Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: Midnight on October 07, 2003, 04:17:55 PM

Title: How to make: Illuminated Gunsights?
Post by: Midnight on October 07, 2003, 04:17:55 PM
Is there any threads or HTC help files that tell you how to make illuminated gunsights?

I know you need 2 files to make it work, but what's the theory to make it look right?
Title: How to make: Illuminated Gunsights?
Post by: Furious on October 07, 2003, 04:34:19 PM
Try this discussion (http://hitechcreations.com/forums/showthread.php?s=&threadid=58213&highlight=alpha+sight)

Also some historical sites (http://mitsu.devimg.com/agc/index_e.htm) thanks to Mitsu and Aero.
Title: How to make: Illuminated Gunsights?
Post by: SlapShot on October 08, 2003, 10:09:49 AM
Illuminated (alpha) gunsights require to bmp files ...

The blahblah_alpha.bmp is 128x128 pixel grayscale image. This is where the actual gunsight is created.

The blahblah.bmp file is a 128x128 RGB image filled with the color that you want the gunsight to be.

What happens is that anything drawn in the _alpha.bmp that is white to shades of grey is where the color will bleed thru.

So pure white will allow 100% of the color to bleed thru, while the graduated shades of white (grey) will allow percentages of the color to bleed thru. Black allows no color to bleed thru.

I have a bunch of alpha sights on my FTP site ...

http://ftp://AcesHigh:AcesHigh@slapshot.homeftp.net

try those. The AeroReviSights.zip contains most of the popular sights converted to alpha ... excellent work by Aero.

I made one of my own using one of Aero's as the template.