Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: GScholz on October 16, 2003, 04:17:53 AM

Title: Bugs (screenshots)
Post by: GScholz on October 16, 2003, 04:17:53 AM
First my system:

AMD XP2700
1.5 Gigs of memory
ASUS GF3 video card w/latest Nvidia drivers
DirectX 9

Ran the game in 1024x768 32bit



The clipboard map seems to have some strange lighting on it.
(http://r1329776.hostultra.com/Uploads/AH2bugs1.jpg)



In this screenshot everything looks dandy except the trees in the background.
(http://r1329776.hostultra.com/Uploads/AH2bugs2.jpg)



From the cockpit view however there are no decals on the plane.
(http://r1329776.hostultra.com/Uploads/AH2bugs3.jpg)



Here you can see that the instruments are difficult to read at 1024x768, and there were some "flickering" on the gauge needles. The artificial horizon is very effective, but I don't think that's the way it was supposed to look ;). You can also see on the starboard wing that there are some strange things going on with the landing gear when you toggle it.
(http://r1329776.hostultra.com/Uploads/AH2bugs4.jpg)



Other things:

There is no smoke (except for tracers). There is no damage graphically represented. I unloaded all my ammo in a drones wing and nothing happened. One 30mm in the tail however and the drone simply disappeared, no explosion or debris.

Frame rates were generally good, but some slowdown when snap-panning to the right when on the runway (NE) for some reason.
Title: Bugs (screenshots)
Post by: LLv34_Snefens on October 16, 2003, 04:40:48 AM
The trees in #2 are supposed to look like that. It's a compromise, they only look good from above.

As for decals, smoke, damage and explosions, these have just not been done/included yet. Not a bug.