Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Citabria on October 04, 2003, 05:25:42 PM

Title: request: ability for map makers to have multiple vhangars and carriers
Post by: Citabria on October 04, 2003, 05:25:42 PM
just like on airbases with multiple fighter hangars I need the ability to add multiple vehicle hangars and carriers that both function just like an additional fighter hangar would.

currently 1 vh destroyed and all vhs attached to the base will be disabled.

same goes for carriers. can have 3 carriers in a group, if main carrier is hit all carrier flight disabled and cv respawns in 15 minutes even though another two carriers are floating.

doing this will make ground vehicles wars less easy to interupt by a single person in a fighter.

same for carriers... the fight will last longer and not be interupted as easily by one bomber taking out 1 carrier.
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: BGBMAW on October 09, 2003, 02:23:43 AM
wrong forum...terrain editor?

any ways agree//


bigb
xoxo
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: scJazz on October 10, 2003, 02:04:18 PM
Sounds neat... check with Kantorri he should know.
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: B17Skull12 on October 10, 2003, 05:47:18 PM
fester ive made a cv war map where i put like 3 cv's into a group now nonthing spawns on it unless you move the spawn which i did. it also has something to do with the VH just add some other things and you've got it made.
Title: Re: request: ability for map makers to have multiple vhangars and carriers
Post by: Tilt on October 12, 2003, 05:02:12 PM
Quote
Originally posted by Citabria
I need the ability to add multiple vehicle hangars and carriers that both function just like an additional fighter hangar would.

 


You can do this............ just add another VH and asign it to the field inquestion........

re CV's you can have multiple cv's in a group but only one will spawn whilst all have runways to land on.  I have not tried asigning multiple cv groups to a single port.........
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: gatso on October 12, 2003, 05:57:23 PM
Not exactly true Tilt. I'm fairly sure we have terrains with more than 1 VH on them and I'm definately sure we have terrains with more than 1 CV with appropriate spawns point on each (philipines). The CV's would work in the MA but the fleet would respawn with shp000 sunk in the MA regardless of how many other CVs were up and I really have no idea if multple VH's work in a MA type environment, I've never tried it.

Gatso
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: Citabria on October 12, 2003, 07:00:29 PM
tested multiple gv hangars on a vbase and airbase. when one goes hey all go and fight is disabled.
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: hitech on October 13, 2003, 08:39:26 AM
Change there group id's A group id is a set of objects that act as 1. Belive the old hanges were made up of 3 walls, so each new hanger will need a new Group id.

HiTech
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: Citabria on October 14, 2003, 09:15:41 AM
thx ht will test it out when I get home from work :)
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: Horn on October 14, 2003, 12:37:18 PM
A re-arm pad at VH bases would be nice too.

h
Title: request: ability for map makers to have multiple vhangars and carriers
Post by: BGBMAW on October 14, 2003, 05:16:26 PM
yes rearm pads... would be sweet


and ok..hell no..i saw fetser land this last night
..SYSTEM : FESTER KILLED 100 Gvs in his Le Tigre



you know the clothing line?:)


Love
BiGB
xoxo