Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: Waffle on October 15, 2003, 04:18:41 PM
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getting around an Average of 20 FPS.
Also, Mouse is used like a point of view...whenenver in flight clipboard..my point of view changes with mouse movement...
OS Name Microsoft Windows XP Professional
Version 5.1.2600 Service Pack 1 Build 2600
OS Manufacturer Microsoft Corporation
System Name DANSXP2700
System Manufacturer GBT___
System Model AWRDACPI
System Type X86-based PC
Processor x86 Family 6 Model 8 Stepping 1 AuthenticAMD ~2169 Mhz
BIOS Version/Date Award Software International, Inc. F9, 12/17/2002
SMBIOS Version 2.3
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\System32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "5.1.2600.1106 (xpsp1.020828-1920)"
Time Zone Central Daylight Time
Total Physical Memory 1,536.00 MB
Available Physical Memory 1.12 GB
Total Virtual Memory 2.86 GB
Available Virtual Memory 2.31 GB
Page File Space 1.36 GB
Name RADEON 9500 PRO / 9700
PNP Device ID PCI\VEN_1002&DEV_4E45&SUBSYS_00021002&REV_00\4&B5FB279&0&0008
Adapter Type RADEON 9500 AGP Pro (0x4E45), ATI Technologies Inc. compatible
Adapter Description RADEON 9500 PRO / 9700
Adapter RAM 128.00 MB (134,217,728 bytes)
Installed Drivers ati2dvag.dll
Driver Version 5.2.3790.2
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getting between 20-45 fps with the default settings (84fps in straight up view) (AH1 maxes out at 84fps - mon. refresh).
p4 2.66g
512mb
ati 9700pro
win xp
dx 9.0b
1024*780, 85hz 32-bit color (unlimited fps set in ah2 video)
all default settings on ati card using radeonator2.0. i turned on fsaa and anistropic filtering (using minimal settings for both) and notice no discernable difference in fps gain/loss.
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Shane, which Cat drivers are you using?
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the default ones. never d/l any other catalyst drivers (that i recall).
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Seems this monster game uses more resources than IL2 FB!!!
gotta test it with my comp.. (XP3k+++ , ti4200, XPpro)
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Same FPS as Shane.
1.2ghz T-bird
ECS - K7S5A mobo
784mb PC2700 ram
Radeon 9500 pro
XP
Catalyst 3.7?
I forget which catalyst this is... " 6.14.10.6368" - from device manager
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Shane, try the Catalyst 3.7 drivers. As a matter of fact, anyone with an ATI card should try the Catalyst 3.7 drivers.
The last 4 numbers of the driver version for the Cat 3.7 drivers is 6378.
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d/l and will try now.
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Originally posted by Skuzzy
Shane, try the Catalyst 3.7 drivers. As a matter of fact, anyone with an ATI card should try the Catalyst 3.7 drivers.
Is there an issue with Cat 3.8?
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P4 2.4 Oc to 3.0 G force ti 4600
Abit Ic7 MAX3 motherboard
Mushkin pc3500 mem
enermax 430 PSU
Prometiea Phase change coolling system
My vid card is the bottle kneck i think.
45-78FPS at 1600x1200 res all eye candy turned up full
I have no problem with that.
Remeber this is only beta.
------------------
System Information
------------------
Time of this report: 10/15/2003, 21:38:38
Machine name: GORDON1
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
Language: English (Regional Setting: English)
System Manufacturer: INTELR
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz Over Clocked to 3.6GHz (2 CPUs)
Memory: 512MB RAM
Page File: 146MB used, 1104MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0902 32bit Unicode
------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 Ti 4600
Manufacturer: NVIDIA
Chip type: GeForce4 Ti 4600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0250&SUBSYS_2891107D&REV_A3
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (85Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.4523 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 7/28/2003 17:19:00, 3902603 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 7/28/2003 17:19:00, 1341339 bytes
Device Identifier: {D7B71E3E-4110-11CF-6662-9B0802C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0250
SubSys ID: 0x2891107D
Revision ID: 0x00A3
Revision ID: 0x00A3
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
---------------------
Sound Capture Devices
---------------------
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5320 (English)
Driver Attributes: Final Retail
Date and Size: 8/21/2003 16:31:52, 462940 bytes
Cap Flags: 0x0
Format Flags: 0x0
-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run
Name: NVIDIA GeForce4 Ti 4600
Device ID: PCI\VEN_10DE&DEV_0250&SUBSYS_2891107D&REV_A3\4&B7EB302&0&0008
Driver: C:\WINDOWS\System32\DRIVERS\nv4_mini.sys, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 1341339 bytes
Driver: C:\WINDOWS\System32\nvinstnt.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 126976 bytes
Driver: C:\WINDOWS\System32\nvsvc32.exe, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 77824 bytes
Driver: C:\WINDOWS\System32\nv4_disp.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 3902603 bytes
Driver: C:\WINDOWS\System32\nvoglnt.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 3850240 bytes
Driver: C:\WINDOWS\System32\nvcpl.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 4841472 bytes
Driver: C:\WINDOWS\System32\nvmctray.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 49152 bytes
Driver: C:\WINDOWS\System32\nview.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 852038 bytes
Driver: C:\WINDOWS\System32\nvwddi.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 45127 bytes
Driver: C:\WINDOWS\System32\dmcpl.exe, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 1323008 bytes
Driver: C:\WINDOWS\System32\nvshell.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 471112 bytes
Driver: C:\WINDOWS\System32\nvtuicpl.cpl, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 143360 bytes
Driver: C:\WINDOWS\System32\nwiz.exe, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 323584 bytes
Driver: C:\WINDOWS\System32\nviewimg.dll, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 512000 bytes
Driver: C:\WINDOWS\System32\keystone.exe, 6.14.0010.4523 (English), 7/28/2003 17:19:00, 286806 bytes
Driver: C:\WINDOWS\help\nvcpl.hlp, 7/28/2003 17:19:00, 52951 bytes
Driver: C:\WINDOWS\help\nvwcplen.hlp, 7/28/2003 17:19:00, 22977 bytes
Driver: C:\WINDOWS\nview\generic.tvp, 7/28/2003 17:19:00, 30902 bytes
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With all graphics settings maxed out, I'm getting a minimum of about 20fps. This is with 2 or more drones in view and lots of ground details visible. When looking up, I get 85 fps, which is limited by my monitor refresh rate. Scissoring around the drones and shooting them, the frame rate is usually around 25-35.
Like I said, this is with all the AH2 graphics settings maxed out, horizon fog distance at the maximum 17 miles (default is 10 miles), using 1600x1200x32bit, 2xFSAA. Lowering the horizon fog distance naturally improves the results.
I have a P4-2.53GHz, Radeon 9700 Pro (Omega Catalyst 3.6 drivers), 1GB DDR.
Camo
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Skuzzy I'm averaging from 10-30fps when my graphics set at 1024x768-32bit.
I haven't tried 16 bit yet but I will. I'm sure that will make it flyable.
Great terrain guys!!
Pent 4 2.4
512 DDR 2700
Geforce 2 GTX 64mb
Soundblaster PCI 512 sound card
Not sure on the MB, but I know it's not a via chipset.
I'll post again after I upgrade my vid and sound card.
-
Specs:
P4 2.4ghz HT fsb800
2 x 512mb DDR 400
Radeon 9600 pro 128mb (catalyst 3.7)
XP Pro
FPS 29-59 (60 max with sony 18"TFT)
No huge problems except icons. It looks like transparency has some problems?
http://www.savanne.org/ah/ah2iconsmip.jpg (http://www.savanne.org/ah/ah2iconsmip.jpg)
CTD when press "hangar" in ships tower. Once CTD in field hangar when pressing gun,ship or field gun-button.
Other:
-no explosions
-tracers and gun flames not visually ok
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Originally posted by SunKing
Is there an issue with Cat 3.8?
Just downloaded 3.8. Had to roll-back to previous. Just scrolling the BBS page up and down was like watching wallpaper peel off. Couldnt even run AH or AHII.
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geez! 3.7 rolled back too. not as bad as 3.8, but still unplayable.
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Octavius,..you are de-installing the Cat's before installing the new ones?
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That's odd Octavius. The 3.8 drivers actually fixed my scrolling problem.
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update after installng the cat 3.7 drivers (and control panel).
note: scroll wheeling with mouse on the bbs created a smeared display (which only corrected itself by minimizing and restoring window) while having ah2 running in background. (uninstalled cat's, reinstalled, plm solved.)
also alt-tabbing is no longer a 1 shot deal, have to do it 2-3 times before it decides to cooperate. was fine before latest cat/cp drivers; inflight was very difficult to alt-tab out, had to do it about 10 times. (uninstalled cat's, reinstalled - plm solved)
(vsync is enabled)
(palletized texures disabled).
tower w/clipboard: 46.
tower w/o clipboard: 62
hangar w/clip: 34
hangar w/o clip: 42
runway (p-51) w/clip 29
runway w/o clip :35
inflight, away from base w/clip:44-47 (cycles)
inflight, away from base w/o clip: 57-65 (cycles)
plane icons have black box around data.
more to follow in a bit
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Originally posted by Skuzzy
Octavius,..you are de-installing the Cat's before installing the new ones?
Negative... I'll try that.
-
Getting 30 to 50 fps 99 looking up, seems to play good.
P4 26 DDr3200 400 mhz 512. G4 V8440. windows ME,asus p4p8x MB,Video drivers v45.23.
eye candy on high.
-
Originally posted by Octavius
Negative... I'll try that.
Uninstalled previous driver, rebooted, installed fresh 3.8; still crap.
-
AMD Athlon XP 2000+
Radeon Pro 128MB Video - 4x AGP
L7Vmm Motherboard
512 MB Ram
Using Cat 3.8
Frame Rate 16 on runway, improves to around 25 on flight. Drops to 16-20 in dive.
Choppy video - propeller and tracer effects only visible sometimes
I normally average 50fps in MA online with highs of 85 fps at times
-
Installed Cat 3.8.....Framerate little better - get to around 45 in level flight....start blazing away guns at nothing...tracers drop to 12. Also have black boxes around text and some sprites also have boxes around them(fw190 nose guns). Lots of smaller graphics issue and a few flight model issues (109 dropping left wing hard on auto pilot / gear down /up, or is that tremendous amount of torque? Never flown a 109...lol)Few other small things, but no CTDs with anything so far. Will wait on those issues.
Complete DXDIAG results:
DXDIAG (http://www.dangreve.com/dxdiag.htm)
Also gonna keep these to core problems as per Skuzzys request...
Looks like most of you folks have touched on same problems.
-
At a large base: 30fps in tower, 35fps on runway, drops to 20 when shooting 100yrds from P51
Away from the base and 3k agl rates bounce around from the 30's up to monitor refresh of 75, when looking down at the trees rates take a hit back down to the high 30's
------------------
System Information
------------------
Time of this report: 10/16/2003, 00:11:09
Machine name: MIKE-VX3CTGY5Z1
Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 4
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer INC.
System Model: A7N8X2.0
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) , MMX, 3DNow, ~2.1GHz
Memory: 512MB RAM
Page File: 116MB used, 1131MB available
Windows Dir: C:\WINNT
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0902 32bit Unicode
------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file ati2dvag.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: The file emu10k1f.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: RADEON 9500 (Omega 2.4.87)
Manufacturer: ATI Technologies Inc. (Omega 2.4.87)
Chip type: RADEON 9700 AGP (0x4E44)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4144&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: SONY GDM-20SE2T/SE3T
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6387 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/8/2003 22:36:02, 372736 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 10/5/2003 14:51:28, 611328 bytes
Device Identifier: {D7B71EE2-0204-11CF-416B-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4144
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
-------------
Sound Devices
-------------
Description: SB PCI512 Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80231102&REV_05
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: emu10k1f.sys
Driver Version: 5.12.0001.3509 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 8/14/2001 15:17:52, 775296 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 5000, 48000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
---------------------
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Originally posted by LLv34 Jarsci
Seems this monster game uses more resources than IL2 FB!!!
It is just not optimized yet.
-
- In the sky (not near the ground detail) => 35 to 72 fps.
-On the deck => averages 30fps with some stutter
- High speed airfield pass (1 rwy) => 18 fps.
I had max res with 32 bit textures and unlimited fr set.
Dell Inspiron 8500
CPU - 2.4 GHz PIV
RAM - 512MB
Vid Card - nVidia GeForce4 4200
OS - WinXP
-
I gotta say that I love the new base layouts and eye candy. The bases look great. :)
The frame rates took a bigger hit than I was expecting, though.
I ran AH2 at 1024x768 in 32-bit. FR's from 15 to ~55 at low level flight. FR of 75 when I look straight up. (In comparison, I'm usually getting 75fps in AH-classic.)
My system info:
OS Name Microsoft Windows XP Professional
Version 5.1.2600 Service Pack 1 Build 2600
System Name DELLDIMENSION
System Model Dimension 8250
System Type X86-based PC
Processor x86 Family 15 Model 2 Stepping 7 GenuineIntel ~2386 Mhz
BIOS Version/Date Dell Computer Corporation A01, 10/22/2002
SMBIOS Version 2.3
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\System32
Hardware Abstraction Layer Version = "5.1.2600.1106 (xpsp1.020828-1920)"
Total Physical Memory 256.00 MB
Available Physical Memory 115.65 MB
Total Virtual Memory 1.24 GB
Available Virtual Memory 936.56 MB
Page File Space 1,010.35 MB
Page File C:\pagefile.sys
128 DDR ATI Radeon 9700 TX w/TV-Out Sec OK
Screenshot:
(http://www.onpoi.net/ah/pics/users/ah_77_1066294428.jpg)
Oh, almost forgot. I was also dumped to the desktop one time when I tried starting a new sortie in an M-3.
TBolt
-
When I run the beta at 1024x768, I get ~25 fps in the cockpit and flying, but if I bump the resolution up to 1600x1200, I get around 35 to 40 fps!
Sounds crazy, but I guess I won't complain... :D
Specs:
Windows XP
PIV 2.4C OCed to 2.6
512 meg - DDR 3200
Geforce 2 Ultra 64
oh, and I'm getting all of the graphics issues others are, like screwy bullet trails and kick up, missing prop, 2 rear wheels on the 190 (!), etc...
-
In the tower between 25 to 30 depending on view
In P51 on take off 19 to 25 depending on lateral view settling to 37/40 when looking up.
Also the clipboard map flickers as a I scroll it . It gives the effect of high luminesence such that in certain positions the back ground terrain graphic is brilliant white.
I have only this last few days upgraded my system so there may be some driver issues hanging around however
MB EP-8KTA3L with VIA KT133A chip set
AMD XP 2500+ (266) (reporting 1544 on boot up!)
512 Ram
Creative 5.1 sound (onboard sound disabled)
Nvidia FX5600 256 DDR (Aopen)(4 x AGP, 4x AA, Full Anistropic filtering, image sharpening on)
Proview 770 Monitor which is porked (yes I know)
DX9.0b
Saitek X45 USB
CH pro pedals USB
Win 98 SE
3 deep gamma correction (or else screen is too dark)
Secondary programs stripped from system (this is an AH only machine even the Saitek profiler is off)
Boxed nvidia graphics drivers
Boxed creative audigy drivers
AH video settings
1024 x 768
no limit to frame rate
-
about 18 frames
ahtlon 1 gig with gf4 128 mb
256mb ram
unplayable for my taste
-
This seems better place for this info than my thread on page 3 now:aok
Frame Rates at various Resolutions
Test at 3 resolutions
(1) Desktop 1024 (2)1280 (3) 1600 All 32
bit unlimited FR
Tower with clipborad up
(1) 42fps
(2) 47
(3) 47
Tower no Clip
(1) 51
(2) 56
(3) 57
OTR Spit 5 engine running
(1) 24
(2) 28
(3) 29
Wheels up
(1) 34
(2) 38
(3) 39
Verticle
(1) 85
(2) 85
(3) 75
(max refresh on monitior in each case)
Guns firing tracer on
(1) 19
(2) 19
(3) 22
Overall impression was higher resolution smoother and better it ran.
Some stutter at lower resolutions lessened as resolution increased
Spec
Gigabyte 7vtx mobo
Athalon 1.4ghz
512meg ddr
Creative GF4 4800se 128meg
45.23drivers
19" Mitsubishi CRT Max Refresh 85Hrz
Windows XP up to date service pack etc
SBlive 5.1
-
45 flyin' around; 19 at d200 flamin' pony drones
ti4200 intel 2.66 1gig cheap ddr asus p4g8x deluxe
-
I Have a average framerate of about 37fps, isnt that a littlel low on my system
running resoulution 1280/1024 full settings (got antialising and stuff enabled tough) and catalyst 3.7 ver running too fresh install just to check the game
ps ! I dont understand why im on probation I cant post a bug about the forests ? I prolly been drunk or somthing but ? :D:
***** Start of Report *****
--------------------------------------------------------------------------------
<<< General >>>
--------------------------------------------------------------------------------
Name: SiSoftware Sandra Standard Unicode (Win32
x86)
Version: 2004.10.9.89
Registered Owner:
Registered Organisation: privat
Licence Status: Unregistered Evaluation Copy. FREE for
personal/educational use.
Licence Extra: See Ordering Document for information on the
registered version(s).
Done By:
Host Name: PRIVAT-CY5ZMSU1
System ID:
Run ID:
Done On: 16. oktober 2003
Done At: 16:34:22
<<< Comments >>>
--------------------------------------------------------------------------------
Comments: asd
<<< System Summary >>>
--------------------------------------------------------------------------------
< System >
Host Name:
User:
Domain:
< Processor >
Model: Intel(R) Pentium(R) 4 CPU 2.40GHz
Speed: 2.88GHz
Performance Rating: PR3169 (estimated)
Type: Standard
L2 On-board Cache: 512kB ECC Synchronous ATC (8-way sectored, 64
byte line size)
< Mainboard >
Bus(es): ISA AGP PCI IMB USB i2c/SMBus
MP Support: 1 CPU(s)
MP APIC: Yes
System BIOS: American Megatrends Inc. 080009
Mainboard: ASUSTeK Computer Inc. P4P800
Total Memory: 1023MB DDR-SDRAM
< Chipset 1 >
Model: ASUSTeK Computer Inc 82865G/PE/P, 82848P DRAM
Controller / Host-Hub Interface
Front Side Bus Speed: 4x 160MHz (640MHz data rate)
Total Memory: 1024MB DDR-SDRAM
Memory Bus Speed: 2x 160MHz (320MHz data rate)
< Video System >
Monitor/Panel: Plug and Play-skjerm
Adapter: RADEON 9700 PRO
Adapter: RADEON 9700 PRO - Secondary
< Physical Storage Devices >
Removable Drive: Diskettstasjon
Hard Disk: IC35L060AVV207-0
Hard Disk: WDC WD360GD-00FNA0
CD-ROM/DVD: Compaq DVD-ROM DVD-117
CD-ROM/DVD: SONY DVD RW DW-U10A
< Logical Storage Devices >
1.44MB 3.5" (A) N/A
Hard Disk (C) 19.5GB (14.4GB, 74% Free) (NTFS)
Hard Disk (D) 14.9GB (14.6GB, 98% Free) (NTFS)
CD-ROM/DVD (E) N/A
CD-ROM/DVD (F) N/A
Hard Disk (G) 37.8GB (30.2GB, 80% Free) (NTFS)
Ibm2 (H) 19.5GB (5.7GB, 29% Free) (FAT32)
< Peripherals >
USB Controller/Hub: Intel(R) 82801EB USB Universal Host
Controller - 24D2
USB Controller/Hub: Intel(R) 82801EB USB Universal Host
Controller - 24D4
USB Controller/Hub: USB rothub
USB Controller/Hub: USB rothub
Keyboard: Standard 101-/102-tasters tastatur, eller
Microsoft Natural PS/2-tastatur
Keyboard: HID-tastaturenhet
Mouse: Microsoft PS/2-mus
Human Interface: Microsoft SideWinder Force Feedback 2
Human Interface: Virtuelt tastatur for Microsoft SideWinder
Human Interface: Microsoft SideWinder Force Feedback 2
< MultiMedia Device(s) >
Device: SoundMAX Integrated Digital Audio
< Printers and Faxes >
Model: HP PSC 750
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AMD Athlon 850
384 Mb RAM
Gforce 2 MX 32
SB Audigy
AH 2 FRS = 0
FB runs better.
AH 1.11 FRS= 35-40
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Ok tested.
2250 MHz AMD XP (compares about xp 2800)
ti4200 64meg
1 GB ram
Epox 8rda+
All newest drivers, DX9
1280x1024 , FR 3 or lower!!!
1024x768 about 15 to 30
AA set to x2 , no other filters.
FB runs with all on , same resolution, flawlessly and looks nicer also.
This code needs to be optimized about 20x or more, otherwise we all have to buy ATI 9800 or something like that.
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System (For more specific see attachment)
PIII-800@822MHz
WinXP
Asus Geforce4 Ti4400, 128MB
SB Live!
DX9.0
Using 1600x1200x32, with all enabled in AH. No FSAA or AF.
FPS
Default Tower + Clipboard = 21 FPS
Default Tower - Clipboard = 24 FPS
109G10 NE Runway = 13 FPS
Low flying over base, looking towards town = 10 FPS
Low flying over flat land with forrest & farms = 20 FPS
Low flying over sea = 48 FPS
Low flying over sea, with cont. tracers (x3) = 14 FPS
Comments
I'm aware of the huge bottleneck my CPU creates.
Turning the various graphic options off in AH didn't give much improvent to framerate, neither did using a lower resolution or colordepth.
There is a noticable slowdown whenever the horizon is in view (over land). When it's not (looking partially downwards), there is a big increase in FR.
If any building complex gets just barely visible far far out, framerate drops alot. Maybe lessen detail until getting closer?
Tracers eat tremendous ammount of FPS.
I'm getting minor stutters every couple of seconds when flying. When new trees/buildings are popping up, maybe?
DxDiag.txt (http://www.ac-smolf.dk/snefens/DxDiag.txt)
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Here's mine:
Operating System System Model
Windows XP Professionl SP1
Processor a Main Circuit Board b
3033 megahertz Intel Pentium 4
8 kilobyte primary memory cache
512 kilobyte secondary memory cache Board: Dell
Bus Clock: 800 megahertz
BIOS: Dell Computer Corporation A02 07/21/2003
Drives Memory Modules c,d
99.98 Gigabytes Usable Hard Drive Capacity
79.94 Gigabytes Hard Drive Free Space
LG CD-ROM CRD-8482B
PHILIPS DVD+RW-D28 [CD-ROM drive]
3.5" format removeable media [Floppy drive]
eUSB Compact Flash USB Device [Hard drive] -- drive 1
eUSB SD-MS-SM USB Device [Hard drive] -- drive 2
WDC WD1000BB-75CHE0 [Hard drive] (100.03 GB) -- drive 0 1536 Megabytes Installed Memory
Slot 'CHANNEL A DIMM 0' has 512 MB
Slot 'CHANNEL B DIMM 0' has 256 MB
Slot 'CHANNEL A DIMM 1' has 512 MB
Slot 'CHANNEL B DIMM 1' has 256 MB
Local Drive Volumes
c: (on drive 0) 99.98 GB 79.94 GB free
NVIDIA Quadro4 900 XGL [Display adapter]
TWR W/CB 67
TWR WO/CB 67
OTR P51-D 45
Flying P51-D 45
Firing all guns @AI 35
Did notice some hesitation or jumping during flight.
wizzer
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Average of 20 fps inflight, dropping to 10 fps near ground clutter.
AH1 average of 80fps.
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fr75 in twr no clipboard; 45 flying around; 19 at d200 firing at pony drones.
intel 2.66 asus p4g8x deluxe 1 gig cheap ddr
ti4200 made by evga
heck I'M THRILLED
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you mentioned cat 3.7 with last no#3698<-not sure on that number now..lol forgot what it was but it is close
is the oney one i can find at ATI and there is also 3.8 just out. is there any difference
CATALYST™ 3.7
Driver Build 4.14.01.9118
7-93-030812a1-010735c
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tried all the settings and drivers for ati 3.7 3.8 and omega drivers for ati still avg 20 - 25 in twr...14 on runway. in flight above grnd about 25 avg+ - 2..... Straffing grnd targets about 8-13fps.... 500m away to 200m from plane down to 0 for about 2 secs then well pass target from there . thats about it for FPs run double in ah1 there i avg about 40-45fps norm.... think that is more my problem the low fps . and some of the gliches in video. think it will be a great game as it is now.. .
Operating System: Windows Me (4.90, Build 3000)
Language: English (Regional Setting: English)
System Manufacturer: n/a
System Model: n/a
BIOS: Intel
Processor: Intel(R) Pentium(R) 4 CPU 1300MHz
Memory: 384MB RAM
Page File: 108MB used, 1556MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 4.09.0000.0902 32bit
Card name: RADEON 8500 SERIES
Manufacturer: ATI Tech. - Enhanced
Chip type: RADEON 8500 (QL) Rev 0
DAC type: Internal
Device Key: Enum\PCI\VEN_1002&DEV_514C&SUBSYS_013A1002&REV_00\000800
Display Memory: 63.0 MB
Current Mode: 1024 x 768 (16 bit)(optimal refresh rate)
Monitor: GVision L5QX_TA
Monitor Max Res: 1600,1200
Driver Name: ATI2DRAG.DRV
Driver Version: 4.14.0001.9118 (English)
DDI Version: 7
Driver Attributes: Final Retail
Driver Date/Size: 8/12/2003 22:27:42, 95424 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: *vdd,*vflatd
Mini VDD: ATI2VXAG.VXD
Mini VDD Date: , 0 bytes
Device Identifier: {D7B71EE2-120C-11CF-807C-3B21A1C2C935}
Vendor ID: 0x1002
Device ID: 0x514C
SubSys ID: 0x013A1002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.