Aces High Bulletin Board
General Forums => Custom Sounds => Topic started by: popeye on September 22, 2016, 11:39:20 AM
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In AH2 I liked to turn down most sounds and max out the "wind" to give me a sense of airspeed.
Can I do the same for AH3 with FMOD? Is there a "wind" track (or whatever) that can be adjusted?
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You could have the wind affected by airspeed the same as AH2 . When I get to the fighters I will be testing out compression effects at the top end of the flight envelope. I figure anyone doing sounds would too. I just don't know for sure how that will affect every thing else. Just don't know yet.
And I think the major influence on fighter sounds is actually manifold pressure, so maybe not.
(EDIT) Originally misspoke.
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I looked into it briefly, and yes it can be modified for each airplane by airspeed. The way it works right now is it gets quiet above 540mph, so that's going to need a closer look.
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Ok. Guess I'll have to learn FMOD.
Thanks!
:salute
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I'll try to add it to the list for first release. I only have two samples for this. One is recorded from a glider at 140mph, and the other from a B17 somewhere between 200 and 250. I can extrapolate between the two and come up with something, but I don't know until I do how useful it will be.
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Thanks! :aok
Really need some clue as to airspeed. With the engine at idle in a Pony, there is no perceptible difference between 500mph and 150mph.
I've never actually experienced flying those conditions, but it seems there would be some clue other than the airspeed indicator. No?
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I don't think you can read the airspeed indicator when your airplanes is compressing. :)
Whatever sound a WWII fighter makes at that speed we will probably never know. There was a guy that recently took a P-51 to 42k, but I don't think he was too interested in testing the other limits.
There are a lot of hurdles with this FMOD thing.