Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: Citabria on October 19, 2003, 04:44:56 PM
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i like that its torqued up and all but it might have a bit too much torque or aileron authority may be too weak.
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I noticed the same and IMO the ailerons are too weak judging from overall performance.
However if I understood right, this part of the beta was meant solely for graphics and fps observation - the FM is probably not done yet.
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Spit behaves the same a bit slower tho.
Of course you can just reduce throttle a bit until it flies straight, after all where does it say you could fly trimmed full throttle at 180 ?
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AH Bf 109 had the same problem in AH's beta which then got fixed after a while. The thing is Bf 109 didn't have anything like AH's trim setup, so comparing what we see in the game and might happen with a real Bf 109 in this regard isn't very valid.
// fats
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Yeah real WW2 planes didn't have auto-trim and auto-climb buttons :)
The fact that it doesn't stay level on auto tells that the FM / controls are very very beta and will be improved after the engine issues are resolved (which this beta test is all about.)
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--- Siaf__csf: ---
Yeah real WW2 planes didn't have auto-trim and auto-climb buttons :)
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Guess I meant you might've not been able to adjust trim in flight at all for certain controls. Regardless at least in AH the authority problem was fixed eventually.
// fats
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Combat trim (and or auto trim) is just a table of pre-set trim settings the system looks up for different speeds. Combat trim in the beta is the same as in AH, and hasn't been modified according to the changes to the FM.