hits even in engines when I were aiming middle of cockpit."

That is true in all fighters. Your plane is also moving while you hit, so your initial shots may hit a bit off, but most of your bullets will hit where you wanted to =)
Title: Gun kill power
Post by: Jigster on August 13, 2000, 05:19:00 PM
 
Quote
Originally posted by Tac:
Fishu, the chances of you getting within 200 yards and shoot when in a 38 are not very good (if you stay that close you risk overshooting or your prey scissoring into your 6 quite quick). I always fire below 500 yds, preferable 300. At 100 range even the Yak's machine guns (not cannon) will make short work a fighter.

Another good example is HO situations. You can pump a hell of a lot of hits on a fighter on a HO and it will fly off. In a pony or F4UD this would be ok, as your real "killing" burst would be the one at convergence.. but in a 38?? Convergence below 1k is almost guaranteed. This is my observation/question.

I believe I have several films of ponys I've shot at while they turn, at d400 to d120 (rudder pointing guns before I overshoot) where the pony becomes a christmas tree of pings from nose to tail and there was no damage done to that plane. And this happens with annoying regularity.

"One thing that I find intresting with AH .50s, is that even from 200 yards it disperses quite alot.
I did once shoot planes on the runway (as a cap ), and there came at times B26 100 yards off, I shot at it and I could see hits even in engines when I were aiming middle of cockpit."

That is true in all fighters. Your plane is also moving while you hit, so your initial shots may hit a bit off, but most of your bullets will hit where you wanted to =)

The Russian 12.7 UBS is slightly bigger round then the US .50

Point? None.  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

- Jig

Title: Gun kill power
Post by: Fishu on August 13, 2000, 08:32:00 PM
 
Quote
Originally posted by Tac:
Fishu, the chances of you getting within 200 yards and shoot when in a 38 are not very good (if you stay that close you risk overshooting or your prey scissoring into your 6 quite quick). I always fire below 500 yds, preferable 300. At 100 range even the Yak's machine guns (not cannon) will make short work a fighter.

"One thing that I find intresting with AH .50s, is that even from 200 yards it disperses quite alot.
I did once shoot planes on the runway (as a cap ), and there came at times B26 100 yards off, I shot at it and I could see hits even in engines when I were aiming middle of cockpit."

That is true in all fighters. Your plane is also moving while you hit, so your initial shots may hit a bit off, but most of your bullets will hit where you wanted to =)

I did that runway shooting in an M3 by the way.. which seems to have same dispersion  as aircraft guns has.
It is quite alot also.. I've been shooting alot ground with M3 and M16, bullets goes all over..
In planes, it is same, but when I used 7.92mm, I could have shot the pilot.
Try yourself sometimes shoot P38 .50 calibers, one by one, you'll see how horrible dispersion there is.

Anyway.. I keep getting within 200 yards in P38 easier than in P47   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Also in Bf109 when I am E fightning, I get close enough.
I did once C.205 duel few times, that was real close in fight   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
We fought within 50 yards for several seconds and still not getting guns aimed! (we did shoot nothing but those 7mm guns)

I Wish that fights would be done closer in, would make up for serious fun than shooting from +500 yards.

HO? why to HO?
Thats the least thing that I do, because I keep my odds for surviving and killing far better when I evade HO and do the shooting part after that.

Only time when I might shoot 400-500 yards off is when I have suprised the enemy and guns are dead on.
If you like them to not scissor behind you, you must go slower or very fast  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
..or counter it with scissors or other maneuver that feels better for the situation.

[This message has been edited by Fishu (edited 08-13-2000).]