Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Superfly on October 27, 2003, 01:31:11 PM
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:)
(http://www.hitechcreations.com/superfly/forest.jpg)
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:eek:
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outstanding !!!
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How come the the tank isn't 6 feet in the air??
Just kidding
Kudos! Looks Great:aok
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Beautiful! :D
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Wow!
UH OH!! :o
The third row of rivets on the starboard plating is 1.75 inches too low :mad:
Wait........
It was that Cod danged Citabria and he tried channeling thru me :eek: !!
;)
That looks awesome Superfly. Any donuts in there? Wood donuts that is :lol
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Great title to the thread...had me guessing before I clicked...
Things look to be shaping up nicely. WTG.
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wow no other words just wow.:D :aok ;)
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How come turret says 2190 shots left?
h
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Because superfly is a l33t h4x0r d00d?;)
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HOLY MOTHER! SUPAHFLY SPEAKS!!! We better see you and Nate flyin around and kickin some bellybutton in the MA like ya used to!
oh yeah, the trees are nice too :D
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Originally posted by Horn
How come turret says 2190 shots left?
h
2100 7.9mm rounds + 90 shells
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THANK YOU SUPERFLY!!! LOOK GREAT!!!
whew...was worried bout the ufo saucers in beta....its gonna look great...this could actually make for some good battle of the bulge TOD events or something.
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Originally posted by Octavius
2100 7.9mm rounds + 90 shells
Really? Never understood that--if you shoot the pintle gun, the number does not decrement from the turret amount (only the pintle load) but if you shoot the TURRET it does. Why is that?
h
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Nice! :aok
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they nerfed the hovertanks %$#
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Originally posted by Monty405
they nerfed the hovertanks %$#
:lol
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Originally posted by Horn
Really? Never understood that--if you shoot the pintle gun, the number does not decrement from the turret amount (only the pintle load) but if you shoot the TURRET it does. Why is that?
h
It's not the pintle/turret ammo combined. The pintle just happens to also have 2100 rnds itself. The 2190 number comes from the 80mm shells + the MG in the turret itself. The Tiger has three MGs total (I think): Pintle (coaxial), Turret, and Hull.
edit: 88mm, not 80 :) oops!
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WOW thats gonna be some fun GV battles.
:aok
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looks fantastic!
can't wait for the first 'lost perks because my Tiger is stuck in the trees' whine. :lol
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Originally posted by Octavius
It's not the pintle/turret ammo combined. The pintle just happens to also have 2100 rnds itself. The 2190 number comes from the 80mm shells + the MG in the turret itself. The Tiger has three MGs total (I think): Pintle (coaxial), Turret, and Hull.
Ahh cc--don't think I've ever fired the turret mg. Thanks.
h
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Wowee wow wow! :eek: :eek:
:aok
And here i was panicking about the trees!
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If you go down to the woods today you're in for a big surprise!
WTG SF! :)
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Very nice. :)
I appreciate the picture of things to come. :)
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Oooh er, JOC there with his sheep! :)
(http://www.onpoi.net/ah/pics/users/ah_44_1067296906.jpg)
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Are the trees phantom trees, or do they stop the path of a tiger? Or, do they collapse under the weight of a tiger?!
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NEEP NEEP...that'll give those il2 loving dweebs something to oggle at
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Originally posted by Capt. Pork
Are the trees phantom trees, or do they stop the path of a tiger? Or, do they collapse under the weight of a tiger?!
Hitech said that trees, bushes, and what not will be run-overable (is that a word?) by tanks.
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Originally posted by vorticon
NEEP NEEP...that'll give those il2 loving dweebs something to oggle at
Not the same thing, but,
I love the IL2 in AH, and these trees just give the little bugger GVs stuff to hide under :(
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yea i like that... we needed the trees back in AH to hide those GV's in.. and hopefuly they can stay and not be removed with the clutter on/off. no use putting them in if you kill the trees with clutter off. Kind of dumb to do that when one hides in trees and the ones with clutter off sees them.. why bother even putting in trees . so hopefully it will stay as for a gv guy would like a chance to save the tiger perks by hiding. I had a ball when it was like that before. I loved catching a tank sneaking by and blasting it. There are quite a few of us that use gv's as much as we fly. SO HTC dont let any one whine you into losing the trees again with clutter off. the GV guys want them in
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Originally posted by acepilot2
Hitech said that trees, bushes, and what not will be run-overable (is that a word?) by tanks.
i kinda hope they make them so they just stop you like buildings do now.
i also hope one can't shoot rounds through them.
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and hopefuly they can stay and not be removed with the clutter on/off.
You can't remove them, trees and other ground objects are now consistent for all players.
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Nice thread title :)
And nice trees too.
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Cool :cool: BTW, someone buy these guys a good Antialias graphic board .... ;)
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:aok
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cool. cant wait to catch those perk tigers sneeking into area's where they dont belong.. lol well it will go for me too as well. So happy GV hunting for us GV guys (all sides) i fly/gv about the same 50/50 in both. I use what is needed for defending and attacking gv gunner or plane i use them all
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Originally posted by acepilot2
Hitech said that trees, bushes, and what not will be run-overable (is that a word?) by tanks.
What HT said at the con was that "objects" will be settable as to whether they will just stop you or kill you. It will be left up to the map-maker.
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Ardennes, anyone? :D
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Originally posted by SlapShot
What HT said at the con was that "objects" will be settable as to whether they will just stop you or kill you. It will be left up to the map-maker.
Mapmaker, mapmaker make me a map, plot me a road, post me a sign... Mapmaker, mapmaker make me a map, make a per--fect map!
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Ardennes, anyone
yea that sounds good. a nice battle of the buldge would be good , all we need is a US tank that was there M4 with the weaker 75mm cannon . we need more tanks in there . t34 would be nice the what USm19 {or was it well forgot now} tank destoyer 90mm would be nice and the m4 sherman and a british tank.. that would make a nice set of GV,s to go with the pnzr and tiger this way i wouldnt have to ride with a swastika on my vehicle.... jap. and itl. well they didnt have anything worth while so they wouldnt count for much for tanks in battles
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Wow!(http://forum.wbfree.net/forums/images/graemlins/pray.gif)
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Ah, that's a vera nice...vera nice. Seriously, looking forward to some cool gv-vs-gv and gv-vs-ac battles in this environment.
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kickass trees! :)
what do they look like from the air superfly? :)
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Very good.
Thank you much.
Domo arigato gozimashta.
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why this tankis not burning? ;-)
nice job Superfly:)
is that mean we will have troops? FPP?
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excellent :p
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Maybe i will try a GV now, never done it before :)
Cant wait for the troops to be modelled, watch out WWIIOL :D
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Wow, it's just awesome. :aok
anyone please send Radeon 9800XT to SUPERFLY to capture beautiful FSAA pics. :p
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Looks horrible to me. Hell the trees in that crappy 4 yr. old "Deer Hunter" game looked better. I would have expected better. Oh well guess AH2 isnt going to have the eye candy I thought it would, but what can you expect for a 2003 sim to be based on a Gf2 800mhz system. :rolleyes:
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Originally posted by Pfunk
Looks horrible to me. Hell the trees in that crappy 4 yr. old "Deer Hunter" game looked better. I would have expected better. Oh well guess AH2 isnt going to have the eye candy I thought it would, but what can you expect for a 2003 sim to be based on a Gf2 800mhz system. :rolleyes:
Either you're being sarcastic or you have no comprehension of the differences in the games you mentioned.
Deer Hunter had, what, a 200 to 500 yard render range? I wouldn't be surprised if it had less.
AH has a vastly larger render radius and must be able to display the same graphics to both the tanks that can't see far and the aircraft which can without causing the aircraft's frame rates to plummet to unplayable levels.
You cannot have HL2's close in graphic detail in a flight sim on today's computers.
Take a look at Il-2:FB's graphics from that position. AH2's are far, far better and people generally rave about hpw great IL-2:FB's graphics are.
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Karnak has a point my message may be long as hell,but ah has a much bigger area to cover
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Originally posted by Pfunk
Looks horrible to me. Hell the trees in that crappy 4 yr. old "Deer Hunter" game looked better. I would have expected better. Oh well guess AH2 isnt going to have the eye candy I thought it would, but what can you expect for a 2003 sim to be based on a Gf2 800mhz system. :rolleyes:
:rofl
Stick with your X-Box.
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Originally posted by Karnak
Either you're being sarcastic or you have no comprehension of the differences in the games you mentioned.
Deer Hunter had, what, a 200 to 500 yard render range? I wouldn't be surprised if it had less.
From the pic posted it looks like crap. 200 to 500 yds that pic doesnt look anything like that the trees maybe extend 200 ft in the background, not to mention they are way out of prapotion in regards to the size of the tank. All I am saying is from what I have seen so far in the Beta, and this pic I am not at all impressed. Thats my opinion and I will stand by it, no need to get all fanboish on me.
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Originally posted by Capt. Pork
:rofl
Stick with your X-Box.
Funny thing is the XBOX actually has relatively the same specs as the AH2 base system, and even the crapiest game on a low res TV looks better graphically than anything I have seen in AH2
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Originally posted by Pfunk
Looks horrible to me. Hell the trees in that crappy 4 yr. old "Deer Hunter" game looked better. I would have expected better. Oh well guess AH2 isnt going to have the eye candy I thought it would, but what can you expect for a 2003 sim to be based on a Gf2 800mhz system. :rolleyes:
Boo-fuggin-hoo.
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Originally posted by Pfunk
From the pic posted it looks like crap. 200 to 500 yds that pic doesnt look anything like that the trees maybe extend 200 ft in the background, not to mention they are way out of prapotion in regards to the size of the tank. All I am saying is from what I have seen so far in the Beta, and this pic I am not at all impressed. Thats my opinion and I will stand by it, no need to get all fanboish on me.
In that picture they don't extend all that far. However they must be simple enough so that when they cover a view for miles from the air they don't kick the frame rates to hell.
You're not looking at the overall picture that the engine must accomplish.
Do you really think that the HL2 engine (or the Deer Hunter engine) could display a twenty mile radius (with about a two mile high detail radius) without dropping to multiple seconds per frame on an Athlon64 FX with a Radeon 9800 Pro? Frankly I bet they'd crash before they'd even do that much.
You're comparing apples to oranges.
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Looks horrible to me. Hell the trees in that crappy 4 yr. old "Deer Hunter" game looked better.
In case you didnt know... This is a flight sim primarily... :rolleyes:
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Funny thing is the XBOX actually has relatively the same specs as the AH2 base system, and even the crapiest game on a low res TV looks better graphically than anything I have seen in AH2
Your Xbox would die if it tried to render AH2's environments at the resolutions used by PC monitors.
Everything looks pretty on consoles because they render at low resolutions, with low resolution textures. The TV blurs things enough that it looks good. Console games that look great on a TV look like **** if you port them directly to PC.
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Originally posted by Pfunk
Funny thing is the XBOX actually has relatively the same specs as the AH2 base system, and even the crapiest game on a low res TV looks better graphically than anything I have seen in AH2
Like I said before, stick with your X-box.
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Looks great. All it has to do is provide enought cover for imersion and tactics. This will make the lighter tanks real tiger killers
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only idiots give a flying F* about what the graphics look like
if AH2 is going to be as good as it sounds like id be happy with WB2 graphics...
IL2 fb has decent graphics...but it isnt a downloadable MMOG that has to handle HUGE maps and 400+ players at any one time
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Originally posted by Pfunk
Funny thing is the XBOX actually has relatively the same specs as the AH2 base system, and even the crapiest game on a low res TV looks better graphically than anything I have seen in AH2
That may be true, but keep in mind the point made by others in this thread--AH being a MMP game has to model a hell of a lot more objects than an Xbox game, and furthermore has to share a large percentage of these objects over network connections. So each object will be less detailed in AH than an equivalent object in a single-player game. Given the limitations imposed by current computer hardware and network speeds, what I see in these screenshots looks pretty nice.
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can you kill the trees like in the CT on the finnish map?
btw looks very good
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Did someone say morning wood?
(http://home.comcast.net/~c.hambleton/wsb/media/134502/site1048.jpg)
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i say it is a duel ball 1941 sheepster land torpedo for sheep hunting in bish land <--kidding bish but just have to
and why did a guy do that in the first place and sitting on and touching it... ..lol
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Originally posted by Pfunk
Funny thing is the XBOX actually has relatively the same specs as the AH2 base system, and even the crapiest game on a low res TV looks better graphically than anything I have seen in AH2
X-Box also runs off cd's 600mb+
No one seems to mention your getting quite a bit of game for a mere 30 to 40mb download.
imagane what this game would be if it were say 100mb+ or 200mb+ download, like some of the demos I have seen online.
and those are just demo's.
personally I can't comprehend how HT puts so much game into such a little file.
JustJim1
<>
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Graphic-whiners are gonna cost everyone a bazillion bucks in endless "gotta look perfect" upgrades.
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Originally posted by Arlo
Graphic-whiners are gonna cost everyone a bazillion bucks in endless "gotta look perfect" upgrades.
Arlo just shut up and upgrade. :p ;) :D :aok :rofl
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Hey! I upgraded LAST year! I had to sadly retire the Packard Bell 233 mmx with the Voodoo card. :(
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I had visions of T34s or M4s but alas....
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Im inspired by the music of Rush:
The Trees
There is unrest in the forest
There is trouble with the trees
For the maples want more sunlight
And the oaks ignore their pleas
The trouble with the maples
(and they’re quite convinced they’re right)
They say the oaks are just too lofty
And they grab up all the light
But the oaks can’t help their feelings
If they like the way they’re made
And they wonder why the maples
Can’t be happy in their shade?
There is trouble in the forest
And the creatures all have fled
As the maples scream `oppression!`
And the oaks, just shake their heads
So the maples formed a union
And demanded equal rights
’the oaks are just too greedy
We will make them give us light’
Now there’s no more oak oppression
For they passed a noble law
And the trees are all kept equal
By hatchet,
Axe,
And saw ...
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Originally posted by Reschke
Arlo just shut up and upgrade. :p ;) :D :aok :rofl
I have been hearing about arlos pathetic computer for 3 or 4 years (maybe longer) I think he kept his Packard bell around to garner sympathy when he gets shot down :)
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Or greater prestige on those rare occasions I shot YOU down, mah brother! :D