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General Forums => Aces High General Discussion => Topic started by: Honch on September 26, 2003, 09:23:37 AM

Title: Honch's Guide to HO'ing
Post by: Honch on September 26, 2003, 09:23:37 AM
Honch’s Guide to HO’ing
 
#1 Use a plane with 50 cals.  Do not fear the heavy cannon planes like 190s and Typhoons. A 20mm, 30mm or 37mm cannon does no damage if it never hits you and if you follow the steps below they wont.

#2 Turn off tracers – so the other pilot won’t know when you start shooting.

#3 Set your convergences to the maximum distance allowed on your 50-cal plane of choice.

#4 To set up the shot, enter a dive until you are below the target then turn up into them so that when you will approach the other HO’er you will be in a slight climb. That way, if you both get damaged, you’ll be on the way up and they’ll be on the way down, ensuring that they smack the ground before you and thereby getting the kill (and the inevitable whine)

#5 Line up the shot so that you have the other plane in your sites at d2.0.

#6 Zoom in and target their left or right wing.

#7 Begin firing at d1.5 – Cease firing at d1.0 and veer off.  Your 50s will continue on their laser-guided course until the other guy flies right into them.

#8 Use the ‘F’ key on the keyboard to fire so that your trigger finger doesn’t unsteady your shot.

#9 Turn fast and flat to avoid their cannon trajectory then turn back to them so that they cannot gain angles if they happen to survive.

#10 Be gracious when they whine.  If they say “Nice HO jerk”, or something similar,  Say: “Thanks! I use Honch’s guide to HO’ing!”  -S-
 

Remember, it always takes 2 to Head-On so Happy HO'ing!
Title: Honch's Guide to HO'ing
Post by: Curval on September 26, 2003, 09:25:50 AM
lol Honch.

Great stuff...will try it at the earliest opportunity.

Must remember to film my response to any whine.

Title: Honch's Guide to HO'ing
Post by: Nath[BDP] on September 26, 2003, 09:29:09 AM
what a F&ckin dweeb.  man its ppl like you who ruin the game.
Title: Honch's Guide to HO'ing
Post by: gofaster on September 26, 2003, 09:47:36 AM
I still prefer the FW190a8 for HO'ing.  The P-38 is pretty good for it, too, plus its more durable and convergence isn't an issue.
Title: Honch's Guide to HO'ing
Post by: SOB on September 26, 2003, 10:51:59 AM
That's a beautiful list...but for #1, I gotta go with the Mossie.  It's an HO monster!  :)
Title: Honch's Guide to HO'ing
Post by: Dead Man Flying on September 26, 2003, 11:18:10 AM
My Aces High experience will never be the same again.  Thank you, Honch!

-- Todd/Leviathn
Title: Honch's Guide to HO'ing
Post by: IK0N on September 26, 2003, 11:29:59 AM
We prefer you replace the word "HO" with "Joust" from now on please!
:) Ik0N
Title: Honch's Guide to HO'ing
Post by: Shane on September 26, 2003, 11:56:00 AM
Quote
Originally posted by IK0N
We prefer you replace the word "HO" with "Joust" from now on please!
:) Ik0N


yes, please...  i need the royalites to support my sheep shearing habit.

if you're feeling really ambitious and rambuctious, use

Hodweebjoustweenie or some variation.

or simply...  phacephag
Title: Honch's Guide to HO'ing
Post by: SunKing on September 26, 2003, 12:00:19 PM
How many perks for the flying ostrich?



(http://cafeman.www9.50megs.com/pictures/joust-buzzards.gif)
Title: Honch's Guide to HO'ing
Post by: Curval on September 26, 2003, 12:20:18 PM
That was a cool game for its time.  Many a quarter thrown into those machines.
Title: Honch's Guide to HO'ing
Post by: Horn on September 26, 2003, 12:50:45 PM
Pathetic.

h
Title: Honch's Guide to HO'ing
Post by: AKIron on September 26, 2003, 12:51:40 PM
hehe, that's great Honch. I usually respond to an HO whine with "Thanks, I couldn't have done it without you" ;)
Title: Honch's Guide to HO'ing
Post by: Dead Man Flying on September 26, 2003, 12:59:21 PM
What we really need next are some tips on how to intentionally ram folks and use lag to our advantage.  Honch, are you up to the task?

-- Todd/Leviathn
Title: Honch's Guide to HO'ing
Post by: SlapShot on September 26, 2003, 01:11:34 PM
Quote
Originally posted by Dead Man Flying
What we really need next are some tips on how to intentionally ram folks and use lag to our advantage.  Honch, are you up to the task?

-- Todd/Leviathn


This one just about covers it Lev ... its just not all in a nicely ordered sequence of steps.

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=97021
Title: huh, why,wazzup,wa4
Post by: teevin on September 26, 2003, 01:32:17 PM
Quote
Originally posted by Nath[BDP]
what a F&ckin dweeb.  man its ppl like you who ruin the game.



:confused:  so he HOs, a crime against the state? I admit Im a duh but so what if he HOs?

An HO is just another way of dogfighting, or is it? Does it aggrevate you, and others, because you cant get alt, or sneak up and shoot him in the back? Whats the difference?:cool:
Title: Honch's Guide to HO'ing
Post by: Dead Man Flying on September 26, 2003, 01:37:21 PM
Quote
Originally posted by SlapShot
This one just about covers it Lev ... its just not all in a nicely ordered sequence of steps.


Outstanding!  With HOing and intentional ramming added to my vast collection of tricks, I shall become... INVINCIBLE!

-- Todd/Leviathn
Title: Honch's Guide to HO'ing
Post by: SlapShot on September 26, 2003, 01:40:39 PM
Quote
Originally posted by Dead Man Flying
Outstanding!  With HOing and intentional ramming added to my vast collection of tricks, I shall become... INVINCIBLE!

-- Todd/Leviathn


LOL ... Please be sure to release a film soon demonstrating the fine art RAMHO.
Title: Honch's Guide to HO'ing
Post by: acepilot2 on September 26, 2003, 01:44:27 PM
I saw a film once with leviathn doing awesome acm....was pretty good-or was it someone else? I don't know.

Guess some people have converted.
Title: Re: huh, why,wazzup,wa4
Post by: SlapShot on September 26, 2003, 01:52:54 PM
Quote
Originally posted by teevin
:confused:  so he HOs, a crime against the state? I admit Im a duh but so what if he HOs?

An HO is just another way of dogfighting, or is it? Does it aggrevate you, and others, because you cant get alt, or sneak up and shoot him in the back? Whats the difference?:cool:


1) so he HOs, a crime against the state? YES ... you can visit him in Danbury Federal Prison.

2) I admit Im a duh but so what if he HOs? NEVER ADMIT THAT !!!

3) An HO is just another way of dogfighting, or is it? Only God knows for sure and the mortal debate on this topic is never ending ... my vote is ... ITS NOT !!!

4) Does it aggrevate you, and others, because you cant get alt, or sneak up and shoot him in the back? Aggrevated ? me ? ... NO

5) Whats the difference?  You know, your right ... Its just too damn hard to accomplish a reversal and I would probably lose anyways, or I might have to really work hard to get the reversal, so why not just go for the HO and see what happens ... its so much easier.
Title: Honch's Guide to HO'ing
Post by: Horn on September 26, 2003, 02:01:51 PM
Quote
Originally posted by acepilot2
I saw a film once with leviathn doing awesome acm....was pretty good-or was it someone else? I don't know.

Guess some people have converted.


Pilot72 meet Sarcasm. Sarcasm, meet Pilot72. Now that you're acquainted....

h
Title: Honch's Guide to HO'ing
Post by: DmdNexus on September 26, 2003, 02:03:27 PM
This thread is a let down.... i was expecting tips on a completely different kind of "Ho"ing.
Title: Honch's Guide to HO'ing
Post by: Xjazz on September 26, 2003, 02:13:42 PM
Hi,

Lephturn's old guide to avoide HO's (http://users.eastlink.ca/~sconrad/hodefense.htm)

:rofl

(edit)

Net Lag (http://www.rdrop.com/users/hoofj/netlag.htm)
Title: Honch's Guide to HO'ing
Post by: teevin on September 26, 2003, 03:03:31 PM
Quote
Originally posted by DmdNexus
This thread is a let down.... i was expecting tips on a completely different kind of "Ho"ing.



So visit my web site LOL:lol :rofl
Title: Honch's Guide to HO'ing
Post by: stegor on September 26, 2003, 03:17:52 PM
Its an old matter of fact, someone plays AH like a game, some others "try" to recreate the reality .........
No one can judge what is the reason you are paying your bucks for.......
If you like to HO and you get satisfaction in doin' it  everytime and everywhere...... well if its fine for you......:rolleyes:
But....pretending there is a guide to HOs ......oh well.... np, doesn't matter.....keep on amusing* yourself;)

* I've found on my dictionary,maybe "trifling" is more correct??
Title: Honch's Guide to HO'ing
Post by: acepilot2 on September 26, 2003, 06:19:40 PM
Quote
Pilot72 meet Sarcasm. Sarcasm, meet Pilot72. Now that you're acquainted....



Jesus I am dumb:rolleyes:
Title: Honch's Guide to HO'ing
Post by: AHGOD on September 26, 2003, 06:56:29 PM
Quote
Originally posted by acepilot2
Jesus I am dumb:rolleyes:


Truth hurts sometimes.
Title: Honch's Guide to HO'ing
Post by: Toad on September 26, 2003, 10:17:53 PM
Personally, while the HO techniques interest me, my main interest is a bit academic.

What exactly differentiates a "Nice Ram" from your common, everyday garden variety Ram? Is it the bases? Over all horn length, fullness of curl? What?

And ESPECIALLY, how can you tell when a mere "Nice Ram" has made the grade and is actually a "Great RAM!!!"?

Enquiring minds want to know!

Do the films have to be sent to Boone & Crockett after an appropriate drying period?
Title: Honch's Guide to HO'ing
Post by: leitwolf on September 26, 2003, 10:55:57 PM
lol Honch that was good :D
Title: Honch's Guide to HO'ing
Post by: Dead Man Flying on September 27, 2003, 12:03:12 AM
Quote
Originally posted by Toad
And ESPECIALLY, how can you tell when a mere "Nice Ram" has made the grade and is actually a "Great RAM!!!"?


Well, this one night SOB and I HOed one another.  He was in an F4F, and I was in an F4U-1D.  Not only did we both take one another apart, but we also impacted and caused what must have been a fusion reaction between our two planes.  I think we created a singularity in space.

That... was a GREAT RAM.

-- Todd/Leviathn
Title: Honch's Guide to HO'ing
Post by: SOB on September 27, 2003, 12:54:06 AM
It was a thing of beauty.
Title: Honch's Guide to HO'ing
Post by: Tumor on September 27, 2003, 01:21:03 AM
Thankyou SO much Honch... Ever since I began frequenting these here boards, I've wondered exactly what, or who, would best fit the term: Tard

Thanks for clearing that up Honch.:rolleyes:
Title: Honch?
Post by: Silat on September 27, 2003, 02:03:28 AM
You left out the part about shutting your eyes as you collide..
Title: Honch's Guide to HO'ing
Post by: Pei on September 27, 2003, 07:12:35 AM
Quote
Originally posted by stegor
Its an old matter of fact, someone plays AH like a game, some others "try" to recreate the reality .........
No one can judge what is the reason you are paying your bucks for.......
If you like to HO and you get satisfaction in doin' it  everytime and everywhere...... well if its fine for you......:rolleyes:
But....pretending there is a guide to HOs ......oh well.... np, doesn't matter.....keep on amusing* yourself;)

* I've found on my dictionary,maybe "trifling" is more correct??


HO is a historical tactic. So are the people who refuse to HO being gamey? :)
Title: Honch's Guide to HO'ing
Post by: stegor on September 27, 2003, 07:55:59 AM
Quote
HO is a historical tactic


I think you are referring at HOs in attacking bombers, but this is not the case we are debating.
In a fighter  and in  real conditions Ho was not a tactic but only a silly way to risk a plane and  a life.
No tactis like these were instructed to WWII pilots
Title: Honch's Guide to HO'ing
Post by: Tumor on September 27, 2003, 08:24:02 AM
Quote
Originally posted by stegor
I think you are referring at HOs in attacking bombers, but this is not the case we are debating.
In a fighter  and in  real conditions Ho was not a tactic but only a silly way to risk a plane and  a life.
No tactis like these were instructed to WWII pilots


Oh great.. here we go.  Who's gonna whip out the story about the "old WW2 pilot vets" who confirmed thier whole squadron used primarily HO tactics in the PTO.

...followed by the claim the Dick Bong was a HO master.


Oh wait.... of course, of course.. real life pilots think sticking thier plane and thier lives in the most direct path of his enemies guns achievable is a smart thing to do.

Gawd... there's a time and place for HO's.  I sure as heck don't want HTC to remove them but this is "simply ridikulus"


:rofl
Title: OMG
Post by: teevin on September 27, 2003, 11:08:13 AM
:o I hope it wasnt I that continued this foolishness when it was past time for its demise.

WHO, in their right mind, would even consider launching themselves ( in real life that is ) directly into the path of an oncomming attack fighter A/C???????:rofl

NOT I, said the wise man:eek:  NOT I said the old Chinese proverb:D , NOT I said the sly fox:rolleyes: ,and NOT I said the 7 year old who flies sims for breakfast:p
Title: Honch's Guide to HO'ing
Post by: SOB on September 27, 2003, 11:25:14 AM
The HO is the most noble thing you can do in AH next to shooting a guy dangling from a chute.  Anyone who says otherwise is a damn communist.
Title: Honch's Guide to HO'ing
Post by: Pooh21 on September 27, 2003, 11:28:11 AM
nothing like HOing a guy, then shooting him in his chute.:rofl

how dare you compare communism to shooting chutes!:mad:
Title: Honch's Guide to HO'ing
Post by: Jumpp on September 27, 2003, 11:44:50 AM
I figure a head-on pass is likely mutual suicide.  So when I see some clown coming straight at my nose, I quickly assess the tactical value of our positions and decide if I'm willing to trade my plane for his.

For instance, if I'm defending a base and we still have FHs up and it'll take me one minute to regain my current position, but the enemy is far from home and it'll take him ten to regain his, I'll happily make the trade.

It takes two to head-on.  Anyone who doesn't like it shouldn't point his nose at mine.
Title: Honch's Guide to HO'ing
Post by: Tumor on September 27, 2003, 01:47:10 PM
Quote
Originally posted by Jumpp

It takes two to head-on.



Stop... puleez for cod's sake stop this insane claim. NO IT DOES NOT!  I have, and I know of plenty of others who have been killed while avoiding a HO.  I'LL EVEN ADMIT I'VE KILLED PEOPLE ATTEMPTING TO AVOID A HO (right Shane? hehe)

Gawd... "It takes two to HO" Thats a statement reserved especially for folks who like to HO.  You know... in the same manner some militant flamer's scream "HOMOPHOBE" just because some poor guy can't stand the thought of... of.. well you know. COMON!!  :eek:
Title: Honch's Guide to HO'ing
Post by: F4i on September 27, 2003, 02:02:37 PM
Quote
Originally posted by gofaster
The P-38 is pretty good for it, too, plus its more durable and convergence isn't an issue.


U gotta be kiddin', gofaster!  :eek:   The 38's engines seem VERY prone to damage when being HO'ed by Spittooey dweebs and the like.

F4i
Title: Honch's Guide to HO'ing
Post by: 1K0N on September 27, 2003, 06:53:09 PM
Quote
Originally posted by Shane
yes, please...  i need the royalites to support my sheep shearing habit.

if you're feeling really ambitious and rambuctious, use

Hodweebjoustweenie or some variation.

or simply...  phacephag


I can work on the phrase shane a little more but I have to tell ya
 using the word dweeb in any sentence makes me feel kind of
kindergardenish... We need to find a word to replace the childish term Dweeb with! phacephag isn't bad, it gets the point across!!
 But it needs a little more umffff to it..
Title: Honch's Guide to HO'ing
Post by: Swager on September 27, 2003, 08:08:40 PM
Honch!  You ROCK man!!  That is some of the best advice I have ever gotten off these boards.

Your guide makes alot of sense.

Most excellent, for it will without a doubt increase my on-line fun.

Title: Honch's Guide to HO'ing
Post by: Tumor on September 28, 2003, 03:24:07 AM
Skuzzy....

...can you rename the title of this thread to "Tards-R-Us" and post it as a sticky thingy?
Title: Honch's Guide to HO'ing
Post by: Toad on September 28, 2003, 11:00:23 AM
Tumor, try this for me.

Take off from one of your country's rear fields where there are no enemies showing on dar.

Climb to about 20k. If an enemy enters the sector, turn and fly farther away. Fly around that empty sector, avoiding all enemy contact, until you get low on gas and RTB.

Repeat as many times as you feel necessary. 15 or 20- should surely do it for a good statistical sampling.

Then come on back and tell us all how many times you got HO'd.

;)
Title: Honch's Guide to HO'ing
Post by: Tumor on September 28, 2003, 11:26:53 AM
Toad!

 You may be on to something...
Title: Honch's Guide to HO'ing
Post by: Honch on September 28, 2003, 04:07:06 PM
One of my favorite times to HO is when your country has formed a conga line behind some poor lone enemy.

In this case you'll always find the enemy con willing to HO ya 'cause he knows hes dead anyhow.  He's just trying to get one more kill.

If you do it right, you can steal the kill from 5 other guys and if yer lucky even get one or two of them to KS themselves.

This game is so fun sometimes!

What country are you Tumor?
Title: Honch's Guide to HO'ing
Post by: Swager on September 28, 2003, 07:13:23 PM
Honch!  Another great idea!!

You have to come out with a manual outlining all your ideas.

With every post you increase my entertainment!

Title: Honch's Guide to HO'ing
Post by: Thorns on September 28, 2003, 07:24:13 PM
Is it true your pants are at your ankles when you start the HO?

:eek:

Thorns
Title: Honch's Guide to HO'ing
Post by: polka on September 28, 2003, 10:39:18 PM
Sounds like it's time for a group hug! Who's in?


"goaly"
Title: Honch's Guide to HO'ing
Post by: DrDea on September 28, 2003, 11:46:23 PM
Quote
hehe, that's great Honch. I usually respond to an HO whine with "Thanks, I couldn't have done it without you"



LMFAO....I love it:rofl :rofl :rofl
Title: Honch's Guide to HO'ing
Post by: Guppy35 on September 29, 2003, 12:39:14 PM
Thanks Honch,

I just wanted to let you know that after a month or so of getting killed Head on, despite all the helpful advice on how to avoid it, I've now converted to just shooting back thanks to your clear and concise teaching.

AND!  I actually killed someone head on the other night to bring my totals to:

1 head on kill,  473 head on deaths.

I think there's hope for me in this game now :)

Dan/Slack
Title: Honch's Guide to HO'ing
Post by: Dead Man Flying on September 29, 2003, 01:17:11 PM
This thread needs a sticky in the Help and Training forum.

-- Todd/Leviathn
Title: Honch's Guide to HO'ing
Post by: Apache on September 29, 2003, 01:26:33 PM
Whats funny is some dipsticks who have read this thread (not necessarily any who have posted to it) have been trying the HO. Lol, I've had more "how the f*&k did you do that?" remarks after cuttin' the corner on 'em.

They ain't figured out that the HO is one of the easiest to recognize and whup.
Title: Honch's Guide to HO'ing
Post by: AKIron on September 29, 2003, 01:39:33 PM
Quote
Originally posted by Apache
They ain't figured out that the HO is one of the easiest to recognize and whup.


And yet so many will still whine about it.

Maybe we need a step-by-step guide on avoiding the HO?
Title: Honch's Guide to HO'ing
Post by: SlapShot on September 29, 2003, 01:59:33 PM
Quote
Originally posted by Apache
Whats funny is some dipsticks who have read this thread (not necessarily any who have posted to it) have been trying the HO. Lol, I've had more "how the f*&k did you do that?" remarks after cuttin' the corner on 'em.

They ain't figured out that the HO is one of the easiest to recognize and whup.


Geesh ... there ya go lettin the cat outta the bag !!!

Thats supposed to be a secret Apache.
Title: Honch's Guide to HO'ing
Post by: SlapShot on September 29, 2003, 02:01:03 PM
Quote
Originally posted by AKIron
And yet so many will still whine about it.

Maybe we need a step-by-step guide on avoiding the HO?


You must have missed the link a few posts back to Lephturn's guide to avoiding the HO.
Title: Honch's Guide to HO'ing
Post by: AKIron on September 29, 2003, 02:12:59 PM
Quote
Originally posted by SlapShot
You must have missed the link a few posts back to Lephturn's guide to avoiding the HO.


Heh, forgot about that one.
Title: Honch's Guide to HO'ing
Post by: Apache on September 29, 2003, 03:41:18 PM
Quote
Originally posted by SlapShot
Geesh ... there ya go lettin the cat outta the bag !!!

Thats supposed to be a secret Apache.


oops.
Title: Honch's Guide to HO'ing
Post by: Weavling on September 29, 2003, 05:57:45 PM
http://www.fanta.dk/showmovie.asp?mid=FD91DB18-B6B1-412E-8121-86AFD041C7B0

:D
Title: Honch's Guide to HO'ing
Post by: F4i on September 29, 2003, 06:08:00 PM
Quote
Originally posted by Weavling
http://www.fanta.dk/showmovie.asp?mid=FD91DB18-B6B1-412E-8121-86AFD041C7B0

:D


:rofl :lol :rofl


F4i
Title: Honch's Guide to HO'ing
Post by: DrDea on September 29, 2003, 08:55:03 PM
Heres to your LA 7  :lol

http://www.fanta.dk/showmovie.asp?mid=287AAABC-987C-42A4-85F2-195FB33A3F34
Title: Honch's Guide to HO'ing
Post by: hazed- on September 30, 2003, 08:25:36 AM
yep 50 cals are the best because they range out to 1400 yards before the FM removes them .LW 20mm never gets further than 800 yards 13mm about 1100-1200 yards.

Basically as bullets are modeled for a TIMED period  (i think its 3 secs or so) any lower velocity gun has much less range. Even if you were able to aim correctly to hit a target way out at 1300 yards your bullets will never reach it.

basically 50 caliber has a huge advantage in range: some 500 yards!


I personally think this is wrong and favours a certain type of hgher velocity round (ie 50 cals and M2/M3 20mm) . For me i think all bullets should be modeled to a set distance(say 1300 yards).this way they have equal range and only the difficulty of judging their trajectory comes into play even if they have almost lost all their velocity the slower heavier 20mm to 40mm round filled with HE explosive will still explode on contact. This would allow really good marksmen to hit from range.As AH is now it doesnt matter how well you aim, nothing over that 3 second limit will hit. For ground attack this means you have to get some 500 yards closer than a 50 cal armed aircraft just to have your bullets register.

the stated EFFECTIVE range for a 30mm MK103 or BK5 50mm is 800METERS
MG151 20mm and MK108 30mm is stated at 400 meters so i guess its reasonably fair to say they wouldnt be much use at long range but it still doesnt mean the odd lucky hit wouldnt happen.
The effective range of the pre 1947 M2 50cal(muzzle vel:2,810ft/sec)? Im not sure.
I have the chart from Robert shaws book but it doesnt mention effective ranges
Id like to see what it was so i could better evaluate the current AH system.
Title: Honch's Guide to HO'ing
Post by: Toad on September 30, 2003, 08:44:06 AM
Range also varies with altitude Hazed. Higher = longer.
Title: Honch's Guide to HO'ing
Post by: hazed- on September 30, 2003, 09:35:12 AM
Quote
Originally posted by Toad
Range also varies with altitude Hazed. Higher = longer.


I didnt know that. What range can you hit out to at high alt with the various guns? does the 50 cal go past 1500 yards?

this all seems a bit in favour of one particular type of gun, ie high muzzle velocity types. Its a real shame as the slower ones obviously had something that kept them in service. If AH were the area for me to judge a weapon and if i was a WW2 designer I would immediately change them to a higher speed gun. Things like Mg151/15mm would be used in place of the 20mm. the real shame is we are unable to adapt to our enviroment.We have slow muzzle velocity guns regardless of their lack of effectiveness(in AH at least)

Wouldnt the LW have changed over to Hispanos if they had a 500 yard disadvantage in range like we have? They had hispanos and never used them, I suspect they felt their guns had some sort of advantage over them which they needed.If they were fighting that war in AH though i suspect they would have changed them pretty quickly.
ah well what can you do? :D
Title: Honch's Guide to HO'ing
Post by: Dead Man Flying on September 30, 2003, 10:32:42 AM
Note to Honch:

Modify Rule #7 to account for altitude differences and the increased distances at which one may begin the HO attack at higher altitudes.

-- Todd/Leviathn
Title: Honch's Guide to HO'ing
Post by: kj714 on November 14, 2003, 04:41:30 PM
hehe, reading this is good for some laughs. I usually give a determined ho a short burst at about 1.1 and pull hard up and to the left. Barrell rolls fun too. When I first started playing indecision got me into a bunch.

Most of the time I've had someone gripe at me on an HO, I didnt see them making any avoidance moves either prior, just unfortunate for them they got the wrong side of the kill.

I've been getting better at lead turns anyway, so dont try that ho bs with me anymore guys or be prepared to eat flaming death! :)
Title: Honch's Guide to HO'ing
Post by: Elfie on November 15, 2003, 02:13:55 PM
Quote
Originally posted by Pei
HO is a historical tactic. So are the people who refuse to HO being gamey? :)


With a very few exceptions (Richard Bong being one) the vast majority of pilots avoided the Head ON simply because it was so dangerous to both pilots. No countries pilot training schools taught their pupils that the HO was a viable tactic. The objective was to bring yourself AND your plane home...preferably in one piece.


Just a question. How does a very select few make it historical? Your statement makes it sound like pilots the world over made it a habit to joust in midair :rolleyes:
Title: Honch's Guide to HO'ing
Post by: Elfie on November 15, 2003, 02:19:30 PM
Quote
Originally posted by 1K0N
I can work on the phrase shane a little more but I have to tell ya
 using the word dweeb in any sentence makes me feel kind of
kindergardenish... We need to find a word to replace the childish term Dweeb with! phacephag isn't bad, it gets the point across!!
 But it needs a little more umffff to it..



Is that so....

http://bbs.hitechcreations.com/smf/Smileys/defaultframe.html


Must feel pretty kindergardenish on that post eh? :rofl