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General Forums => Aces High General Discussion => Topic started by: SHawk on May 30, 2007, 11:32:52 PM

Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 30, 2007, 11:32:52 PM
OK, I've been a paying customer of this game for 6+ straight years now and I think I've had just about enough of this multi-arena crap.

     It's a joke and everyone here knows it. I'm sick and tired of flying with my squad and lose connect or UDP, and then re-log to find I'm capped out of the arena I just left. Being the CO just makes it worse. All my squaddies are sitting there waiting for the next run and all I can do is say sorry?

     The Early and Mid war arenas are nothing but a milking tool  for lamers.
If ya don't believe me, check it out sometime. Twice this week I've been sitting in there and seen 12 or 13 kills landed in a p-40b, only to check the roster and see 2 squaddies on opposite sides. Check stats on those 2 vs each other and sure enough, vulching each other in a jeep or something.
Got film if ya wanna see it.

     I think it's high time to come up with a better solution, Even 2 Latewar arenas doesn't cure the so-called "horde mentality". Go into one arena and you find mass bishops, switch to the other one and you got mass rooks ect ect ect. ENY only puts a band-aid on a gushing wound so to speak.

     Watched 3 bases being captured today and not a single one of them were flashing one any of the FE's of 5 different peeps, so it's not just me.
Channel 1 functions in early and mid but not in late war, you have to switch to ch 200 there. I could go on and on.

     Now I realize this post is probably gonna get nuked in the morning, which will only prove my point that the problem is being ignored instead of solved.

     My suggestion is to leave this post intact and let the players submit Ideas for solutions to the problems and see if we got any geniuses out there.(really smart I am, not even sure what plural for genius is:D )  
Cause I'm sure HTC would just love to make us all happy and fix this problem.

     Of course the BBS has it's own problems and I'm sure this Thread will get hi-jacked by some jerks who wanna start a pissin match against each other like every other thread in here.:mad:

SO LETS HEAR THOSE IDEAS!!!!!!!!!!!!!

P.S. trolls and hijackers will be hunted on sight.:p
Title: OK this multi-arena crap has gotta go
Post by: trax1 on May 30, 2007, 11:38:11 PM
I agree, it sucks on a squad night when you lose your connection, then can't get back in that arena, you ethier have to wait till you can get in, or ask your whole squad to go to the other arena.  And they can deffintly get rid of the early & mid war arena.
Title: OK this multi-arena crap has gotta go
Post by: bsdaddict on May 30, 2007, 11:40:06 PM
I hear ya, been looking forward to Combat Tour hoping it will help address these issues.  I hear it'll be here in two weeks!
Title: OK this multi-arena crap has gotta go
Post by: storch on May 30, 2007, 11:40:12 PM
lost the midol huh
Title: Re: OK this multi-arena crap has gotta go
Post by: Husky01 on May 30, 2007, 11:40:52 PM
Quote
Originally posted by SHawk
OK, I've been a paying customer of this game for 6+ straight years now and I think I've had just about enough of this multi-arena crap.

     It's a joke and everyone here knows it. I'm sick and tired of flying with my squad and lose connect or UDP, and then re-log to find I'm capped out of the arena I just left. Being the CO just makes it worse. All my squaddies are sitting there waiting for the next run and all I can do is say sorry?

     The Early and Mid war arenas are nothing but a milking tool  for lamers.
If ya don't believe me, check it out sometime. Twice this week I've been sitting in there and seen 12 or 13 kills landed in a p-40b, only to check the roster and see 2 squaddies on opposite sides. Check stats on those 2 vs each other and sure enough, vulching each other in a jeep or something.
Got film if ya wanna see it.

     I think it's high time to come up with a better solution, Even 2 Latewar arenas doesn't cure the so-called "horde mentality". Go into one arena and you find mass bishops, switch to the other one and you got mass rooks ect ect ect. ENY only puts a band-aid on a gushing wound so to speak.

     Watched 3 bases being captured today and not a single one of them were flashing one any of the FE's of 5 different peeps, so it's not just me.
Channel 1 functions in early and mid but not in late war, you have to switch to ch 200 there. I could go on and on.

     Now I realize this post is probably gonna get nuked in the morning, which will only prove my point that the problem is being ignored instead of solved.

     My suggestion is to leave this post intact and let the players submit Ideas for solutions to the problems and see if we got any geniuses (really smart I am, not even sure what plural for genius is:D ) out there.  Cause I'm sure HTC would just love to make us all happy and fix this problem.

     Of course the BBS has it's own problems and I'm sure this Thread will get hi-jacked by some jerks who wanna start a pissin match against each other like every other thread in here.:mad:

SO LETS HEAR THOSE IDEAS!!!!!!!!!!!!!

P.S. trolls and hijackers will be hunted on sight.:p


Nothing against HTC at all its just the current setup needs to some how some way be fixed and we as a community need to come up with ideas to help it like Shawk said instead of these guys that complain and whine or cry but have no better solutions.

Just to put my hat in the ring i vote to get rid of the rank all together those that milk will have nothing to milk for and we will start to see how many players really play in MW and EW. Now that brings up another problem who controls CVs? Not a clue on this one any one got any ideas?
Title: OK this multi-arena crap has gotta go
Post by: 68slayr on May 30, 2007, 11:42:47 PM
the only thing i really miss is the big maps

BRING BACK DONUT, OZKANSAS, AND TRINITY  :)



i agree with SHawks "location"  its not that hard to find ppl....but getting in teh same arena is a problem
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on May 30, 2007, 11:44:38 PM
I agree with a lot of that SHawk
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 30, 2007, 11:45:16 PM
Now adding Storch to the list. Oh wait he's already on it.

He'll hi-jack every single thread here. Again, my point is made. Idiots like this should be banned permanently from the forums. They just simply can't resist the temptation to act like a complete tard.:mad:
Title: OK this multi-arena crap has gotta go
Post by: Husky01 on May 30, 2007, 11:47:07 PM
Mabey for the CVs it could be done by years played?
Title: OK this multi-arena crap has gotta go
Post by: Roscoroo on May 30, 2007, 11:52:13 PM
Translation : Shawk is getting out gamed by the gamers in the early arena's and wants them closed ..... Waaaaaaaaah

:noid
Title: OK this multi-arena crap has gotta go
Post by: wetrat on May 30, 2007, 11:55:06 PM
The horde mentality isn't going anywhere; it's part of human nature. Rush hour traffic is a classic example (don't ask me to elaborate; if you don't know, google is key), and what gathers a crowd better than... a crowd?
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 30, 2007, 11:59:38 PM
Quote
Originally posted by Roscoroo
Translation : Shawk is getting out gamed by the gamers in the early arena's and wants them closed ..... Waaaaaaaaah

:noid


And again another added to the list that doesn't think through what a stupid comment they have made. Rank is simply another thing that needs to be removed entirely. Keep stats if ya want, but remove ranks entirely. I can just about guarantee that 35 of the top 50 ranked players couldn't ACM their way out of a wet paper bag.
Title: Re: OK this multi-arena crap has gotta go
Post by: thndregg on May 30, 2007, 11:59:57 PM
Quote
Originally posted by SHawk

     It's a joke and everyone here knows it. I'm sick and tired of flying with my squad and lose connect or UDP, and then re-log to find I'm capped out of the arena I just left. Being the CO just makes it worse. All my squaddies are sitting there waiting for the next run and all I can do is say sorry?


Wholeheartedly agree, Shawk. I've had it happen here a lot, especially with this friggin' dial-up I'm stuck with. But, HTC's wallet is probably pretty comfortable, and so the arenas are stuck this way.
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on May 31, 2007, 12:01:28 AM
Shawk, he's not acting.

I do agree with getting rid of rank. It would probably kill the EW/MW arenas, but, as has been said in the past, the point isn't to fill those arenas, it's just to give people choices. Those who really like the early planesets have a place to mix it up, and the idiots like eaglehrt will quit.

Make ENY tougher, encourage people to move around. Fundamentally change the structure of the game, and prevent anyone without a valid DL from using vox.

My humble suggestions.
Title: OK this multi-arena crap has gotta go
Post by: thndregg on May 31, 2007, 12:03:26 AM
Quote
Originally posted by storch
lost the midol huh


Nah, he put it in your purse.:p
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on May 31, 2007, 12:03:33 AM
Quote
Originally posted by Husky01
Mabey for the CVs it could be done by years played?


Perk cost for CV controls. :aok
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 12:07:18 AM
Quote
Originally posted by hubsonfire
Shawk, he's not acting.

I do agree with getting rid of rank. It would probably kill the EW/MW arenas, but, as has been said in the past, the point isn't to fill those arenas, it's just to give people choices. Those who really like the early planesets have a place to mix it up, and the idiots like eaglehrt will quit.

Make ENY tougher, encourage people to move around. Fundamentally change the structure of the game, and prevent anyone without a valid DL from using vox.

My humble suggestions.


Theres a few idea I like in there. But try to be more specific.
Title: OK this multi-arena crap has gotta go
Post by: Roscoroo on May 31, 2007, 12:10:10 AM
Quote
Originally posted by SHawk
And again another added to the list that doesn't think through what a stupid comment they have made. Rank is simply another thing that needs to be removed entirely. Keep stats if ya want, but remove ranks entirely. I can just about guarantee that 35 of the top 50 ranked players couldn't ACM their way out of a wet paper bag.


AWWWWW my feelings are hurt .... :cry
Title: OK this multi-arena crap has gotta go
Post by: Husky01 on May 31, 2007, 12:10:46 AM
Quote
Originally posted by hubsonfire
Perk cost for CV controls. :aok


It give us something to use Bomber Perks on! :)
Title: OK this multi-arena crap has gotta go
Post by: ROC on May 31, 2007, 12:11:24 AM
Quote
It's a joke and everyone here knows it.


As much as I usually respect your views, and always respect your right to have your own view, you Don't speak for "everyone here"

The current setup doesn't affect me one bit.  I never fail to find my squad at squad night, always have Multiple Means of communicating before hand, and the ability to Adapt to whatever arena or eny condition that we are faced with.

But, then again, I wouldn't assume to speak for "everyone", just myself.

I could care less if a bunch of twits sit around and pork each other all night.  Doesn't affect what I do in the game.  Can't speak for the squad, but we rarely don't leave at the end of the night either happy with the results or frustrated with being held off in either a bomb run or a dogfight, it's all action either way.

The only "Solution" is to play your game.  There is no way you are going to come up with a way to Regulate everyones game play so it suits Your game style.  It's simply not going to happen.  For every rule that goes your way there will be countless people negatively affected.

The fact is, the game is Wide Open for anyone to do what they want.  Take a fighter, pick an arena, grab a bomber, launch a boat, whatever.  The only thing that needs to improve is peoples ability to adapt to whatever condition is in front of them.  It can't be regulated away.

No thoughts on fixing something that in my opinion isn't broken.  Anything you do to "Fix It" will change the way I enjoy the game, so what is your thought on that?  Does "My" concern and satisfaction Not Matter to your style of play?  Should I be the good boy and Support Change for Your sake at the cost of My enjoyability simply because You want it changed?  Am I being selfish if I hold onto the game as it is, but You aren't selfish for wanting a change?

See?  Difficult road, isn't it.  I get out of the game exactly what I put into it.

So, am I starting a pissin contest or offering up an opinion?  :)

Now, this has nothing to do with the FE issue of a base not flashing, that's something to be looked at if it occurred.  Simply a post that you cannot manage game play to suit some people notion of what is The Way to play the game.  It never works.  It's been tried, and it simply fails.  Bomber guns too weak?  Increase them.  Now they are too strong, reset them and the Gunners complain.  Bombing too easy?  Increase it.  Now the Bombers are complaining.  You want HT to run around and fix Every Concern but they Contradict Each Other continually, for everyone fixed you cause a new complaint.  

The solution is simple.  Don't want your troops porked?  Kill the planes going in on them.  Don't want HQ bombed? Take out the bombers.  Don't like 2 nitwits spawncamping?  Go kill them!  How much of this stuff do you want HT to really fix?  Don't like the fact that 2 squaddies are killing each other off?  Who Cares?  If they are that lame then they have bigger issues than this game.  How on Earth does that affect Your Fight?  You want THE Solution?  

Kill the Score Board.
Title: OK this multi-arena crap has gotta go
Post by: DREDIOCK on May 31, 2007, 12:18:00 AM
Quote
Originally posted by SHawk
. I'm sick and tired of flying with my squad and lose connect or UDP, and then re-log to find I'm capped out of the arena I just left.  


Agree whole heartedly.
At first it didnt bother me. But its getting to be more and more annoying
And I usually fly alone without anyone to worry about and IU still find it to be getting real annoying.

Jut get into the ebb and flow of something going on in one arena and loose host or get the occasional ISP reset and cant get back in where I just left

Go to another arena typically with alot less numbers thent he max allowed and you usually end up fidning a fight with lobsided numbers one way or the other.
Eather my side is lobsided to the point where fights are boring and little more then a gangbang and vulchfest orr my side is so everwhelemed that you cant do anything without being swarmed by rediculous numbers.

Quote
Originally posted by 68slayr
the only thing i really miss is the big maps

BRING BACK DONUT, OZKANSAS, AND TRINITY  :)
 


DEFINATELY AGREE.

I know the map doesnt make the game for furballing which is what I mostly do these days but Im real REAL tired of seeing the same ancient maps.
and often the exact same map for nights on end
Just looking at them is getting  irritating.
these things are far far past retirement time and should only pop up on rare occasion as a blast from the past

Definately miss the larger maps as well.
Title: OK this multi-arena crap has gotta go
Post by: Knavman on May 31, 2007, 12:18:31 AM
I have been playing this game for 2.5 years! I have been bombing the whole time I have been on this game. I know from experience Rank DOES NOT MEAN ANYTHING. I have spent most of my spare time on this game bombing fields and cv's and I have over 11,000,000 points on bombing, which i am number 6th in bomber points and my rank is 46 due to people who milk run factories and training facilities!! This is total BS!!!!!!!!! Ranks should be taken out do to idiots.  :mad:
Title: OK this multi-arena crap has gotta go
Post by: Stang on May 31, 2007, 12:29:00 AM
In theory the multiple arenas are great, but the average AH player has yet again gone to the lowest common denomenator and gamed the system.  

HT can only set up the game, we are the ones that play it and make it what it is, good or bad.
Title: Re: OK this multi-arena crap has gotta go
Post by: SteveBailey on May 31, 2007, 01:07:48 AM
Quote
Originally posted by SHawk
Twice this week I've been sitting in there and seen 12 or 13 kills landed in a p-40b, only to check the roster and see 2 squaddies on opposite sides. Check stats on those 2 vs each other and sure enough, vulching each other in a jeep or something.
Got film if ya wanna see it.

 


Yup, I wanna see it.



Steve
Title: OK this multi-arena crap has gotta go
Post by: sullie363 on May 31, 2007, 01:23:47 AM
Quote
Originally posted by 68slayr
the only thing i really miss is the big maps

BRING BACK DONUT, OZKANSAS, AND TRINITY  :)



For the love of all that is holy and right, listen to this man!
Title: OK this multi-arena crap has gotta go
Post by: tedrbr on May 31, 2007, 01:24:44 AM
I could care less about the Rank System, or EW or MW arenas.  Not enough population in those two arenas to interest me (or AvA for that matter).  Because EW and MW are used for milkrunning, rank means little.

Don't care about chess piece countries either, I go where the horde is not.  If ENY kicks in for a country with lot's of numbers, just means I can look forward to flying my higher ENY planes against of higher ENY planes.

The hordes are not going away unless you've got a system that caps sides and not arenas, which does not help squads play together any more than arena caps do.  

I can agree that the current system sometimes prevents squad mates from playing together which has hurt cooperative play overall.  I don't see the land grabbing done much, or well, these days.  Comes down to ant trails and horde missions and endless slugfests.  Maps stay in play a lot longer.


Solution?  Leave EW and MW.   Ramp up the servers in the two LW arenas to handle larger numbers of players so you can lift the caps.  Possibly even go to 1-LW arena and bring the larger maps back into the rotation.  Maybe adjust the ENY to encourage more even country numbers.


If you look at the number of kills and deaths by plane as compared to total number, you'll see that 1/4 of all planes flown most tours come down to the La-7, Pony-D, Spit-16, and Niki.   4 planes out of 74, 1/4 of the players cling to their uber-rides. That number is skewed due to those rides not even being in the EW and MW arenas.

Many of the rest are in the LW arenas because, that's where the numbers are to find a fight or furball.  Others go there because missions are (a little) more likely to take place in the LW arenas due to numbers.

A crowd does draw a crowd.  If the EW arena can have a 350 to 400 player cap most of the time, I'm sure the LW arenas can too.
Title: OK this multi-arena crap has gotta go
Post by: DarkS1ar on May 31, 2007, 01:31:05 AM
I Hate the spit arena and I do agree the SHawK I’am also sick of loosing UDP, and then wait re log only to find it wont let you back in.  I do see the reason for HTC to create and keep different era arena’s, but why the CAP.  


Quote
Originally posted by ROC
The fact is, the game is Wide Open for anyone to do what they want.  Take a fighter, pick an arena, grab a bomber, launch a boat, whatever.  The only thing that needs to improve is peoples ability to adapt to whatever condition is in front of them.  It can't be regulated away.


It would be nice to do what i want to but the high ENY sometimes wont even let me up a panzer to defend a base or CAP go into a arena I want to.  I’am sure many would say go to a different arena if you want to up a la7 or 262.  OK that would work but this I’am sure is true not only for me many other’s that the only reason i still play Ace’s high is because of my squadies and friends.  Now if HTC wont let me fly with them and discourages you to do so why should I continue to play. ARENA CAP HAS TO GO.  

It would be nice while in the Lobby you would see the country status or lest make the .sr command work.  

ENY especially in the Rooks camp has gotten so bad that now which is always high when a lot of them are on that our squad will be changing countries next 2 tours.  Squad night especially with a multi wing squad like ours is just a big headache.  Getting them into one arena forget it.

Not to sound all whine…
Here is my idea for the high ENY Let the people up what they want but as the ENY goes up they have to pay perks to up that plane. Now say the ENY for a given country is 10 they would pay perks to up something with the same or less ENY value. Hell I would up a Me262 if it was 498 perks I got about 3500 but that is just me.  I do believe this way people will fly to stay alive and encourage people to fly smart and not ho all the time if they are in a perked ride.  

A lot of people have perks then to know what to do with them namely i.e the case with bomber’s, this why they can use them up. It might also discourage them from just bomb a target bail out and repeat the process.

Just my 2 cent’s
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on May 31, 2007, 01:35:30 AM
I don't mind multiple arenas but I do see problems.  Here's some fixes I've suggested before that I think would be good for the game:

1.  Bring the big maps back to LW.

2.  Combine EW and MW into one arena, limit the MW plane-set and only allow small maps in the new combined arena.

3.  Reserve a spot in the arena for a player who is disco'd from that arena  for a limited time.

4.  Allow a player to enter any arena if his/her country is the smallest, regardless of cap.

5.  Allow a player to enter any arena that contains a majority of their squad members regardless of cap.

6.  Make ENY front specific rather than arena-wide.

7.  Bring "missing" maps back into rotation (i.e. Mindnao).

8.  Put different maps into rotation in each arena (with both big and small maps available there should be plenty to keep the map-sets different for different arenas).

9.  Bring back weekly map re-sets.

10.  Never allow the same map to be up in more than one arena at a time (or #8 would also solve this).
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 01:47:32 AM
Quote
Originally posted by ROC
You want THE Solution?  

Kill the Score Board.


Think I already said that.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 01:53:58 AM
Ted darkstar and baldeagle are on the right track. Keep those Ideas coming. Hopefully HTC will listen and possibly give us their insight.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 02:08:05 AM
Here's 1 Idea...Make eny effective for planes in flight not players total.
To many times we have 40 peeps sitting in the tower screwing everyone else.
Title: OK this multi-arena crap has gotta go
Post by: Larry on May 31, 2007, 02:08:21 AM
Heres an idea......................... ............................. ..................deal with it.



There are about 100 threads with whiners wanting the old MA back. I like the mini arenas, I dont like the cap but what the hell nothing is perfect. Get used to it and play.
Title: OK this multi-arena crap has gotta go
Post by: Knavman on May 31, 2007, 02:15:38 AM
Yeah if nobody says anything then nothing will change!! Larry I used to be a police officer in central maryland. People who just sit back and don't say anything about there neighborhood or there community when crime is really nasty then nothing will change! Well its the same situation about anything that happens in live, including a game we pay $15 a freaking month. We are the consumers and if we want a change then we need to stand up for what we want for our money!!!!!!    If crap doesn't change and people start leaving this game, and I mean a great amount of people then Hitech creations goes under. So if you sit back in life and let ***** happen then you will go no where in life!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



Never Hold in your Farts. They'll only travel up your spine and give you crappy Ideas.

Great Spirits have always encountered violent opposition from mediocre minds. -Albert Einste
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 02:22:44 AM
Quote
Originally posted by Larry
Heres an idea......................... ............................. ..................deal with it.



There are about 100 threads with whiners wanting the old MA back. I like the mini arenas, I dont like the cap but what the hell nothing is perfect. Get used to it and play.


Spoken like a true Liberal:rolleyes:
Title: OK this multi-arena crap has gotta go
Post by: Larry on May 31, 2007, 02:23:23 AM
This is a game. A game that has THOUSANDS of members. A game that is run by HTC. Its thier game and they changed it for a reason. I love the small arenas because Im on dialup and less people means less lag. If you want to make a change call HTC if not shut up or leave. Simple as that.
Title: OK this multi-arena crap has gotta go
Post by: Larry on May 31, 2007, 02:24:32 AM
Quote
Originally posted by SHawk
Spoken like a true Liberal:rolleyes:



Spoken like a true tard. Get over yourself. Suck it up and stop whineing. Go start an ENY thread while your at it.
Title: OK this multi-arena crap has gotta go
Post by: Larry on May 31, 2007, 02:27:46 AM
You asked for ideas I gave you mine. Oh I forgot you only wanted ideas that agree with you. There is two sides to this Im sorry if you dont want to hear the other side. Be a man and stop acting like a little kid that isnt getting his way.
Title: OK this multi-arena crap has gotta go
Post by: Killjoy2 on May 31, 2007, 02:31:09 AM
Want to fix hording?

Limit the number of times you can die and re-up from one field.  Say 3x and you have to find another field to fly from.   (make sure there's an unlimited fighter town for fast fights)  (same for tank town)

Sadly I don't see any answer to the small arenas.  Unless we accept the lag of the larger arenas.  For myself, I would trade the lag for the bigger arena.  Especially if you can fix the horde.

I agree with Shawk, I fight the game as much as I fight in the game.  It's really difficult to support a squad.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 02:41:09 AM
Quote
Originally posted by Larry
You asked for ideas I gave you mine. Oh I forgot you only wanted ideas that agree with you. There is two sides to this Im sorry if you dont want to hear the other side. Be a man and stop acting like a little kid that isnt getting his way.



Those were NOT Ideas. Not even close. So please remove yourself from the discussion.
Title: OK this multi-arena crap has gotta go
Post by: Larry on May 31, 2007, 02:46:43 AM
Shut up and deal with it. Yeah thats an idea just one you dont like. I think Ill stay in this "discussion". If you can call it that.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 02:46:52 AM
Quote
Originally posted by Knavman
Yeah if nobody says anything then nothing will change!! Larry I used to be a police officer in central maryland. People who just sit back and don't say anything about there neighborhood or there community when crime is really nasty then nothing will change! Well its the same situation about anything that happens in live, including a game we pay $15 a freaking month. We are the consumers and if we want a change then we need to stand up for what we want for our money!!!!!!    If crap doesn't change and people start leaving this game, and I mean a great amount of people then Hitech creations goes under. So if you sit back in life and let ***** happen then you will go no where in life!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I agree knavman wholeheartedly.
It's kinda like Bill Maher said about this country.
"I'm pissed that not enough people are pissed"
Everyone wants to look the other way or figure they can't change it so why try. Thats Crap. Of course Larry is perfectly happy with sending our jobs overseas and 3-4 dollar a gallon gas too I supppose.
Title: OK this multi-arena crap has gotta go
Post by: Larry on May 31, 2007, 03:01:03 AM
Quote
Originally posted by SHawk
Everyone wants to look the other way or figure they can't change it so why try. Thats Crap. Of course Larry is perfectly happy with sending our jobs overseas and 3-4 dollar a gallon gas too I supppose.


You are one hell of an idiot. Better yet you are a whiny little punk that bashs people who doesnt agree with you. If I can quote

"Idiots like this should be banned permanently from the forums. They just simply can't resist the temptation to act like a complete tard."

Yep you sir are right but I think you should look in the mirror. This is a game not a country. Anyone who compares the two is a complete moron.
Title: OK this multi-arena crap has gotta go
Post by: clerick on May 31, 2007, 03:03:41 AM
What about a "cover charge" of sorts?  Allow those with enough points to buy their way into a capped arena.  Make the cost high to prevent hundreds from getting in but low enough to make it worth while.

And another thought, why not start a que?  Select the arena you want to get into and as soon as a slot opens up you are automatically dropped in in the order you signed up.  Would help eliminate the logging on and off to try and catch an arena at 119/120 or whatever.

I dont know if it would work to have a situation that gave prefernce to squad members getting around the cap.  Some of the very large squads could bring in a TON of players (L.T.A.R.S et.c.).

Make everyone happy some of the time.  Run small maps, but on the reset of one map maybe the arena closes for a short while, raise the cap on the other until the other arena resets and at that time combine them into a big map, when it resets go back to the two smaller arenas.  Maybe you dont wait for the reset, force it and run them in an alternating sequence.  Would give a lot more variety with a small number of maps needed.
Title: OK this multi-arena crap has gotta go
Post by: OntosMk1 on May 31, 2007, 03:15:41 AM
my two cents...

Mulitple arenas are a good idea, i think they should stay

To solve the numbers problem HTC should create a BOT system to compensate for the low numbers. Which I think will be coming out with the release of the "Tour of Duty".

Ranks should go but the stat sustem should stay in place. Statpotatos will always be there. I've played too many games like BF2 and the likes that all have stat systems and there are always players out there stat padding and the like BUT it does give on a "goal" to work towards. A direction so to speak.

Here's an idea, encourage players to fly specific roles, attack, fighter, bomber, supply, or ground vehicles by maybe putting up a reward system OTHER than perks. Like Medals..shoot down so many planes in a set time frame, you get a medal, supply so many bases or ground vehicles yopu get a medal. That way each players will WANT to build their stats and not just look at them as so many numbers. I could care less what my rank is BUT I do care about how many planes,GVs, Ships, TRees, Sheep, ive killed.
If you fly Luftwaffe planes exclusivly then you get GERMAN medals. The same with other nationalities.
*EDIT* in order to keep players from "Padding" and getting medals with little or no effort each arena could have its own set of medals. that way one person couldnt go into an empty arena and strat his/her heart away and get awarded for his/her "effort". ALso, if players are "caught" padding they should be banned or punished. Say, medals stripped or account frozen or removed. Nobody likes "cheaters" and like any other online gaming service said players should be punished if caught.

ENY....was a GREAT idea but i beleive it has fizzled out. The perk system is better at regualting who can fly what A/C. It also encourages players to fly lower ENY planes in order to get more perks per sortie. So either figure out a way to tweak the ENY system or remove it all together.

Arena caps are a pain and should be removed or set fairly high. When you first start playing AH you want to join a squad. BUT after joining said squad you find that you cant fly with the squad do to the caps. So you get to sit around and wait for an opening OR go to one of the other arena's and get scoffed at by the few who cant handle LARGE engagements. Yeah, i like 1v1 too but an online game is about playing with MANY people not just a handful.

This game has some flaws, WHAT game doesnt? Some people like to play a "Death match" style game while other people enjoy more of a tactical game. Its VERY hard to mix the two, many companies have tried and failed miserably. If you dont like the "Horde" mentality then you honestly need to stop and look what online multiplayer games are about.

Man, its like 4am and i seriously doubt that this post is coherant at all. Shawk has some very good points and any QA person would take note of these and see if there is any merit to them. Is it likely that things will change over night, NO...stuff like this takes time, the game is still adapting to future needs. Those of you that are griping about having millions of bomber perks and nothing to spend them on you now are getting the B-25.

Idea....To help spread the perky love hows about making various plane arrangement cost perks. Want the 30mm for the G-14? gonna need 4 perks. Want to take that 4000 lb bomb on a Lancaster? then you'll need to spend X amount of perks. Same can be said with tanks, boats, fighters, and so on....It's just a suggestion. another option to look at so to speak.

I've played this game for a lonnnngg time. Longer than other shorter than some but I DO have fun reguardless. I think my $$$ is well spent. Ive tried flying IL-2 online and it's geared to more of a death match style game...there are some "missions" but they are short lived. If you think learning to "fly" in AH is hard, try flying in some of the missions in IL-2 Hyper Lobby...NO communications, REALISTIC views from your plane, NO Icons to spot...is very very hard...was fun at first but then just got annoying.

Ok thats for now from me...I g2g sleep
See yall in the air....

P.S. Larry, if you dont have anything constructive to add then why not keep the snide remarks to yourself? Serioulsy, what good did your comment do?
Title: OK this multi-arena crap has gotta go
Post by: crockett on May 31, 2007, 03:20:35 AM
Quote
Originally posted by wetrat
The horde mentality isn't going anywhere; it's part of human nature. Rush hour traffic is a classic example (don't ask me to elaborate; if you don't know, google is key), and what gathers a crowd better than... a crowd?


Yea but if they divided each map into regions and based ENY of each region separately, I think it would go a long way to helping kill the hoardes.

It would never be stopped completely, but would likely cause a lot of guys to decide to go fight in another area of the map if the hoarde caused the ENY to sky rocket in that area of the map.
Title: OK this multi-arena crap has gotta go
Post by: Laurie on May 31, 2007, 04:39:32 AM
Shawk bro i agree with you 100%, i have been beating this horse upon closed ears since the 'grande change.'

It would not have been so bad if some planning ahead had been given to the arena change, AKA; lots of new features to help inter arena comm.
                                      Some new maps created

I have come to realise that sadly HTC are determined to not go back to  ONE arena so we must look at other options than just one MA.:cry .

I find it hard to believe we go too many ppl for one arena as most nights there are only 300 ppl on at 1am GMT. I have infact sen a dwindling number of ppl on during the week now and its a rare occasion to see 500+.
I think we could go back 1 arena, IF the powers at B would allow it.

There are now less,less and less familiar faces in the game now, and i see less and less of my squaddies for me. The game is less value for the money now and less enterainment within country.

I miss the old days of the general banter on 200 between familiar counterparts and the same old merry faces on country channel. i see none of this now. Just more room for hording, milking and *****ieness on 200. I thought these were the things we were switching format to get away from.......

I have only beenin AH a year so i cannot really go far back in history of the game. But from my experience there were more good things about an MA than there with four arenas,

1) there was less milking
2) no bloody arena caps
3) less need for ENY
4) a lot fairer numbers
5) a lot less whines from a lot less people on a lot lower level of importance
6) Finding your sqauddies wasnt like the crystal bloody maze



7)I HAD FUN.

The only way to propose an idea is to knowwhat would be required by HTC for it to be acceptable,

But as a guideline i feel we need more maps, less division and less HTC boot licking.

The idea of the customer is always right seems to have been lost to the fear of the corporate machine
 <>
Title: OK this multi-arena crap has gotta go
Post by: Bronk on May 31, 2007, 04:57:48 AM
Lets see now.
1. Hard side capping.
Will keep numbers even. Ohh wait was tried and worked well.  Unfortunately was whined  away.

2. Set lines of attack, with multiple staring points.
Once again worked well, easy to find a nice fight. Once again the whaa whaa was overwhelming.

It is my firm belief that the reintroduction of these two items would solve many of the MA issues.

But people really just want it the way it is. Otherwise we'd still have both.


Bronk
Title: OK this multi-arena crap has gotta go
Post by: Laurie on May 31, 2007, 05:07:45 AM
Quote
Originally posted by Bronk
Lets see now.
1. Hard side capping.
Will keep numbers even. Ohh wait was tried and worked well.  Unfortunately was whined  away.

2. Set lines of attack, with multiple staring points.
Once again worked well, easy to find a nice fight. Once again the whaa whaa was overwhelming.

It is my firm belief that the reintroduction of these two items would solve many of the MA issues.

But people really just want it the way it is. Otherwise we'd still have both.


Bronk


we do not want to play in a stalinistic manor bronk.
Title: Re: OK this multi-arena crap has gotta go
Post by: Nilsen on May 31, 2007, 05:09:31 AM
Quote
Originally posted by SHawk
OK this multi-arena crap has gotta go


Yup.
Title: OK this multi-arena crap has gotta go
Post by: Xasthur on May 31, 2007, 05:21:36 AM
My only beef is with the limiting at off-peak times.

I clearly remember HT stating that thier goal was 300 players in an arena...

Why limit the arenas to 200 when there are only 242 people online?

I get disco'd only to find LW Blue capped 200/200 and LW Orange at 35/250 with the remainder in the other two arenas.

I may make a thread dedicated to this later because this seems contrary to what HTC said they were aiming for.
Title: OK this multi-arena crap has gotta go
Post by: Greebo on May 31, 2007, 05:50:24 AM
The game currently factors plane type into scoring and also the total numbers for each side online. How about also factoring the numbers of red and green icons in view at the time of the kill? This would hurt guys who fly in a horde all the time and benefit those who can get a kill while outnumbered.
Title: OK this multi-arena crap has gotta go
Post by: Nilsen on May 31, 2007, 06:01:22 AM
Quote
Originally posted by Greebo
The game currently factors plane type into scoring and also the total numbers for each side online. How about also factoring the numbers of red and green icons in view at the time of the kill? This would hurt guys who fly in a horde all the time and benefit those who can get a kill while outnumbered.


Would be really cool, but im guessing that takes alot of server computing power.
Title: OK this multi-arena crap has gotta go
Post by: yanksfan on May 31, 2007, 06:02:53 AM
The last time we had this debate, it was about arena caps, and allowing the low sided countrys entry into full arenas.

i thought this was a great idea. to balance sides, lessen the negative effects of eny and allow squads to fly togeather uninterupted by arena limits.

I think the split arena system is ok, altho i didn't like it at first. but another idea may be simply to have one late war with a much higher cap and large maps.

But i guess that would kill early and mid, which by all  accounts are on life support as it is anyway.
 
HTC has something in mind, And they are not going to make radicle changes, as long as the number of subscribers continues to increase, you will not see much movement.

I agree with most of what SHAWK has said, But I don't see them fixxing it anytime soon as they don't see a problem.

So maybe post the office phone for everyone to call them when they experience this problem. Nothing like a million phone calls to get your attention.
Title: OK this multi-arena crap has gotta go
Post by: Xasthur on May 31, 2007, 06:20:45 AM
Quote
Originally posted by yanksfan
Nothing like a million phone calls to get your attention. [/B]


Or to get you PNG'd haha
Title: OK this multi-arena crap has gotta go
Post by: Ghastly on May 31, 2007, 06:40:53 AM
I'll add to this these thoughts - I think BaldEagl's list is pretty darn good except:

5. Allow a player to enter any arena that contains a majority of their squad members regardless of cap.  

I think that what should happen is the CO should choose a "home" arena and country that all squadmates can always enter on.  This way it can be managed (if too many peep are already homed in one arena/country you have to choose another side in that arena for your squad until the numbers come in line again) and limit it to 1 change per day/week/month to keep it from being gamed.  Perfect?  No. But better.  

As stated it would allow an already unbalanced situation to be worsened by squadrons - some of which are honorable and wouldn't, some of which are not.

6. Make ENY front specific rather than arena-wide.

This is a great idea, but I wonder if it's workable.  Using in-flight numbers for ENY leaves the system open to gaming by large groups via simul-launching, and I can't see how to do this without using in-flight numbers.  

Conceptually though, I love the idea of an ENY that's generated by the ratio of friendly to enemy aircraft in the 9 squares around the airfield.   For one thing, it would mean that if you wanted to fly from a rear field, you could still take your favorite plane - or launch your squadron ride.  This would be great, because then when ENY was "bad", it would spread out the fight instead of towering 1/3 of the players on one side.

Title: OK this multi-arena crap has gotta go
Post by: Lusche on May 31, 2007, 06:45:12 AM
Quote
Originally posted by ROC
The current setup doesn't affect me one bit.  


Lucky american... the picture is different for european
players

Each evening, between 6 and 7 pm here in europe, when I get home and want to log on, the numbers are like that:

LWOrange: 38/200
LWBlue: 176/120

Of course, I can completely forget to log into Blue.
But worse, it will take a long time untill the numbers are more evenly distributed, and at that time we only have around 120 players in each LW arena, giving gameplay a distinct "EW arena" feel (Though I'd love to see that many people in EW & MW ;) )


I'd say: Keep EW & MW, but go back to a single LW, or at least much higher caps with large maps. Only a humble wish, of course...
Title: OK this multi-arena crap has gotta go
Post by: storch on May 31, 2007, 07:02:57 AM
lol shawk.  this from the guy who is alternately milking in the EW MW during the day then running around the LWs with his adoring minions vultching at night.

I suggest you take your midol and perhaps get some sleep.  obviously your gamey ways are wearing down your good humor.
Title: OK this multi-arena crap has gotta go
Post by: Tilt on May 31, 2007, 07:10:18 AM
Hordes are "local" phenomenums a horde populates part of an arena then moves on to another part.

Hence hordes destory local competitiveness they are not an arena wide function they may not even be a function of the most heavily populated side.

A Zone or field limit will limit horde activities. It is simply a limit on how many players can be spawned from any one field at any one time. It can be a dynamic limit similar to ENY such that the number changes with respect to population, population balance and the number of fields available.

It's draw backs is it forces large groups who want to launch together (big squads and big missions) to use rear fields or fields  slightly more removed from a heavily populated area of combat. However this also lessens the effect large squads and big missions have when they would otherwise add to the horde.

Equally if a large mission launches at a new target "Camp followers" will quickly find they cannot follow as the local limit has been reached............... there are no more planes available from that field.
Title: OK this multi-arena crap has gotta go
Post by: ghi on May 31, 2007, 07:11:05 AM
Ford has been the 1st,  massive auto maker , and from 1915 to 1929 ,they built black painted cars only until  GM came with variety  and more sensitive to customers request , Only competition brings progress and improves quality
  If  you like it black drive!  , if not walk !
Title: OK this multi-arena crap has gotta go
Post by: Max on May 31, 2007, 07:15:24 AM
Hitech has said he'd never even consider a relaxed realism arena but if there were one, just think how many milkrunners, squeakers and hordsters would gravitate there.
Title: OK this multi-arena crap has gotta go
Post by: FiLtH on May 31, 2007, 07:59:26 AM
Well said ROC.

       I know I often wish the game was how I like it, but if it were there would probably be only 5 people in here. The only trouble with doing away with the stats is those people like that part of the game. Check mine..you can see I aint one :P

        I do think having a relaxed realism arena for some may help. The new accounts, the summer kids, the milkers, etc, and make it a separate score altogether.   Switch the AvA score card with a relaxed realism arena score card. That way it would separate the types of players, would do away with cross arena scoring and the cheap way folks can boost their score, and the regular main would have more room for the rest of us.
Title: OK this multi-arena crap has gotta go
Post by: Stampf on May 31, 2007, 08:00:49 AM
Someone enlighten me please.  What is an "relaxed Realism" arena?
Title: OK this multi-arena crap has gotta go
Post by: Tilt on May 31, 2007, 08:11:11 AM
If there were ever (and apparantly the last word on the subject was there would be never) and RR FR split then what we have now would be RR.

An FR arena would basically have everything "auto" switched off.

no auto take off
no auto retract flaps
no auto trim
no auto level
no auto speed
no auto angle
no auto bomb site
no ammo counter (unless that model had one)
no damage/status report (plane or strat)
no freindly fire inhibitor
no icon (or something reducing icon data)(no Icon would be the FR "signature" difference tho)
no formations
no e6b
no AoA settings
no scores
no rank
Title: TY
Post by: Stampf on May 31, 2007, 08:14:03 AM
Thanks Tilt.  Got it.  Oh that would surely seperate out some of the player types.
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on May 31, 2007, 08:17:13 AM
I honestly don't think we'll see any drastic changes for a while, given that they're still trying to get CT finished, and the number of new subscriptions seems to growing exponentially. Now, if all these noobs bag it after a few months, something might change, but for the sake of discussion-

Abolish combined ranking for all the arenas. I'd be happy with just stats, but it might discourage some of the scorepadding in the empty arenas, and take away incentive for the vulching hordemonkeys.

No kill messages upon landing.

Reset player perks at some interval. Now, things that require perks- additional drones, perked ordnance, perk multipliers, etc gain some limited relevance that they are now lacking for the vets.

Make ENY hurt. All sorts of ways to do that.

Home arenas. Give players the opportunity to declare a home arena for their squad. It would probably be prohibitively time consuming for HTC to shuffle open spots around, but perhaps it could be coaded in such a way as to evenly distribute groups. I recall seeing a remark by HiTech that they expected people to find "their" arena, and that numbers were expected to eventually level out. Neither has really happened, so why not just let squads fly together, and use ENY, perk mults, and some other thing to offset the numbers issues. As an example, no perk rides, no large bombs, and a more aggressive ENY limit for the side with numbers.

Make the arenas entirely separate. Same maps, same basic setups, but no more side switching timer tying the 2, no common scoring, maybe even separate squads.

No joining a country with higher numbers. Want to fly together in blue? Change sides. Higher perk rewards, higher eny penalties, and a guarantee to fly with your entire squad somewhere. If you insist on loyalty to chess piece Y instead of X, well, no squad for you.

There's probably issues with every idea, and part of what is enjoyable about the game is the lack of heavy structure, but the same lack of structure results in things happening which can't be good for gameplay or customer retention, especially with so many newer players, and maybe some guidelines for what's allowable, or different rewards/penalties could improve things. Any change whatsoever will result in massive whining, but maybe something positive could come from all of this.
Title: Re: TY
Post by: Lusche on May 31, 2007, 08:18:15 AM
Quote
Originally posted by Stampf
Thanks Tilt.  Got it.  Oh that would surely seperate out some of the player types.


a so called FR arena with the settings Tilt mentioned would be empty very soon.

no auto level.. sorry but I don't want to sit behind my stick every second on long distance buff missions.
Title: Re: Re: TY
Post by: Tilt on May 31, 2007, 08:21:54 AM
Quote
Originally posted by Lusche
a so called FR arena with the settings Tilt mentioned would be empty very soon.

no auto level.. sorry but I don't want to sit behind my stick every second on long distance buff missions.


You would be very welcome in RR..............


of course if a particular plane did have an auto level.............. then
Title: OK this multi-arena crap has gotta go
Post by: detch01 on May 31, 2007, 08:21:57 AM
Stampf - relaxed realism was an AirWarrior thing, it reduced the flight model to eliminate spins, blackouts, etc. IMO it was necessary in AW because the fm was not very good. In AH the fm is great and a relaxed realism arena would likely split the community. The upside is that the... well, there is no upside.

In answer to SHawks post:
Personally, to solve the problems with the AH arenas I think there are really only two things necessary: Break out the ranking system for each activity (bombing, attack, fighter, gv, etc.) so that the combined rank thing is dead, and square away the squirrely arena limiting scheme - set hard limits at 300 per arena and let them fill, autocreate new arenas as needed. Oh, and the TG command thing: make it a first come first served kind of deal but to retain control of the TG the player must remain in the twr on the CV or it returns to a displaced version of its default patrol. I'd also like to see rank based on points - the current points system will work fine.


Cheers,
asw
Title: OK this multi-arena crap has gotta go
Post by: Ghosth on May 31, 2007, 08:22:58 AM
First off eny needs to be based on # of fields a country has, not people.

All too often I've seen bishops run the map to where Knights are down to 6 bases. An hour later the bish have gone elsewhere, knights slightly outnumber rooks and eny kicks in making it impossible to regain those lost fields.

Combine Early and Mid war arenas. Or heck even set them up as a Axis vs Allied setup. Just design a map that will separate the 2 sides. Nice big ocean, 30k mountains, etc.

A lot of the rest of it is going to be up to the community.
As long as hording and land grabbing, milk running are allowed its going to happen. You can't code them out of the game and still have it be recognizable as the same game.

But the game awards very little for good teamwork. For successfully defending a field, etc.

Maybe the answer is to make the front lines more like the front lines in WWII.
Static, changing, but slowly.  Somehow turn this into more of a war of attrition.

Last but not least, when the heck did Shawk get religion?
Last I saw he was a hording, alt monkey, cherry picking opportunist.
Just because he managed to tweak his score to the top (again and again and again) why should anyone care what he thinks?  Don't get me wrong, he is VERY good at what he does. But its kind of a one trick pony, it does do that one trick very well however.  Which is mostly exploiting the scoring system to end up either at the top or very very near it. He's gaming the game to the max. Ok, well done, but in my opinion it doesn't mean diddly. Other than he's good at gaming the game.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on May 31, 2007, 08:28:25 AM
Keep stats, but get rid of ranking all together.

Most people, in general, have always and will always be concerned with personal perception and how they are seen and judged by other people. It's human nature and in this game its no different.

As long as there is rank, people will strive for higher rank so that when the possibility of being judged or judging others is a factor, they can point to it to defend or ostracise ... and in most cases, from what I have seen, it is used to ostracise.

There is a faction and mindset in this game, that if you carry a high rank, you are way cool, elite, and are a force to be reconded with, when in reality, most know that the ranking system is a joke.

I would be safe in saying that anyone who is ranked, at least in the top 100, uses the EW and MW to easily bolster their ranking ... including you SHawk.

Nothing wrong with doing it ... cause it's there ... but I believe that ranking, at point in the Aces High timeline and mindset, is the root of all that is evil in this game.

Get rid of ranking first, then see where the dust settles, and then make adjustments accordingly.



Keep your hands and ideas off the EW/MW ... this "problem" is an LW problem.
Title: OK this multi-arena crap has gotta go
Post by: Kuhn on May 31, 2007, 08:29:52 AM
Quote
Originally posted by Tilt
If there were ever (and apparantly the last word on the subject was there would be never) and RR FR split then what we have now would be RR.

An FR arena would basically have everything "auto" switched off.

no auto take off
no auto retract flaps
no auto trim
no auto level
no auto speed
no auto angle
no auto bomb site
no damage/status report (plane or strat)
no freindly fire inhibitor
no icon (or something reducing icon data)(no Icon would be the FR "signature" difference tho)
no formations
no e6b
no AoA settings
no scores
no rank


That would be some thing to try for a kick. Sure would make things alot tougher.

I wouldn't like to see the EW/MW go. Its quite fun hunting for milking bombers. I would like to see the numbers higher in those arenas, but I do remember when the EW was new, there were ALOT of SpitVs.
Title: OK this multi-arena crap has gotta go
Post by: thndregg on May 31, 2007, 08:34:25 AM
Quote
Originally posted by Ghosth
First off eny needs to be based on # of fields a country has, not people.

All too often I've seen bishops run the map to where Knights are down to 6 bases. An hour later the bish have gone elsewhere, knights slightly outnumber rooks and eny kicks in making it impossible to regain those lost fields.

Combine Early and Mid war arenas. Or heck even set them up as a Axis vs Allied setup. Just design a map that will separate the 2 sides. Nice big ocean, 30k mountains, etc.



I agree with this.
Title: OK this multi-arena crap has gotta go
Post by: tatertot on May 31, 2007, 08:36:08 AM
I will not pretend i read all of these post,so if this has been mentioned already my bad to many hijackers.I would like to see something in the main screen that tells you were your squad is and how many are were.

As far a the maps i would like to see some bigger ones again although people would whine there to.

im waitng quitely until maybe a new version in 2 weeks maybe???
Title: OK this multi-arena crap has gotta go
Post by: tatertot on May 31, 2007, 08:37:56 AM
o and if shawk wrote it it must be true he the biggest die hard of this game ive meet!!And i mean that in the good way,he figures his game and flies it his way,as it should be!




Do i get some points for that shawk:D
Title: OK this multi-arena crap has gotta go
Post by: tatertot on May 31, 2007, 08:46:22 AM
ONE LAST QUESTION,WHAT WAS THE REASON WE HAVE MULTIPLE ARENAS?999000 WHINED ABOUT IT I REMEMBER IM NOT SURE IF WE WERE GIVEN A REASON OR NOT,


oops i will remove myself from the table for caps!!
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on May 31, 2007, 09:00:05 AM
Quote
Originally posted by tatertot
I will not pretend i read all of these post,so if this has been mentioned already my bad to many hijackers.I would like to see something in the main screen that tells you were your squad is and how many are were.

As far a the maps i would like to see some bigger ones again although people would whine there to.

im waitng quitely until maybe a new version in 2 weeks maybe???


BTW tater, when you log in, click "Lobby", then type ".sr" in the text bar. That will display which squaddies are on, and which arenas they are in, without you having to log into an arena and start hunting them down.
Title: OK this multi-arena crap has gotta go
Post by: Modas on May 31, 2007, 09:03:54 AM
/

I don't get into these types of discussions very often, but I'm gonna put in my .02 worth....

Frankly, I don't see what the big hangup on the separate areanas.  The only difference I see now as compared to the big change is that we have 30-40 people that are flying in the EW, MW arenas.  So what.  Go the the MA, you still have all the same planes to fly as the old MA, same maps, same horde mentality, same old, same old.  I see absolutely no difference in the new MA versus old MA.  The only difference is the arena caps.  While I agree not being able to get into a particular arena to join squaddies is inconvienent, I still don't see it being a problem.  My squad simply goes into the MA arena with the fewer people and there is no issue.

Seems to me, the biggest complaint are the arena caps.  There were other issues of milkrunning, padding scores, ranks, but again, who cares??  We had all that in the old MA too.  People are going to play their game irregardless of what other say or how historically inaccurate their actions may be.  So what.  Dweebs will be dweebs will be dweebs.  They just make easy targets.

Are there things that could be better?  Sure, absolutely, but I don't think its worth getting our panties in a bunch over them.  Get in a plane, have some fun.  If you can't, its time to move on to some other hobby, on that you can have have fun in.  Its a game and there is no sense in giving yourself a coronary over it.

/
Title: OK this multi-arena crap has gotta go
Post by: 68slayr on May 31, 2007, 09:05:17 AM
i think keep EW/MW for those ppl

Combine both LWs:

bigger maps are  gone because there are only 300 ppl average in an arena.
if they compine BOTH LWs it will be about 300-400ppl in low hours and 600-800 in high hours.


BIGGER MAPS PLZ
Donut
Ozkansas
trinity
:D
Title: Re: OK this multi-arena crap has gotta go
Post by: Kazaa on May 31, 2007, 09:11:43 AM
Quote
Originally posted by SHawk
OK, I've been a paying customer of this game for 6+ straight years now and I think I've had just about enough of this multi-arena crap.

     It's a joke and everyone here knows it. I'm sick and tired of flying with my squad and lose connect or UDP, and then re-log to find I'm capped out of the arena I just left. Being the CO just makes it worse. All my squaddies are sitting there waiting for the next run and all I can do is say sorry?

     The Early and Mid war arenas are nothing but a milking tool  for lamers.
If ya don't believe me, check it out sometime. Twice this week I've been sitting in there and seen 12 or 13 kills landed in a p-40b, only to check the roster and see 2 squaddies on opposite sides. Check stats on those 2 vs each other and sure enough, vulching each other in a jeep or something.
Got film if ya wanna see it.

     I think it's high time to come up with a better solution, Even 2 Latewar arenas doesn't cure the so-called "horde mentality". Go into one arena and you find mass bishops, switch to the other one and you got mass rooks ect ect ect. ENY only puts a band-aid on a gushing wound so to speak.

     Watched 3 bases being captured today and not a single one of them were flashing one any of the FE's of 5 different peeps, so it's not just me.
Channel 1 functions in early and mid but not in late war, you have to switch to ch 200 there. I could go on and on.

     Now I realize this post is probably gonna get nuked in the morning, which will only prove my point that the problem is being ignored instead of solved.

     My suggestion is to leave this post intact and let the players submit Ideas for solutions to the problems and see if we got any geniuses out there.(really smart I am, not even sure what plural for genius is:D )  
Cause I'm sure HTC would just love to make us all happy and fix this problem.

     Of course the BBS has it's own problems and I'm sure this Thread will get hi-jacked by some jerks who wanna start a pissin match against each other like every other thread in here.:mad:

SO LETS HEAR THOSE IDEAS!!!!!!!!!!!!!

P.S. trolls and hijackers will be hunted on sight.:p


Bring back the old Main Arena !
Title: OK this multi-arena crap has gotta go
Post by: Souless on May 31, 2007, 09:12:22 AM
My solution can go two ways

Multiareana setup

1. keep the smaller maps(which I have a hard time tolerating)but up the initial cap in each one proportionately.Instead of capping at 120 max users increase this to about 250.
2. Bring back the large maps(would love to see) festerma ozkansas etc but have the initial cap at 500

Single areana setup

1.All large maps in rotation no cap


just my 2 cents

:aok
Title: OK this multi-arena crap has gotta go
Post by: Hajo on May 31, 2007, 09:13:24 AM
Lot's of idea have been brought forth.  Some good, and some not so good.

One idea was "Bring back the big maps!"  I remember big maps.  10% to 20% of the map was in use, the other 80% was clear.  Why?  Hordes.  When one would log on during single arena large map days they would find at most 3 huge fights.  Horde on Horde and very few if any smaller fights on the map.  Those 3 huge fights would take up about 5 grids only of the Map.  

So....no matter what we might try there is always away around it.  I remember when a group of us would go to the DA chose two sides and just have at it.  Toad, Shamus , Rude, Apar and others  would just get a bunch together and furball, it was fun.  I'm afraid we can't dictate how other people play the game.  And it appears there are no solutions because since I've been here except for the Betas it has been this way.
Some will milkrun, vulch squaddies,change sides to find the cv,lemming horde etc. no matter what.  To some score is important, to others it isn't.

Do the best you can with what we have is what I suggest.  And best thing to do is forget about perks and rank.  One can't even get a Toaster Oven with perks so how valuable are they really?:aok
Title: OK this multi-arena crap has gotta go
Post by: tatertot on May 31, 2007, 09:14:54 AM
Thanks hub i didnt know that worked in the lobby thought you had to be in a arena,course i only have 1 squaddie lol but we do fly with hoovers and cptnova know thanks again
Title: OK this multi-arena crap has gotta go
Post by: NHawk on May 31, 2007, 09:16:21 AM
The multiple arenas don't bother me so much, it's ENY. I fly one plane 99% of the time. When I can no longer fly that plane, I log off or sit in the tower until I can.

The multiple arena problem can be solved with one simple solution. Remove the caps and let people choose which arena they want to fly in. Of course you need to be sure you don't have duplicate terrains up in the arenas to assure people will fly where they like.
Title: OK this multi-arena crap has gotta go
Post by: DaPup on May 31, 2007, 09:18:55 AM
I don't see any problems now since the changes that didn't exist before they were made.. it's the same "unhealthy" arenas with the same crap as before.

I still like this game as evidenced by my playing time recently...prolly costing me $5 per hour the last 5 months :rolleyes:  

I never liked the split mains, not when it was announced and my opinion hasn't changed. it's not "our" game though, it's HTC's and they did what they thought was right for their customers.....you can't fault them for trying.

If we must have caps I think if you are willing to join the lowest number side you should always be allowed entry, I'd rather watermelon chat with my squaddies in the same arena while they shoot me down than be in another arena entirely :D

I think HTC should change the "country" names each month, enough of this stupid loyalty, and let the sides shape up for the first few days of the new camp and see how it shakes out....maybe Whiners, Cable Pullers and Cherry Pickers would be cool for the first month ....I like to do all 3 so it would be hard for me to choose a side :aok
Title: OK this multi-arena crap has gotta go
Post by: 1Boner on May 31, 2007, 09:20:10 AM
i don,t really care how others play

let em milk and pad their scores.

it doesn,t lessen my enjoyment of the game one iota!!

but as a solution for those guys it does bother, i would suggest--

 a guy wants to milk and pad his score in the ew and mw arena?

let those scores he has accumalated in those arenas stay in those arenas.

ie: you bomb a city in ju88s in mw.

that sorties points stay in your mw scores.

have separate scores for each arena.

what happens in the ew and mw -STAYS in the ew and mw.

other than that, i,m fairly content with the game the way it is.

except for the maps that is!!!!

and the eny?  who cares?? its part of the game--cowboy up!!



Boner
Title: OK this multi-arena crap has gotta go
Post by: Blooz on May 31, 2007, 09:29:30 AM
You just have to learn to bend.

Not wanting fly different planes, switch countries and/or switch arenas is going to leave you in a very tough bind.

Demanding that the whole system change to accomodate you and a few of your buddies isn't very reasonable.

The current split arena setup is a result of past experience. Going back won't improve anything.

The way we move forward is to throw off the taboo of being married to a certain plane in a certain country in a certain arena.

Loosen up, lighten up and make a positive change yourself.
Title: OK this multi-arena crap has gotta go
Post by: Simaril on May 31, 2007, 09:34:55 AM
You're all overlooking THE most significant factor.


The only reason there is a "problem" at all is that you've ruled out the solution already built into the game. It's incredibly simple --  you can fix squad limits, ENY problems, absence of fights, horde mentaility, EVERYTHING ....by simply moving to the low numbered side.






Now, if you have a loyalty to one "country" of a few thousand totally great guys, so much loyalty that you dare not meet a few thousand more great guys (on the other teams), then they must be such great guys that it's worth putting up with some hassles just to be with them.
Those hassles you seem to know well, so there's no sense lisiting them.


But if you CHOOSE to be rigidly on one side, then you have to be willing to pay the price for your choice. That's how life works for grownups...if I want to get the home theater, I'm going to have a simple vacation this year, etc etc.

Adults realize that every choice has a cost, and use that realization to make intelligent decisions. Wanting to make choices without consequnces is a mark of immaturity, IMHO.



EDIT: Side changes don't solve arena cap lmits...but limitless arenas have been tried before the splits, and the results were bad enough that HT implemented the split. Whether we like it or not, limitless arenas are things of the past.
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on May 31, 2007, 09:45:48 AM
Rank based on points alone means anyone who can play 10000 hours wins and someone who can only play 10 hours loses, even though they may be far superior.  I like the way rank is calculated now.  While not perfect it's a better way of ranking skills than just time played alone.

Getting rid of overall rank and just having fighter, bomber, attack and vehicle ranks isn't a bad idea but I don't think you can get rid of ranks altogether.  It is, after all, a GAME and in a game there needs to be a method of "winning".  Rank provides this and without it I would think many would quit or defect to the competition.

I spend 1-2 nights per camp in EW and/or MW.  I see a lot of highly ranked people there.  Some from the LW's milking for rank and others who "live" there.  Most of the time when I engage a highly ranked fighter pilot in EW or MW I own them and I'm not that highly ranked in a fighter.  This means people are also using EW/MW to milk fighter rank.  I think ranks should be tallied seperately for EW/MW and LW.  Let the milkers fight among themselves for rank, let the rest play on an even field.
Title: OK this multi-arena crap has gotta go
Post by: Carwash on May 31, 2007, 09:54:21 AM
Suggestion 1:  Seperate ranks for EW, MW, LW.  

Suggestion 2:  One LW arena.  (Don't know if this is techincally feasible )
Title: OK this multi-arena crap has gotta go
Post by: Simaril on May 31, 2007, 10:01:50 AM
And let's be realistic. There are people who really enjoy playing for rank (including the one who started the thread). There are people who love the landgrab, people who are combat freaks, people who love GVs, guys who like bombing or killing fighters from buff guns. We all play the way we like, and its great.

When you say "take away rank" what you're really saying is "I don't care about rank, and I don't like how the rank chasers play the game." It's just the same as saying "delete all GVs."

You'd be a lot better off doing what you enjoy, and jsut staying out of the way of those whose play styles interfere with yours. For example, I like ACM and fighter work; when I bump into a large squad doing operations, like the BOPs () swarming all over a base, I just go somewhere else to find a more even fight.

It's not that hard.
Title: Give the Man a Guiness!
Post by: Atoon on May 31, 2007, 10:26:14 AM
Quote
Originally posted by BaldEagl
I don't mind multiple arenas but I do see problems.  Here's some fixes I've suggested before that I think would be good for the game:

1.  Bring the big maps back to LW.

2.  Combine EW and MW into one arena, limit the MW plane-set and only allow small maps in the new combined arena.

3.  Reserve a spot in the arena for a player who is disco'd from that arena  for a limited time.

4.  Allow a player to enter any arena if his/her country is the smallest, regardless of cap.

5.  Allow a player to enter any arena that contains a majority of their squad members regardless of cap.

6.  Make ENY front specific rather than arena-wide.

7.  Bring "missing" maps back into rotation (i.e. Mindnao).

8.  Put different maps into rotation in each arena (with both big and small maps available there should be plenty to keep the map-sets different for different arenas).

9.  Bring back weekly map re-sets.

10.  Never allow the same map to be up in more than one arena at a time (or #8 would also solve this).


BRILLIANT!
Title: OK this multi-arena crap has gotta go
Post by: The Fugitive on May 31, 2007, 10:36:09 AM
First, I have no real problem with how things are set-up, and don't have much of a problem finding something to do.

Second, Skuzzy has said that less than 1% of HTC customers visit the boards, and only 4% of those post, so everything here can be taken with a grain of salt.

But, I do have a few ideas that I think could increase the fun, or maybe take away some of the pain some of you suffer in the game.
[list=1]
  • Get rid of "rank", stats are ok, it give people something to strive for. If they are worried, or curious how they "stack up" with other let them do the research and compare for themselves. Ranking is too easily "gamed"
  • Stats/scores should be tied to arenas. Each of the arenas posse there own tactics and difficulties and the scores should reflect that. AvA fights are different than MA fights due to equipment. This would also cut back on the problem with milk runners. Would it stop it, no, but everyone could watch the milkrunners battle it out!
  • ENY is ok, but get it tied to the "zones" in the arenas. As a zone gets bigger numbers eny pulls the uber planes from the high numbered side in the area helping to slow the horde. Want to fly that uber plane, try another front!
  • Caps, 250 as a botton. That would help those across the pond. Maybe 250 isn't the right numbe, but HTC I'm sure knows what number would be good for that time of day. Also under caps, I think they should allow you to enter an arena that is at its cap if your willing to go to the LEAST populated country. You'd have to stay on that country for 12 hours, but you could fly and it would help even the sides in the arena.
  • Maps, I hope the fix the problems with the maps they have, including the big maps, and put them all in rotation. Also set it up so that when a map is to be put up, it checks the other arenas to see if its up in those, if it is, it just moves to the next map in the rotation. This way the same map couldn't be up in any other arena at the same time.
  • [/list=1]

    Someone else said "I guess the customers always right thing doesn't work at HTC" well if they did it that way they'd have to change things back and forth every two minutes!! Nobody can make everybody happy all the time. As adults we all have to learn to compromise. Yes we can "suggest", but in the end HTC has to decide what good overall, not just for you, or for me.

    One last thing, I'd love to see a list of exactly what HTC wants/needs in a MA map. Building a map is no easy task, and building one and having it rejected for something not mentioned would just take the wind out of any ones sails after going through all the trouble of designing one. I hope to try my hand at it one day, and would like to know where I stand before I get too deep into it.
Title: OK this multi-arena crap has gotta go
Post by: tatertot on May 31, 2007, 11:06:09 AM
i would suggest you can only change side once a tour that would fix squaddies vulching each other.(ORIGANALY SAID I WASNT READING ALL THIS )(NOW SKIMMING THE TOP)




YOU GUYS MUST HAVE ALOT OF TIME ON YOUR HANDS OH watermelon BOSS HERE BYE
Title: OK this multi-arena crap has gotta go
Post by: Masherbrum on May 31, 2007, 11:14:25 AM
Quote
Originally posted by Larry
You asked for ideas I gave you mine. Oh I forgot you only wanted ideas that agree with you. There is two sides to this Im sorry if you dont want to hear the other side. Be a man and stop acting like a little kid that isnt getting his way.
Amazing on how you "seem to be the smart one" and yet it takes you 3 posts in a row to get your point across, instead of a single post.     Par for the course though.

"Par for the course" would have been one post.   You got a Triple Bogey.
Title: OK this multi-arena crap has gotta go
Post by: Masherbrum on May 31, 2007, 11:15:55 AM
Quote
Originally posted by BaldEagl
I don't mind multiple arenas but I do see problems.  Here's some fixes I've suggested before that I think would be good for the game:

1.  Bring the big maps back to LW.

2.  Combine EW and MW into one arena, limit the MW plane-set and only allow small maps in the new combined arena.

3.  Reserve a spot in the arena for a player who is disco'd from that arena  for a limited time.

4.  Allow a player to enter any arena if his/her country is the smallest, regardless of cap.

5.  Allow a player to enter any arena that contains a majority of their squad members regardless of cap.

6.  Make ENY front specific rather than arena-wide.

7.  Bring "missing" maps back into rotation (i.e. Mindnao).

8.  Put different maps into rotation in each arena (with both big and small maps available there should be plenty to keep the map-sets different for different arenas).

9.  Bring back weekly map re-sets.

10.  Never allow the same map to be up in more than one arena at a time (or #8 would also solve this).
You pissed me off in another thread, but these ideas are excellent.   Good post Bald.  <>
Title: OK this multi-arena crap has gotta go
Post by: JimBeam on May 31, 2007, 11:16:37 AM
lol
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on May 31, 2007, 11:33:11 AM
Quote
Abolish combined ranking for all the arenas.


Good idea. I do not think we should remove the rank system altogether; some people enjoy flying for rank and they should be allowed their fun too. With rank limited to each arena though, a high rank wil be a bit more  "earned", at least as far as the MA goes.

Get rid of the split MA, period. I was told they split the MA to reduce the hordes.  IMHO, the hordes are more prevalent than ever.  Now the hordelings have two arenas to chose from for their hording.  If their numbers are low in one arena, they can switch arenas to carry on with their hordeling ways.

If the 2 LWA's must stay:

Allow a five minute re-log into an arena, regardless of cap.  This way, if someone  loses conn, they can log back in to the arena and rejoin  friends.

Never let a cap go below 250.  This way, the late nighters and euros will always be able to get into an arena that is populated by more than 35 people.

Make ENY even tougher/more agressive! The key here, make it zone specific.  I think this would really serve as one way to  reduce the hordes.

If CO's are allowed to declare a home arena, cause them  to log on to the side with the least amount players on it(if the difference is significant) when they enter the arena and make this the same for any squad members who log in afterwards. Squad members who are already logged in will tend to switch sides as well.(no, not all of them will but many will)

Just a quick thought off the top of my head: Adjust building hardness in towns.  A team that is badly outnumbered will have increased hardness of their buildings in town, making their bases harder to take.

Another one: Have the FH's and VH's of badly outnumbered teams be harder, come up quicker.  Sure this will cause some challenges for attacking teams but should the enemy really know exactly how much time a certain asset will be out of commission?

Still another one: Harden HQ and allow more effective repairs for the HQ of the badly outnumbered team.

A couple of others:

Allow each team to be able to boot a CV commander, much like the report button. Yes, this is not perfect as it could be subject to abuse but it would help a side avoid losing a cv to the selfishness/imcompetence of others.

Make CV's much harder!  Those cv battles are a source for great furballs that many people love. Speed up repair time for damaged cv guns.
Title: Re: Re: OK this multi-arena crap has gotta go
Post by: Laurie on May 31, 2007, 11:37:34 AM
Quote
Originally posted by Kazaa
Bring back the old Main Arena !


sobs and realises it just aint gonna happen:cry
Title: OK this multi-arena crap has gotta go
Post by: JimBeam on May 31, 2007, 11:53:01 AM
me too oh well
P.S. empty your CP inbox hulse
Title: OK this multi-arena crap has gotta go
Post by: Kev367th on May 31, 2007, 12:01:29 PM
Few orbservations -

ENY to encourage side switching - Miserable total and utter failiure.
Perk multiplier to encourage side switching - as above

All other incentives to encourage side switching - Failed aslo.

Well if you can't get the gist of it now, theres no hope.


Split arenas - Too encopurage 'niceness' and get away from the slum single MA.

Well I can now to go to multiple slums, whats the difference?


Few suggestions -

1) Allow players to log into ANY arena irregardless of caps if you aren't trying to log onto the highest numbers country.
To prevent gaming of this, disable side switching once in the arena.

2) ENY values - make them actually mean something!!!!
A plane gets popular it's slapped with an ENY of 5.
We used to have one or two ENY 5 planes, look at how many we have now.
Base it's value on something meaningful rather than how much it's used.
I would expect/hope the Pony D will go from ENY 8 to ENY 5 now it's the most popular plane (for last 2 or 3 tours anyway).

What the value is based on? - I'm open to suggestions.

Caps - Hmmm, dodgy one.
There should be a reasonable lower limit on any arena before caps kick in, this would help out the non US players.

Fire away.
Title: OK this multi-arena crap has gotta go
Post by: Lusche on May 31, 2007, 12:06:21 PM
Quote
Originally posted by Kev367th
Few orbservations -

ENY to encourage side switching - Miserable total and utter failiure.
 


Nope.

ENY is there to prevent one side of both having numbers AND flying the monster planes at the same time. It may not be perfect (and suerly never will be), but generally it does a fine job at that.

Nobody ever believed that people would even sides just because of ENY, so it cannot fail at that. As you said, it's only an encouragement - not the main goal.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on May 31, 2007, 12:06:29 PM
"1) Allow players to log into ANY arena irregardless of caps if you aren't trying to log onto the highest numbers country.
To prevent gaming of this, disable side switching once in the arena."

Unless, of course, you want to switch to a lower populated country.
Title: OK this multi-arena crap has gotta go
Post by: chaingun on May 31, 2007, 12:14:59 PM
its true, i dont even fly w/ my squad anymore b/c of the arena bs, gotta fix this thing, vets are falling by the wayside, influx newbs etc, etc
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on May 31, 2007, 12:15:18 PM
"ENY to encourage side switching - Miserable total and utter failiure.
Perk multiplier to encourage side switching - as above

All other incentives to encourage side switching - Failed aslo.

Well if you can't get the gist of it now, theres no hope."


Key word here is "encourage" ... if people choose not to take advantage of the "encouragement" ... the failure lies totally in their camp ... not HTC's.

HT has given us the opportunities to help ourselves (encouragement), but as you can see, a vast majority have turned a blind eye to it.

The next progressive step above "encourage" is "force" ... is that what you want ?

If HT were to "force", if you think the wailing is defening now ... you ain't seen nothing yet.

Going back to what it was is not going to help, nor become a reality IMHO.

If it sucks now ... it sucked 10 time worse before the current suck ... again, YMMV.
Title: OK this multi-arena crap has gotta go
Post by: Laurie on May 31, 2007, 12:17:09 PM
Quote
Originally posted by Kev367th
Few orbservations -

ENY to encourage side switching - Miserable total and utter failiure.
Perk multiplier to encourage side switching - as above

All other incentives to encourage side switching - Failed aslo.

Well if you can't get the gist of it now, theres no hope.


Split arenas - Too encopurage 'niceness' and get away from the slum single MA.

Well I can now to go to multiple slums, whats the difference?


Few suggestions -

1) Allow players to log into ANY arena irregardless of caps if you aren't trying to log onto the highest numbers country.
To prevent gaming of this, disable side switching once in the arena.

2) ENY values - make them actually mean something!!!!
A plane gets popular it's slapped with an ENY of 5.
We used to have one or two ENY 5 planes, look at how many we have now.
Base it's value on something meaningful rather than how much it's used.
I would expect/hope the Pony D will go from ENY 8 to ENY 5 now it's the most popular plane (for last 2 or 3 tours anyway).

What the value is based on? - I'm open to suggestions.

Caps - Hmmm, dodgy one.
There should be a reasonable lower limit on any arena before caps kick in, this would help out the non US players.

Fire away.


i have been thinking similiar things a while now,

i think we need less arenas, 2 or 3, maybe merge LW and MW
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on May 31, 2007, 12:17:17 PM
Quote
Originally posted by chaingun
its true, i dont even fly w/ my squad anymore b/c of the arena bs, gotta fix this thing, vets are falling by the wayside, influx newbs etc, etc


Vets are falling by the wayside ? ... please provide us a list of these wayward souls.
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on May 31, 2007, 12:18:56 PM
I'd love to see Arena caps lifted.  I like the EW and MW when i have something I want to experiment with under arena conditions but there was nothing that compared with the MA.  I suggest a capped LW arena for those who wish to have numbers rigidly controlled and a MA setup for the other 80% who would prefer it.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on May 31, 2007, 12:20:00 PM
Quote
Originally posted by Laurie
i have been thinking similiar things a while now,

i think we need less arenas, 2 or 3, maybe merge LW and MW


Leave EW and MW alone ... those of us who really enjoy those arenas, I don't think, want these arenas to be part of an LW problem or solution.
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on May 31, 2007, 12:20:06 PM
Quote
Originally posted by SlapShot
Vets are falling by the wayside ? ... please provide us a list of these wayward souls.


Slapshot, I was away 6 months over this issue, have been here over 5 years and an avid flight gamer since 92.
Title: OK this multi-arena crap has gotta go
Post by: Yknurd on May 31, 2007, 12:23:36 PM
Quote
Originally posted by hubsonfire
I do agree with getting rid of rank. It would probably kill the EW/MW arenas, but, as has been said in the past, the point isn't to fill those arenas, it's just to give people choices. Those who really like the early planesets have a place to mix it up,...
I like the EW.  I especially enjoy the plane set.

And it's oh-so-much-fun to look for the flashing base.  I'll even switch countries to find one (read: I see a hoard ganging a base, I have/will switch countries to get kills).

Quote
Originally posted by hubsonfire
... and the idiots like eaglehrt will quit.
lols

Quote
Originally posted by hubsonfire
Make ENY tougher, encourage people to move around. Fundamentally change the structure of the game, and prevent anyone without a valid DL from using vox.
Good ideas.  Too bad we can't filter out the squeeker frequencies in vox.
Title: OK this multi-arena crap has gotta go
Post by: 68slayr on May 31, 2007, 12:31:26 PM
THIS IS WHAT I WOULD LIKE TO SEE:

keep EW and MW
Keep Rank...if you dont like it dont worry about it

PUT BOTH LWs together if possible and add BIG MAPS (Donut, ozkansas, and trinity  :D )
Title: Re: OK this multi-arena crap has gotta go
Post by: Ack-Ack on May 31, 2007, 12:33:13 PM
Quote
Originally posted by SHawk


     The Early and Mid war arenas are nothing but a milking tool  for lamers.

 



Sounds like BiPolar and BPARKER have been playing in the MWA arena again.


ack-ack
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on May 31, 2007, 12:33:22 PM
Quote
Originally posted by Mr No Name
Slapshot, I was away 6 months over this issue, have been here over 5 years and an avid flight gamer since 92.


I have been around that long too ... and I have never quit ... and I see quite a few of "vets" still playing the game. Yes some have left due to the last and latest changes, but some have left for other reasons that have nothing to do with the last and latest changes.

The point of my post was that ... I am curious to see who he thinks are "vets" and also ... who cares if the "vets" are leaving and for what reason.

Just cause you have been around for awhile means that your leaving has more weight than someone who hasn't been around for awhile ... not in my book.

A "vet" means you have longevity ... nothing else. There are some "vets" that I would love to see leave the game.
Title: OK this multi-arena crap has gotta go
Post by: crockett on May 31, 2007, 12:44:57 PM
Quote
Originally posted by Tilt
Hordes are "local" phenomenums a horde populates part of an arena then moves on to another part.

Hence hordes destory local competitiveness they are not an arena wide function they may not even be a function of the most heavily populated side.

A Zone or field limit will limit horde activities. It is simply a limit on how many players can be spawned from any one field at any one time. It can be a dynamic limit similar to ENY such that the number changes with respect to population, population balance and the number of fields available.

It's draw backs is it forces large groups who want to launch together (big squads and big missions) to use rear fields or fields  slightly more removed from a heavily populated area of combat. However this also lessens the effect large squads and big missions have when they would otherwise add to the horde.

Equally if a large mission launches at a new target "Camp followers" will quickly find they cannot follow as the local limit has been reached............... there are no more planes available from that field.


I totally disagree with limiting how many can spawn in a certian zone. When I suggested the ENY by zone or region it would IMO naturally cause a lot of players to move to other parts of the map.

We all know there are guys that can't live with out their LA7's, Typhoons and Spit16's.. We always hear about it when they complain on the forums about ENY. Hell I even complain when I can't use a 110 for a base attack.

So IMO it would kill two birds with one stone, guys could still up their low ENY rides at other bases with less countrymen around and it would help with the hoards by making the guys that want to fly s those planes go elsewhere on the map. Meaning if you wanted to hoard, then you would have to do it in a high ENY plane.

However if you limited the amounts of numbers in anyt certian area it would tick a lot of people off.  

I've suggested this before and it's fallen on death ears for the most part but honestlly I think it's the best solution to solving the hording and ENY issues. I think I'll make a new post about it for the hell of it just to see if the idea gains any support this time around.
Title: Re: Re: OK this multi-arena crap has gotta go
Post by: crockett on May 31, 2007, 12:50:47 PM
Quote
Originally posted by Ack-Ack
Sounds like BiPolar and BPARKER have been playing in the MWA arena again.


ack-ack


Yea I logged into the early war arena last night when I couldn't join my squadies in Orange.  I actually found a good fight right off the bat.  I shot him down the first time, then he killed me the second time. After that the player logged and I saw nothing but JU88's milk running.

I can understand a noob going into to practice killing a CV or something, but I saw one squad with 3 guys in there that captured two undefended V bases within the 20  to 30 mins I was in that arena.
Title: OK this multi-arena crap has gotta go
Post by: DaPup on May 31, 2007, 12:51:31 PM
Quote
Originally posted by SlapShot
There are some "vets" that I would love to see leave the game.



:cry What did I ever do to you?
Title: OK this multi-arena crap has gotta go
Post by: DaPup on May 31, 2007, 12:53:35 PM
Quote
Originally posted by crockett
I totally disagree with limiting how many can spawn in a certian zone. When I suggested the ENY by zone or region it would IMO naturally cause a lot of players to move to other parts of the map.
 


I used to like the way AW limited the number that could lift from a certain area, I wouldn't mind seeing that implemented here.
Title: OK this multi-arena crap has gotta go
Post by: bozon on May 31, 2007, 12:57:29 PM
Quote
Originally posted by Mr No Name
Slapshot, I was away 6 months over this issue, have been here over 5 years and an avid flight gamer since 92.

I also have been here for over 5 years. The arenas split is what keeps me here, and came just in time - I was considering to quit.

Game play improved considerably with the small maps and smaller population per arena. At least my kind of game play.  

ENY limiter is a success in my eyes as it fill its main 2 functions:
1. Making people choose between uber rides OR horde base taking.
2. Provide entertainment through endless whines on the BBS.
Title: OK this multi-arena crap has gotta go
Post by: LYNX on May 31, 2007, 01:08:35 PM
Quote
Originally posted by SlapShot
Keep stats, but get rid of ranking all together.

Most people, in general, have always and will always be concerned with personal perception and how they are seen and judged by other people. It's human nature and in this game its no different.

As long as there is rank, people will strive for higher rank so that when the possibility of being judged or judging others is a factor, they can point to it to defend or ostracise ... and in most cases, from what I have seen, it is used to ostracise.

There is a faction and mindset in this game, that if you carry a high rank, you are way cool, elite, and are a force to be reconded with, when in reality, most know that the ranking system is a joke.

I would be safe in saying that anyone who is ranked, at least in the top 100, uses the EW and MW to easily bolster their ranking ... including you SHawk.

Nothing wrong with doing it ... cause it's there ... but I believe that ranking, at point in the Aces High timeline and mindset, is the root of all that is evil in this game.

Get rid of ranking first, then see where the dust settles, and then make adjustments accordingly.



Keep your hands and ideas off the EW/MW ... this "problem" is an LW problem.


I would be safe in saying that anyone who is ranked, at least in the top 100, uses the EW and MW to easily bolster their ranking ... including you SHawk.

With regards to myself you would NOT be safe in saying.  The reason being pointed out in your first paragraph.

Most people, in general, have always and will always be concerned with personal perception and how they are seen and judged by other people. It's human nature and in this game its no different.

Been along time since Ive been in either of these arenas and you'll be very unlikely to see me in them in the near future.  Reason being I don't want to be tarnish as a milk runner score hoarder even though some profess that is what I am.  Secondly last time I was in there to fight and it was 18 bish 11 rook and 2 bloody knights......yer great fun:rolleyes:

The scores should be separated outta these arena's if anything.  Combined LW scores & combined EW, MW.

Now to the post in general.

It's been a good while having split arenas and it must be working for HTC's customer retention, even though I would prefer 1 MA.  It would be interesting to know if it's the power of tv advertising as opposed a genius concept to split.  The quote was something like "we are expecting a large influx of new players".  Plenty new players around and plenty old names have left.  Merry go round but it must be working.

Also pointed out we are the vocal minority.  We on these boards are 1% of the player base & of that 1% only 4% actually post.  Take it 2 ways.  99.6% couldn't give a monkeys toss or the 4% of 1 are passionate about the game excluding, the lunch time jokers.

I'll end here by saying there won't be any changes until September when HTC's pie chart shows a drop in numbers (kids back to school) and has another dicky fit like the previous last 2 years.  Revenue is the key.
Title: Re: Re: OK this multi-arena crap has gotta go
Post by: Nilsen on May 31, 2007, 01:15:44 PM
Quote
Originally posted by Ack-Ack
Sounds like BiPolar and BPARKER have been playing in the MWA arena again.


ack-ack


:lol
Title: OK this multi-arena crap has gotta go
Post by: ink on May 31, 2007, 01:23:48 PM
well i gotta put out my two cents, i think you should be able to choose what you want to be ranked as...
 
i fly fighters so i wanna be ranked as fighter, if i fly something else it has no bearing on my rank, just stats, and of course stats from other then your ranking wont effect your rank. { does that make sense?}


        i also think if the ENY is high, instead of not being able to fly a low ENY plane it should cost perks, if its already a perked plane make it tripple the cost ... at least you could fly it...if ya got the points...


       hordeing suks, but thats what wins the wars...
personaly i dont care who wins the war in AH, i am here for the dogfight...the furball.... and the good company.
     

 i dont care what "contry" you fly for, just by the fact that you injoy flying these old prop planes, makes you okay in my book.
Title: OK this multi-arena crap has gotta go
Post by: Bruv119 on May 31, 2007, 01:26:59 PM
Quote
Originally posted by ink
i  dont care what "contry" you fly for, just by the fact that you injoy flying these old prop planes, makes you okay in my book.


Well said Ink.

Be it one MA or what we have now thats all that matters.  


Bruv
~S~
Title: OK this multi-arena crap has gotta go
Post by: BBBB on May 31, 2007, 01:52:57 PM
I do not see what was wrong with the Aces High we had 4 years ago. No ENY bs, no multi-arenas, no score potatos, no dweebs running around ramming, no tiny maps played over and over and over and over and over and over and over and over again until we know the location of every sheep on the damn map.
 I agree HTC has screwed the pooch here. Like I have said before they turned this game into an aerial shooter. Which is fine by them because money is money and they are making plenty of it off their current creation.
 For the kids it's like Halo with wings, for the guys that have been around, we keep paying for this because, so far nothing has came out that is like AH II without all the BS. I bet if HTC had a little competition it woud light a fire under their respective asses. CT wouldn't still be four years into development, we would have it already.
 I work for a mod for BF2. http://www.pointofexistence.com/ We have guys on our team who can model, skin, texture and code an aircraft in a matter of days. Why is it that it takes months for HTC to do this? I am simply a Military Advisor and I do alittle sound work for the team. But how is it a bunch of guys that do this part time and for free can spit out things faster than a team whos only job is to work on a game? Hell we were so good we won mod of the year last year.
 Now I know BF2 is not AH. I understand that. My point is, things move far to slow over here. Changes are made to game play for no real reason. You are never going to be able to curb the horde. It has been part of game play since I started in this game. Just like fish, in AH there is safety in numbers. In an attempt to stop the natrual flow of the game HTC has neutered what this game is all about. I miss the days flying over tank town in Trinity, flying CAP. I miss being able to fly for over an hour without landing because of fuel.
 At the end of the day we will still end up paying our 15$ a month. Because this is the only thing out there that fills our intrests. HTC has no competition, they most likely never will. So they can do pretty much whatever they want. But I would like to point out that it is pretty sad when you have guys that have been here for a long time, who have been loyal are saying they are fed up with the way things are, that they want change and you guys do not even respond, that is the saddest part of it all.
Title: OK this multi-arena crap has gotta go
Post by: thndregg on May 31, 2007, 02:03:21 PM
Quote
Originally posted by BBBB
I bet if HTC had a little competition it woud light a fire under their respective asses. CT wouldn't still be four years into development, we would have it already.


Although the concept of a small staff evolving a game is fascinating in a way, I still think it creates problems with the amount of time it takes to develop a new branch-off of the game. I am purely speculating here as I have no experience or interest in game development, so please forgive my ignorance.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on May 31, 2007, 02:05:16 PM
But I would like to point out that it is pretty sad when you have guys that have been here for a long time, who have been loyal are saying they are fed up with the way things are, that they want change and you guys do not even respond, that is the saddest part of it all.

Yeah ... longevity playing an MMOG game give us better insight on how run a company such as HTC. Any one of us could do a better job than HiTech.

Any change that I have seen in my 5+ years has been a result of "what they want". I can't think of one change that was made in all these years that came just from HTC without some sort of input from this BBS.
Title: OK this multi-arena crap has gotta go
Post by: Blooz on May 31, 2007, 02:05:58 PM
You need to look at the context in which people want a change.

Is that change wanted for the whole or is it just because someone had a bad day?

There's nothing wrong with the way things are.

Shawk has 135 hours in game as I write this and is ranked #1.

Why the heck would anyone want to change that?
Title: OK this multi-arena crap has gotta go
Post by: DamnedRen on May 31, 2007, 03:04:12 PM
Quote
Originally posted by Blooz
You need to look at the context in which people want a change.

Is that change wanted for the whole or is it just because someone had a bad day?

There's nothing wrong with the way things are.

Shawk has 135 hours in game as I write this and is ranked #1.

Why the heck would anyone want to change that?


MUAHAHAHAHAHA! No offfence but 135 hours? That's 3.4 weeks of 8 hour days out of a month. :)

I have 20 hours or so. I  think I average about 15-20 hours. I guess I spend too much time in the TA.

Sky...do you do anything besides sit in front of your computer? I'm not trying to offend or anything but there is a world out there with blue sky and green grass and all.

Ren
The Damned
Title: OK this multi-arena crap has gotta go
Post by: BlauK on May 31, 2007, 03:26:29 PM
Combine Early and Mid arenas into one arena... hmmm... did I say that again :rolleyes:
Title: Re: Re: Re: OK this multi-arena crap has gotta go
Post by: Sketch on May 31, 2007, 03:31:23 PM
Quote
Originally posted by crockett
I can understand a noob going into to practice killing a CV or something, but I saw one squad with 3 guys in there that captured two undefended V bases within the 20  to 30 mins I was in that arena.


I see this alot and that is the main problem with the EW/MW Arenas.  I wil long in to check sound packs, gunsights, etc. (Yeah I could just go offline and try things out, but if I jump in the game I get the itch to fly and just do it that way.) and will see a few people on and I get the text message: "He, let's do some base capture's".  No I don't know if this was this guys best pick up line or not, but the fact of the matter is it was 2 Knights, 9 Rooks and 0 Bish.  He wanted the Bish bases for a reset... Gee, wonder why?  
As far a score/rank go, it is pretty bad when Squads of 2 or 3 guys (No offense 999 & TaterTot), can outrun full squads pushing 32 players that have some of the best 'overall' players in the game and have played way longer.  You have these squads pushing up GV ranks with 60-100 field captures!  Bombers damage points pushing 18 million.  Come on! WTF is that?  It is easy, go in the EW/MW arena's and start milking, pad your score and your squads and poof... your squad is ranked number 1.  While the other top 20 squads or so will walk all over you any day of the week because you don't get your score by shooting down anyone good.  You getti it hitting strat targets and undefended cv's all day, and vulch your buddy on the runway.  
SHawk has many good points to his post, and I would like to see maybe the EW/MW combined and have one LW (with big maps of course) :aok
Title: OK this multi-arena crap has gotta go
Post by: Kev367th on May 31, 2007, 03:50:58 PM
Quote
Originally posted by Lusche
Nope.

ENY is there to prevent one side of both having numbers AND flying the monster planes at the same time. It may not be perfect (and suerly never will be), but generally it does a fine job at that.

Nobody ever believed that people would even sides just because of ENY, so it cannot fail at that. As you said, it's only an encouragement - not the main goal.


Isn't that what I said - It was an encouragement?

Main point is - EVERYTHING that has been tried in the quest for the holy "even sides" nirvana HAS FAILED.

You'd think by now someone might have realised, people aren't going to switch, at least not in enough numbers to make any differenece.

People make the analogy of using a team sport game to illustrate even sides, but they forget one important point -

You can guarentee that the players are there, actively taking part.

An example - few weeks ago early morning, there were 12 Bish on, and I think 6 each on the other two sides.
ENY was ridiculous.
Out of the 12 Bish only 5 or 6 were actaully doing anything, the rest were AFK, or had remained logged in to 'reserve' their place in the arena and had gone to sleep.

Thats where ENY falls down, it makes doesn't distinguish between active and non active players.
Title: OK this multi-arena crap has gotta go
Post by: trax1 on May 31, 2007, 03:57:56 PM
I agree, I've always thought that was the biggest problem with eny, it need to be based on how many are in the air, not how many are on.
Title: OK this multi-arena crap has gotta go
Post by: shooter1cac on May 31, 2007, 04:13:02 PM
Yup...the numbers cap is frustrating..especially when you see multiple players in one arena..and a handful sprinkled in the others. However as there seems to be no way to make everyone happy I figure that things will just continue to be the way they are. So I just go and make a ham samich and make airplane noises when I'm bringing it up for a bite.

However...my only idea for a fix in this is to bring up the minimum cap numbers in ALL the arenas. That way if everyone decides to play in one arena..so be it. If ya wanna go play in another have at it Billy Bob..knock yourself out. That's why they're there.

I still support the ham samich with airplane noises approach though.
Title: OK this multi-arena crap has gotta go
Post by: NoBaddy on May 31, 2007, 04:17:31 PM
Quote
Originally posted by detch01
Stampf - relaxed realism was an AirWarrior thing, it reduced the flight model to eliminate spins, blackouts, etc. IMO it was necessary in AW because the fm was not very good. In AH the fm is great and a relaxed realism arena would likely split the community. The upside is that the... well, there is no upside.

 


More accurately, Relaxed Realism was the 'original' game. Full Realism used a new more 'realistic' flight model. Funny thing, when FR started, Kesmai couldn't get people to use it. Then one Saturday afternoon, Moggy "accidently" tripped over a power cable and the RR arena went down!!! From then on, FR did just fine. :)
Title: Re: OK this multi-arena crap has gotta go
Post by: Wizer on May 31, 2007, 05:15:21 PM
Quote
Originally posted by SHawk
 The Early and Mid war arenas are nothing but a milking tool  for lamers.
If ya don't believe me, check it out sometime. Twice this week I've been sitting in there and seen 12 or 13 kills landed in a p-40b, only to check the roster and see 2 squaddies on opposite sides. Check stats on those 2 vs each other and sure enough, vulching each other in a jeep or something.
Got film if ya wanna see it.

  SO LETS HEAR THOSE IDEAS!!!!!!!!!!!!!

I believe that separate arenas should be established solely to address the number of players in an arena.  The rank/score of a player should not be carried into another arena.  Each arena should have it's own rank/score based on play in that particular arena.   If the same aircraft were available in all arenas, I believe a "player base" could be established in each arena based on the player's preference.  If the rank/score of the player was based on his play in that arena and would not be carried into another arena, then that player would most likely remain in his chosen arena.  Established Squads could chose their arenas of play so that all members of the squad would just logged onto that arena.
Title: OK this multi-arena crap has gotta go
Post by: jaxxo on May 31, 2007, 05:38:22 PM
wow i read this thread 4 years ago..

(http://sasapong.s41.xrea.com/diary/archives/manpon.jpg)
Title: OK this multi-arena crap has gotta go
Post by: BADR on May 31, 2007, 05:45:13 PM
While I believe in many of the changes proposed, I am also a beliver in the KISS principle. From a programer's view (& no expert here) many of the changes would just take too much time, and some a little redundant. If choosen porperly (rolls the dice :D ) some mite be self correctiing. So with all this great flowing intellectualism, I offer my 2c.

1.  bring back large maps in the rotation. "hate same maps"
2.  eliminate arena caps (this mite correct the ENY)
3.  CV command can be taken over by planned mission CO, and a no takeoff
     imposed for everyone until mission rolls. Would be nice for surprise
     raids. As slow as the CV's are, not sure on a time limit for this
    :confused:

Been awhile since I've seen HT respond to any posts. Does he even read these things anymore ??? :noid
Title: OK this multi-arena crap has gotta go
Post by: CFYA on May 31, 2007, 05:46:48 PM
Any chance on a incentive to go to the other arenas?

Maybe increase perk multipler to xxx number?

Maybe 5 perks to go to the lowest side?

Perk bonus depends on planes locally around you?
I tend to fight in the horde(enemy) often surronded by red or recently fighting over enemy bases in a tempest with 1 or no friendlies around. Landing 10 kills in a tempest and getting 3 perks is lame even if its a perk plane.

On a side note.....the very notion of jumping sides is shunned by many players. I have been lrft for dead because I was considered a jumper/spy by someone. Anyone who knows me can vouch I kill red no matter what side I am on. With attitudes like this who can blame people for not jumping sides.

Just some ideas, opinions, and all round bs to think about!


CFYA
Ryan
Title: OK this multi-arena crap has gotta go
Post by: toonces3 on May 31, 2007, 06:19:13 PM
Ok, I haven't been here all that long, but I posted this in another thread so I'll repeat it here.

It seems to me that the AvA arena addresses many of the gripes aired out in this thread.  Specifically:

Large maps

CAP restriction seems to be rarely met (ever?)

Not too many hordes

No ENY (I think)

Scores in AvA stay in AvA

That's alot of birds killed with one stone without changing anything.
Title: OK this multi-arena crap has gotta go
Post by: TheBug on May 31, 2007, 06:21:09 PM
Quote
Originally posted by toonces3
Ok, I haven't been here all that long, but I posted this in another thread so I'll repeat it here.

It seems to me that the AvA arena addresses many of the gripes aired out in this thread.  Specifically:

Large maps

CAP restriction seems to be rarely met (ever?)

Not too many hordes

No ENY (I think)

Scores in AvA stay in AvA

That's alot of birds killed with one stone without changing anything.


Over-population has a destructive power all its own.  Please don't advertise.

:aok
Title: OK this multi-arena crap has gotta go
Post by: LePaul on May 31, 2007, 06:36:35 PM
I've carried on this discussion with Skuzzy via email.

Notice not a peep or post from HTC...that I find disappointing.  If they were really truly interested in improving a frustrating situation, you'd think they'd chime in with the "Willing to try" and "Not willing to do" categories.

I think the ENY blows.  I don't see where it helps anything.

I think the 2 LW arenas should remain uncapped.  If players prefer the map in one arena, let them have that choice.  

I always seem to find my squad in an arena that has just had its cap lowered.  

Whether you have one arena or 5...people are always going to congregate (i.e. horde) in that vicinity.  That's where the fight is.  Trying to prevent the "horde" defeats the purpose of the gameplay.  We play to fight others, right?

Weeding out the usual petty insults from Storch & Co., there are some good ideas here.

I just wish HTC would chime in and give them a try.
Title: OK this multi-arena crap has gotta go
Post by: BiPoLaR on May 31, 2007, 06:39:36 PM
heres the best idea of all....find another game like i did and stop giving HTC your $15 a month untill he changes this problem...yeah theres one
Title: OK this multi-arena crap has gotta go
Post by: 68Ripper on May 31, 2007, 09:13:21 PM
I can pretty much deal with the way things are with the exception of one thing that I can no longer tolerate. I have been Disco'ed 20 times and have lost UDP about 6 times as many times as that. Good example was tonight, in the 2 hours I was on I lost UDP 6 times. I was able to make it back in time to the tower to relog, but this is getting ridiculous.

All this discoing has started since the last patch. Will probably just close my account after this weekend. I love the game but can't handle getting discoed and losing UDP every 10 to 15 minutes!


tour 85  4 disco's
tour 86  8 disco's
tour 87 11 disco's
tour 88 20 disco's and a whole lot of losing UDP and relogging
Title: OK this multi-arena crap has gotta go
Post by: OntosMk1 on May 31, 2007, 09:34:49 PM
Quote
I work for a mod for BF2. http://www.pointofexistence.com/


BBBB, POE and POE2 are FANTASTIC!! Its a shame that EA has decided to not to patch BF2 anymore. You guys in the POE camp keep up the great work.

Bipolar, I've tried other flight sims online, War Birds, Il-2 online, Hyper Lobby, etc. etc. and I feel that AH2 brings something that the others are lacking. Ive cancelled my account at least 5 times, hence the V5 in my name. AH2 has the correct blend of Massive multiplayer game with a flight simulator. It's not "arcadey" but its not insanely hard to learn. Thats why I renewed my account, you just cant find anything out there like it.

IL-2 w/ Hyper Lobby....Visually stunning, but INSANELY HARD
Warbirds is a joke...
Microsoft combat flight simulator....First word in that sentence is proof enough
So AH2 is were its at. I cant wait for the Tour of Duty to arrive I think that the idea shows a lot of promise. AND, i dont mind waiting for a product thats well thought out.
Title: OK this multi-arena crap has gotta go
Post by: F1Bomber on May 31, 2007, 09:41:36 PM
I would like to see what hitech does in regards to gameplay by listening to the remainder of his 99% of his customers, not including the 1% that post on the forum. I doubt that the people on this forum represent the current thoughts about the game or the direction the game should be heading.
Title: OK this multi-arena crap has gotta go
Post by: folkwufe on May 31, 2007, 10:18:11 PM
:cry
Title: OK this multi-arena crap has gotta go
Post by: SHawk on May 31, 2007, 10:53:01 PM
Quote
Originally posted by DamnedRen
MUAHAHAHAHAHA! No offfence but 135 hours? That's 3.4 weeks of 8 hour days out of a month. :)

I have 20 hours or so. I  think I average about 15-20 hours. I guess I spend too much time in the TA.

Sky...do you do anything besides sit in front of your computer? I'm not trying to offend or anything but there is a world out there with blue sky and green grass and all.

Ren
The Damned



Failed Math eh?

How bout this 135 divided by 30 equals 4.5 hours a day.
yeah, I play enough but I don't live here. I usually log in about 10pm and play till 2am before bed as an average weekday. maybe a little more on the weekend.

Check #2's hours 194 hours in 30 days, thats 6.46 hours a day.
Sorry but my old butt can't sit in a chair that long.

Also lets stay on subject. this is about change not about how Aces High is like crack.:D
Title: OK this multi-arena crap has gotta go
Post by: Lusche on May 31, 2007, 10:54:11 PM
Quote
Originally posted by SHawk

Check #2's hours 194 hours in 30 days, thats 6.46 hours a day.
Sorry but my old butt can't sit in a chair that long.


Neither can mine :D
Title: OK this multi-arena crap has gotta go
Post by: DamnedRen on May 31, 2007, 11:07:29 PM
Quote
Originally posted by SHawk
Failed Math eh?

How bout this 135 divided by 30 equals 4.5 hours a day.
yeah, I play enough but I don't live here. I usually log in about 10pm and play till 2am before bed as an average weekday. maybe a little more on the weekend.

Check #2's hours 194 hours in 30 days, thats 6.46 hours a day.
Sorry but my old butt can't sit in a chair that long.

Also lets stay on subject. this is about change not about how Aces High is like crack.:D


Hehe! I was thinking about a 5 day work week not 30 straight days. 40 work hours a week...X3=120 hours
add a few more work days and the math is close. I kinda forgot you do it every day.

I hear it's alot cheaper than crack too. :)

Ren
The Damned
Title: OK this multi-arena crap has gotta go
Post by: redman555 on May 31, 2007, 11:21:24 PM
yea, i liked it so much with 1 arena, and the best thing was



FIGHTER TOWN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:D
Title: OK this multi-arena crap has gotta go
Post by: Husky01 on May 31, 2007, 11:30:14 PM
Look at number 6s hours played 200+ thats just wrong.
Title: OK this multi-arena crap has gotta go
Post by: BBBB on May 31, 2007, 11:35:17 PM
Quote
Originally posted by OntosMk1
BBBB, POE and POE2 are FANTASTIC!! Its a shame that EA has decided to not to patch BF2 anymore. You guys in the POE camp keep up the great work.
 


Thanks. EA is pretty much forcing the mods to use to use 2142 to work off of now by not patching BF2. I am not sure if we are going to switch or not. I think the team is pretty much split, half  the team wants a new engine to play with and the others can't stand the way EA treats us, so they want to stick with the BF2 engine.
 EA looks at us as their competition rather than an enhancement for their product. Since EA is not going to patch BF2 anymore it would be great if they would allow the mods to use the locked stuff like unlockable weapons and things.

On topic.
Quote
Originally posted by F1Bomber
I would like to see what hitech does in regards to gameplay by listening to the remainder of his 99% of his customers, not including the 1% that post on the forum. I doubt that the people on this forum represent the current thoughts about the game or the direction the game should be heading.


I disagree. Most of the guys here that are saying they want the game changed back to what it was, are guys that have been around for awhile. We make up far more player base then the 1% you gave us credit for. The BBS is mostly made up of the loyal player base. Not your summer time Quake lovers. These issues have been addressed before. I am sure they will be addressed again. And I am sure it will be met with the same silence as before.

-Sp0t
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 01, 2007, 12:28:14 AM
135 is a lot of hours but Shawk is self employed and keeps his family fed and happy. I know this because I've met the Mullah of Mullets in person along with his wife.(and their 2 shiny new jet skis they left tied to my dock overnight and I somehow managed not to joyride them)

Those whackjobs that play over 200 hours a month need a life, regardless of their financial situation.  Shawk used to play that much until his wife threatened to leave him, err ran an intervention.   :D

A casual search shows Aaolds at top usage:  228 hours. Wow.
Maybe there are those that are higher... wow.
Title: OK this multi-arena crap has gotta go
Post by: LYNX on June 01, 2007, 05:16:11 AM
What brought about all these split arena's changes in the first place?  One can only speculate. My theory being it's down to revenue.  Why else would anyone at the drop of a hat make those changes without prior WARNING to it's customers.  

Another theory I have is that PIE charts showed a big drop in player base but HTC didn't recognize it as kids going back to school.  Why do I think this?  Well the changes happened in September and they happened a year before in September.  Whats going to happen this September gawd only knows......mark my words!

As for HTC not contributing to these boards as he once did, it's plain and simple.  We (collectively) have pissed him off.  Billy Connely sketch sums up HTC's problem with us.  Now I turn Darwinianism with a sprinkling of David Bellomly.....what we see here is the transition from friendly local trader to purposeful businessman.  Nothing wrong with that by the way because it can only lead to a larger player base and eventually better changes.  If we didn't like it we'd leave in droves and a hard core businessman will be ahead of the ball.  Having said that I feel there's gap the those at Hitech could maximise upon.  1) Some kind of tutorial for newbies.  Just check out channel 6 HELP..."how do I take off" being the number 1 question.  2) 2 week newbies informed that they will to be auto placed in the lowest side with a pop up on exiting game saying "enlist now".   $14.95 going to drop in the basket quicker with this little hook.

As for me I didn't see any problem with a single MA and would like to see it back but if we are and, it looks like it, going to stay with splits.  Gawd sake larger maps or different maps...please.

SteveBailey wrote
Those whackjobs that play over 200 hours a month need a life,

Assuming your a man of reasonable intelligence...assuming!  I would put it to you to ponder a couple of things.  Why would a guy like myself play 200 + hours per month? How could a person like myself afford the time? and indeed who is the "whackjob"?  The guy playing 200+ hours or the guy overly concerned with other people business?

Now once you've, not so much search your soul, but your intelligence you'll be a 10th of the way to the answer..... have a taxing day:rolleyes:
Title: OK this multi-arena crap has gotta go
Post by: bozon on June 01, 2007, 06:38:30 AM
Quote
Originally posted by LYNX
What brought about all these split arena's changes in the first place?  One can only speculate. My theory being it's down to revenue.  Why else would anyone at the drop of a hat make those changes without prior WARNING to it's customers.  

No need to speculate. HT said why he did it. He didn't like the "Horde Arena" and the kind of gameplay that was there. Many players didn't like the Horde Arena also. HT decided this is what's best for the game. If "best" is measured in dollars income or fun or his vision of the game, we really don't know.

So far, I like it much better so HTC still gets my 15$. The emptiness of the MWA is a great disappointment of the player base, by me. I can't blame HTC for not giving me what I want. Even though MWA failed, LWA are far better then MA used to be.
Title: OK this multi-arena crap has gotta go
Post by: Lusche on June 01, 2007, 07:29:24 AM
Quote
Originally posted by SteveBailey
Those whackjobs that play over 200 hours a month need a life


Yeah, something really must be wrong with that kind of people...






(I'm glad I only logged 199:45:46 this month ;) )
Title: OK this multi-arena crap has gotta go
Post by: Zwerg on June 01, 2007, 07:31:54 AM
Quote
Originally posted by bozon
No need to speculate. HT said why he did it. He didn't like the "Horde Arena" and the kind of gameplay that was there.
[...]

And if I got it right HT didn't like the behaviour on chl200 above all.

There is 1 thing I don't understand.
Why did HT change 4 parameters at the same time in a complex system?
1) Arena split.
2) More ack.
3) Uncapturable bases.
4) No big maps.

Panic? Weariness?
Title: lol at wise king shawk
Post by: storch on June 01, 2007, 07:36:11 AM
Quote
Originally posted by SHawk
Now adding Storch to the list. Oh wait he's already on it.

He'll hi-jack every single thread here. Again, my point is made. Idiots like this should be banned permanently from the forums. They just simply can't resist the temptation to act like a complete tard.:mad:
well perhaps you should change countries and execute that hit list.  I don't mind wading through your groupies to pop your bellybutton as you run squaking for salvation.

maybe I'll hunt YOU down in the EW/LW in the mornings after my income producing season is over and I have 200hrs a month of discreationary time for mullet whacking.
Title: OK this multi-arena crap has gotta go
Post by: Lusche on June 01, 2007, 07:50:56 AM
Quote
Originally posted by Zwerg
And if I got it right HT didn't like the behaviour on chl200 above all.

There is 1 thing I don't understand.
Why did HT change 4 parameters at the same time in a complex system?
1) Arena split.
2) More ack.
3) Uncapturable bases.
4) No big maps.

Panic? Weariness?


It was not all done at the same time.

The Arena split and no more large maps were the first things that were changed in september.

The ack was increased in november.

Our current system of winning the war (including the uncapturable bases) was introduced in december.
Title: OK this multi-arena crap has gotta go
Post by: BBBB on June 01, 2007, 07:51:48 AM
Quote
Originally posted by Zwerg
And if I got it right HT didn't like the behaviour on chl200 above all.

There is 1 thing I don't understand.
Why did HT change 4 parameters at the same time in a complex system?
1) Arena split.
2) More ack.
3) Uncapturable bases.
4) No big maps.

Panic? Weariness?


More money. Halo and Quake are both good money makers. Why not get in on some of that LEET cash DooD! I ams goin to get meh RV-8 and pwn j00 allz!

-Sp0t
Title: OK this multi-arena crap has gotta go
Post by: bozon on June 01, 2007, 09:01:50 AM
Quote
Originally posted by Zwerg
There is 1 thing I don't understand.
Why did HT change 4 parameters at the same time in a complex system?
1) Arena split.
2) More ack.
3) Uncapturable bases.
4) No big maps.

These parameters affect different aspects and not necessarily affect each other.

1) Was done in order to split the population and have 200-300 players areana instead of 400+. It also included the "Era" arenas. Initially LWA included only late-war planes, but the massive whines convince HT to enable early war planes as well (probably a good thing over all).

2) More acks were added to prevent from a single figher vulch/deack/disable a field. It had nothing to do with the split and was not done simultaneously (iirc).

3) Uncapturable bases was added after HTC experimented with a new way of limiting base captures - the bases had to be captured in a certain order. This was set up in an experimental arena. It didn't turn out too good. HTC wanted to discourage 2 countries ganging on the 3rd smallest one and allow the ganged country to still put up a fight. The Un-capturable bases are part of the new "win conditions". Instead of eliminating a country, the map is won by capturing a percentage of the total bases on the map. In other words - the wining country need to capture bases from both the other countries and no country can be eliminated (only reduced to the uncapturable bases).
I consider this a VERY good change.

4) Since smaller population per arena was considered desirable, the maps were too big for the lower numbers.

So only 1 and 4 are directly related. 2 and 3 are independent.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on June 01, 2007, 09:18:23 AM
Quote
Originally posted by LYNX
What brought about all these split arena's changes in the first place?  One can only speculate. My theory being it's down to revenue.  Why else would anyone at the drop of a hat make those changes without prior WARNING to it's customers.  

Another theory I have is that PIE charts showed a big drop in player base but HTC didn't recognize it as kids going back to school.  Why do I think this?  Well the changes happened in September and they happened a year before in September.  Whats going to happen this September gawd only knows......mark my words!


Guess you missed this post by Pyro ...

============================================
I'm going to shut down the first thread due to its size and continue here. I'll start off with a FAQ of sorts on some things that were brought up in the original thread. Keep it civil please.


Why did you make this change?

We made this change because it will allow us to support an unlimited amount of players in a much healthier online environment that gives us better long-term growth. The single MA has grown to the point of being unhealthy. This is not a subjective evaluation, it is quantifiable and they are numbers that we look at every day. It's obvious that we simply cannot keep pumping more players into a single arena without hitting a stagnation point.


Why are you doing this now?

There's a convergence of factors such as current arena health, player mass, time of year and a couple of things in the pipeline that we believe will provide an influx of players. Taken together, we believe this is the best time to make this transition.


Is this being done for technical reasons?

No. While some people on lower end machines may see some performance benefit, it's not for technical reasons that the change is being made.


This is going to fracture the community.

We disagree. Communities grow and healthy growth requires structure. Just packing in as many people as possible creates a slum, not a community. We now have multiple neighborhoods in our community, but they are all connected.


The caps need to be adjusted.

The cap numbers as well as the numbers of arenas will undergo adjustment as needed. During the transition, we feel its important not to make them too large in order to overcome habit and herding behavior. Things will change as we move through the transition period and people begin to regain their comfort level.


We need better tools to find or communicate with people across the different arenas.

We agree. We have some host side changes that will be coming out shortly that will facilitate cross arena communication and hooking up with your squad mates and we'll continue to develop more things that will help in this area.


Are you crazy?

No, we are rational and unemotional about this. We don't undertake a major change because we're masochists; we make the change because we believe that it is ultimately what's best for the game.


Why didn't you take a poll or announce it earlier?

It wouldn't be useful to us for this change. We know it's going to be controversial. The real test is not whether people think they're going to like it or dislike it, it's what happens after we make the transition and things are settled. I didn't like beer the first time I tried it but I've grown quite fond of it since then. The transition is the worst part and we have no interest in dragging that out opening up a conflict of speculation before it even starts. We ultimately have to do what we think is best for the game.

============================================
Title: Never thought I would say this!
Post by: LTARghst on June 01, 2007, 09:36:23 AM
But I do agree with Shawk on the removal of EW an MW arenas. Everyday when the hordes are running rampant or the Eny is kicking my arse, I will go to these 2 arenas just to see who is milking the bases and set out to stop them. These arenas usually contain no more than 10-15 players totally for all countries. I had one player one day attacking A9 from V10 pm me after killing him numerous times let him take this base and he would let me take one of his. Have seen same guy constantly up from A45 to bomb CV every time is spawned from up at P48(bet someone will reply well why didnt you go pork his ords)..but same guy constantly. I see same people and squads in these arenas taking undefended bases constantly of course once you go to defend them they give up an hit another base. 98 percent of the people dont go to these bases to fly EW or MW AC they go there to milk it. Had one known name in game accuse me of milking when I killed all 3 of his bombers trying to sink CV. only thing I like about these arenas is the kills I get from the land grabbers and milkers. I would like to see the old big maps come back. Noticed a trend between Orange and Blue usually 2 of the 3 countries balanced in numbers while the 3rd is real low kicking in an ENY of 20 or above...now you shift to the other LW and you see that 3rd country has overwhelming numbers in that arena. SO I say down with EW and MW and bring back the Big Maps.
Title: Re: OK this multi-arena crap has gotta go
Post by: ForrestS on June 01, 2007, 09:36:55 AM
Quote
Originally posted by SHawk
OK, I've been a paying customer of this game for 6+ straight years now and I think I've had just about enough of this multi-arena crap.

     It's a joke and everyone here knows it. I'm sick and tired of flying with my squad and lose connect or UDP, and then re-log to find I'm capped out of the arena I just left. Being the CO just makes it worse. All my squaddies are sitting there waiting for the next run and all I can do is say sorry?

     The Early and Mid war arenas are nothing but a milking tool  for lamers.
If ya don't believe me, check it out sometime. Twice this week I've been sitting in there and seen 12 or 13 kills landed in a p-40b, only to check the roster and see 2 squaddies on opposite sides. Check stats on those 2 vs each other and sure enough, vulching each other in a jeep or something.
Got film if ya wanna see it.

     I think it's high time to come up with a better solution, Even 2 Latewar arenas doesn't cure the so-called "horde mentality". Go into one arena and you find mass bishops, switch to the other one and you got mass rooks ect ect ect. ENY only puts a band-aid on a gushing wound so to speak.

     Watched 3 bases being captured today and not a single one of them were flashing one any of the FE's of 5 different peeps, so it's not just me.
Channel 1 functions in early and mid but not in late war, you have to switch to ch 200 there. I could go on and on.

     Now I realize this post is probably gonna get nuked in the morning, which will only prove my point that the problem is being ignored instead of solved.

     My suggestion is to leave this post intact and let the players submit Ideas for solutions to the problems and see if we got any geniuses out there.(really smart I am, not even sure what plural for genius is:D )  
Cause I'm sure HTC would just love to make us all happy and fix this problem.

     Of course the BBS has it's own problems and I'm sure this Thread will get hi-jacked by some jerks who wanna start a pissin match against each other like every other thread in here.:mad:

SO LETS HEAR THOSE IDEAS!!!!!!!!!!!!!

P.S. trolls and hijackers will be hunted on sight.:p
 




U R MY HERO!!!!!!!!!!!!!:O

TY TY TY TY i really hope they make it ONE arena WITH AXIS VS ALLIES. That way its not P-51 vs P51 or something retarded like that.  I REALLY HOPE WE GET THIS.  

TY TY TY TY

:D
Title: Re: Re: OK this multi-arena crap has gotta go
Post by: ForrestS on June 01, 2007, 09:39:31 AM
Quote
Originally posted by thndregg
Wholeheartedly agree, Shawk. I've had it happen here a lot, especially with this friggin' dial-up I'm stuck with. But, HTC's wallet is probably pretty comfortable, and so the arenas are stuck this way.
 


UR RIGHT WE GOTTA START BOYCOTTING IT OR SOMTHING.
Title: OK this multi-arena crap has gotta go
Post by: ForrestS on June 01, 2007, 09:44:17 AM
Quote
Originally posted by ROC
As much as I usually respect your views, and always respect your right to have your own view, you Don't speak for "everyone here"

The current setup doesn't affect me one bit.  I never fail to find my squad at squad night, always have Multiple Means of communicating before hand, and the ability to Adapt to whatever arena or eny condition that we are faced with.

But, then again, I wouldn't assume to speak for "everyone", just myself.

I could care less if a bunch of twits sit around and pork each other all night.  Doesn't affect what I do in the game.  Can't speak for the squad, but we rarely don't leave at the end of the night either happy with the results or frustrated with being held off in either a bomb run or a dogfight, it's all action either way.

The only "Solution" is to play your game.  There is no way you are going to come up with a way to Regulate everyones game play so it suits Your game style.  It's simply not going to happen.  For every rule that goes your way there will be countless people negatively affected.

The fact is, the game is Wide Open for anyone to do what they want.  Take a fighter, pick an arena, grab a bomber, launch a boat, whatever.  The only thing that needs to improve is peoples ability to adapt to whatever condition is in front of them.  It can't be regulated away.

No thoughts on fixing something that in my opinion isn't broken.  Anything you do to "Fix It" will change the way I enjoy the game, so what is your thought on that?  Does "My" concern and satisfaction Not Matter to your style of play?  Should I be the good boy and Support Change for Your sake at the cost of My enjoyability simply because You want it changed?  Am I being selfish if I hold onto the game as it is, but You aren't selfish for wanting a change?

See?  Difficult road, isn't it.  I get out of the game exactly what I put into it.

So, am I starting a pissin contest or offering up an opinion?  :)

Now, this has nothing to do with the FE issue of a base not flashing, that's something to be looked at if it occurred.  Simply a post that you cannot manage game play to suit some people notion of what is The Way to play the game.  It never works.  It's been tried, and it simply fails.  Bomber guns too weak?  Increase them.  Now they are too strong, reset them and the Gunners complain.  Bombing too easy?  Increase it.  Now the Bombers are complaining.  You want HT to run around and fix Every Concern but they Contradict Each Other continually, for everyone fixed you cause a new complaint.  

The solution is simple.  Don't want your troops porked?  Kill the planes going in on them.  Don't want HQ bombed? Take out the bombers.  Don't like 2 nitwits spawncamping?  Go kill them!  How much of this stuff do you want HT to really fix?  Don't like the fact that 2 squaddies are killing each other off?  Who Cares?  If they are that lame then they have bigger issues than this game.  How on Earth does that affect Your Fight?  You want THE Solution?  

Kill the Score Board.
 


:O u just got knocked the F'k out. :O v

Ur right but i want it AvA all the time. It works in Battleground Europe:D
Title: Re: Never thought I would say this!
Post by: BaldEagl on June 01, 2007, 09:52:04 AM
Quote
Originally posted by LTARghst
But I do agree with Shawk on the removal of EW an MW arenas.  


I had fun in MW last night with a couple of your squaddies and a couple of others.  We had a Panzer (us) vs. Tiger (bad guys) battle going for a VB for quite a while.  In fact it was still going when I logged.

I've seen as many as 45 players in MW at times recently.  I wouldn't want these (EW and MW) closed, but combined and with their own scoring would be good.
Title: OK this multi-arena crap has gotta go
Post by: Oldman731 on June 01, 2007, 09:54:49 AM
Quote
Originally posted by bozon
Initially LWA included only late-war planes, but the massive whines convince HT to enable early war planes as well (probably a good thing over all).

I've always thought this was the single mistake HTC made after the split.  If EW and MW were the only places you could get those planes - and if, as some have suggested here, scoring was restricted arena-by-arena - there would be a few more people who flew there, and a lot more impetus to add early- and mid-war aircraft to our current plane set.

- oldman
Title: OK this multi-arena crap has gotta go
Post by: Lusche on June 01, 2007, 10:06:26 AM
Quote
Originally posted by Oldman731
I've always thought this was the single mistake HTC made after the split.  If EW and MW were the only places you could get those planes  



It was a good idea.
It's absolutely fun to kill LW planes in EW rides.
I see many vets flying EW planes in LW to give themselves a bit more of a challenge.
Title: OK this multi-arena crap has gotta go
Post by: tatertot on June 01, 2007, 10:35:53 AM
Thanks for that post slapshot i never read it before,should have i guess but i think that makes it clear at least for me   sir
Title: OK this multi-arena crap has gotta go
Post by: LYNX on June 01, 2007, 01:34:47 PM
Thank you Slapshot for pasting the Pyro post of which contained

We made this change because it will allow us to support an unlimited amount of players in a much healthier online environment that gives us better long-term growth. The single MA has grown to the point of being unhealthy. This is not a subjective evaluation, it is quantifiable and they are numbers that we look at every day. It's obvious that we simply cannot keep pumping more players into a single arena without hitting a stagnation point.

may I draw you to my assumption (guess work) above

Another theory I have is that PIE charts showed a big drop in player base but HTC didn't recognize it as kids going back to school. Why do I think this? Well the changes happened in September and they happened a year before in September. Whats going to happen this September gawd only knows......mark my words!

be cool if I'm wrong but mark my words...September
Title: OK this multi-arena crap has gotta go
Post by: Platano on June 01, 2007, 01:52:04 PM
Quote
Originally posted by OntosMk1

If you fly Luftwaffe planes exclusivly then you get GERMAN medals. The same with other nationalities.
 


CooL...Does this mean I can get the Knights Cross Wit tha Swords, oak leaves and the bling bling?


as for the thread..... Arena Cap doesnt bother me.... We all go through changes in life thta we neeed to adjust to...This is just another one of those changes...Doesnt bother me anymore...
Title: OK this multi-arena crap has gotta go
Post by: Makoyouidiot on June 01, 2007, 02:17:14 PM
Quote
Originally posted by Lusche
It was a good idea.
It's absolutely fun to kill LW planes in EW rides.
I see many vets flying EW planes in LW to give themselves a bit more of a challenge.


Yes, there is nothing like shredding the wings on a la-7 or spixteen from the cockpit of a P-40B or E. :)
Title: OK this multi-arena crap has gotta go
Post by: ghi on June 01, 2007, 02:18:03 PM
Quote
Originally posted by 68Ripper
I can pretty much deal with the way things are with the exception of one thing that I can no longer tolerate. I have been Disco'ed 20 times and have lost UDP about 6 times as many times as that. Good example was tonight, in the 2 hours I was on I lost UDP 6 times. I was able to make it back in time to the tower to relog, but this is getting ridiculous.

All this discoing has started since the last patch. Will probably just close my account after this weekend. I love the game but can't handle getting discoed and losing UDP every 10 to 15 minutes!


tour 85  4 disco's
tour 86  8 disco's
tour 87 11 disco's
tour 88 20 disco's and a whole lot of losing UDP and relogging


  I have same suspicios disco problems, wich i think is an sad unoficial enforced butting to fil up other arenas,
 also,maybe your location has negative impact on the quality of the internet conection, try to find a basement
Title: OK this multi-arena crap has gotta go
Post by: scottydawg on June 01, 2007, 02:23:13 PM
Quote
Originally posted by ForrestS
:O u just got knocked the F'k out. :O v

Ur right but i want it AvA all the time. It works in Battleground Europe:D


Is it kenny? Is it jonny boy? Is it (gasp) helldiver?

Dunno, but he sure is hella annoying!
Title: OK this multi-arena crap has gotta go
Post by: hitech on June 01, 2007, 04:21:07 PM
LYNX: to give you an idea how wrong you are, the upturn always happens in september, the downturn happens in June. We only have been watching yearly cycles now for 12 years. Do you really think we would not take seasonality into account?
Title: OK this multi-arena crap has gotta go
Post by: Atoon on June 01, 2007, 04:26:20 PM
Scores/Ranks for each arena is IMO a "no-Brainer", although I think combining the 2 LWs would be OK.

I also think the perk system could be improved with more detailed rates on the planeset.

Would be interesting to see how gameplay would be affected if low ranked pelts were worth more than noobs. Killing the low ranked pilots flying la7s & spixteens could be really rewarding!:aok
Title: OK this multi-arena crap has gotta go
Post by: Stang on June 01, 2007, 04:31:41 PM
Though I do agree there are some major kinks that need to be worked out, I think HTC is on the right track.  The hysterical blindness of some of you is a constant source of entertainment to me though.  Please, keep it up.

;)
Title: OK this multi-arena crap has gotta go
Post by: ROC on June 01, 2007, 05:11:04 PM
Quote
Ur right but i want it AvA all the time. It works in Battleground Europe



You can have AvA all the time, notice the AvA Arena?  :)  See?  Yet even More choices.
Title: Re: lol at wise king shawk
Post by: SHawk on June 01, 2007, 05:38:26 PM
Quote
Originally posted by storch
well perhaps you should change countries and execute that hit list.  I don't mind wading through your groupies to pop your bellybutton as you run squaking for salvation.

maybe I'll hunt YOU down in the EW/LW in the mornings after my income producing season is over and I have 200hrs a month of discreationary time for mullet whacking.


I'm not even gonna respond to your tardness with a witty comeback.
Simple solution, DA?
Otherwise take your smart remarks to some other post that doesn't need you either.
Title: OK this multi-arena crap has gotta go
Post by: Spikes on June 01, 2007, 06:34:51 PM
What was the crap in the 1st place? Why did we expand to EW, MW, LW? Could not pay for a big cap server or what.
Title: OK this multi-arena crap has gotta go
Post by: The Fugitive on June 01, 2007, 07:01:43 PM
Quote
Originally posted by SpikesX
What was the crap in the 1st place? Why did we expand to EW, MW, LW? Could not pay for a big cap server or what.


Did you bother to read this thread Spikes? Someone was even kind enough to quote the post Pyro posted explaining most of what HTC was doing.

Servers were never a problem. HT has said the servers they are using could handle a 1000 people in an arena. The problem was the game was turning into a slum due to the numbers. HTC decided that 300-400 was going to be the max in an arena to help avoid building slums.
Title: OK this multi-arena crap has gotta go
Post by: LYNX on June 01, 2007, 07:12:07 PM
Quote
Originally posted by hitech
LYNX: to give you an idea how wrong you are, the upturn always happens in September, the downturn happens in June. We only have been watching yearly cycles now for 12 years. Do you really think we would not take seasonality into account?


Thank you HTC for pointing out the error of my ways.  Like I said it was an assumption of mine.  Glad to hear my assumption wasn't to do with a knee jerk response to figures.  With 2 major changes happening in 2 consecutive Septembers then yes I did think something was afoot.  Glad your on the ball and I'm wrong.  For all the moans and groans, I do actually wish you and AH well for the future.  It's only going to get better for me but man I do miss the Larger maps and the single MA....nuff said.

May I also take time to say you could maximise the newbies....some just give up after a day.  Perhaps a tutorial of sorts.  Or how about each time they log out they get a pop up saying "enlist now"..... already considered it? I'm assuming again. :D
Title: OK this multi-arena crap has gotta go
Post by: Spikes on June 01, 2007, 08:43:50 PM
Quote
Originally posted by The Fugitive
Did you bother to read this thread Spikes? Someone was even kind enough to quote the post Pyro posted explaining most of what HTC was doing.

Servers were never a problem. HT has said the servers they are using could handle a 1000 people in an arena. The problem was the game was turning into a slum due to the numbers. HTC decided that 300-400 was going to be the max in an arena to help avoid building slums.


Oh...thanks...I was too lazy to read it....
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 01, 2007, 09:09:41 PM
What exactly did he mean by slum?  I never saw any low income housing in my flights.
Title: OK this multi-arena crap has gotta go
Post by: 1Boner on June 01, 2007, 09:12:50 PM
Quote
Originally posted by LYNX
Thank you HTC for pointing out the error of my ways.  Like I said it was an assumption of mine.  Glad to hear my assumption wasn't to do with a knee jerk response to figures.  With 2 major changes happening in 2 consecutive Septembers then yes I did think something was afoot.  Glad your on the ball and I'm wrong.  For all the moans and groans, I do actually wish you and AH well for the future.  It's only going to get better for me but man I do miss the Larger maps and the single MA....nuff said.

May I also take time to say you could maximise the newbies....some just give up after a day.  Perhaps a tutorial of sorts.  Or how about each time they log out they get a pop up saying "enlist now"..... already considered it? I'm assuming again. :D




I like that 1st part of that last thing!!!

that tutorial thing.

shove it in their face!!

don,t make em hafta look for it!!

make links that make it easier to find basic info!!

i know that they are already there, but make it impossible to play the game without reading them 1st.

make em hafta learn how to take off and land,etc etc --the basics

hafta pass a basic run of tests before they can get into any of the main arenas.

like one of those (short) do you agree and understand the terms of this agreement things!!



6 beers into it!!,

Boner:D
Title: OK this multi-arena crap has gotta go
Post by: Toad on June 01, 2007, 10:24:47 PM
Here's a thought.

Separate scores for the EW, MW, LWB and LWO arenas.

Overall ranking is your combined score for all arenas.

Short example, if you wanted to be the AH mostest bestest highest ranked fighter pilot, you would have to compete in all four arenas and do well. Same for bomber pilot, etc.

Muahahhahahahahahah!
Title: OK this multi-arena crap has gotta go
Post by: 1Boner on June 01, 2007, 10:36:15 PM
Quote
Originally posted by Toad
Here's a thought.

Separate scores for the EW, MW, LWB and LWO arenas.

Overall ranking is your combined score for all arenas.

Short example, if you wanted to be the AH mostest bestest highest ranked fighter pilot, you would have to compete in all four arenas and do well. Same for bomber pilot, etc.

Muahahhahahahahahah!





:aok its a start.
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 01, 2007, 10:59:43 PM
I actually like the different arenas, it is the caps that need to go.  In my opinion there are some really good fights to be had in the early and mid war arenas, sure there are people hoing in hoicanes and milking some obscure bases.  That just makes it all the more satisfying to swoop in and ruin the milking, seriously though. I have had some great fights in both the early and mid war arenas, I have also had good ones in the late arena. My beef and the one I think this thread is more trying to convey is the frustration over the dual LWAs and the really wierd way the cap alternates on it, as I myself have had to jump around untill my squaad finds an arena that we can all get on.  I think that teh multi arenas is ok, just need teh cap thing re-worked so that we can all fly where we want, also to that end the return of large maps would facilitate this better. Just my Opinion / agreement with much of what is said above, not meant to hijack or slam anyone's toes. :aok
Title: OK this multi-arena crap has gotta go
Post by: viper215 on June 01, 2007, 11:19:44 PM
Quote
Originally posted by Larry
You are one hell of an idiot.



And another one just posted.....:rolleyes:
Title: OK this multi-arena crap has gotta go
Post by: Platano on June 01, 2007, 11:27:00 PM
How Bout We all Just STFU Get used to it and let them Finish Tour of Duty..

wudya say? :aok
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 02, 2007, 12:00:16 AM
Quote
Originally posted by viper215
And another one just posted.....:rolleyes:


Is that in refenece to me? :confused:
Title: OK this multi-arena crap has gotta go
Post by: scottydawg on June 02, 2007, 06:31:58 AM
Quote
Originally posted by Platano
How Bout We all Just STFU Get used to it and let them Finish Tour of Duty..

wudya say? :aok


I dunno if I'll live that long.  I'm already 38 ;)
Title: OK this multi-arena crap has gotta go
Post by: BBBB on June 02, 2007, 09:24:45 AM
Quote
Originally posted by Platano
How Bout We all Just STFU Get used to it and let them Finish Tour of Duty..

wudya say? :aok


Sure, how long should we keep quiet though? Two weeks?

-Sp0t
Title: OK this multi-arena crap has gotta go
Post by: Kev367th on June 02, 2007, 09:56:06 AM
Quote
Originally posted by The Fugitive
The problem was the game was turning into a slum due to the numbers. HTC decided that 300-400 was going to be the max in an arena to help avoid building slums.


So we now have -

2 slum arenas
2 milkrunning arenas

Yup a vast improvement.

People also seem to overlook the split has actually increased the numbers imbalance in the two LW arenas, rather than helping it.

Youll get one arena with overwhelming Bish, the other with overwhelming Rooks (swap between 3 countries to suit).
Title: OK this multi-arena crap has gotta go
Post by: Bronk on June 02, 2007, 10:00:01 AM
Quote
Originally posted by Kev367th

Youll get one arena with overwhelming Bish, the other with overwhelming Rooks .


This info tells us what?


Bronk
Title: OK this multi-arena crap has gotta go
Post by: Platano on June 02, 2007, 10:14:55 AM
Quote
Originally posted by BBBB
Sure, how long should we keep quiet though? Two weeks?

-Sp0t


Well obviously if we keep nagging and B*tchin about how the game isnt the way we want it to be then It will just pile up more work for these guys at HTC to do, which ya seem to forget is only a handful of people.... and if that happens then ya'll jus keep B*tchin about how is taking soo long for Combat tour to be released....

Well no S*** Sherlock is gonna take soo long...ya want them to Release a B-25,which takes time, Complete and release a whole New dimension to the game (CT), which also takes time, and at the same time Ya want them to Fix the Arena Caps and score system and wat not because ya claim its "going in the wrong direction". If HTC listen to everyone here nothing well ever get done......

So thats where my Philosohpy "STFU man up and get used to it" comes in because there are far better things coming to this game in the future.

-- mi 2 centavos :aok

P.S. Sorry SHawk I dont mean to seem like such an A-Hole in regard to your thread. :aok
Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 02, 2007, 10:26:51 AM
shawk is right.
Title: OK this multi-arena crap has gotta go
Post by: betty on June 02, 2007, 10:29:43 AM
i just want donut map back...i really miss FT :(


i dont really have any suggestions shawk..sorry..i'm not a game programmer person my only thought would b to bring back the old MA's but Hitech already said at the beginning that he has no intentions on bringing them back. good luck with ur venture here. hope maybe some of the solutions ppl post comes in to play at some point in the game. till then..its back to the LW blue or LW orange avoiding HO's and rams. <>
Title: OK this multi-arena crap has gotta go
Post by: gpa3 on June 02, 2007, 03:10:18 PM
What can I say... SHawk has it right.

Why am I even on this BBS right now?

Because I can't get into tank town, my favorite map.

The makers of this game want to have it both ways. They want Aces High to have caps but to also be a massive multiplayer. It ends up not doing either well.

Another game, Battlefield II, allows users to make their own arena and caps all to 100 users. That's not cool either because it only allows 100 players. But at least you know what the real caps are. And another war game (if I remember correctly) gives more kill points to the team with the least people.

If I were Aces High king, and technology allowed it... I would maybe allow as many players in one arena as possible. The other arenas (early war, etc) should live or die of their own popularity. Darwin!

As for the people who constantly whine about "hordes". That's what war is. Hordes of soldiers coming to your town and taking it by force! duh

The way I might even out sides is by charging customers based on which side they stay on during a peroid of time. So, the ENY would become pay ENY. You play for a country with less players, you pay less at end of the month.

Now, the difference between the countries would have to maybe be capped so you don't get totally screwed at the end of the month.

Something like a $20 cap on the highest you could be charged and a $10 minimum on the lowest.

You know the kids who think $15 is a lot would always try to stay in the country that cost the least so they would pay about $10 a month.

You would have to run some heavy calculations at the end of each billing cycle to determine where people were. That would require a little more thought.

Maybe only allow a user daily or monthly change of country, determined by a player's own billing cycle so things don't suddely change on one day and become lopsided for an entire month. Post the cost of each country daily.

Think of it as the free market at work.
Title: OK this multi-arena crap has gotta go
Post by: viper215 on June 02, 2007, 03:13:51 PM
Quote
Originally posted by DaddyAck
Is that in refenece to me? :confused:



No:aok Look who I quoted....Hes shooting shawk down for offering his opinion and I agree with shawk 100% that something needs to be done.
Title: OK this multi-arena crap has gotta go
Post by: Larry on June 02, 2007, 03:19:05 PM
200th post WOOOOT!!!!!  boya
Title: OK this multi-arena crap has gotta go
Post by: weazely on June 02, 2007, 03:19:35 PM
i like the wat this game was 2 years ago :)


Title: OK this multi-arena crap has gotta go
Post by: gpa3 on June 02, 2007, 03:30:53 PM
Oh, and one more idea.

If we really did have three or four countries, regions or allies.

1 USA
2 Great Britain
3 Soviet Union
4 Germany

Instead of chess pieces.

You could only fly the planes (or drive the tanks) made by your country or region. Instead of being able to fly any darn plane you want on any side.

That might help naturally even sides out as well, since your favorite plane would only be in one country. You would have to take a survey of what country or region people would fly and see if it comes out about even.
Title: OK this multi-arena crap has gotta go
Post by: Larry on June 02, 2007, 03:37:02 PM
Quote
Originally posted by viper215
And another one just posted.....:rolleyes:



Aww you hurt my feelings :cry


Did you even read what he was saying. My bet is no. You just read what you want. Here let me remind you what he said.



"Everyone wants to look the other way or figure they can't change it so why try. Thats Crap. Of course Larry is perfectly happy with sending our jobs overseas and 3-4 dollar a gallon gas too I supppose."

"Those were NOT Ideas. Not even close. So please remove yourself from the discussion."

"Spoken like a true Liberal"

"And again another added to the list that doesn't think through what a stupid comment they have made."

"Now adding Storch to the list. Oh wait he's already on it.

He'll hi-jack every single thread here. Again, my point is made. Idiots like this should be banned permanently from the forums. They just simply can't resist the temptation to act like a complete tard."



Anyone who brings real life politics into a WWII combat sim forum is an idiot. As I said before HTC isnt going to change it back. Shut up and deal with it. Oh no I cant get in with my squad to horde because there are 250 people in one arena and only 40 in the other waaaaaaaaaaa:cry
Title: OK this multi-arena crap has gotta go
Post by: ink on June 02, 2007, 03:38:12 PM
Quote
Originally posted by 1Boner
I like that 1st part of that last thing!!!

that tutorial thing.

shove it in their face!!

don,t make em hafta look for it!!

make links that make it easier to find basic info!!

i know that they are already there, but make it impossible to play the game without reading them 1st.

make em hafta learn how to take off and land,etc etc --the basics

hafta pass a basic run of tests before they can get into any of the main arenas.

like one of those (short) do you agree and understand the terms of this agreement things!!



6 beers into it!!,

Boner:D







i think this is an awesome idea, with me, i watched someone play for awhile before i jumped in, so i was informed on all the important stuff. but i would probably be a much better bomber if i was made to learn it.
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 02, 2007, 03:45:13 PM
Quote
Originally posted by Larry
Shut up and deal with it. [/B]



Why do you care if people voice their opinions?  If there are 100 threads just like this one, perhaps, just perhaps they have some credence.
No-one forces you to read these threads. Why bother to post at all if the best you have to offer when someone voices their concerns about a product they are paying money to use is: "Shut up and deal with it"?

Here's a helpful hint for you:  Many companies make changes to their products based on customer feedback/opinions and I'm confident that the people at  HTC read  these threads in an effort to keep abreast of what some of their customers are feeling.

So I ask you again:  Why do you care if people voice their opinions in a thread that you are not forced to read or participate in?
Title: OK this multi-arena crap has gotta go
Post by: clerick on June 02, 2007, 03:53:58 PM
Quote
Originally posted by SteveBailey

So I ask you again:  Why do you care if people voice their opinions in a thread that you are not forced to read or participate in?


Because they take any challenge on their views personally?  

There is nothign wrong with disenting opinions as long as they are kept civil and non-personal.  So some dissagree with SHawk, but many agree.  If all you want to do is make a personal attack DON'T.  Just let those who care enough to discuss this do so without having to weed through the irrelevant BS.
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 02, 2007, 04:08:52 PM
Quote
Originally posted by viper215
No:aok Look who I quoted....Hes shooting shawk down for offering his opinion and I agree with shawk 100% that something needs to be done.

Oh ok :D
Title: OK this multi-arena crap has gotta go
Post by: shreck on June 02, 2007, 04:16:10 PM
allot of crying about a game none of you can change! where else would you go for this experience ?. nothing is perfect and everyones idea of perfection is different than the others! to please everyone is impossible. How about go with what is here, it is a business, and an excellent one at that!

You older hands with uber skills crying about noobs is LAME! you were all noobs once, to change things so your superior skills can shine over noobs is LOL well, pathetic ;).

NOOBS ,HO, RUN CHERRY,VULCH and all other indiscressions as all of you super aces have done, and most of you still do! get over it ! the game is fine!!:rofl
:rofl
Title: OK this multi-arena crap has gotta go
Post by: Larry on June 02, 2007, 04:42:36 PM
Quote
Originally posted by SteveBailey
Why do you care if people voice their opinions?  If there are 100 threads just like this one



You just made my piont right there. There are 100 threads about the n00k to but again HTC already said its not happening. AGAIN HT just said again why they changed it.

So one arena doesnt have 5-600+ people in it.


Its just like with the EMY, whining isnt going to make it go away, but heres something that can go right back at you. Why do you care if people voice their opinions? Why do you care what I said. I didnt make you read what I said.


No one liked the new map tiles but guess what we got used to it.
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 02, 2007, 04:56:37 PM
I had to force myself to type to you in the first place since I rarely see anything from you but insults and antagonism.

You want to start a circular argument?  Denied.  Larry, you are dismissed.
Title: OK this multi-arena crap has gotta go
Post by: Larry on June 02, 2007, 05:00:25 PM
aww come on.:(


your no fun!
Title: OK this multi-arena crap has gotta go
Post by: BaDkaRmA158Th on June 02, 2007, 05:15:23 PM
Why do people cut up what someone said and only post a little part of the total conversation?

You would be a great news reporter.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on June 02, 2007, 05:54:28 PM
Quote
Originally posted by gpa3
As for the people who constantly whine about "hordes". That's what war is. Hordes of soldiers coming to your town and taking it by force! duh


Read my sig to get an idea of what HiTech thinks about War and Aces High.

This is a game ... NOT WAR ... u silly boy.
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on June 02, 2007, 06:01:57 PM
Quote
Originally posted by shreck
allot of crying about a game none of you can change! where else would you go for this experience ?. nothing is perfect and everyones idea of perfection is different than the others! to please everyone is impossible. How about go with what is here, it is a business, and an excellent one at that!

You older hands with uber skills crying about noobs is LAME! you were all noobs once, to change things so your superior skills can shine over noobs is LOL well, pathetic ;).

NOOBS ,HO, RUN CHERRY,VULCH and all other indiscressions as all of you super aces have done, and most of you still do! get over it ! the game is fine!!:rofl
:rofl


Many of us have been around flight sims a long time (11 years for me) and have seen both the good and the bad through numerous transitions.  

I don't believe any of us wants to create an environment where we can pawn the noobs specifically.  We will no matter what the environment is.  Skill and experience are developed over time and with a lot of practice.  

I do believe we have something to offer having seen a lot of attempts at differing agendas.  We have a pretty good idea of what might work, what doesn't have a chance and what will never change no matter what is tried.

As to those who say "HiTech said it's never going to change" I ask; have YOU ever changed your mind?  Have you ever made a bad decision and reversed course?  Maybe things never will go back to the way they were but they might go back to a modified version of the way they were if it makes sense.

As to seeing the same posts/whines 100 times, if that's what it takes to get the point across then that's what it takes and the poster has ever right to voice their opinion.  From another perspective, if topics were never repeated this forum would die once all the topics had been posted once.

I agree that the game, for the most part is fine.  I do however believe a few tweaks here and there could make it much betterand as one who flys fighters, buffs, attack planes and drives vehicles I'm not biased as to style of play.
Title: OK this multi-arena crap has gotta go
Post by: oaktree on June 02, 2007, 07:28:42 PM
This thread sure got a lot of replies.My reply will be this.I don't care what they do.I don't belong to a squad.I'm neither a toolshedder,point prostitute,furballer.etc.I just fly around looking for someone to fight with.I like the Main arenas,as there are more players.Been flying AH since the beta days.It has improved a lot,and I think Hitech trys to be a good provider for the paying customer.He also won't be pushed around,right or wrong.shawk is a decent sort of fellow,and I won't badmouth him for his ideas.The fellows that are bad mouthing shawk,also bad mouth others,and I'm sure they will badmouth me,for being neutral.I'm sorry but I don't care if they have one arena or twenty.I get my $14.95 worth every month,and now that I'm retired,I'll probably fly a lil more.The one point that a lot of gents have made, is the point issue.I agree that it should be gone.The chance of that happening is extremely small.
Shemp
Title: OK this multi-arena crap has gotta go
Post by: MotorOil1 on June 02, 2007, 07:33:15 PM
Quote
Originally posted by BaldEagl
I don't mind multiple arenas but I do see problems.  Here's some fixes I've suggested before that I think would be good for the game:

1.  Bring the big maps back to LW.

2.  Combine EW and MW into one arena, limit the MW plane-set and only allow small maps in the new combined arena.

3.  Reserve a spot in the arena for a player who is disco'd from that arena  for a limited time.

4.  Allow a player to enter any arena if his/her country is the smallest, regardless of cap.

5.  Allow a player to enter any arena that contains a majority of their squad members regardless of cap.

6.  Make ENY front specific rather than arena-wide.

7.  Bring "missing" maps back into rotation (i.e. Mindnao).

8.  Put different maps into rotation in each arena (with both big and small maps available there should be plenty to keep the map-sets different for different arenas).

9.  Bring back weekly map re-sets.

10.  Never allow the same map to be up in more than one arena at a time (or #8 would also solve this).


Some good ideas here from Eagl.  
#1.  Maps are the key.  All the map ideas here are good.
#2.  Combine EW and MW - I like it but they are under utilized.  The community is too big for one arena but too small for the current setup.

My adds
#3.  What would happen if you continued to have 3 countries but only allowed two in per arena (two country wars).  You have 3 arenas but only alow one country access to two arenas?  Ex, rooks Vs bish arena, rooks vs knights arena, bish vs knights arena.  
#4. generalize the rank system, 1-50 is a general, 51-100 colonel - you know something like that.  Fights over the CV with same rank?  I don't think so, no one keeps command of it for very long.  Or you could always keep score rank in the background.

Lary's and hijackers stay out of this thread please.
Title: OK this multi-arena crap has gotta go
Post by: Pawz on June 02, 2007, 08:05:44 PM
seems shawk is always rated #1 or 2 overall so who really cares about scores?
Title: OK this multi-arena crap has gotta go
Post by: ForrestS on June 03, 2007, 12:39:11 AM
Guys i have a solution


BATTLEGROUND EUROPE :O  

Same price. But better game.Excatly what u want. 1 arena with Axis Vs Allies. Plus u can b a ground troop as well. Or a tank. You can fly the troops around. And paradrop them
Title: OK this multi-arena crap has gotta go
Post by: Vad on June 03, 2007, 02:18:22 AM
For the first time in a long row Shawk is not on the top of any ranking.

Top Overall Ranking – Bruv119, runner-up SHawk
Top Fighter Ranking – Dolfo, runner-up Bruv119
Top Bomber Ranking – VIX, runner-up Spade001
Top Attack Ranking – Bruv119, runner-up Zip5389
Top Vehicle Ranking – AXER, runner-up Bruv119

It is sad but not tragic.
I  don't think that we have to change anything because of that.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 03, 2007, 03:11:37 AM
When did this topic become about rank? This is about trying to fly with your friends and you can't without alot of hassle. Which is my main beef. Why build a squad to 32 peeps so you can have maybe 5-6 that can actually fly with you. Then when you do all get together and someone either loses connection or has to relog for any reason (Usually Vox going out) they get capped out. So the solution is to have everyone else switch to the arena that he can get into? We end up fighting the game itself more than IN the game. Try taking 10 squaddies into ew or mw and see what happens to eny. Seems kinda pointless to me.
There are alot of peeps with some great ideas in here ( I really like some of baldeagle's Ideas) I'm just not sure what can be implemented that is fair to everyone. If you have an Idea post it. Got a smart remark? Go bother someone else. This isn't a pissin match post. But some just can't resist the temptation.
Title: OK this multi-arena crap has gotta go
Post by: Ack-Ack on June 03, 2007, 04:28:58 AM
Quote
Originally posted by ForrestS
Guys i have a solution


BATTLEGROUND EUROPE :O  

Same price. But better game.Excatly what u want. 1 arena with Axis Vs Allies. Plus u can b a ground troop as well. Or a tank. You can fly the troops around. And paradrop them



WW2OL is only good if you enjoy ground combat.  The flight model sucks.  But I sure hope you follow your own advice and go play it.


ack-ack
Title: OK this multi-arena crap has gotta go
Post by: ColKLink on June 03, 2007, 06:33:31 AM
DO NOT KILL THE SHEEP. Theres my tarded 2 cents.:cool:
Title: OK this multi-arena crap has gotta go
Post by: ColKLink on June 03, 2007, 06:36:23 AM
merely a suggestion btw.:D
Title: OK this multi-arena crap has gotta go
Post by: Sweet2th on June 03, 2007, 07:17:30 PM
Quote
Originally posted by SHawk
This is about trying to fly with your friends and you can't without alot of hassle. Which is my main beef. Why build a squad to 32 peeps so you can have maybe 5-6 that can actually fly with you. Then when you do all get together and someone either loses connection or has to relog for any reason (Usually Vox going out) they get capped out.  


Theres plenty of room in the AvA for 4 full squads to fight it out.Why can't you organize your squad and other squads to go in there and fight?
Title: OK this multi-arena crap has gotta go
Post by: halcyon on June 03, 2007, 07:20:41 PM
What's sad is we can talk ourselves blue in the face posting all these great ideas in this thread (many I agree with), yet HTC won't do a damn thing about any of it.

How long have people been asking for new maps? Has anything been done? Nope. (well actually yeah, they took AWAY maps)
How many times have people asked for arena merging? Did HTC say anything on behalf of this issue? Nope.

I've already switched from thinking, "HTC is just slow" to "HTC is the very definition of Apathy."
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on June 03, 2007, 07:22:18 PM
Quote
Originally posted by Sweet2th
Theres plenty of room in the AvA for 4 full squads to fight it out.Why can't you organize your squad and other squads to go in there and fight?


AvA???    :rolleyes: :rofl :rofl :rofl :rofl :rofl :rolleyes:
Title: OK this multi-arena crap has gotta go
Post by: Bronk on June 03, 2007, 07:24:28 PM
Quote
Originally posted by halcyon
What's sad is we can talk ourselves blue in the face posting all these great ideas in this thread (many I agree with), yet HTC won't do a damn thing about any of it.

How long have people been asking for new maps? Has anything been done? Nope. (well actually yeah, they took AWAY maps)
How many times have people asked for arena merging? Did HTC say anything on behalf of this issue? Nope.

I've already switched from thinking, "HTC is just slow" to "HTC is the very definition of Apathy."


Yea HT always responds well to insults.

:rolleyes:

Bronk
Title: OK this multi-arena crap has gotta go
Post by: Sloehand on June 03, 2007, 07:38:23 PM
My comments in All Caps and brackets

Quote
Originally posted by BaldEagl


1.  Bring the big maps back to LW.    
     [YES]

2.  Combine EW and MW into one arena, limit the MW plane-set and only allow small maps in the new combined arena.
      [DON'T CARE]

3.  Reserve a spot in the arena for a player who is disco'd from that arena  for a limited time.
      [YES]

4.  Allow a player to enter any arena if his/her country is the smallest, regardless of cap.
      [YES!!!]

5.  Allow a player to enter any arena that contains a majority of their squad members regardless of cap.
      [YES!!!]

6.  Make ENY front specific rather than arena-wide.
      [BETTER, BUT STILL A DOG EITHER WAY]

7.  Bring "missing" maps back into rotation (i.e. Mindnao).
      [YES!!!!!!!!!!!!!!!!!!!!!!!!!]

8.  Put different maps into rotation in each arena (with both big and small maps available there should be plenty to keep the map-sets different for different arenas).
      [YES]

9.  Bring back weekly map re-sets.
      [YES]

10.  Never allow the same map to be up in more than one arena at a time (or #8 would also solve this).
      [YES]


As an addition to address milkrunning in the EW and MW arenas for score, make scores and stats arena specifc by type.  

i.e.  EW one set, MW one set, and BOTH LW arenas one set.

Now, scores and stats are representative of the type of environment in which they are acrued.
Title: OK this multi-arena crap has gotta go
Post by: Sloehand on June 03, 2007, 07:49:23 PM
Quote
Originally posted by Kuhn
That would be some thing to try for a kick. Sure would make things alot tougher.

I wouldn't like to see the EW/MW go. Its quite fun hunting for milking bombers. I would like to see the numbers higher in those arenas, but I do remember when the EW was new, there were ALOT of SpitVs.


No offensive, but let me point out that this is just milkrunning for bomber kills.  Yes, you still have to brave the buffs defensive fire, but you are less likely to see or be interrupted by fighter escorts, nor run into multiple buff formations.  It's really just lapping from the same milk saucer.  
;)
Title: OK this multi-arena crap has gotta go
Post by: scottydawg on June 03, 2007, 07:53:32 PM
Quote
Originally posted by halcyon
What's sad is we can talk ourselves blue in the face posting all these great ideas in this thread (many I agree with), yet HTC won't do a damn thing about any of it.

How long have people been asking for new maps? Has anything been done? Nope. (well actually yeah, they took AWAY maps)
How many times have people asked for arena merging? Did HTC say anything on behalf of this issue? Nope.

I've already switched from thinking, "HTC is just slow" to "HTC is the very definition of Apathy."


Wow. Do you say asinine things like this to people's faces in real life or does the anonymity of the internet make you brave?
Title: OK this multi-arena crap has gotta go
Post by: Sloehand on June 03, 2007, 08:01:57 PM
Quote
Originally posted by BiPoLaR
heres the best idea of all....find another game like i did and stop giving HTC your $15 a month untill he changes this problem...yeah theres one


Best news I've heard in a long time.  What game did you go to, so I can avoid it?

P.S. What did you get kicked out for this time.  lol
Title: OK this multi-arena crap has gotta go
Post by: Sweet2th on June 03, 2007, 08:14:18 PM
Quote
Originally posted by Mr No Name
AvA???    :rolleyes: :rofl :rofl :rofl :rofl :rofl :rolleyes:


Most people will never know what a GOOD time can be had in the Axis Vs. Allies Arena.Then again most arn't looking for a damn good time they are looking for some EASY kills and thier wittle name up in lights.
Title: OK this multi-arena crap has gotta go
Post by: ink on June 03, 2007, 08:37:38 PM
this game is by far the greatest game ever made

 no its not perfect, but damm it sure is fun...

only game,  ever to give me that adrenaline rush...

ive hit 140 mph in a 73 dodge challenger and that made my whole body shake....

   every time i fly Aces High, i get the rush



   :D
Title: OK this multi-arena crap has gotta go
Post by: Sloehand on June 03, 2007, 08:38:38 PM
Quote
Originally posted by F1Bomber
I would like to see what hitech does in regards to gameplay by listening to the remainder of his 99% of his customers, not including the 1% that post on the forum. I doubt that the people on this forum represent the current thoughts about the game or the direction the game should be heading.


IMO you are wrong.  First, the people who post (no matter what side of an issue) are the small minority of a much larger group who (to varying degrees, depending on specific issue) do not know, like or otherwise care to post in the forum.

For example, my squad has 40+ members, and I know from direct conversation on our website and during squad nights that most are much less happy with AH now than prior to the arena split, but only 4-5 of us ever post regularly in this forum.  

Same for other countrymen, who still complain about some of these issues like ENY and arena caps throughout any day or time I care to play.  Certainly, fewer initiate talking about ENY or arena caps anymore as it's obvious nothing is going to change.  However, when someone does get frustrated and mentions it over channel, there is always several agreeing response from players.  

All of which suggests that for the major issues, the most common opinions or suggestions or complaints being offered are very likely the position of a great many more active players than you might think.

In other words, what you see on the forum in terms of a opinion or position on a major issue is only a small sampling of a greater population of players who agree with it.  This is of course, true for all sides of that issue, but gage the relative community support (with a grain of salt) by how large the sampling is for each side.

Based on that, I believe that in the beginning of these issies, and even now, the number of players (minus 2-weekers and newbs still learning the basics) who oppose or dislike split arenas and restictive arena caps, smaller maps and redundant rotation, radical ENY shifts and more side imbalance than before is far greater than anyone suspects, and far larger than those that are perfectly happy with the way things are.
Title: OK this multi-arena crap has gotta go
Post by: ghi on June 03, 2007, 08:52:55 PM
400 +caps for north american prime time players  is still MM and fun

120-200 caps for euro prime time players,or US, am players and the suspicious unoficial butting disco harasement, to fill up other arenas,  is ridiculos and unfair double standard for same $
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 03, 2007, 09:04:15 PM
Quote
Originally posted by ghi
400 +caps for north american prime time players  is still MM and fun

suspicious unoficial butting disco harasement, $


Ghi, I've had my suspicions about this.  What are your thoughts?
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 03, 2007, 09:38:34 PM
Quote
Originally posted by ghi
400 +caps for north american prime time players  is still MM and fun

120-200 caps for euro prime time players,or US, am players and the suspicious unoficial butting disco harasement, to fill up other arenas,  is ridiculos and unfair double standard for same $


I RARELY see the caps get to be 400 , I usually see the 120-220 ish range.
Usually the JV.44 manage to fly together reguardless of cap though, because we will all move to the most convienent arena that still has room in it.
Title: OK this multi-arena crap has gotta go
Post by: Vad on June 03, 2007, 09:46:51 PM
Quote
Originally posted by SHawk
When did this topic become about rank? This is about trying to fly with your friends and you can't without alot of hassle. Which is my main beef. Why build a squad to 32 peeps so you can have maybe 5-6 that can actually fly with you. Then when you do all get together and someone either loses connection or has to relog for any reason (Usually Vox going out) they get capped out. So the solution is to have everyone else switch to the arena that he can get into? We end up fighting the game itself more than IN the game. Try taking 10 squaddies into ew or mw and see what happens to eny. Seems kinda pointless to me.
There are alot of peeps with some great ideas in here ( I really like some of baldeagle's Ideas) I'm just not sure what can be implemented that is fair to everyone. If you have an Idea post it. Got a smart remark? Go bother someone else. This isn't a pissin match post. But some just can't resist the temptation.


You are asking for ideas? ok, I have one:

Only 5-6 of your squaddies can fly with you not all 32? I suggest to limit the size of the squad to 5. Or even better - remove squads completely. I am flying alone, and current set up works great for me. I don't want and don't need squads. Why I have to change something what is working just fine or support this change because it doesn't allow you to fly with your myrmidons?
You don't like some aspects of this game, and you are asking about ideas how to change this. I like the same aspects what you dislike. It is public forum , and I just want to let HTC know that there are some paying players who are not supporting your ideas, and really like current set up as it is.

Nothing personal.
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 03, 2007, 10:18:01 PM
Vad, some like myself prefer the fratenal bonds of a squadron, and the comradery that it breeds.  Some such as yourself prefer to go freelance.  Both are equally valid points and counter points, and that is what makes this AHII experience so great is if you seek a squad you can have one and stay alon if you do not.  Something for everyone so to speak.  He was merely stating his frustration at not being able to have an easily facilitated "squad night" due to dynamic arena caps and not bashing the game as it stands currently.  Remember the diversity in this game is the verry asset that makes it a great and unduplicated passtime.

Title: OK this multi-arena crap has gotta go
Post by: Guppy35 on June 03, 2007, 11:43:14 PM
I need to figure out what my squad is doing wrong.  We seem to be able to fly together when we want to.

I hate the fact that I can't find a good reason to hate this game!

And I'm not quittting!:D
Title: OK this multi-arena crap has gotta go
Post by: Platano on June 04, 2007, 12:15:42 AM
Quote
Originally posted by Guppy35
I need to figure out what my squad is doing wrong.  We seem to be able to fly together when we want to.



Same here Dan....


This thread went from "post some Idea's that we know HTC wont imply" to "whine-a-thon"

Members at HTC are prolly sipping thier morning coffee and laughing at this thread :lol
Title: OK this multi-arena crap has gotta go
Post by: Sincraft on June 04, 2007, 12:26:50 AM
To get into a full server,
You log out and back in at least 5 times. The cap will be upped and you will be able to go in.  I never have a problem getting into the server I want to if I really want to get in there..
Title: OK this multi-arena crap has gotta go
Post by: scottydawg on June 04, 2007, 05:40:28 AM
Quote
Originally posted by Platano
Same here Dan....


This thread went from "post some Idea's that we know HTC wont imply" to "whine-a-thon"

Members at HTC are prolly sipping thier morning coffee and laughing at this thread :lol


Yeah. I totally didn't see this coming.  Right out of the blue, I'm super surprised. :huh :huh :huh
Title: OK this multi-arena crap has gotta go
Post by: cpxxx on June 04, 2007, 06:21:18 AM
My only real problem is ENY. Sometimes it's so high I just log. I need the advantage of a capable fighter simply because I'm not that good. Otherwise I'm simply meat on the table for any dweeb who comes along in a spit or a pony. I could changes sides but half the time I'm running with a group on a mission or two or simply furballing. If I changed sides and started shooting down my erstwhile comrades it would look bad. Besides I've been a bishop since I started and don't want to change. I know it's only a game but that's the way I get enjoyment out of it. The Bishops are my team.

So ENY is my pet peeve. I understand the reason behind it but for the average player I am it just means I become cannon fodder. That takes the fun out of it for me.
Title: OK this multi-arena crap has gotta go
Post by: Masherbrum on June 04, 2007, 07:11:12 AM
The Ki-61 is one of the best best planes in the game and it is a 25 ENY.   Only one time I have seen the ENY near 30.    Hub, myself and a few other Bish switched to Rooks.   Most Rooks were laughing that we switched.   Within a few minutes, the Rooks that were the tower just logged.  

ENY rarely affects me.   The A8 is 31 for crying out loud.   The F4, G-2, G-6 are 30.   There is a plane at the higher levels of ENY for everyone, you just need to step up to the plate and fly em more.
Title: OK this multi-arena crap has gotta go
Post by: ForrestS on June 04, 2007, 12:01:27 PM
Quote
Originally posted by Ack-Ack
WW2OL is only good if you enjoy ground combat.  The flight model sucks.  But I sure hope you follow your own advice and go play it.


ack-ack
 

Dude i was joking.
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on June 04, 2007, 12:31:34 PM
Quote
Originally posted by Sincraft
To get into a full server,
You log out and back in at least 5 times. The cap will be upped and you will be able to go in.  I never have a problem getting into the server I want to if I really want to get in there..


I've tried for over 30 minutes on a few occasions and it didn't work.  Most of the time it does but not always and either way it's an inconvenience.

BTW to whomever it was, there are a LOT of good high ENY planes.  Go try a few, you might be surprised.  In fact, some are better than the "uber" rides people seem to like so much.  Not that there's anything wrong with the P-51D, N1K2, La-7 and Spit XVI but they are rarely (but sometimes) my first choice of ride.
Title: OK this multi-arena crap has gotta go
Post by: cpxxx on June 04, 2007, 01:13:45 PM
Quote
Originally posted by Masherbrum
The Ki-61 is one of the best best planes in the game and it is a 25 ENY.   Only one time I have seen the ENY near 30.    Hub, myself and a few other Bish switched to Rooks.   Most Rooks were laughing that we switched.   Within a few minutes, the Rooks that were the tower just logged.  

ENY rarely affects me.   The A8 is 31 for crying out loud.   The F4, G-2, G-6 are 30.   There is a plane at the higher levels of ENY for everyone, you just need to step up to the plate and fly em more.


I've seen the ENY in and around 30 a few times and good as some of those planes are. They have a high ENY not because just because they are less popular but because they have their flaws.

I'm simply not that good and I need all the help I can get. I only have 131 fighter perks all hard earned. That doesn't mean I only fly La7's and Spit 16's either. I often fly the Zero or the F4U1 corsair which also have high ENY's. The F4U regularly kills me without any input from the enemy and a hit by a single BB blows up the zero!
In any case you cannot be good in every model. I'm not even good in uber planes.  Being swatted down every time loses it's lustre quickly.
That's my problem with ENY.
Title: OK this multi-arena crap has gotta go
Post by: Masherbrum on June 04, 2007, 01:53:34 PM
Quote
Originally posted by cpxxx
I've seen the ENY in and around 30 a few times and good as some of those planes are. They have a high ENY not because just because they are less popular but because they have their flaws.

I'm simply not that good and I need all the help I can get. I only have 131 fighter perks all hard earned. That doesn't mean I only fly La7's and Spit 16's either. I often fly the Zero or the F4U1 corsair which also have high ENY's. The F4U regularly kills me without any input from the enemy and a hit by a single BB blows up the zero!
In any case you cannot be good in every model. I'm not even good in uber planes.  Being swatted down every time loses it's lustre quickly.
That's my problem with ENY.
I would be more than happy to help you in the DA with the Higher ENY planes.   I'd even try my best to accommodate Time zone differential.   Lemme know, I'll try and offer you help, if you wish for it.
Title: OK this multi-arena crap has gotta go
Post by: Larry on June 04, 2007, 02:02:54 PM
109F4 or 109G2 thats all I have to say about ENY.






btw 250 :D
Title: OK this multi-arena crap has gotta go
Post by: ink on June 04, 2007, 02:13:34 PM
Quote
Originally posted by Masherbrum
 I'd even try my best to accommodate Time zone differential.   Lemme know, I'll try and offer you help, if you wish for it. [/B]





your alright no matter what Shawk says about you....:D
Title: OK this multi-arena crap has gotta go
Post by: Platano on June 04, 2007, 02:23:58 PM
Quote
Originally posted by Larry
109F4 or 109G2 thats all I have to say about ENY.






btw 250 :D



well said brotha!


btw 252 :D
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 04, 2007, 04:10:59 PM
Quote
Originally posted by ink
your alright no matter what Shawk says about you....:D


Darnit ink you said you wouldn't tell! And also would you quit cherry pickin me!:D :aok
Title: OK this multi-arena crap has gotta go
Post by: LePaul on June 04, 2007, 06:59:34 PM
So, HiTech, any comments about the suggestions and greivances posted?

Just curious
Title: OK this multi-arena crap has gotta go
Post by: Bronk on June 04, 2007, 07:03:19 PM
Quote
Originally posted by LePaul
So, HiTech, any comments about the suggestions and greivances posted?

Just curious


His silence speaks volumes.


Bronk
Title: OK this multi-arena crap has gotta go
Post by: Thruster on June 05, 2007, 04:32:55 AM
"see if we got any geniuses out there.(really smart I am, not even sure what plural for genius is ) "

Geniuses or Genii
Title: OK this multi-arena crap has gotta go
Post by: Kami on June 05, 2007, 07:35:38 AM
Hi guys, I'm new to here and flight sim combat in general.  However I have been online gaming for way too many years.  I read through this thread (yes all of it surprisingly) and besides worrying me with peoples unhappiness for my new game of choice it also mentions one flaw that I've already noticed in the game with my limited experience.  Whenever I am on one of the servers the team differentials seem to be huge.  From my experience with my last game I immediately switch over to help the undermanned team however you must understand something......I suck.  I am brand new to this.  I am an utter and total noob at AHII.  I expect this though although i did prefer being the old pro at my previous game lol.  I will get there and then maybe I can help the weaker team a little but it seems so widespread.  From everything I've read ENY is apparently used to help "persuade" people to switch teams but doesn't seem to work good (severe side loyalty in this game) and allows huge gaps in team size.  I just wanted to know why HTC doesn't enact a 4th team named Lobby or Limbo and when people join a server immediately put them on that team?  Then use normal number balancing when people join a team.  i.e. I jump in MA and I am on the "limbo" team.  I see that there are 14 bish, 13 rook, 13 knit.  I have a choice.  I join rook or knit, or I wait until others joins those teams so that i can join my squadies as a bish.  Perhaps even only have the highest 2 teams have to be even i.e. 12 bish, 12 rook, but only 2 knits since there wasn't enough want for that team.  Like I said I am new but then people have a choice, wait in "limbo" team until their favorite comes up or jump on another team.  Please enlighten me if I am missing a fatal flaw to this I mean no offense by it.

BTW on a side note, hello everyone, it's good to be in a new community and I hope to get owned by many of you for a while until I can manage to turn the tables on you.  Also I am looking for a buddy to show me the ropes if anyone is interested.

Thanks for your time
Kami
Title: OK this multi-arena crap has gotta go
Post by: The Fugitive on June 05, 2007, 08:59:49 AM
Quote
Originally posted by Kami
.... From everything I've read ENY is apparently used to help "persuade" people to switch teams but doesn't seem to work good (severe side loyalty in this game) and allows huge gaps in team size.


 I just wanted to know why HTC doesn't enact a 4th team named Lobby or Limbo and when people join a server immediately put them on that team?
Kami


To answer your first question/comment, ENY wasn't put in to make people switch sides. It was put in so that the team with the greater numbers, gets a handicap of equipment. As the number imbalance increases, they loose the ability to use the newer/better/uber planes, giving those on the lower number side a better chance with better eqipment to hold off the superior numbers.

The second question was answered by your first question "severe side loyalty in this game". Forcing somebody to switch sides is not a good way to run a company and keep people happy.
Title: sorry, I was away having fun Phawk
Post by: storch on June 05, 2007, 09:22:03 AM
Quote
Originally posted by SHawk
I'm not even gonna respond to your tardness with a witty comeback.
Simple solution, DA?
Otherwise take your smart remarks to some other post that doesn't need you either.
I'm in there every night Phawk.  I don't think we could find a witty remark in you if we used an electron microscope,  the witty remark would need to be preceeded by wit.
Title: Re: sorry, I was away having fun Phawk
Post by: SteveBailey on June 05, 2007, 10:59:20 AM
Quote
Originally posted by storch
the witty remark would need to be preceeded by wit.



 :aok



Heheheh... not taking sides but... good shot. This dig is concise and and a bit clever
Title: OK this multi-arena crap has gotta go
Post by: Stang on June 05, 2007, 11:12:03 AM
Storch, in your location you forgot to put the 2 in front of the 8.  

;)
Title: OK this multi-arena crap has gotta go
Post by: storch on June 05, 2007, 11:16:19 AM
stang.  my location is good.  in other news the smell of wet diapers that was permeating south florida golf courses has finally subsided and we can once again call our most famous the blue monster instead of the peeyellow nursery.
Title: OK this multi-arena crap has gotta go
Post by: Stang on June 05, 2007, 11:18:58 AM
So I take it you haven't been on the golf course there in quite a while?
Title: OK this multi-arena crap has gotta go
Post by: storch on June 05, 2007, 11:20:32 AM
I couldn't stand the stench
Title: OK this multi-arena crap has gotta go
Post by: Stang on June 05, 2007, 11:37:08 AM
Change your depends then.

:p
Title: OK this multi-arena crap has gotta go
Post by: storch on June 05, 2007, 11:40:18 AM
dense lad, the problem seems to have alliviated itself as if by majic once your location changed.  the keys have also seen a sharp increase in coral reproduction.
Title: Re: sorry, I was away having fun Phawk
Post by: SHawk on June 05, 2007, 11:53:03 AM
Quote
Originally posted by storch
I'm in there every night Phawk.  I don't think we could find a witty remark in you if we used an electron microscope,  the witty remark would need to be preceeded by wit.


Give me a date and a time. If you've got the time, I've got the bullets.
Title: OK this multi-arena crap has gotta go
Post by: storch on June 05, 2007, 05:05:18 PM
stop by when you ain't busy milking bases in the EW/MW or running around the LW vultching players followed by your personal flock.
Title: OK this multi-arena crap has gotta go
Post by: LePaul on June 05, 2007, 06:21:47 PM
Pffft, is that the best you can do, Storch?

Are you 11 years old?  Pardon me if I've over guessed your age from the demeanor in which you post.
Title: OK this multi-arena crap has gotta go
Post by: weazely on June 05, 2007, 06:53:12 PM
Quote
Originally posted by LePaul
Pffft, is that the best you can do, Storch?

Are you 11 years old?  Pardon me if I've over guessed your age from the demeanor in which you post.


owned:noid
Title: OK this multi-arena crap has gotta go
Post by: storch on June 05, 2007, 07:06:48 PM
are you two members of the Phawk fife and flute corps?   it seems lepaul is the head flautist.
Title: Re: sorry, I was away having fun Phawk
Post by: Sweet2th on June 05, 2007, 07:40:55 PM
Quote
Originally posted by storch
I'm in there every night Phawk.  I don't think we could find a witty remark in you if we used an electron microscope,  the witty remark would need to be preceeded by wit.


Isn't this the type of posts by this person that got him Banned not to long ago?
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 05, 2007, 08:07:47 PM
We'll just assume he won't give a time or date, cause he ain't gonna show like normal.
Title: OK this multi-arena crap has gotta go
Post by: storch on June 05, 2007, 08:12:29 PM
we can go right now or any other time.  why don't you select the time and date? why do you want to date me?  are you not happy with your current crop?  if I cartoon kill you will stop milking three arenas all day long for one tour?  if you cartoon kill me the taunts from me to you will only increase.  you cannot win.
Title: milk, it does a body good
Post by: storch on June 06, 2007, 07:05:11 AM
alas poor PEEEEEEEEEEEEEEEEEEEEEEEEEEEE hawk. I guess you decided not to show up.  ok.  maybe some other time.  I'm sure you'll be relieved to know I had a good time in the DA waiting for you.
Title: OK this multi-arena crap has gotta go
Post by: thndregg on June 06, 2007, 07:33:11 AM
Quote
Originally posted by storch
 if you cartoon kill me the taunts from me to you will only increase.  you cannot win.


Good grief, Storch:rofl , grow up.:huh :confused:
Title: OK this multi-arena crap has gotta go
Post by: storch on June 06, 2007, 07:45:27 AM
I'm in there every night I play.  I suck at dueling so I've decided to attempt to master that part of the game.  I grew weary of inviting you BoPs to join me every time I log on but I'll be in there tonight as well so stop on by and kill me if you think you can.   if not bring some friends along.  I don't mind fighting five of you guys at the same time, that's what I have to do in the main anyway.

I'll be looking forward to seeing you guys in there some day.
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on June 06, 2007, 01:08:40 PM
SHawk... Get em back on the issue, sir!
Title: OK this multi-arena crap has gotta go
Post by: storch on June 06, 2007, 01:10:33 PM
not a chance
Title: OK this multi-arena crap has gotta go
Post by: ink on June 06, 2007, 01:41:19 PM
SHawk hey bro; you gotta check out my new desktop its a beautifull shot of

a f4u1c being blasted apart :D
Title: OK this multi-arena crap has gotta go
Post by: tedrbr on June 06, 2007, 01:52:04 PM
Okay, back on thread topic.

One very big reason I'd like to see a single LW arena, with large population caps, and larger maps back into the rotation.

MISSIONS.  

I have always found in the past that there seems to be a country population threshold to where missions become viable.

In the old MA, I'd say it often was not worth posting a mission unless you had at least 150 players in a country, give or take.  If there were that many players in a country, and you posted a decent mission, you could probably count on 10 to 20 players to join up, maybe more.

With the current two LW arenas with small maps and population caps, I often see missions posted that end up going no where.  Those that used to post well thought out missions don't much any more, and the rest of not well thought out missions that don't really "take off".

What I see these days are country populations typically below 100, with people begging in text for pilots to join missions.


The split to multiple war arenas and small maps has separated squad mates, reduced good missions to rare events, and reduced the value of strategic targets in the game.
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on June 06, 2007, 01:56:14 PM
I agree... I fly bomber cap all the time and before that black day in september I could count on intercepting (and getting killed by) a 30 or 40 formation buff raid.  These would happen at least once a night on weekends.

I dont mind being outnumbered at all, in fact i like foiling attempts to take the map against odds.
Title: OK this multi-arena crap has gotta go
Post by: storch on June 06, 2007, 02:08:56 PM
:D
Title: "EW: milking tool for lamers"
Post by: Daubie on June 06, 2007, 03:17:05 PM
I started out in EW as Knights via invitation by a guy.  

One of the guys in there is a WWII fighter pilot---real life---not make believe.  And he is pretty good too with a cartoon plane.

I notice a lot of older gents in those arenas, probably don't like the hordes of Orange and Purple.

Old planes: "Nothing wrong with slow!"

I do not like the swearing on vox channel.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 06, 2007, 04:23:04 PM
Quote
Originally posted by ink
SHawk hey bro; you gotta check out my new desktop its a beautifull shot of

a f4u1c being blasted apart :D


Don't tell me, It's probably a screenshot of you wasting me with A8 30mills:D
Title: Re: "EW: milking tool for lamers"
Post by: SHawk on June 06, 2007, 04:25:06 PM
Quote
Originally posted by Daubie
One of the guys in there is a WWII fighter pilot---real life---not make believe.  


Mmmhmm sure he is.:rofl
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 06, 2007, 04:28:34 PM
I've finally figured out why storch has such a high post count in here. It takes 1 post to make himself look like a jerk, and 3 more to confirm it.:)

He doesn't actually need anyone to reply. If you ignore him like everyone should, he'll just leave his own made up reply and then answer it himself.
I'm starting to think multiple personality disorder, problem is everyone of them are equally lame.:D
Title: OK this multi-arena crap has gotta go
Post by: ink on June 06, 2007, 04:58:44 PM
Quote
Originally posted by SHawk
I've finally figured out why storch has such a high post count in here. It takes 1 post to make himself look like a jerk, and 3 more to confirm it.:)

He doesn't actually need anyone to reply. If you ignore him like everyone should, he'll just leave his own made up reply and then answer it himself.
I'm starting to think multiple personality disorder, problem is everyone of them are equally lame.:D




:rofl


your alright :aok
Title: OK this multi-arena crap has gotta go
Post by: coinbird on June 06, 2007, 05:02:34 PM
why do we need two late war arenas? like it or not, its clear the majority of the population rather play where all aircraft are enabled.

combine both late wars and host larger maps, leaving the small maps for mw and ew arenas.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 06, 2007, 05:05:02 PM
Quote
Originally posted by coinbird
why do we need two late war arenas? like it or not, its clear the majority of the population rather play where all aircraft are enabled.

combine both late wars and host larger maps, leaving the small maps for mw and ew arenas.


Well said and a great Idea:aok
Title: OK this multi-arena crap has gotta go
Post by: LePaul on June 06, 2007, 05:31:19 PM
That's an excellent idea.

Last night, the Blue arena "fight" was 25 miles away.  Long flight in to get into the battle.  So people opted to head to Orange which had NDIsles.  That was at about midnight and had a 200 player cap.

So most of my squad (SHawk's) headed in there.  Meanwhile, since we have these stupid caps, I think 4 or 5 guys couldnt get in for over 30 minutes.

Larger caps!

Have 10 LW Arenas with every map in inventory.  Leave it uncapped.  Let the players play the maps they like without breaking up players/groups/squads.
Title: OK this multi-arena crap has gotta go
Post by: storch on June 06, 2007, 05:38:48 PM
Quote
Originally posted by SHawk
I've finally figured out why storch has such a high post count in here. It takes 1 post to make himself look like a jerk, and 3 more to confirm it.:)

He doesn't actually need anyone to reply. If you ignore him like everyone should, he'll just leave his own made up reply and then answer it himself.
I'm starting to think multiple personality disorder, problem is everyone of them are equally lame.:D
derailing your own thread PEEEEEhawk?

:D
Title: OK this multi-arena crap has gotta go
Post by: WWhiskey on June 06, 2007, 05:59:26 PM
cv control is a big problem the only one controling it, should be on it,
maybe in a gun pos. i enjoy flying in the early arenas to practice or try new things and i enjoy the one on one you get there alot of the time. i do think that shooting your own squadie is bs.  i kill guys that i am better than and i get killed in those arenas by guys that are better than me !!
only diff, is smaller croud and it is still for points so its worth more than the da.
i want to know who is best at what tho and current system is a little flawed
                tnx  jeff
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 06, 2007, 06:08:51 PM
Quote
Originally posted by storch
derailing your own thread PEEEEEhawk?

:D


Yeah, it's starting to look like this.

(http://[IMG]http://i164.photobucket.com/albums/u28/shawk_photos/train_wreck.jpg)[/IMG]
Title: OK this multi-arena crap has gotta go
Post by: Masherbrum on June 06, 2007, 06:19:58 PM
Quote
Originally posted by SHawk
I've finally figured out why storch has such a high post count in here. It takes 1 post to make himself look like a jerk, and 3 more to confirm it.:)

He doesn't actually need anyone to reply. If you ignore him like everyone should, he'll just leave his own made up reply and then answer it himself.
I'm starting to think multiple personality disorder, problem is everyone of them are equally lame.:D
You aren't the only one that knows this.  :aok
Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 06, 2007, 06:38:15 PM
wwhiskey has a point even if we get 1 HUGE arean there would be big fight for cv.
Title: ideas
Post by: hawk36 on June 06, 2007, 06:39:47 PM
I am of the belief that carrier control should be handed off to the senior man on a mission that  the carrier is assigned to.  This could allow for multiple captains in control of a single task force. The carrier gets picked up for one mission, and a person on that mission takes control, and if the carrier survives, then that captain would release the carrier until it is picked up by another mission. This would give everyone a chance at learning the carrier ops and missions, and hopefully Give a reason to help keep it alive.
Title: OK this multi-arena crap has gotta go
Post by: GGhost on June 06, 2007, 06:53:41 PM
Quote
Originally posted by BaldEagl
I don't mind multiple arenas but I do see problems.  Here's some fixes I've suggested before that I think would be good for the game:

1.  Bring the big maps back to LW.

2.  Combine EW and MW into one arena, limit the MW plane-set and only allow small maps in the new combined arena.

3.  Reserve a spot in the arena for a player who is disco'd from that arena  for a limited time.

4.  Allow a player to enter any arena if his/her country is the smallest, regardless of cap.

5.  Allow a player to enter any arena that contains a majority of their squad members regardless of cap.

6.  Make ENY front specific rather than arena-wide.

7.  Bring "missing" maps back into rotation (i.e. Mindnao).

8.  Put different maps into rotation in each arena (with both big and small maps available there should be plenty to keep the map-sets different for different arenas).

9.  Bring back weekly map re-sets.

10.  Never allow the same map to be up in more than one arena at a time (or #8 would also solve this).


I think this could be a solution. But has Aces High II / HTC notice that the combat maps with multiple islands are always full arenas. People like island maps with CV's. So they need to make some more big island maps and maybe adding some of the special event arena maps would be a good change. Some of those map have snow fall and are large maps.:cool:

They do need to combine the early & mid war arenas together. Just take a look the numbers. They are never close to getting 50 pilots / players in 1 arena. They seem to be empty.  They could then in turn use one of those servers to increase the pilots / players numbers to 475 or more for the full Late War arenas. Their idea of separating everyone and disolving large maps is not working to well.

As far a combat tour. I have not heard of anything for months now.
Maybe it is a bust. I know I have a question of doubts about what I have read and heard.:huh

As far as disconnects - I can see the weather causing some problems. The weather has been very bad in Texas and the midwest. Flooding, Toronados and strong Thunderstorms has caused some of the problems.

I am just trying  to add an idea & solution to the main arena problems. :aok
Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 06, 2007, 07:25:29 PM
yeah that might work
Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 06, 2007, 07:27:18 PM
hm now we have to worrie about parking

i mean back on subject
Title: OK this multi-arena crap has gotta go
Post by: crockett on June 06, 2007, 08:17:03 PM
Arena cap BS blows.. was justr in orange and get a disco.. log back on

orange 330/220

Then again.. what else is new  :cry
Title: OK this multi-arena crap has gotta go
Post by: Platano on June 07, 2007, 01:37:20 AM
Why do I keep clicking on this thread?

:noid
Title: OK this multi-arena crap has gotta go
Post by: DEMONSLAYER on June 07, 2007, 01:52:04 AM
i just hate it when it says orange 220/150 then on the other map is says 35/360 i mean i dont want to go into a room with 35 freaking people. thats my only complaint.


 also it would be better if we could get some new maps or something. we need to get a group of volunteers to make some maps for us. im sure people wouldnt mind making maps.
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 07, 2007, 02:22:02 AM
Does this thread have an end? Or does it simply just Waaaaa on forever?
We all do not like this dynamic population cap.  I am sure after this many pages HTC will get the point. Geez guys :cry
Title: Some good points...
Post by: Phil on June 07, 2007, 04:16:43 AM
Have been playing for less than a year and enjoying it !
Few months ago, I started a thread regarding players acting up because of the ranking / scoreboard. Some players are doing/saying bad immature things because of that SCOREBOARD ! From there, lots of things flare up !!
Players should be giving the choice if they want their scores to be posted for that tour !

As for Early and Mid war ?
I love them both !  Why ?
I like the 1 vs 1  or 3 vs 3
I like the knife fight and its rewarding when done ! Win or lose !

I try playing the other arenas but can't get any satisfaction like I do in the early arenas !
Its always 1 vs 6 or by the time you kill the E/A, its often because teamates are jumping in ir about to...
Many times when I'm about to give the fatal shot, I have 10 E/A on my six !

:cry
I guess this is a personal choice for everyone and I respect the players who like the furballs ! I simply don't like them :rofl
I like the choice of planes in the early arenas. You need skills to kill !
Perked planes in late wars, you can run when in trouble. Or simply BOOM and ZOOM on top of furballs ! Real victories ? Naaaa not for me ! That is my opinion and I respect yours !

Please don't get rid of the early arenas ;)

Phil
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 07, 2007, 05:03:29 AM
I do not think it is so musch the different arenas they are opposed to, they just want (myself included) one Late war Arena like the old days with a normal cap like it used to be.  It is frustrating to log in then get booted or have to re logg for whatever reason and have the arena cap be 330/250 or some lopsided number when the other arena has 24/250. I supose if they would atleast put the Late War Arena to the old cap but still keep the other arenas around that would be ok. (I like the fights in EWA when it first opened, they were great fights had a blast there, now it is usually everyone flying a huri 2c and HOing everything in site) :D
Title: OK this multi-arena crap has gotta go
Post by: Bruv119 on June 07, 2007, 05:07:56 AM
Quote
Originally posted by DaddyAck
when the other arena has 24/250.  


Sorry Dad but the way the current setup works if the 1st arena had 250 max the other would be around  170/220

It would not be that empty.

Only when the second one reaches near the 220 mark will the first arena go higher.  Lets not pretend the second arena is empty.  This only happens for a brief time (30-60minutes) whilst the US guys start logging in (around midday US time)

But yea not having to mess aorund would be good

:aok
Title: OK this multi-arena crap has gotta go
Post by: The Fugitive on June 07, 2007, 06:47:25 AM
Quote
Originally posted by Platano
Why do I keep clicking on this thread?

:noid



Its like a car wreck, ya just got to look !
Title: OK this multi-arena crap has gotta go
Post by: DEMONSLAYER on June 07, 2007, 09:23:20 AM
wow so why does every 1 pay attenion to scores now. its not like you get anything if you win. i dont see why they should take scores off. for most people it gives them something to work and practice for. if you take scores off there is nothing to work for. i dont understand why people are making a huge deal about score. i use to only play fighter rank. without that it would make the game boring. i think scores should stay for the people who like to have something to work for. and YOU DONT HAVE TO PLAY FOR SCORE.
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on June 07, 2007, 09:44:06 AM
Quote
Originally posted by Bruv119
Sorry Dad but the way the current setup works if the 1st arena had 250 max the other would be around  170/220

It would not be that empty.

Only when the second one reaches near the 220 mark will the first arena go higher.  Lets not pretend the second arena is empty.  This only happens for a brief time (30-60minutes) whilst the US guys start logging in (around midday US time)

But yea not having to mess aorund would be good

:aok


I'm on summer hours now.  I get home around noon Central time on Fridays and I've seen one LWA at ~35-40/200 when I get home while the other is filled.
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on June 07, 2007, 09:55:20 AM
Quote
Originally posted by GGhost
But has Aces High II / HTC notice that the combat maps with multiple islands are always full arenas. People like island maps with CV's. So they need to make some more big island maps  


That may be true but the particular map you reference (NDIsles) is always full because of tank town, not the islands themselves.
Title: OK this multi-arena crap has gotta go
Post by: Lusche on June 07, 2007, 10:15:13 AM
Quote
Originally posted by BaldEagl
That may be true but the particular map you reference (NDIsles) is always full because of tank town, not the islands themselves.


I'm not quite sure anymore. Tank Town has lost a lot of numbers after the last update. My guess is that TT has nowadays only about 20% the GVs it used to have.
Title: OK this multi-arena crap has gotta go
Post by: Oldman731 on June 07, 2007, 11:49:52 AM
Quote
Originally posted by DEMONSLAYER
wow so why does every 1 pay attenion to scores now. its not like you get anything if you win. i dont see why they should take scores off. for most people it gives them something to work and practice for. if you take scores off there is nothing to work for. i dont understand why people are making a huge deal about score. i use to only play fighter rank. without that it would make the game boring. i think scores should stay for the people who like to have something to work for. and YOU DONT HAVE TO PLAY FOR SCORE.

Others may have different reasons for favoring or disfavoring the existence of a score system, but I don't like it for this reason:  The score system encourages many people to play timidly.  This means that it's harder for the other people to find a good fight, both in the short run (think runners, b&zers, "survivors") and in the long run (because the timid folks don't learn).

That's just my opinion, no more or less valid than anyone else's, and certainly I'm used to the argument that AH is more than a giant furball.  But you asked, and so this is one answer.

- oldman
Title: OK this multi-arena crap has gotta go
Post by: PK1Mw on June 07, 2007, 12:34:38 PM
Here's the thing.. They won't get rid of rank, there's too many people that "want something to work for" and they aren't going to change the horde crap because there's just too many n00bs comin' in (thanks to the commercial) that doesn't know how to do anything else. Before the commercials came out, it was all word of mouth how people found out. Now the flood gates are open, and they're just pouring in.. all ages. Good for HTC, bad for Aces High.

ENY needs to be changed. Period. People has been arguing this point since it's been introduced. I fly rooks, very seldom do I change, and maybe I should.. but the way I look at it, and for those who flew AW at the end might remember, even though Rooks usually have numbers, odds are we're fighting the bigger side of BOTH of the other countries. And we may only have 9 bases to everyone else's 25 but we get stuck flyin' P40s. Base the ENY on the number of bases, or even the number of people IN FLIGHT not in the arena. Maybe even find a way to let people know before going into the arena how many people are on each country, and what the ENY is, maybe that will encourage people to go to a different arena or country before they even log in. (Doubtful though)

As for the multiple arenas, I could care less for the EW and MW. Sometimes they produce some good fights, but more times than not they're just scoring arenas. As for the LW/MA, these definitely need something done. Like SHawk said, it sucks getting disco'd and then you can't get back in. Maybe hold the place of the disco'd pilot for 3 minutes or something before releasing is. (Is that even possible?)

I know this is going to be a never ending battle for HTC, but there has to be a better way to do this than just to throw the cap on the arenas, and the ENY inside of the arenas, and hope for the best. Cuz it's just not working.
Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 07, 2007, 03:24:12 PM
what i am woundering why they got rid of 1 HUGE arean in the first place
Title: OK this multi-arena crap has gotta go
Post by: LePaul on June 07, 2007, 05:08:10 PM
Quote
Originally posted by kennyhayes
what i am woundering why they got rid of 1 HUGE arean in the first place


Due to "the horde".

And they wanted to try dividing out the different aircraft types.

I have yet to see more than 50 people in Early War.

Hmm, still not much interaction from HTC in this thread.
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 07, 2007, 05:32:44 PM
Quote
Originally posted by PK1Mw
Here's the thing.. They won't get rid of rank, there's too many people that "want something to work for" and they aren't going to change the horde crap because there's just too many n00bs comin' in (thanks to the commercial) that doesn't know how to do anything else.
 


I think this is the way lots of noobs start out but vets can show them the way, and many find their way on their own. Some of them find their way into rank potatos like Shawk's clutches and they make the mistake of thinking  that attaining a high rank  is a sign of prestige and success in AH.
In Shawk's case, it certainly isn't his fault; he doesn't recruit and he doesn't pose that having a high rank is somehow valuable or coveted.

Quote
ENY needs to be changed.  I fly rooks, in the horde, and do not want to be penalized for my hordeling ways.
 

:cry :cry :cry
Title: OK this multi-arena crap has gotta go
Post by: WWhiskey on June 07, 2007, 06:05:16 PM
Timid ok lets do timid i think there should be an arena were if you die your done for the day
i know i sound like an $%^& but it would really slow down every one
and score keepers would be much more honest/all the heroes we know and talk about only got killed once.
once a day would still be better than those odds the aces of ww2 flew with
i know i would fly at 25000 feet all the time just looking for a sucker to try me
we have it good were we are at!!

tnx  jeff




 wants to be a p-38 secret pilot
Title: OK this multi-arena crap has gotta go
Post by: hitech on June 08, 2007, 11:22:07 AM
LaPaul: I tend not to respond to whiners and people who do not even have there facts straight. But since I was in a good mood today, I made an exception for you.
Title: OK this multi-arena crap has gotta go
Post by: Max on June 08, 2007, 11:37:51 AM
Wow!!!   Perfect spelling, and punctuation ^^  :aok
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 08, 2007, 11:43:17 AM
Quote
Originally posted by Max
Wow!!!   Perfect spelling, and punctuation ^^  :aok


Ummm wrong!
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 08, 2007, 11:43:51 AM
Quote
Originally posted by hitech
LaPaul: I tend not to respond to whiners and people who do not even have there facts straight. But since I was in a good mood today, I made an exception for you.


Heheheheh  :aok
Title: LMAO
Post by: Stampf on June 08, 2007, 11:48:38 AM
Pwned!! :aok
Title: OK this multi-arena crap has gotta go
Post by: Max on June 08, 2007, 11:52:18 AM
Quote
Originally posted by SteveBailey
Ummm wrong!


Found it. Man you're picky :eek:
Title: OK this multi-arena crap has gotta go
Post by: 68ZooM on June 08, 2007, 12:04:58 PM
How many times are we going to BEAT this HORSE
Title: OK this multi-arena crap has gotta go
Post by: The Fugitive on June 08, 2007, 12:07:21 PM
this is a new hose, they bring one in every week or so to keep the masses happy.:D
Title: OK this multi-arena crap has gotta go
Post by: storch on June 08, 2007, 01:46:19 PM
that was my original question albeit in cryptic form
Title: OK this multi-arena crap has gotta go
Post by: LePaul on June 08, 2007, 05:04:10 PM
Quote
Originally posted by hitech
LaPaul: I tend not to respond to whiners and people who do not even have there facts straight. But since I was in a good mood today, I made an exception for you.


Well Yay me!

My my, you are a kinder, wittier HiTech since you quit smoking!
Title: OK this multi-arena crap has gotta go
Post by: gpa3 on June 08, 2007, 08:05:23 PM
Quote
Originally posted by Kami I just wanted to know why HTC doesn't enact a 4th team named Lobby or Limbo and when people join a server immediately put them on that team?  Then use normal number balancing when people join a team.  i.e. I jump in MA and I am on the "limbo" team.  I see that there are 14 bish, 13 rook, 13 knit.  I have a choice.  I join rook or knit, or I wait until others joins those teams so that i can join my squadies as a bish.  Perhaps even only have the highest 2 teams have to be even i.e. 12 bish, 12 rook, but only 2 knits since there wasn't enough want for that team.  Like I said I am new but then people have a choice, wait in "limbo" team until their favorite comes up or jump on another team.  Please enlighten me if I am missing a fatal flaw to this I mean no offense by it.

Thanks for your time
Kami [/B]


Best idea I have seen so far, other than my own of course.
Title: OK this multi-arena crap has gotta go
Post by: Max on June 08, 2007, 10:27:11 PM
Quote
Originally posted by LePaul
Well Yay me!

My my, you are a kinder, wittier HiTech since you quit smoking!


Hitech quit too? OK Pyro, what about you?

WTG gents! :aok
Title: OK this multi-arena crap has gotta go
Post by: hitech on June 09, 2007, 09:15:37 AM
Pyro quit over a year ago.
Title: OK this multi-arena crap has gotta go
Post by: soda72 on June 09, 2007, 10:36:10 AM
What if on the main entry screen show only one selection for "late war arena".  When the user selects the arena, have the system determine if this is the first user of a particular squad to enter the arena.  Assign the user to 'orange' or 'blue' arena based on the current situation of arenas.  Also automaticly pick the country they will fly for to keep sides balanced.  As additional members of the squad decides to enter the arena, the system will attempt to assign that user to the same arena and country as other squad members.  This should let the system load balance the arenas progmaticly while keeping squad integerity.
Title: OK this multi-arena crap has gotta go
Post by: hitech on June 09, 2007, 10:45:31 AM
Interesting Idea Soda
Title: OK this multi-arena crap has gotta go
Post by: coinbird on June 09, 2007, 10:48:05 AM
/* click *\

That arena is full
Please choose another.
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 09, 2007, 10:53:01 AM
Quote
Originally posted by soda72
What if on the main entry screen show only one selection for "late war arena".  When the user selects the arena, have the system determine if this is the first user of a particular squad to enter the arena.  Assign the user to 'orange' or 'blue' arena based on the current situation of arenas.  Also automaticly pick the country they will fly for to keep sides balanced.  As additional members of the squad decides to enter the arena, the system will attempt to assign that user to the same arena and country as other squad members.  This should let the system load balance the arenas progmaticly while keeping squad integerity.


Will this load the arenas evenly?  I like to fly in an arena full of people, more targets.  I'd hate to have two arenas with say:  125/200 in each.
 I like the idea, heretofore mentioned concern notwithstanding,  but you will have those w/ chesspiece loyalty up in arms.
Title: OK this multi-arena crap has gotta go
Post by: soda72 on June 09, 2007, 11:22:18 AM
Quote
Originally posted by SteveBailey
Will this load the arenas evenly?  I like to fly in an arena full of people, more targets.  I'd hate to have two arenas with say:  125/200 in each.
 I like the idea, heretofore mentioned concern notwithstanding,  but you will have those w/ chesspiece loyalty up in arms.


Depends on how HTC would want do it... They could load up on one arena first then the other  .. or they could load up both arenas evenly...

or do a combination of both..  maybe load up on one arena during non-prime time hours and load up both evenly during prime time hours... Since it would be done progmaticly it would give them a lot of options to consider...
Title: OK this multi-arena crap has gotta go
Post by: FALCONWING on June 09, 2007, 11:43:28 AM
I have purposefully stayed out of this thread because i was definitely one of the guys most against the current setup...

here are my observations for what they are worth:

in regards to one MA vs 2 MA's:
pros: overall i like the current setup...hasnt really hurt the squad like i thought it would...numbers seem more even overall and i dont feel the need to fly as much as i used too (yes i see this as overall good...i still love the game but i know the world wont end if im not there defending etc)

cons:  when the arenas split it took some drama away from the game...i dont really care about taking or not taking bases as much as i used too...i mostly look to furball and for some reason i care more about stats and score then i used too...even took the number one attack rank a few camps ago...im not sure if this is all overall good or bad...i guess retention will dictate that (ie if you dont get too attached/motivated will people continue to play for years)

my favorite change:  uncapturable bases and the new reset rules..i think this forces all countries to fight each other and even though we still get nights of country banging...its nowhere near as bad as it was before or at least it seems more balanced..so thumbs up:aok :aok

my least favorite change:  seen a lot of good squads dwindle away...the new ones seem to be more score oriented/rank etc

the ew/mw:  scores there shouldnt count towards LWs...they are milkrunning havens and i think that hurts their ability to develop (ie eny high because there are 10 guys milkrunnning bases will make other guys log off/switch arenas) also shorten distances between fields if the planes are going to be slower/older models...i would fly there more if i didnt have to spend forever taking a hurricane to a darbar to see it disappear...

so overall i am embarrassed to say that i like the changes despite my strong opposition in the past...(stop smiling hitech):p

i dont like soda's idea however because flying with who you want is 90% of why i still log on and i would discourage changes that interfere with relationship building...AH is essentially my "pool hall/bar" that i go to to hangout with guys and blowoff steam...i know i can make 500 new friends every night but i dont want to..im happy with those i know (in and outside of the squad)
:cool:
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on June 09, 2007, 12:08:25 PM
Quote
Originally posted by soda72
What if on the main entry screen show only one selection for "late war arena".  When the user selects the arena, have the system determine if this is the first user of a particular squad to enter the arena.  Assign the user to 'orange' or 'blue' arena based on the current situation of arenas.  Also automaticly pick the country they will fly for to keep sides balanced.  As additional members of the squad decides to enter the arena, the system will attempt to assign that user to the same arena and country as other squad members.  This should let the system load balance the arenas progmaticly while keeping squad integerity.


I've suggested that one before.  It has a further benefit.  I've noticed lately that the community is seperating between the Blue and Orange arenas.  I often see the same players playing in the same arena.  This would mix it up again.

The downside is that, because the LW arenas now seem over-crowded, my first propensity is to go to the lower populated arena.  If it's not dominated by Bish I stay.  If it is I (try to) switch to the other arena.


As to the Euro guys having to play in lightly numbered arenas (I've seen it recently on Friday afternoons... I had to log into a LW arena with 35 players in it) set a minimum cap of about 250 and let the players decide where they want to go.  One idle arena isn't going to hurt anything.
Title: soda
Post by: FireDrgn on June 09, 2007, 12:44:10 PM
I dont think u should be forced to fly for a differant country. Server should ask if you want to wait ect.... "U might never get selected to fly for country of choice.

Would not everyone have to be in a squad or would people in squads get first priority based on a squad member allready in a area
Title: OK this multi-arena crap has gotta go
Post by: ghi on June 09, 2007, 02:51:41 PM
on september 13 we mark 1 year since this cataclysmic event "MA closing",the wounds are still  bleeding on  BB,
Title: Proposal
Post by: Stegahorse on June 09, 2007, 04:28:34 PM
I suggest something that has been done before.
HTC has demonstrated that it can support 2 MA,
Make one Relaxed, a.k.a. Arcade arena and the other FULL Realism.
Have a place for the point mongers,....er Fast action arcade players to be happy and a place for those who desire the higher form of strategic flying and the challenges that are missing from the present setup.
I'd even pay $5 a more a month for an arena less arcade, $10 even.

This game is a very good deal from an "out of pocket" stand point. We have excellent support and reasonable "sportsmanship" monitoring.
HTC's customer relations are far above most other online gaming support staff.
Just how long would you put up with the clientelle here?

IT IS TIME WE SHOW OUR APPRECIATION!!! LET'S GIVE HTC A RAISE!!!
$15 a month IS cheap for the services rendered.
Reward these people and thank them by offering a raise!
Then ask for the world.
Title: OK this multi-arena crap has gotta go
Post by: Oldman731 on June 09, 2007, 04:51:10 PM
Quote
Originally posted by soda72
Also automaticly pick the country they will fly for to keep sides balanced.  

OMG, I can't fly for that side!  I'm not disloyal!  I'll get thrown out of my squad if I fly for that side!  I have to log off instead of flying for anyone but the one true mother/father/sister/brotherland!  It's my $14.95 a month, I want to fly my favorite plane with my favorite people for my favorite side!

- oldman
Title: Re: Proposal
Post by: Guppy35 on June 09, 2007, 05:04:08 PM
Quote
Originally posted by Stegahorse
I suggest something that has been done before.
HTC has demonstrated that it can support 2 MA,
Make one Relaxed, a.k.a. Arcade arena and the other FULL Realism.
Have a place for the point mongers,....er Fast action arcade players to be happy and a place for those who desire the higher form of strategic flying and the challenges that are missing from the present setup.


Can you define what an arcade arena would be like?

And please define a higher form of strategic flying please.
Title: OK this multi-arena crap has gotta go
Post by: Stegahorse on June 09, 2007, 05:18:48 PM
Not the point.:huh
If you want something, negotiate.
If you want something of value, offer something of value!
Be fair!
How long has Aces High been $14.95/month?
Would you stay that long at your job without a raise?

It's time to put up or walk!
Look at all the posts you all have made and not offered any gratuity.
Would you get away with that at a nice restaurant?
Would you be welcomed back to that restaurant, or would the service get any better for your complaining?

You want something, HTC is a business. It follows that offering more money monthly would be an incentive to them.

(Dale, is $5 more a month enough to get deadlier guns, or a 5% reduction on the drag co-effient on my plane enough? 10?):rofl


How about $5 a month for squad priveledges in arenas?
Really though, what DO you want, what is it really worth to you?

Think about it.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 09, 2007, 05:53:13 PM
I'm aiming at Stegahorse Bullseye but purposly missing to hit him upside his head:mad:
Title: OK this multi-arena crap has gotta go
Post by: SteveBailey on June 09, 2007, 06:29:42 PM
Quote
Originally posted by Stegahorse
Not the point.:huh
If you want something, negotiate.
If you want something of value, offer something of value!
Be fair!
How long has Aces High been $14.95/month?
Would you stay that long at your job without a raise?

 


Dale gets a raise every time his subscriber base increases.
Use your nogging, ya numpty.
Title: OK this multi-arena crap has gotta go
Post by: uptown on June 10, 2007, 01:55:17 AM
Stegahorse, are you out of your mind? I don't know where to begin with you because everything I'm thinking about you right now will get me pinged you imbecile :furious
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on June 10, 2007, 03:02:49 AM
Quote
Originally posted by Stegahorse
Not the point.:huh
If you want something, negotiate.
If you want something of value, offer something of value!
Be fair!
How long has Aces High been $14.95/month?
Would you stay that long at your job without a raise?

It's time to put up or walk!
Look at all the posts you all have made and not offered any gratuity.
Would you get away with that at a nice restaurant?
Would you be welcomed back to that restaurant, or would the service get any better for your complaining?

You want something, HTC is a business. It follows that offering more money monthly would be an incentive to them.

(Dale, is $5 more a month enough to get deadlier guns, or a 5% reduction on the drag co-effient on my plane enough? 10?):rofl


How about $5 a month for squad priveledges in arenas?
Really though, what DO you want, what is it really worth to you?

Think about it.


This may be one of the worst arguments I've ever seen and your examples have no relevence to the situation.

In most businesses the market drives the pricing and it can do so in two ways; through competition or through volume/price considerations.

The first is largely out of the control of the business itself.  If they price beyond similar competitors then people will migrate to the other competitors.  The second is fully in the businesses control.  They can choose to raise the price until an optimum point just before the loss of customers offsets the increased revenue per customer plus the resulting decrease in operating expenses associated with fewer customers to deal with.

The unknown is how many potential customers you lose as a result of price point, although this can be test marketed.

As mentioned above, HTC gets a "raise" everytime a new subscriber joins,  therefore that argument isn't relevent.

As to gratuities, this isn't the type of service industry in which tips are customary.  Let me ask you, when's the last time YOU tipped a subscription service provider?  I thought so.

I think we all agree that HTC is a business.  As a business I think they do a wonderful job in allowing their customers to complain, to thank, and to suggest improvements.  I would think that they would be grateful to their avid customer base for their suggestions to improve thier product and hopefully gain more new subscribers.

We are an unpaid focus group.  Do you know how much it costs to put a focus group together?  We are unpaid testers.  Can you imagine how long it would take the HTC staff to uncover all the bugs we do?  We are an unpaid think-tank.  I was raised to believe that two minds were better than one.  How many do we have here?  And not only that, we are not only unpaid, we PAY for the priveledge.

Now go tip your waitress and let us get back to the matters at hand.
Title: OK this multi-arena crap has gotta go
Post by: ghi on June 10, 2007, 08:39:12 AM
what abouta  protest demonstration for return of MA  ,in front of HTC building?!
  I have some budies  Green Peace vets lossers, but experts in stirring up the crowds,and  molotov cocktails, Also Cindy Sheehan lives close to Grapewine ,she may join us for a vacation, must be tired of loitering Bush's ranch,
We may bait some ilegals amigos, that habla englese worst than myself and tell them the protest is for "bring back MA",and MA stands for "Mexican America", we promise them imigration reforms and green card,
 Maybe CNN comes with Lou Dobbs, and everybody forgets Paris Hilton prison escape and get focused on HTC,
  next day everybody wins ! HTC stocks climbs skyroket, no more ENy and low caps,1000s of curious eassy killz vulchees  noobs would join the game
Title: OK this multi-arena crap has gotta go
Post by: uptown on June 10, 2007, 10:05:22 AM
:rofl :rofl :rofl Getter done!:rofl :rofl :rofl
Title: OK this multi-arena crap has gotta go
Post by: Stegahorse on June 10, 2007, 12:34:57 PM
You have demonstated you propensity for whining. When it comes to a way to get things, you continue to whine.


Why not offer a solution instead?
Cut a deal?
Think of the greater good?
Offer something of value:confused:

Advice freely given is free to ignore.
Greivance freely given is also free to ignore.

I'm offerring HTC a pitance, really, but is something of value to both of us.
Title: Fix
Post by: jtdragon on June 10, 2007, 03:55:11 PM
Every time they try to fix it, It just gets worse.
Title: OK this multi-arena crap has gotta go
Post by: ForrestS on June 10, 2007, 07:02:34 PM
GHI I REMEMBER YOU IN MY SQEAKER DAYS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!.

Just wanted to say hi. :D
Title: OK this multi-arena crap has gotta go
Post by: Bronk on June 10, 2007, 07:27:55 PM
Quote
Originally posted by ForrestS
GHI I REMEMBER YOU IN MY SQEAKER DAYS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!.
 


Yeasrerday?

Bronk
Title: OK this multi-arena crap has gotta go
Post by: The Fugitive on June 10, 2007, 08:40:10 PM
Quote
Originally posted by Bronk
Yesterday?

Bronk



LOL!!!! was thinking the same thing !
Title: OK this multi-arena crap has gotta go
Post by: uptown on June 11, 2007, 02:50:23 AM
:confused: what was this thread about?
Title: OK this multi-arena crap has gotta go
Post by: WaRLoCkL on June 11, 2007, 05:47:07 AM
Here is a system I think would work.

Points based rank system only, the higher your points, the higher your rank.

Let me elaborate, think of it as simply ENY.

A kill earns u points, depending on the rank of who u kill is how many you u earn and vise versa to how many u LOSE if u are killed.

Almost like a Chess rating. and make a SET amount of points for landing, ditches, captures, not a PERCENTAGE, like say u get 50 points for land, 25 for bail, 10 for capture, and none for death,but u still get your kill points for the sortie, just no bonus points.

This system can be used in all modes for player KILLS.

BOMBING, ATTACK, GVs can have a second scoring system added for TOTAL DAMAGE POINTS,and the 2 combined scores would equal the whole score for each catagory.

So instead of having 6 different ways to score in each catagory, u limit to just 1 OR 2.

CV control should stay the same, there is no real solution to that.

AND DO AWAY WITH ALL ARENAS BUT 1 LATE WAR, and anyone that is not in a squad when they log in should automaticly go to the country with least people. and knowone should be allowed to go to switch to a side that has the post people in the arena if they are not already on that side.

Short of this I would have to say NO SCORE AT ALL. and 1 ARENA, and CVs are assigned by first come first serve.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on June 11, 2007, 07:50:56 AM
AND DO AWAY WITH ALL ARENAS BUT 1 LATE WAR, and anyone that is not in a squad when they log in should automaticly go to the country with least people.

First ... stay away from the EW/MW arenas ... those of us that enjoy those arenas would like you and the LW Boyz to keep your suggestions focused on LW only. EW/MW are in no way connected to this ongoing LW arena whinefest. Eliminating EW/MW and forcing the people who like to fly in those arenas into the LW arena will not solve your problems.

Second ... So I guess those that fly lonewolf have to pick up the slack that those who are in squads won't do ? Sounds real fair to me. Also, did you know that you can have a squad of 1 ... so in theory ... that idea won't fly.
Title: OK this multi-arena crap has gotta go
Post by: 68Ripper on June 11, 2007, 09:20:17 AM
Quote
Originally posted by Toad
Here's a thought.

Separate scores for the EW, MW, LWB and LWO arenas.

Overall ranking is your combined score for all arenas.

Short example, if you wanted to be the AH mostest bestest highest ranked fighter pilot, you would have to compete in all four arenas and do well. Same for bomber pilot, etc.

Muahahhahahahahahah!


And what if you don't like going to the EW or MW arenas? That would be forcing people to fly in them. I don't pay to accomadate HTC, I pay to have HTC accomadate me just like anything else I would pay for.

That's like saying you can use my product but I'm going to force you to fly planes or drive GV's that you don't care for. Who the heck would want that?
Title: OK this multi-arena crap has gotta go
Post by: Lusche on June 11, 2007, 09:22:42 AM
Quote
Originally posted by 68Ripper
And what if you don't like going to the EW or MW arenas? That would be forcing people to fly in them


Nobody would be forced to fly there. You can always stay in LW arenas.
Title: OK this multi-arena crap has gotta go
Post by: 68Ripper on June 11, 2007, 09:24:57 AM
Quote
Originally posted by Lusche
Nobody would be forced to fly there. You can always stay in LW arenas.


But he is saying your overall ranking would be based on the your combined scores for ALL arenas
Title: OK this multi-arena crap has gotta go
Post by: Lusche on June 11, 2007, 09:29:36 AM
Quote
Originally posted by 68Ripper
But he is saying your overall ranking would be based on the your combined scores for ALL arenas


I know. But how would that force anybody to fly in a arena he doesn't like? Only to get a high rank? Having a low rank has no consequences in this game.

Saying that a overall ranking would force people into EW / MW is that same like saying "I am forced to fly bombers or drive GVs to get a high rank" now.
Title: OK this multi-arena crap has gotta go
Post by: Cirro on June 11, 2007, 01:24:15 PM
Way too many aspects to mention in 1 sitting but a few thoughs..

Rank? Maybe a rank listed only for your own Country.

For those folks that get some huge satifaction out of landing points,
why not something in text buffer to boost their egos?
"JohnSmith has Destroyed Rook HQ"
"JaneDoe has Destroyed Knight CV12"

LARGE MAPS?:aok :aok

Most of the maps in MA have Bottle necks caused by too many
Uncapturable bases.
I can't believe the map was intended to be played this way, but
as long as TT (with 3 large airfields mind you) can't be touched
or used to defend surrounding bases. what the hell is it doing in the middle
of a fairly decent map? The entire map has to be fought in a thin circle
around TT and boxed in by Big islands that can't be captured:huh
= Hordes
almost every time I see it. the battle is over V3-A4....26-27..Thats it!
Unless of course you want to fly 5 sectors to a semi strategic base and run
out of fuel.
the rest of the map is shot....so move to the other arena..SAME MAP!
I could go for days....

Big maps, no points,more strat targets, no arena cap...etc
Title: OK this multi-arena crap has gotta go
Post by: thndregg on June 11, 2007, 01:38:03 PM
Quote
Originally posted by 68Ripper
I pay to have HTC accomadate me just like anything else I would pay for.



You two must love Italian. (just a joke:D )
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on June 11, 2007, 03:18:52 PM
Quote
Originally posted by Cirro
I can't believe the map was intended to be played this way, but
as long as TT (with 3 large airfields mind you) can't be touched
or used to defend surrounding bases. what the hell is it doing in the middle
of a fairly decent map? The entire map has to be fought in a thin circle
around TT and boxed in by Big islands that can't be captured:huh
= Hordes
almost every time I see it. the battle is over V3-A4....26-27..Thats it!
Unless of course you want to fly 5 sectors to a semi strategic base and run
out of fuel.
the rest of the map is shot....so move to the other arena..SAME MAP!
I could go for days....

Big maps, no points,more strat targets, no arena cap...etc


The center island with 3 airfields and 3 vbases contains no uncapturable fields, btw. I think most maps have only a few uncaps per country, but if they had none, we would see purely 2 sided wars near a reset, which would likely drag on for days. The game is definitely not designed so that a third of the customers can log into the arena, but not play.
Title: OK this multi-arena crap has gotta go
Post by: ForrestS on June 11, 2007, 03:37:34 PM
Quote
Originally posted by The Fugitive
LOL!!!! was thinking the same thing !
 

NO:mad:  LMAO it was more than half a year ago.
Title: OK this multi-arena crap has gotta go
Post by: Cirro on June 11, 2007, 09:10:48 PM
hubsonfire...

it's more than obvious you have no clue what I was talking about.



I'll leave it at that
Title: My 2 cents
Post by: chancevought on June 11, 2007, 09:54:34 PM
Take the four arenas....make em..

1)  Battle of Britain.....Early to Mid period...English and German
2)  Allies in Europe.....Mid to late US , English,  German and Italian
3)  Pacific....................Al l Pacific US and Japanese
4)  Eastern Front........German and Russian..(Fins too)

Make later era aircraft available at rear bases, so battle starts w/ early aircraft.  At bases close to HQ, later models available.  If u are on winning team, this makes you use earlier aircraft more efficiently, or most later aircraft have DT makin them easier to get from rear bases.  Therefore the battles will have a logical progression, the older aircraft will get used more, and late model sticks will have to cruise a lil to B n Z everyone...Another suggestion Ive heard and liked was if ur not on a squad, then u get random assignment to team that needs people.  Yes someone will get stuck flyin a country's plane they dont llike, but that is how we learn to fly new planes..after all,  isnt that what ENY usually ends up doin, makin u fly somethin u dont usually fly?  And isn't that what HTC wants...everyone swappin countries for more even play?  Jus do it for them...

It makes the fights a lil closer to reality, (since most of us wanna fly a Corsair Vs Zero, Spit vs 109, 190 vs B-17).  Cant hurt to try and will get all the rooms gettin used, since we all have an interest in all the Theatres of WWII.  No more ENY, u know what base has the plane u like, and u up there.  Other than newbs, who ups a P 51 for close support of a CAPPED base??? So u would be doin what ur already doin.....jus a thought.
Title: Re: My 2 cents
Post by: Mr No Name on June 11, 2007, 10:12:12 PM
Quote
Originally posted by chancevought
Take the four arenas....make em..

1)  Battle of Britain.....Early to Mid period...English and German
2)  Allies in Europe.....Mid to late US , English,  German and Italian
3)  Pacific....................Al l Pacific US and Japanese
4)  Eastern Front........German and Russian..(Fins too)

Make later era aircraft available at rear bases, so battle starts w/ early aircraft.  At bases close to HQ, later models available.  If u are on winning team, this makes you use earlier aircraft more efficiently, or most later aircraft have DT makin them easier to get from rear bases.  Therefore the battles will have a logical progression, the older aircraft will get used more, and late model sticks will have to cruise a lil to B n Z everyone...Another suggestion Ive heard and liked was if ur not on a squad, then u get random assignment to team that needs people.  Yes someone will get stuck flyin a country's plane they dont llike, but that is how we learn to fly new planes..after all,  isnt that what ENY usually ends up doin, makin u fly somethin u dont usually fly?  And isn't that what HTC wants...everyone swappin countries for more even play?  Jus do it for them...

It makes the fights a lil closer to reality, (since most of us wanna fly a Corsair Vs Zero, Spit vs 109, 190 vs B-17).  Cant hurt to try and will get all the rooms gettin used, since we all have an interest in all the Theatres of WWII.  No more ENY, u know what base has the plane u like, and u up there.  Other than newbs, who ups a P 51 for close support of a CAPPED base??? So u would be doin what ur already doin.....jus a thought.


Not too bad for an 'out of the box' type idea.  I would just love to have uncapped arenas the way they are... but this is neat too.
Title: OK this multi-arena crap has gotta go
Post by: DaddyAck on June 11, 2007, 11:05:34 PM
Good googley moogly, this thread is still alive:huh
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on June 11, 2007, 11:50:21 PM
Quote
Originally posted by Cirro
hubsonfire...

it's more than obvious you have no clue what I was talking about.



I'll leave it at that


It's more than obvious that one of us has no clue what you're talking about, but it isn't me.
Title: OK this multi-arena crap has gotta go
Post by: The Fugitive on June 12, 2007, 09:20:36 AM
Quote
Originally posted by Cirro
Way too many aspects to mention in 1 sitting but a few thoughs..

Rank? Maybe a rank listed only for your own Country.

For those folks that get some huge satifaction out of landing points,
why not something in text buffer to boost their egos?
"JohnSmith has Destroyed Rook HQ"
"JaneDoe has Destroyed Knight CV12"


Seeing as HTC has promoted switching countrys, how would this help that.... points only for your country:rolleyes:

LARGE MAPS?:aok :aok


has been mentioned a couple of times I think :D  Skuzzy said that the big maps need some work and OKed by the boss before they can be put back in.

Most of the maps in MA have Bottle necks caused by too many
Uncapturable bases.
I can't believe the map was intended to be played this way, but
as long as TT (with 3 large airfields mind you) can't be touched
or used to defend surrounding bases. what the hell is it doing in the middle
of a fairly decent map? The entire map has to be fought in a thin circle
around TT and boxed in by Big islands that can't be captured:huh
= Hordes
almost every time I see it. the battle is over V3-A4....26-27..Thats it!
Unless of course you want to fly 5 sectors to a semi strategic base and run
out of fuel.
the rest of the map is shot....so move to the other arena..SAME MAP!
I could go for days....

Big maps, no points,more strat targets, no arena cap...etc
The only uncapturable bases are on the mainlands by the HQ. The island bases are all capturable.... bish had most of them Sunday. There is nothing wrong with the maps other than its the same old thing. HTC spoiled us by releasing maps every few months and now every one expects it.


Points will always be here, seeing its a game, there has to be a way to see who wins..... for those that care about that stuff  :D Making them arena specific I think would give a better indication of the ranks. Staying in the top 10 in an LW arena would be a big accomplishment than in a EW arena. Not much, but a bit :)

I think the big maps could be supported, but I truely believe it should be tested. If the milk running becomes a problem, the communitty could take steps to slow it after we have been warned by HTC. If it still doesn't clear up, pull the big maps.

The strat target we have now could become more important, IF hitting them was more detrimental to the country. Now all it does is lengthen "time" for resupply. Make it more like when the dar is down... take away ammo, planes, shorten fuel loads. When dar is down the country pulls together to get it back up, do the same with ammo, fuel, and ack !
Title: OK this multi-arena crap has gotta go
Post by: BMathis on June 12, 2007, 12:22:23 PM
This thread Keeps Going and Going... :D

(http://www.manning-electric.com/manimages/bunny_animation.gif)
Title: OK this multi-arena crap has gotta go
Post by: BMathis on June 12, 2007, 12:25:13 PM
Quote
Originally posted by ghi
what abouta  protest demonstration for return of MA  ,in front of HTC building?!
  I have some budies  Green Peace vets lossers, but experts in stirring up the crowds,and  molotov cocktails, Also Cindy Sheehan lives close to Grapewine ,she may join us for a vacation, must be tired of loitering Bush's ranch,
We may bait some ilegals amigos, that habla englese worst than myself and tell them the protest is for "bring back MA",and MA stands for "Mexican America", we promise them imigration reforms and green card,
 Maybe CNN comes with Lou Dobbs, and everybody forgets Paris Hilton prison escape and get focused on HTC,
  next day everybody wins ! HTC stocks climbs skyroket, no more ENy and low caps,1000s of curious eassy killz vulchees  noobs would join the game
LMAO
Title: OK this multi-arena crap has gotta go
Post by: Hades55 on June 12, 2007, 12:51:07 PM
i try to log in orange, limit is 120, 122 players, me out...

i go to blue, empty with 70 players.

someone is killing ah and i hope he see it fast.

When a arena with 122 ( near empty ) players dont accept you,

something is very wrong.
Title: OK this multi-arena crap has gotta go
Post by: Hawco on June 12, 2007, 01:08:07 PM
I'd go for losing the rank system and the name in lights " XYZ landed 40 kills in a D3A"
That would clear up a lot of the milk running and score whoring,
Lets face it the above is not improtant to about 99.9% of us as we all like to fly and have a laugh and that's it.
With nothing to manipulate the Arenas would be fun for all and you wouldn't have to worry about to much game imbalance as people would have no incentive to follow the low ENY.
Or we could Just have 2 sides and be done with the 3rd one.
Title: OK this multi-arena crap has gotta go
Post by: Lusche on June 12, 2007, 01:59:21 PM
Quote
Originally posted by Hawco

Lets face it the above is not improtant to about 99.9% of us as we all like to fly and have a laugh and that's it.


I'm amazed how people come up with those numbers. What's your data base for that kind of accurate knowledge? ;)
Title: OK this multi-arena crap has gotta go
Post by: Ghastly on June 12, 2007, 02:15:57 PM
Quote
i go to blue, empty with 70 players.


Scratching my head at that one... empty is, well, empty.  A jar with 70 pennies in it isn't empty, and an arena with 70 players isn't either.

Hawco, I believe that many more people claim to be unaffected by rank, score and "names in lights" than actually is the case.  And even if many actually aren't, scoring is a part that people expect from games.  Most people wouldn't understand a game that you couldn't "win".  

And if you ignore it completely, it's like it doesn't exist, no?

Myself, I ignore everything but K/D and the killed/killed in tallies - but that's just me.  And taking away score, rank, tallies wouldn't change how I fly one iota.  I'd still avoid engagements I don't think I can win, and take fewer risks than most players. I get a thrill out of landing sorties even if I get no kills - whereas a 16 kill sortie where I die still bums me out.   I can't feel like this is a simulation if I don't do everything in my power to RTB.

And removing the scoring systems would simply cause me to keep my own log book of kills & deaths, and grumble about how stupid is was that the system doesn't track and report it for me.

Title: OK this multi-arena crap has gotta go
Post by: Sweet2th on June 12, 2007, 03:05:10 PM
Quote
Originally posted by Hawco
I'd go for losing the rank system and the name in lights " XYZ landed 40 kills in a D3A"
That would clear up a lot of the milk running and score whoring,
Lets face it the above is not improtant to about 99.9% of us as we all like to fly and have a laugh and that's it.
 


I think your figure is off Hawco or reversed is more like it.99.9% of them want thier wittle name up in lights, hence why they run away, wait for someone else to engage, or generally wait until they actually have a very good chance of getting a kill.A few of us make up the .1% that don't care about any of that crap.
Title: OK this multi-arena crap has gotta go
Post by: Casper1 on June 12, 2007, 03:11:01 PM
SHawk - well put.  I agree with your points.

I really think the arena capping/separation solution is not working out as intended.  If it is solving the problem as intended, well I am not sure I understand the criteria for solving is.  

The horde mentality is as bad as it was before.  Milkrunning is just as bad; I find myself doing it more often now than I used to when I can't fly with my boys in a capped arena.  What we have is a solution which has fixed nothign but has made the game much more annoying given the statements made in SHawks post.  

I wish I had a better solution, but I don't.
Title: OK this multi-arena crap has gotta go
Post by: Kev367th on June 12, 2007, 03:29:06 PM
Quote
Originally posted by Casper1
SHawk - well put.  I agree with your points.

I really think the arena capping/separation solution is not working out as intended.  If it is solving the problem as intended, well I am not sure I understand the criteria for solving is.  

The horde mentality is as bad as it was before.  Milkrunning is just as bad; I find myself doing it more often now than I used to when I can't fly with my boys in a capped arena.  What we have is a solution which has fixed nothign but has made the game much more annoying given the statements made in SHawks post.  

I wish I had a better solution, but I don't.



Solved nothing, but did create a bunch more problems.

Hoards - As bad as ever
Milkrunning - Rampant
1 big slum - Now 4 smaller slums

Like others, I can't come up with anything else, nothing works.

Might be time to bite the bullet and just say, OK it isn't working, but it is piddling lots of people off, lets go back to how it was.
Or at least do something about the caps, the current format is not working.

Funnily enough most of the problems were predicted just after the split happened.

Wasn't one of the hopes that squads make specific arenas their home?
Well that doesn't help either now.
Title: OK this multi-arena crap has gotta go
Post by: BaldEagl on June 12, 2007, 03:38:33 PM
Quote
Originally posted by Sweet2th
I think your figure is off Hawco or reversed is more like it.99.9% of them want thier wittle name up in lights, hence why they run away, wait for someone else to engage, or generally wait until they actually have a very good chance of getting a kill.A few of us make up the .1% that don't care about any of that crap.


Yep, you're partly right anyway.  I like when I get my name in lights.  It doesn't matter if I go a night or two without it but when it happens I like it and I bet most players do.  I can just about guarantee most of the noobs do and strive for it.

The part your probably wrong about is running away in order to get your name in lights.  Running, cherry-picking, etc. are more signs of someone trying to drive up rank/score than get their name in lights.  I like to do that too (raise my rank/score).

As to both of these, some players actually do it the hard way (i.e. fighting).  That's what I do but I've never been much higher than 400th in a fighter before nor much higher than 50th overall.  If I can get there flying and fighting then great but, for the most part, I'm not going to become a weenie to do so (but then again no one's ever accused me of "flying smart").

One last thing; are you suggesting all of those large furballs I see represent only 0.1% of all players?  You know, the ones who don't run away, wait for someone else to engage or wait until they have a very good chance at a kill.  Since those furballs make up a large percentage of the Dar Bar where's the other 99.9%?  NOE?  The "other" arena?  Waiting in the tower for a "good" chance at a kill?  Please explain.
Title: OK this multi-arena crap has gotta go
Post by: SlapShot on June 12, 2007, 03:43:48 PM
1 big slum - Now 4 smaller slums

No way the EW and MW can compare to the "slumfest" of the 2 LW arenas. Yes they have their moments, but no where near even a good night in the LW arenas.

Might be time to bite the bullet and just say, OK it isn't working, but it is piddling lots of people off, lets go back to how it was.

"back to how is was" ... was piddling lots of people off too ... and I would venture to say that the piddling was worse then it is now. With that, HT has to pick the lesser of two evils ... guess which one he is going to pick ? I don't think that HT will ever go back to "what it was" ... he will move forward with different changes, but I don't think he will ever go "back".

Funnily enough most of the problems were predicted just after the split happened.

You don't have to be Karnac or a rocket scientist to have figured that one out ... any change that I have seen take place in AH in the last 5 years has always been met with "outrage" in some form or another.

"I told ya so" ... is not gonna work here.

Wasn't one of the hopes that squads make specific arenas their home?
Well that doesn't help either now.


I don't ever recall that being one of the points that Pyro published in the reason as to the "split arenas" ... I do however remember that being discussed by BBS posters in a thread and they were thinking that that may be an outcome of the splitting ... but nothing official from HTC.
Title: OK this multi-arena crap has gotta go
Post by: pluck on June 12, 2007, 03:57:35 PM
agree's with slap shot.  the old way was worse imho.  Though squads did not seem to find homes in various arena's never seemed to materialize.....though i hear tell from the bb that some enjoy milk running arena's, i remember that whole discussion as something brought about by speculation from the community.

though everyone entitled to opinion, i don't see the correlation.  there was milk running before, now rampant?...not a new problem, always been milking.  maybe a bit easier to do now, but if you are concerned about score, you have the same opportunities as everyone else to get that score up there.

hoardes bad as ever?  not a new problem.... solutions as to having bases only allowed to be taken in some type of order didn't pan out.  limiting country size per arena i'm sure would be met with the same old same old.

as far as slum, there are good people and bad, with smaller arena's the bad are just more spread out, therefore i guess less of a chance to run into these idiots.  Ch. 200 optional, and you don't have to listen to them.  I've personally found less idiots, and had a chance to meet more people with these smaller arena's....my experience, maybe others have had different.

basically it doesn't matter what HT does.  People want everything to be exactly the way they want it (fine), but won't make any compromises, leading to an impossible situation. Make a change, hopefully moving the game in the direction he wants.....makes people who like the old way mad.  Change the game back, makes people mad.  I am someone who believes that if you make a change, and nothing is horribly wrong, you should stay the course for awhile.....if you get more people, and more people are staying, more people are happy, then it is the right one.  Sadly the people who don't like it will be filtered out.  though happy people replace.

and for the prophecy, i don't think it's fair for the people who predict problems to rule on those predictions in the future, just a bit biased.
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on June 12, 2007, 05:25:15 PM
and i pretty much disagree with slapshots assessment... Kev367 is spot on.
Title: OK this multi-arena crap has gotta go
Post by: ozrocker on June 12, 2007, 06:22:43 PM
I've been playing for a number of years now, and in my observations I have noticed: No matter what the game entails, people aren't happy with one thing or another. Hoarding, porking, hoing, score padding, Eny, capped arenas, vulching, etc. etc.
My solutions are welcome for anyone else to use.

1. I could care less about rank (some claim the same, but are always in the top 5).
2. If I find an arena that's capped, I go to another, or wait till I can get in.

3. I get ho'd, I try to avoid it, but sometimes I do have to grab another cartoon plane.
4.I try to defend a base that's get hoarded, porked, or vulched. When it gets to bad there, I go to another field.

5. Score padding- I could not care less, Why let something like that get you hemmorhoids flared up? Let'em have fun.
6. If I don't like the way things are working on a particular night, I log off.

Remember, it's a GAME. If it's affecting you to the point of being pissed off, and not having fun, then it's time for a break.
BTW, CT out in 2 weeks                                         Oz
Title: OK this multi-arena crap has gotta go
Post by: ozrocker on June 13, 2007, 06:15:51 PM
Quote
Originally posted by hitech
LaPaul: I tend not to respond to whiners and people who do not even have there facts straight. But since I was in a good mood today, I made an exception for you.

:rofl :rofl :rofl :aok
  Oz
Title: OK this multi-arena crap has gotta go
Post by: ink on June 13, 2007, 06:34:56 PM
to those of you who feel "its not working"

 piss off
this is by far the greatest game ever made, period.

 no its not perfect, but nothing is, at least not in this world.

so again  i say to you, piss off,  find a new game to ***** about.

 once you leave there will be so much less whinning going on. and the ones who injoy this game can.

  even if we dont like some aspects of the game{or more likely the way people play} we deal, we dont whine, or *****, we injoy it.
Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 13, 2007, 08:15:07 PM
2 sides hhhhmm would be un fair
look at country number differance



(SORRY FOR BAD SPELLING)
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on June 13, 2007, 08:47:57 PM
Quote
Originally posted by SlapShot
Wasn't one of the hopes that squads make specific arenas their home?
Well that doesn't help either now.


I don't ever recall that being one of the points that Pyro published in the reason as to the "split arenas" ... I do however remember that being discussed by BBS posters in a thread and they were thinking that that may be an outcome of the splitting ... but nothing official from HTC.


I too recall some mention of a belief that people would find a "home" arena. I'm not interested in digging through 200 pages from last year, but I do remember that being mentioned, and I think by HT himself. Of course, the herding behavior is much stronger than the homing instinct, so it's not really relevant until they can break people of just following the crowd around (which will probably never happen).
Title: OK this multi-arena crap has gotta go
Post by: Mr No Name on June 13, 2007, 09:17:51 PM
Quote
Originally posted by ink
to those of you who feel "its not working"

 piss off
this is by far the greatest game ever made, period.

 no its not perfect, but nothing is, at least not in this world.

so again  i say to you, piss off,  find a new game to ***** about.

 once you leave there will be so much less whinning going on. and the ones who injoy this game can.

  even if we dont like some aspects of the game{or more likely the way people play} we deal, we dont whine, or *****, we injoy it.



This is civil discussion?  You do realize that customer feedback is important in a capitalistic society, don't you?  Those of us who disagree also ENJOY the game.  We aren't whining just stating an opinion.

I have made requests on this subject to Hitech and Pyro by email/message before and received a very good reply from Pyro.  I haven't discussed the contents of that reply with anyone on the BBS or any other way because they were just a response to a suggestion.  (ATTN: NO, I am not saying I have privileged information... I certainly do NOT!)

I am saying they tweak all sorts of things all of the time and customer reaction makes a big difference. (Remember the basetaking path that appeared and disappeared?)

You can disagree with someone without being personal and nasty.
Title: OK this multi-arena crap has gotta go
Post by: E25280 on June 13, 2007, 09:33:35 PM
Quote
Originally posted by hubsonfire
I too recall some mention of a belief that people would find a "home" arena. I'm not interested in digging through 200 pages from last year, but I do remember that being mentioned, and I think by HT himself. Of course, the herding behavior is much stronger than the homing instinct, so it's not really relevant until they can break people of just following the crowd around (which will probably never happen).
My recollection is the same . . . and  I agree it hasn't happened, but I wouldn't attribute it entirely to a herding instinct.

LTAR tried for a time to make Midwar our squad night arena.  It was fun for the first few weeks we did it.  The thought was, if we remained there, someone would show up to oppose us.  We were wrong.  The arena became more and more empty.  Being mostly a west-coast squad, we are even now often still on in strength after overall arena numbers start to fall off as people call it a night.  When we were in MW, we would take a few bases, notice it getting WAAAY too easy, and then check the roster to find our squad outnumbered the other two countries combined.  So . . . off to LW for us.  Call that "herding" if you like, but if we didn't "herd", then you'd be calling us "milkrunners", wouldn't you.  ;)

With rolling caps and different maps, I would also suggest it is not practical to call a single LWA a "home" either.  If "blue" was to be "our" arena, what are we to do when it is squad night and the arena is at the cap with 2 squaddies in the lobby?  We could come to the boards and B-I-gripe about it, but instead we change to the other arena and get us all together.  Therefore, neither is "home."

I am not sure there is or ever will be a "good", let alone "perfect" solution to the problems people experience.  But I do believe "some of us" could do a little more to "roll with the punches" instead of constantly gripe about them.
Title: OK this multi-arena crap has gotta go
Post by: sgt203 on June 14, 2007, 04:10:13 AM
If you really think about it if you feel there needs to be change it is quite  simple..

One Late War arena

Leave Early and Mid alone......

The "hording, Gangbanging, porking, base rolling" is the same as it ever was in the LW Arenas.

The only difference is the horde is now 10-15 players instead of 20 -30 players and the amount of people that up to defend is proportionally smaller.

A "slum" is a "slum" no matter the size.

Uncapturable bases is a great idea and works well..

Having said that as long as I can up a plane...:aok
Title: OK this multi-arena crap has gotta go
Post by: storch on June 14, 2007, 06:30:43 AM
why not make an additional arena with no base defenses what so ever?  no ack and only one outhouse in the town.  make it so one drunk is all you need for a capture.  the tooltardlings will go there and leave the real game to others.

just think the S.O.A.R.s and the hired guns will vacate the mid and early and they can all be #11111111, well if the BoPs allow them to as their numbers will swell to 100 32 tards squads.
Title: OK this multi-arena crap has gotta go
Post by: Ghastly on June 14, 2007, 09:50:47 AM
What you guys are referring to is probably this:

Hitech discusses squads homing (http://forums.hitechcreations.com/forums/showthread.php?s=&postid=2187130&highlight=squads+home#post2187130)

It must have been before caps went in, since as it is now it would be impossible.

Edit -> PS Lots of good insights in the thread linked above as to why things are the way they are - good for those of us who are fairly new to AH.

Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 14, 2007, 12:17:17 PM
i like just 1 HUGE AREAN
Title: OK this multi-arena crap has gotta go
Post by: kennyhayes on June 14, 2007, 12:17:17 PM
i like just 1 HUGE AREAN
Title: OK this multi-arena crap has gotta go
Post by: Hammy on June 14, 2007, 01:42:37 PM
Nope, nothing has changed sigh!

:rolleyes:
Title: OK this multi-arena crap has gotta go
Post by: ghi on June 14, 2007, 03:40:36 PM
Quote
Originally posted by storch
why not make an additional arena with no base defenses what so ever?  no ack and only one outhouse in the town.  make it so one drunk is all you need for a capture.  the tooltardlings will go there and leave the real game to others.

just think the S.O.A.R.s and the hired guns will vacate the mid and early and they can all be #11111111, well if the BoPs allow them to as their numbers will swell to 100 32 tards squads.


 Your avatar looks sick, is spreding bird flu virus on BB, bring back "Larry King monkey" represents you better
Title: OK this multi-arena crap has gotta go
Post by: storch on June 14, 2007, 09:03:31 PM
Quote
Originally posted by ghi
Your avatar looks sick, is spreding bird flu virus on BB, bring back "Larry King monkey" represents you better
really? well I believe your avatar represents you perfectly.
Title: OK this multi-arena crap has gotta go
Post by: ASP4422 on June 14, 2007, 11:16:17 PM
Ok, here's my 2cents -
There are several good suggestions going around to make the whole game better - but the most important thing is to remember its just a game.  Too many people are thin skinned about what other players say or do.
As paying customers - we as group should help HTC to come up with better ways of solving problems or making the game better.  
Multi-arena setup - My first impression was that this setup was to allow players from all over the world, find a fight, according to their time zone.  Now I see, EW, is just an arena for people to boost their rank and perks with out much of a fight.  I think that HTC should just eliminate EW all together.  Either play in the arena available or don't.

Rank - Everyone seems to believe that rank defines a player - NOT.  Of course we do have a group of players who are just great players and deserve respect in the air or ground.  Its just the nature of the game.  Their is always someone out there better than you.  I don't care about rank, I fly/gv the way I do, to have fun.  Still keep the stats - kill/death etc.. but get rid of rank.

Hoards / Ho's whatever - Players are going to fight the way they want to anyway.  Every player has the option to engage/turn/run.  There is no way to govern this, and I don't think it should.  War is a fight that is never fair, someone always has an advantage.

ENY - CRAP! Simple as that.  Get rid of it.  Why give one side an advantage when they couldn't get the job done the first time.  BooHoo - your country dosen't have the same amount of players.  Call a friend to fly then.

Arena Caps - again CRAP!  Get rid of it also.  Why is HTC limiting players from a certain arena.  We all pay to play, so we should be able to pick the arena.

I have been killed by noobs,dweebs, and seasoned vets.  I have also done the same back.  I have not been around as long as some players, but I can honestly say that I enjoy everyone I encounter. Everyone:aok
Title: OK this multi-arena crap has gotta go
Post by: Castedo on June 15, 2007, 04:58:40 PM
I salute you ASP, I agree with you!
Title: OK this multi-arena crap has gotta go
Post by: DadRabit on June 15, 2007, 06:19:39 PM
S!

gotta disagree with the rank part hawk.  imhho, i think it adds alot to the game.  its hard flying the same old maps day after day and being locked out of other arenas.  i enjoy trying to see how low i can get my rank.  (wish i was better at fighters).  rank seems to be one of the aspects in here i enjoy at trying to beat.  just my 2 cents

S!
Title: OK this multi-arena crap has gotta go
Post by: Fulmar on June 15, 2007, 06:48:10 PM
Quote
Originally posted by DadRabit
S!

gotta disagree with the rank part hawk.  imhho, i think it adds alot to the game.  its hard flying the same old maps day after day and being locked out of other arenas.  i enjoy trying to see how low i can get my rank.  (wish i was better at fighters).  rank seems to be one of the aspects in here i enjoy at trying to beat.  just my 2 cents

S!


Competing with milkrunners for rank is a waste of time.  Unless you're a milkrunner youself :lol

Pure squad commrodery is what keeps me in this game.
Title: OK this multi-arena crap has gotta go
Post by: SHawk on June 15, 2007, 09:43:10 PM
I think I might have one solution to ENY and arena caps.
Instead of basing the cap on TOTAL numbers, Base it on ENY or % of peeps on a given side.
In other words if there is an ENY of 15 on the rooks side already, no one should be able to enter that arena on that side or switch to that side.
Also the ENY number should be based on peeps in flight, not the ones sitting in the tower.
To many times I've seen a map close to reset and watch 20 bish switch to that side and sit in the tower just to drive the ENY so high you can't even fly.
HiTech is this possible? Just wondering what you think of this Idea.
I think it's fair to all sides and do-able.
Also with this I think if someone loses UDP and relogs hey would have alot better chance of getting back in also.

Lets hear what the rest of you think?:noid
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on June 15, 2007, 09:54:06 PM
The ENY/arena entry thing might work, but you'd have to add something similar to that for sideswitching to keep people from entering as, say a bish (who are outnumbered), and then switching to rooks (with an ENY of 15 and 40% of the arena population, as examples). But, you'd probably have to do it in such a way that sideswitching wasn't completely disabled, or worked normally when no ENY limits were above 1.

This same idea, or some variation of it, keeps coming up. It does sound like a lot of work, but in the overall scheme of things, anything that makes more people happy is good, right?

Also seems like it might have the benefit of continuing to feed arena totals, which would keep caps up, and let people fly where they wanted, with some limitations. However, there'd have to be a lot more people willing to change countries, and I'm not thinking that's going to happen.
Title: OK this multi-arena crap has gotta go
Post by: Ghastly on June 15, 2007, 10:36:08 PM
Eny ideally should be set by the ratio of friendly vs enemy in a certain radius around your takeoff field, with logic to allow fields away from the fronts to be used.  The 9 squares around a field should probably suffice if it becomes intensive calculating a circular radius of every field.

Just using the numbers of planes in flights opens ENY up to large 'groups' to game it, by simultaneously launching.

Allowing people to enter an arena on the low numbered side has been mentioned before - I believe though that HTC is trying to attain 2 seperate smaller arenas with a healthier sense of community.  Allowing people to always enter on the low numbers side presumes that the point is to prevent a side from being outnumbered, which isn't the case from what I've read - and would allow everyone to eventually be in one arena, as people sign in and then wait until someone signs in on another side so they can sign in on theirs.  So we'd have one full arena, and one empty - it would just "ratchet" up to full a little more slowly than if there were no restraints.

Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on June 15, 2007, 11:32:46 PM
Should have mentioned that I'd keep the cap system in place, with the minor alteration of allowing 150 players max on any country, so we'd have only slightly larger arena caps than we have now, if the hard limit is still 420.

No more 65/80/170 setups.
Title: OK this multi-arena crap has gotta go
Post by: airspro on June 16, 2007, 08:51:32 AM
Quote
Lets hear what the rest of you think?


That idea sounds like it could work .
Title: OK this multi-arena crap has gotta go
Post by: Kev367th on June 16, 2007, 04:51:11 PM
Quote
Originally posted by SHawk
I think I might have one solution to ENY and arena caps.
Instead of basing the cap on TOTAL numbers, Base it on ENY or % of peeps on a given side.
In other words if there is an ENY of 15 on the rooks side already, no one should be able to enter that arena on that side or switch to that side.
Also the ENY number should be based on peeps in flight, not the ones sitting in the tower.
To many times I've seen a map close to reset and watch 20 bish switch to that side and sit in the tower just to drive the ENY so high you can't even fly.
HiTech is this possible? Just wondering what you think of this Idea.
I think it's fair to all sides and do-able.
Also with this I think if someone loses UDP and relogs hey would have alot better chance of getting back in also.

Lets hear what the rest of you think?:noid


Can't base it on people in flight, totally open to being mis-used.

What's to stop 30 guys sitting in the tower so ENY is low and then all launching their low ENY rides?


What is needed is an auto disco after "x" number of minutes inactive.


The numbers balancing thing is a pain -

We were outnumbered last night, BY A LOT, Rooks had ENY 25+.
Was nice flying into the hoard with a Tiffie.

But over came the score hoars and it dropped.
Rather they stayed were they were.
Title: OK this multi-arena crap has gotta go
Post by: hubsonfire on June 16, 2007, 05:58:23 PM
ENY peaked at just over 29. I hadn't seen an imbalance like that in ages.
Title: OK this multi-arena crap has gotta go
Post by: E25280 on June 16, 2007, 07:49:47 PM
Quote
Originally posted by SHawk
In other words if there is an ENY of 15 on the rooks side already, no one should be able to enter that arena on that side or switch to that side.
I suggested this shortly after the arena splits when everyone was complaining then about side imbalances (not that the complaints have ever really stopped).  I think I suggested an ENY cap of 10, but the exact threshold is irrelevant to the discussion.  It simply makes sense.  Why allow an existing numbers imbalance to become worse?

Slapshot (IIRC) at the time had a related suggestion of a pop-up message if you try to join a side that was "full."  So, if Rook had exceeded the ENY limit and someone who normally flies Rook tries to join, he would get a message saying Rooks are full, so would you like to 1) join Knights 2) join Bishops 3) wait in lobby until Rooks are no longer full or 4) try a different arena.  No one is then forced to switch sides or fly an arena they do not want to be in, if he is willing to wait.  At the same time it puts a reasonable limit on any given side and helps mitigate ENY penalties.

Sitting in the lobby might be frustrating if you are trying to get with your squad, but hopefully this would encourage the arenas to become more balanced (by squads changing arenas to fly together) instead of one country dominating Orange while the another dominates Blue.
Title: OK this multi-arena crap has gotta go
Post by: TheCage on June 16, 2007, 11:19:29 PM
This thread is really getting old :noid
Title: OK this multi-arena crap has gotta go
Post by: storch on June 17, 2007, 04:43:05 AM
Quote
Originally posted by TheCage
This thread is really getting old :noid
it started old, you didn't expect it to improve did you?
Title: OK this multi-arena crap has gotta go
Post by: TheCage on June 17, 2007, 10:17:26 PM
Quote
Originally posted by storch
it started old, you didn't expect it to improve did you?


Nope, sure didn't.   :rolleyes: