Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: ACE108 on October 24, 2003, 01:45:25 AM

Title: Unplayable Maps
Post by: ACE108 on October 24, 2003, 01:45:25 AM
I Love the game and Love the history. I know CT is trying to stay close to the real thing, but Allies won from numbers and you will never have that in THIS game. So with that said can the CM of CT try to keep that in MIND, and quit making the allies so weak we cant play or have any gain. Sorry if that offends you all but it's a GAME and we should keep some kind of balances to make it playable. If its no fun then who wants it, You can tell by the numbers of folks playing the CT. That should tell you something.

If Axes always has the better planes and all the better guns and Allies never have the numbers with all weaker planes and guns then, well it's history. CT needs be fare even for the paying newbies like me.
It's 10-24-2003 I love the good looks of the map Jester but good bye CT. Some of the squad feels the same way and other squads also.
Jester good job on the map but keep in mind it's a game so you're not going to have real history here. I can see by the map, You are an excellent scholar of history but this is a GAME.
ACE108
Title: Unplayable Maps
Post by: brady on October 24, 2003, 02:31:17 AM
Kanttori made this map, with some help from some good men who dedicated a great deal of time to make Tiles and helped in other way's, Jester is the Set up guy and is responsable for the planeset and the areana setings and maintance.

 This planeset is one of the most balanced we are able to run in the CT, the Russians have a very competative plane set as do the Fin's, as to your comments regarding :

"and quit making the allies so weak we cant play or have any gain"

 lol.

 The Numbers in the CT during the past two set up's have been low but expicatedly so given the set up's, generaly speaking the CT has had far better numbers than it ever has in the past.

"If Axes always has the better planes and all the better guns and Allies never have the numbers with all weaker planes and guns"

 lol.


"CT needs be fare even for the paying newbies like me. "

 Please excuse me LOL- ing at some of your comments it realy does show how green you are when you make comments like that, but by your own admishion you are a newbie and perhaps fail to see the whole picture objectively enough to see the hummor in them, the CT staff try's very hard to make ballanced and historical match up's for the sake of good game play for one and all, while this obviously is the subject of much debate (and will be hear as well) it is nontheless somthing all the staff try very hard to consider when creating set up's.
Title: Unplayable Maps
Post by: artik on October 24, 2003, 02:49:23 AM
As for me setups looks very balanced..

for exemple last Britan vs German:

190A5 and P47 very close planes in their perfomances

Spit9 and 109g6/g2 109 has better perfomcese but.... need much more expirienced pilot.....

now

Best planes for each side are La5 109g6 very close - La5 better on low alt 109 on high....

All CT looks very balanced... yes you can say LW planes good (and I mostly fly them) but allies planes are excelent too...
Title: You just cannot please everyone...
Post by: TimRas on October 24, 2003, 03:00:41 AM
Quote
Originally posted by ACE108
quit making the allies so weak we cant play or have any gain.


And I thought this is about as balanced setup as you can get. But on the other hand, this guy's idea of gameplay balance is to have the edge...
Title: Unplayable Maps
Post by: Siaf__csf on October 24, 2003, 05:01:07 AM
Well he's a typical bishop player. They quit unless they have 2:1. :rofl
Title: Unplayable Maps
Post by: Batz on October 24, 2003, 05:23:47 AM
its been awhile but here goes,

Poor Allied Farmboy,.....:p
Title: Unplayable Maps
Post by: ACE108 on October 24, 2003, 07:18:05 AM
Title: Unplayable Maps
Post by: ACE108 on October 24, 2003, 07:22:43 AM



Quote
Originally posted by brady
Kanttori made this map, with some help from some good men who dedicated a great deal of time to make Tiles and helped in other way's, Jester is the Set up guy and is responsable for the planeset and the areana setings and maintance.

 This planeset is one of the most balanced we are able to run in the CT, the Russians have a very competative plane set as do the Fin's, as to your comments regarding :

"and quit making the allies so weak we cant play or have any gain"

 lol.

 The Numbers in the CT during the past two set up's have been low but expicatedly so given the set up's, generaly speaking the CT has had far better numbers than it ever has in the past.

"If Axes always has the better planes and all the better guns and Allies never have the numbers with all weaker planes and guns"

 lol.


"CT needs be fare even for the paying newbies like me. "

 Please excuse me LOL- ing at some of your comments it realy does show how green you are when you make comments like that, but by your own admishion you are a newbie and perhaps fail to see the whole picture objectively enough to see the hummor in them, the CT staff try's very hard to make ballanced and historical match up's for the sake of good game play for one and all, while this obviously is the subject of much debate (and will be hear as well) it is nontheless somthing all the staff try very hard to consider when creating set up's.
Title: Yes Brady
Post by: ACE108 on October 24, 2003, 07:27:04 AM



Quote
Originally posted by brady
Kanttori made this map, with some help from some good men who dedicated a great deal of time to make Tiles and helped in other way's, Jester is the Set up guy and is responsable for the planeset and the areana setings and maintance.

 This planeset is one of the most balanced we are able to run in the CT, the Russians have a very competative plane set as do the Fin's, as to your comments regarding :

"and quit making the allies so weak we cant play or have any gain"

 lol.

 The Numbers in the CT during the past two set up's have been low but expicatedly so given the set up's, generaly speaking the CT has had far better numbers than it ever has in the past.

"If Axes always has the better planes and all the better guns and Allies never have the numbers with all weaker planes and guns"

 lol.


"CT needs be fare even for the paying newbies like me. "

 Please excuse me LOL- ing at some of your comments it realy does show how green you are when you make comments like that, but by your own admishion you are a newbie and perhaps fail to see the whole picture objectively enough to see the hummor in them, the CT staff try's very hard to make ballanced and historical match up's for the sake of good game play for one and all, while this obviously is the subject of much debate (and will be hear as well) it is nontheless somthing all the staff try very hard to consider when creating set up's.
Title: Sorry
Post by: ACE108 on October 24, 2003, 07:33:18 AM



Quote
Originally posted by brady
Kanttori made this map, with some help from some good men who dedicated a great deal of time to make Tiles and helped in other way's, Jester is the Set up guy and is responsable for the planeset and the areana setings and maintance.

 This planeset is one of the most balanced we are able to run in the CT, the Russians have a very competative plane set as do the Fin's, as to your comments regarding :

"and quit making the allies so weak we cant play or have any gain"

 lol.

 The Numbers in the CT during the past two set up's have been low but expicatedly so given the set up's, generaly speaking the CT has had far better numbers than it ever has in the past.

"If Axes always has the better planes and all the better guns and Allies never have the numbers with all weaker planes and guns"

 lol.


"CT needs be fare even for the paying newbies like me. "

 Please excuse me LOL- ing at some of your comments it realy does show how green you are when you make comments like that, but by your own admishion you are a newbie and perhaps fail to see the whole picture objectively enough to see the hummor in them, the CT staff try's very hard to make ballanced and historical match up's for the sake of good game play for one and all, while this obviously is the subject of much debate (and will be hear as well) it is nontheless somthing all the staff try very hard to consider when creating set up's.
Title: Unplayable Maps
Post by: ACE108 on October 24, 2003, 07:48:56 AM


Quote
Originally posted by brady
Kanttori made this map, with some help from some good men who dedicated a great deal of time to make Tiles and helped in other way's, Jester is the Set up guy and is responsable for the planeset and the areana setings and maintance.

 This planeset is one of the most balanced we are able to run in the CT, the Russians have a very competative plane set as do the Fin's, as to your comments regarding :

"and quit making the allies so weak we cant play or have any gain"

 lol.

 The Numbers in the CT during the past two set up's have been low but expicatedly so given the set up's, generaly speaking the CT has had far better numbers than it ever has in the past.

"If Axes always has the better planes and all the better guns and Allies never have the numbers with all weaker planes and guns"

 lol.


"CT needs be fare even for the paying newbies like me. "

 Please excuse me LOL- ing at some of your comments it realy does show how green you are when you make comments like that, but by your own admishion you are a newbie and perhaps fail to see the whole picture objectively enough to see the hummor in them, the CT staff try's very hard to make ballanced and historical match up's for the sake of good game play for one and all, while this obviously is the subject of much debate (and will be hear as well) it is nontheless somthing all the staff try very hard to consider when creating set up's.
Title: Unplayable Maps
Post by: ACE108 on October 24, 2003, 08:33:44 AM


Quote
Originally posted by Siaf__csf
Well he's a typical bishop player. They quit unless they have 2:1. :rofl
Title: Unplayable Maps
Post by: Jester on October 24, 2003, 08:39:12 AM
DAMN! All this over there not being any big bombers in this set-up? I take it that is what your gripe is by what you asked me last night.

If so - there really WASN'T many big bombers around this time on the Eastern Front. The Ruskies mostly used attack bombers. The Soviet's Air Force was mainly built for supporting their troops - that is why all their aircraft work best down low. The Lend-Lease stuff they received was also geared to this. You did not see any big bombers on the Eastern Front till the US/British Shuttle Missions late in the war.

As for "FAIR" - well this sounds like a DEFINATE "Whine" here, Sorry. If you want fair I suggest you go to the MA or DA or even the TA. War was NOT fair and we try to represent the historical situation in the CT. THAT IS WHY IT IS CALLED THE COMBAT THEATER! :rolleyes: From what I have observed most pilots want "Historical" over the "Quake" version and aren't wild about "Fantasy" set-ups far outside the norm. Pilots spend many hours flying here to develop their skills and most have more hours behind their aircraft than the actuall WW2 pilots did! I am sure the real WW2 Air Forces would have CREAMED to get pilots this well trained in flight dynamics and A2A Combat.

As for being a "NEWBY" sorry that won't won't fly either. Most everyone here started out as a new pilot and went on to become a regular ace. When I came over from WARBIRDS I was an above average pilot but quickly found I had trouble keeping in formation here in AH! Instead of "Whineing" I practiced and joined a good squadron so I would have wingmen to help watch my 6 till I was up to speed. Now I am back to the level I was in WB's. I would suggesst you do the same. You will get more out of your flying time.

The Set-up angle doesn't fly either. The Fin/Rus set-up is probibaly the most ballenced you will see in AH. The Russian aircraft perform best down low where 90% of all combats take place in AH so the Allies have a real advantage. While the Ruskie planes are harder to fly - if you fly them smartly you have a real advantage.

As for the CM's having "Powers" - yes, we do sometimes changes things around in it helps playability but generally we don't. Yes, we always will move fleets if players are "Misuseing" them by running them up on the beach to inhibit the other sides ability to take off out of a field or as mobile ack batteries or places to run to if they to save their hide if they get into a bind. That kind of action is just plane "Dweeby" but way too common by players.

Sorry that you are having a tough time getting started in AH but it is nothing a little practice and patients wouldn't cure.
Title: Unplayable Maps
Post by: Eagler on October 24, 2003, 09:44:18 AM
there is always MA - all the planes , all the time...
Title: Unplayable Maps
Post by: Shane on October 24, 2003, 10:01:02 AM
i just had to....  had to...

(http://www.onpoi.net/ah/pics/users/ah_150_1067007634.jpg)
Title: Unplayable Maps
Post by: jonnyb on October 24, 2003, 10:11:17 AM
ROFL Shane...I was wondering when that one would come out :D
Title: Re: Newbies
Post by: Easyscor on October 24, 2003, 10:14:46 AM
Quote
Originally posted by ACE108
(pick any one of them)
Ace, this isn't the land grabbing MA, that's not what the CT is about.  The CT is about finding good fights or in my case, completing a bomber mission in a hostile environment.

If you think the Axis has better planes, switch sides and fly Axis, players are expected and encouraged to switch sides when numbers get off.  That's why base captures USUALLY make no sense in the CT.
Title: Unplayable Maps
Post by: RTR on October 24, 2003, 10:33:54 AM
Well Ace, sorry your having a tough time in the CT.
As for being a paying customer...most of us here are, and are quite happy with what the CM's do here for us (They are players just like the rest of us, and do this FOR us out of graciousness).

We fly the CT for the Historical aspects of it. That is why it is here.
If you are looking for fantasy, go to the MA.
Don't slam the CT or the CM's because you don't understand what the purpose of the arena is, and are unwilling or unable to grasp the concept.
And last but not least.....Don't let the door smack ya in the butt on the way out.

RTR
Title: Unplayable Maps
Post by: snocone on October 24, 2003, 10:39:59 AM
This is one of my favorite aspects of this game. kids hate it!!! you cant go down to the walmart and pickup a book full of cheats. "you mean i have to invest time in this to be any good at this game, that sux d00d" "i dont care about the history but i will tell you what is wrong with the setup" i play a couple of other games too that are chock full of kiddies and it drives me batty. move along ace108, the ct is not for you. go to the ma and learn to fly (this may take more than a week or 2, sorry, took me more than a year and i still suck), then come back to the ct and kick somebodies arse.
thanks shane, i havent seen that one in a while!
Title: Unplayable Maps
Post by: o0Stream140o on October 24, 2003, 11:51:55 AM
Honestly, people wonder why there aren't numbers in CT anymore... Okay the guy is frustrated, and yes some of the things he are saying are "Newbie" statements,  but you know what,  the constint bashing of someone because they are new... Yes if he doesn't get the CT, or have been studying ww3 for the last 400 years like all the Historical experts we have in CT nowadays....  Don't bash the guy...
 
Quote
The Combat Theater is set up for historical gameplay.  There is a two sided war, a limited plane set, and reduced radar.

 Honestly you guys have to admit that it has gotten a little to much furball and not enough other things... AND YES THAT IS WHY I DON'T FLY CT UNLESS IT'S SQUAD NIGHT...   Honestly take this for what it is worth...

 Just take it easy on some of the new guys, ace is trying to fall in with what the CT has to offer... but frustrations do happen and calling him a dweeb is not accomplishing anything but just making him mad...  

   As for everything else with the CT,  CM's you guys do, do a good job with what you have, So  But right now... the way I personally feel about the CT one day a week is enough.
Title: Unplayable Maps
Post by: Eagler on October 24, 2003, 02:49:37 PM
if the guy had posted one civil post and left it at that, I'm sure the responses would have been different

the kid brought it on himself - looks like he kept Skuzzy busy for a while too

no patience for such
Title: Unplayable Maps
Post by: Tuck on October 24, 2003, 03:42:29 PM
this whiney-arsed crybaby loves this setup.  :aok

(btw, bite me arlo)  :D
Title: Sorry
Post by: ACE108 on October 24, 2003, 07:17:06 PM
All I should of said is that it would be nice to play these maps with more stuff enabled. So that we aren't limited to using them on a H2H server. I'm thinking from a gamer point of view. I wanted to see more folks play the maps.
I didn't intend to piss anyone of and sorry if I did.
Title: Unplayable Maps
Post by: Kweassa on October 25, 2003, 03:55:55 AM
Then go play MA.

 The CT is specifically for the folks who like limited, matched, or semi-historic planesets in a historic time line. It is not a representation of the actual tactical and strategical aspect, but the plane sets are borrowed from a certain general time line.

 If I want to fly "more stuff enabled", then I go play MA. If I want some immersive, historic plane matchups, I come to the CT and play. I suggest you do the same, instead of requesting things impossible in this forum.
Title: CT planes
Post by: Bear76 on October 26, 2003, 03:52:57 PM
Newbie aside I never see how the allies can claim the axis has the best planes. Almost without exception the allies have the biggest variety of planes. The axis has to fly smarter to compensate and do on a regular basis. Stream, you claim the CT has turned into a furball? Is that why the 325th is in the MA all the time? No furballing there, huh? I know you have several new and inexperienced guys, and getting mauled can be discouraging, but don't blame the CT. Have fun in the MA.
Title: Unplayable Maps
Post by: Arlo on October 26, 2003, 05:07:09 PM
:rolleyes: :D
Title: Unplayable Maps
Post by: o0Stream140o on October 27, 2003, 01:04:24 AM
Honestly Bear,
  I don't know what is wrong with the CT anymore... When I first started in it there was something different than nowadays... So I fly elsewhere... My guys like flying in here so I will too... but right now... people can make fun of my posts, make fun of my commets, and make fun of my flying... To me the CT can fly bannanas with monkeys on them anymore...   the funny thing is ... people will still be fighting over what type of bannana they want to fly...   It's lost the fun anymore....
Title: Re: Unplayable Maps
Post by: Corwin on October 27, 2003, 12:25:26 PM
Quote
Originally posted by ACE108


Sorry if that offends you all but it's a GAME...


If Axes always has the better planes and all the better guns and Allies never have the numbers with all weaker planes and guns then, well it's history. CT needs be fare even for the paying newbies like me.

... keep in mind it's a game so you're not going to have real history here. I can see by the map, You are an excellent scholar of history but this is a GAME.
ACE108



This offends me.  AH is life and the CT is real history isn't it?

What is the world coming to when axes have guns? Stop the violence I say!
Title: Re: Re: Unplayable Maps
Post by: Shane on October 27, 2003, 01:54:20 PM
Quote
Originally posted by Corwin
What is the world coming to when axes have guns? Stop the violence I say!


guns don't kill people, axes kill people!

:mad:
Title: Unplayable Maps
Post by: Shane on October 27, 2003, 06:00:02 PM
Quote
Originally posted by storch
You are both way off base, the keyboards are mightier than the axes. armed or otherwise


keyboards with arms?!?  what horrors will be loosed upon the world next?

monitors with legs?!?

tools with joysticks?!? oh wait those are already out there...
Title: Unplayable Maps
Post by: Corwin on October 28, 2003, 09:32:47 AM
Quote
Originally posted by Shane

tools with joysticks?!? oh wait those are already out there...


cry havoc and make mine a THRUSTMASTER!!!:aok
Title: Unplayable Maps
Post by: Kweassa on October 28, 2003, 10:33:41 AM
By the way..

 in which setup did Axis have actually better planes?

 ..

 I've seen various comments about plane sets from "well matched" to "Allied advantage", but I don't think I've ever seen a setup where the Axis actually claimed sovereignity, except that time when we had Fw190A-5s enabled in Tunisia.
Title: Unplayable Maps
Post by: Arlo on October 28, 2003, 12:17:37 PM
Quote
Originally posted by Shane

tools with joysticks?!?


Redundant. ;)