Aces High Bulletin Board

General Forums => The O' Club => Topic started by: fscott on June 06, 2001, 02:10:00 PM

Title: More nuggets from WW2OL
Post by: fscott on June 06, 2001, 02:10:00 PM
Some more interesting features, coolness, eye candy...

- Clouds are very similar to WB 3.0.  Several layers to hide in.

- Fire your cannons and watch as your plane nudges rearward as your sitting on the field with talbrake off.  

- Doppler effect is gonna be wild in combat. In general the sounds are top notch, with an emphasis put on atmosphere.

- Subtle smoke trails from firing guns in wings.

- Contrails at the tip of wings in high G manuevers. Yes, WW2 could create contrails...

- ailerons and elevators move realistically. They do not automatically go to full deflection intstantly.

- gunnery is HARD.  Excellent trajectory of rounds makes sharpshooting difficult. Pull just a slight G, and your tracers will have a smooth flowing realistic arc.

- excellent representation of crosshairs.  have to be seen in realtime to be believed.

- multiple views. No '6' view. Inside cockpit looks convincing.
 
- Inertia. Now this is interesting. Seems everything affects how your plane flys.  Squeeze the trigger and you feel it.  everything just feels so smooth and "right" in the modelling.

I really didn't think WW2OL would turn out to be so realistic a sim.  I had the opinion that it would be more arcadish than sim.  Initially I bought it for the ground combat, but now I can't stop flying.  

Some issues need looked at but doubt you'll see many enhancements.  The spin modelling already seems too easy. Not arcadish easy, but just..uhm, mediocre easy.  The 109E does not go into a spin at all even when you pull the stick all the way back. Could be a bug.
 
Anyway, I'm hooked. PERIOD.

fscott

[ 06-06-2001: Message edited by: fscott ]
Title: More nuggets from WW2OL
Post by: DB603 on June 06, 2001, 02:15:00 PM
S!

 Nice to hear opinions of WW2OL.About Me109E-4.It was not very prone to spin and recovery was easy,so iti s correct.I just wait and see how it evolves though before buying it.
Title: More nuggets from WW2OL
Post by: Thud on June 06, 2001, 03:04:00 PM
And after part 148 of FScott's WWIIOL lobby campaign he is herby officially awarded the title and corresponding rank of WWIIOL head-Cheerleader.

Nobody makes those pom-pom's move like you!
Title: More nuggets from WW2OL
Post by: AKSWulfe on June 06, 2001, 03:10:00 PM
AH does the same thing with regards to the control surfaces. Unless you mean controls don't move to full deflection at varying speeds.

How's it play Online?
C466, 392MB RAM, V5 5500, I won't be playing WW2Ol for another year or more anyway.
-SW
Title: More nuggets from WW2OL
Post by: Karnak on June 06, 2001, 03:14:00 PM
Quote
Fire your cannons and watch as your plane nudges rearward as your sitting on the field with talbrake off.

AH does this as well.

 
Quote
ailerons and elevators move realistically. They do not automatically go to full deflection intstantly.

AH does this as well.

 
Quote
multiple views. No '6' view. Inside cockpit looks convincing.

My concern with this is that they may over restrict the views.  Pilots did not buckle themselves in so tight that they could not twist their shoulders to the side to assist with visability towards the rear.
Title: More nuggets from WW2OL
Post by: Fatty on June 06, 2001, 03:16:00 PM
Throw in a non-working rear view mirror and you've got, um....
Title: More nuggets from WW2OL
Post by: AKSWulfe on June 06, 2001, 03:19:00 PM
The initial reports I've read (here and AGW, since the WWIIOl boards are down to "increase bandwidth for the patches"-- read: so more people will buy the game and less people can give bug reports at a central location ;-) lead me to believe that everyone is still in the "ooo aaa" stage.

1 week, we'll see how it's moving along.
-SW
Title: More nuggets from WW2OL
Post by: fscott on June 06, 2001, 03:23:00 PM
Hey I'm not comparing WW2OL to AH.  All I get is flames for telling you folks like it is. I ain't enhancing anything at all.  Not once have I flamed AH, yet all you fellas are ditching WW2OL and you DONT EVEN HAVE IT.

AH is great, but so is WW2OL.  I won't post any more info aout WW2OL, including how it flys online. If you wanna know, go buy it yourself and see.  Thought you guys wanted to know what WW2OL was like, guess not.

fscott
Title: More nuggets from WW2OL
Post by: Jekyll on June 06, 2001, 03:30:00 PM
Quote
Originally posted by fscott:
The spin modelling already seems too easy. Not arcadish easy, but just..uhm, mediocre easy.  The 109E does not go into a spin at all even when you pull the stick all the way back. Could be a bug.
 
fscott

[ 06-06-2001: Message edited by: fscott ]

LOL Fscott... try telling that to my 109E which got caught in a flat inverted spin last night.
Title: More nuggets from WW2OL
Post by: ~Caligula~ on June 06, 2001, 03:34:00 PM
You people are screwed up!!!
bashing on a game You`ve never played,and bashing people for trying it out,and being kind enough to let us know about it?
WHAT THE F*CK IS WRONG WITH YOU PEOPLE?
What kind of nazis are you all?
I`m outta here too after the rumble,one of the main reason is,the punk elitist nazis that litter this game..

[ 06-06-2001: Message edited by: ~Caligula~ ]

[ 06-06-2001: Message edited by: ~Caligula~ ]
Title: More nuggets from WW2OL
Post by: AKSWulfe on June 06, 2001, 03:36:00 PM
Don't see where I bashed fscott or the game at all.

It just came out, enevitably all of the reports will be the "ooo aaa".

Once the newness wears off, (1 week) we'll find out how it really is... that and it should be fully patched and tested out online.
-SW

[ 06-06-2001: Message edited by: SWulfe ]
Title: More nuggets from WW2OL
Post by: ~Caligula~ on June 06, 2001, 03:39:00 PM
Every time a new build of AH comes out it`s buggy,and needs to be patched .That`s how it works.I`m actually surprised to find out,You don`t know about it..
Title: More nuggets from WW2OL
Post by: Westy MOL on June 06, 2001, 03:41:00 PM
"Clouds are very similar to WB 3.0.  Several layers to hide in."

I hate WB III's clouds. They look like the smoke off the stage at an Ozzy Osbourne concert  :(


"Doppler effect is gonna be wild in combat. In general the sounds are top notch, with an emphasis put on atmosphere."

 I miss this from the earlier version of AH, as limited to the engine sound as it was.

"Contrails at the tip of wings in high G manuevers. Yes, WW2 could create contrails..."

 Cool feature.

"gunnery is HARD.  Excellent trajectory of rounds makes sharpshooting difficult. Pull just a slight G, and your tracers will have a smooth flowing realistic arc."

 does the ammo disappear after XXX yards artificially? I'll watch the boards for reports of kills and thier ranges.


"No '6' view."

 Snork.  One step away from realism.
 
"Inertia. Now this is interesting. Seems everything affects how your plane flys. Squeeze the trigger and you feel it. Everything just feels so smooth and "right" in the modelling."

 Can't relate to this one. Everything should not effect the way your plane flies. Unless it's another Hollywood effect like blurry gauges and no six view because that is what some people think is real or cool.

 


 
"Anyway, I'm hooked. PERIOD. Fscott"

 Be good. And straffe an Opel or two full of Axis soldiers for me ok?  ;)

-Westy
Title: More nuggets from WW2OL
Post by: CptTrips on June 06, 2001, 03:42:00 PM
FScott,

But how is it online???


Wab
Title: More nuggets from WW2OL
Post by: AKSWulfe on June 06, 2001, 03:42:00 PM
Sure is, but it's still playable online... is this? I dunno

How's the FM? Only heard a few vague reports... I dunno

How's the gameplay? it's still WW2Offline, so I dunno

These 3 main points, I dunno...
-SW
Title: More nuggets from WW2OL
Post by: texace on June 06, 2001, 03:42:00 PM
Ok, here's the deal..I have 3 computers at my house. Only one has the capability to even RUN WWIIOL at an acceptable framerate. That's a 1GHZ machine. The others are 450's with 128 MB RAM. I don't care how good the game is..I don't even care if it is the best WWII sim on the market fot the next 3 years, if I have to spend more money to get all my machines to run it (so me and my dad can play) then it isn't worth it. Fscott, you tell the Rats that if they lower the specs to where EVERYONE can play it and not a select few (those who can afford high end machines) then maybe I'll give it a shot. But right now...I really don't care.  :rolleyes:
Title: More nuggets from WW2OL
Post by: Westy MOL on June 06, 2001, 03:42:00 PM
Tom666, er, Caligula. time for your meds?

  :rolleyes:

~W
Title: More nuggets from WW2OL
Post by: ~Caligula~ on June 06, 2001, 04:02:00 PM
F*ck you westy,I hope you stick with AH and I won`t have to share my funtime with you anymore.
BTW i`ll never forget seing u spraying for at least 30 seconds in ur p47,when u were knights a while ago.I even told my squaddies about it ,we had a good laugh.What a lame dweeb.
Title: More nuggets from WW2OL
Post by: Fatty on June 06, 2001, 04:05:00 PM
Heh!
Title: More nuggets from WW2OL
Post by: koala on June 06, 2001, 04:10:00 PM
Okay guys, please keep the opinions to a minimum in this thread, unless you've actually played the game.  All fscott is doing is giving his impressions of what he's seen so far.  You'll notice in another thread that I'm taking a wait and see view, so I'm very interested in what the folks who have purchased the game have to say.  That's why he started this thread.  What's the point of calling it things like WWIIOffline?  What does that achieve in this thread other than to point out the stupidly obvious and to fan flames where there shouldn't be any?  As soon as people like fscott go online, I hope they give objective opinions about that as well.  Don't drive them away with your petty opinions, especially when they don't tell me squat about the game.
Title: More nuggets from WW2OL
Post by: AKSWulfe on June 06, 2001, 04:16:00 PM
It's WW2Offline until the servers are up and running and people are playing on them.

It isn't online, is it?
-SW
Title: More nuggets from WW2OL
Post by: Vulcan on June 06, 2001, 04:44:00 PM
Fscott you're in for a big shock.

Unless you like tank combat, see ya back in AH shortly.

 - loading times
 - respawning times
 - control issues
 - online framerates
Title: More nuggets from WW2OL
Post by: Mox on June 06, 2001, 05:23:00 PM
Quote
Originally posted by Westy MOL:
I hate WB III's clouds. They look like the smoke off the stage at an Ozzy Osbourne concert   :(

And just what is wrong with "smoke" at a Ozzy concert?

 :)

The release of wwiionline is starting to make the release of Everquest look easy.

I've been trying to login/register since 1:00 this afternoon.

Mox
Title: More nuggets from WW2OL
Post by: Nefarious on June 06, 2001, 09:38:00 PM
I bought the game at 3pm and still havnt played online yet....

I see major problems already though...

1. When starting the game what is with the 6 to 7 MINUTE load up time?

2. It is not reading my Microsoft joystick.

3. And when i try to map my keys, I scroll down and all the words turn into illegible alien handwritings unreadable to anyone.

4.Some things just dont work. Like some Ifantry cannot fire weapons in offline mode.

But other than that graphics are cool, I rate them pretty much equal to AH, Offline practice is fun, but unfortunatley until they fix the joystick thing, Im basically only playing 10% of the game.

Im anxious to see Online play if the Website would ever work!

PS!

I have two computers...

1. 500 Mhz PIII
   Savage S4 3D card
   Win 98

It didnt work for the above computer.(computer i run AH on)

2. 800 Mhz AMD
   Unknown Graphics card and mem
   Win Me

Works fine and dandy except for the above problems.
Title: More nuggets from WW2OL
Post by: Hess on June 06, 2001, 09:42:00 PM
I'm about 75% through the patch download.  I'm very unimpressed with the out of box graphics.  AH has got them beat by FAR! The cockpit view really sucks compaired to AH but maybe the patch will fix this.. I cant use the HAT as in every other flight sim!!! I very carfully opened my box so when sealed you cant tell it was opened... Getting ready to return if patch sux.... if so AH rules! but we will see.
Title: More nuggets from WW2OL
Post by: janneh on June 07, 2001, 12:13:00 AM
C'mon fscott!
Tell us some more. Atleast I like to read about your opinions on WWIIOL and why not comparing it to AH too. If someone here doesn't like it, then they shouldn't read it! It really is that simple. After all this is O'club
 :)
Title: More nuggets from WW2OL
Post by: funkedup on June 07, 2001, 12:39:00 AM
More nuggets from WWIIOL?  I thought you were describing an influx of dissatisfied WWIIOL refugees signing up for AH.   :)
Title: More nuggets from WW2OL
Post by: Maniac on June 07, 2001, 01:12:00 AM
"Getting ready to return if patch sux.... if so AH rules! but we will see. "

?????

So if the patch is good AH sucks and if the patch is no good then AH rules???

Some people are funny  :)
Title: More nuggets from WW2OL
Post by: Fishu on June 07, 2001, 01:36:00 AM
WWII OL air combat feels bit nicer with more inaccurate guns (no 800 yard super flies)
and those things arent killing your tanks like nothing, either  :)

spins seems bit funny though and I believe they havent finished flight models yet due to horry.

Tank combat is something nice..
and that infantry, woohoo.
It does feel bit claustrophobic to drive in a city with tank, when you can see around you too well and if you stick out your head, you might find someone finding at it and that would hurt badly.

although, FPS and swapping needs some increase... (hey, 256mb kingmax costs just $67.. gosh, i gotta buy one!)
Title: More nuggets from WW2OL
Post by: janneh on June 07, 2001, 02:16:00 AM
funkedup, ummm, not?
But still, like to hear some experiences from WWIIOL.And I DO like to read WWIIOL BBS, especially now when game is out, but it seems to be impossible, for some reason..
Title: More nuggets from WW2OL
Post by: funkedup on June 07, 2001, 02:20:00 AM
Was replying to Fscott's thread title.
Title: More nuggets from WW2OL
Post by: gatt on June 07, 2001, 03:00:00 AM
Well, I gave a brief look as beta tester. the FM still needs tuning. You can turn at 90deg bank, pulling hard (and I mean *hard*) *forever* without stalling, the only problem is the blackout. Even with the 109E. I cannot imagine which kind of low level furballs will happen  ;)

BTW the fps is very low and you need plenty of RAM and horsepower to make it run smoothly. Definitely, they need some more time ..
Title: More nuggets from WW2OL
Post by: Maniac on June 07, 2001, 03:14:00 AM
Roumours says that fighting broke out over the last copys of WWIIOL in the stores.

It apperantly sold out pretty fast...

The rats are expecting around 5000 online in the weekend (was over 500 on yesterday only).
Title: More nuggets from WW2OL
Post by: janneh on June 07, 2001, 03:29:00 AM
dang! sorry funkedup
 :)
Title: More nuggets from WW2OL
Post by: Vermillion on June 07, 2001, 07:16:00 AM
Well Caligula, alot of the people in this thread KNOW what they are talking about, because they were beta testers.

**Proud member of the Damned 200**

And no thats not any reference to the "Damned" squadron that has been in all the flight sims. Hint for Caligula, its a reference to a group of WWIIOL closed beta testers.

I think the Flight portion of WWIIOL has alot of potential.  But for me at least its just potential at this point, due to extreme system requirements.

I have a pretty healthy system.  Athlon Tbird 1.3Ghz, Radeon 32meg DDR, 196 megs PC133 RAM, Sound Blaster Live, and a full CH Pro throttle/Fighterstick/Rudders setup.

And I can not fly online consistently in WWIIOL due to screen freezes while the game is acessing the HD for virtual memory. Fps is ok, usually in the mid-30's, but with the screen freezes its mostly unplayable for me while online. If you don't have a minimum of 256 megs of memory don't even try to fly, and realistically if you don't have 512+ megs of RAM your flying experience will be unenjoyable.

Also load times are down right ridiculous. For my machine, it takes from the moment of my ingame death between 10-12 minutes (actually tested with a stopwatch) to respawn and gain control of my vehicle/trooper/aircraft. 2-3 minutes of that time is reloading the world/arena/vehicle selection portion of the FE, and then 5-8 minutes of time while it actually loads me into the gameworld.

I don't agree with some of the design decisions, like the non-movable head view system (no direct six view is ok with me), but with a few more months of work, it can potentially be alot of fun if you don't mind being limited to about 6 or so very early war planes. Righ now you only have the Spit I, Bf-109E, and the Stuka.

And before anyone starts touting the WWIIOL FM as being the greatest thing since sliced bread, I challenge you too do a simple comparitive test.

Take a Spit I (or any plane that you will find in other games) up to a specific altitude, lets say 1,000ft. and record your airspeed. Now apply full rudder (either direction it doesn't matter) and use enough aileron to keep your wings level. Maintain that for 10 seconds and then record your airspeed.

Repeat that test in WB's, AH, CFS2, or any other game and tell me what your comparitive results are.

WWIIOL has alot of potential, and has been fun for me in the armor/infantry realm. In fact I will probably buy it, if they can ever get their memory requirements down to what would be considered a more "industry norm". No, I'm not just gonna upgrage my system further for WWIIOL.

<S>! to the Rats, they've done alot and I hope they succeed. But due to forces beyond their control, WWIIOL has come out of the Oven halfbaked and needing alot of work.

Give it a good six months and it will be a hell of a game  :)

[ 06-07-2001: Message edited by: Vermillion ]
Title: More nuggets from WW2OL
Post by: Mickey1992 on June 07, 2001, 07:59:00 AM
Has anyone been able to remap the throttle to the keyboard or calibrate their joystick?  I find the manual to be very lacking.  And trying to edit that config file manually as the readme suggests has been a nightmare.  Unfortunately thier forums have been down since release.

I am disappointed in how buggy the release is.  I am not permitted to discuss the events up to the release but I am surprised it was released with as many bugs as it currently has.  And I hope they do something to improve the framerate, I can't see how anyone without a PIII can play it.  All of those that said "the frame rate is so low because they are playing with debug on" were obviously wrong.
Title: More nuggets from WW2OL
Post by: Hess on June 07, 2001, 08:03:00 AM
I installed the patch this am and went online... I could not enter any battles bummer..  a message from the system just said they were working on it..  Graphics still not good IMHO.. Load time still sucks, cockpit interior still behind AH, no hat view even thought I set it up, sights are ok, tanks are very nice but I like to fly. The planes are easy to fly for me but over all I still prefer AH.. I'll test over my 3 day weekend and decide if I want to keep the game... So fare it's not measuring up.. It appears to be another rushed game in need of lots of repair... I'm bothered by being a paying beta tester!  Ok I have vented.. Now off to work.
Title: More nuggets from WW2OL
Post by: Wanker on June 07, 2001, 08:33:00 AM
Verm Said  
Quote
But due to forces beyond their control, WWIIOL has come out of the Oven halfbaked and needing alot of work.

Do I detect the fowl stench of an impatient investor group? I figured as much. Looks like Red Baron 2 all over again. Wake me up when the memory problems are gone.

Btw, Hi Verm!  :) <S>
Title: More nuggets from WW2OL
Post by: Vermillion on June 07, 2001, 08:40:00 AM
banana call me tonight or this weekend.

When my machine died, I lost all my phone numbers and such.

I've sent a couple of "messages" to you thru some others in the Corps, but I guess they didn't get too you.
Title: More nuggets from WW2OL
Post by: Graywolf on June 07, 2001, 08:46:00 AM
Some quick flight model notes on WWIIOnline (yeas I have played  ;)

Stalls.

These don't exist, at least not at they do in real life. Fly too slowly, or pull too many G's and the left wing dips and the plane just rolls. No sideslip, no mushing, just feels like you gave it full left stick. Release the stick the plane instantly recovers. No spins, no need to nose down to recover speed.

Sideslip.

I can't get more than about 3 degrees of slideslip on full rudder, makes aiming a little different. Also sideslip doesn't affect forward speed at all.

G tollerance.

I've seen a steady 7 G without blackout. Blackouts and redouts are fast and harsh you you're pulling the stick about (which is good IMO) if you're gentle it is possible ride the grey out.

Manueverability and energy retention.

It feels like you can turn forever, not had chance to do and real testing yet, so no hard figures.


Good points.

Sounds are nice, thje landscape is awesome, but the view range is rather small so at 20,000' there is just a small circle of land below you. The icons fade in and out slowly so you have to keep looking at someone to work out if they're a friendly or not. No range numbers just a rough guide (a circle that is complete at full range, semi-circle at medium range, bit of arc at close rnage).
The 109 has the leading edge slats that poop out at low speed, unfortunately to low to be any use, landing at just above 'stall' speed The pop out after my wheels touch down =)

The Game.

Overall a very nice tank and infantry sim, with added planesi (in the same why that Aces High is a flight sim with adfded tanks and stuff IYSWIM). At least that's where I feel it is today, where it ends up (as with any online game) is another matter.


As for me. I see no reason why I shouldn't play both games =)
Title: More nuggets from WW2OL
Post by: Eagler on June 07, 2001, 08:52:00 AM
tried it three times offline so far...

Load up time takes forever, when I try to escape past intro (which is chopppy and graphics stink) it kills program and puts me back on desktop. In the 109e, the gunsight is way right, can't seem to line it up right. Hat doesn't work. Like the blackouts how they kill the sound too but game locked up two times in blackout. Like the canopy open/close and latch noise but what real use is it? Haven't been able to d/l 63 mb "patch" yet and their server has been down every time I've tried it.

Does anyone know if it'll support multi game controllers like AH, ie X36 combo with CH USB peds?
And I thought AH had an Un-user friendly interface  :)

Not impressed with planes, haven't tried anything else as if the planes don't work this puppy is going to the recycle bin..

keep up the good work AH

Eagler
Title: More nuggets from WW2OL
Post by: NHFoxtro on June 07, 2001, 09:27:00 AM
I got it yesturday, and will try it tonight. I'm glad I here the infantry and tanks and sounds are ok. I'm looking foward to the infantry role,been playing flight sims for a while now.Lets see what its like to be on the ground throwing granades and shooting rifles. I'm going to stay with AH no matter what happens because AH has been moving foward at a conciderable rate, and I look foward to the future with them as well.  ;)  (http://null)
Title: More nuggets from WW2OL
Post by: Mickey1992 on June 07, 2001, 10:03:00 AM
Because it appears that SOMEONE has created yet ANOTHER thread, I have decided to move my post there.

[ 06-07-2001: Message edited by: Mickey1992 ]