Aces High Bulletin Board

Help and Support Forums => All things VR => Topic started by: Mister Fork on March 04, 2018, 12:16:01 AM

Title: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 04, 2018, 12:16:01 AM
So, with the SteamVR fired up along side my Mixed Reality Portal for my Acer VR headset, I launch my DX11 version of Aces High - I say yes to the "Use HTC Vive" ...

my VR headset goes black...and this is all I see on my desktop...

(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=392041.0;attach=29318)

:(

So, Acer VR is not compatible with Aces High.  This of course does not include Oculus and HTC VR of course...

I could be doing something wrong...any ideas Skuzzy?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 04, 2018, 12:21:57 AM
Ok, so it's tracking properly in Aces High, yet no video to the headset. Any ideas?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 04, 2018, 07:02:57 AM
I assume you have all the updates (Fall Creators Update) for Windows 10?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 05, 2018, 06:59:26 AM
I assume you have all the updates (Fall Creators Update) for Windows 10?

I do and all updates since.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Kanth on March 05, 2018, 07:10:58 AM

you are otherwise able to get video in that headset and play other games with it correct?  it's just aces high?


Ok, so it's tracking properly in Aces High, yet no video to the headset. Any ideas?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 05, 2018, 08:56:29 AM
you are otherwise able to get video in that headset and play other games with it correct?  it's just aces high?


For all Windows Mixed Reality compatible games, they work just fine. And it's a brand new OS install too with latest drivers for everything with Windows 10 Pro.  And I have to say, the install didn't take that long. (Mind you, I do have SSD's). End to end from format to playing games with everything installed, maybe 2 hours? Before, I was looking at a weekend job.

Back to the issue - it's just weird that the tracking and motion all work, but the SteamVR portion isn't.  I will add, I do have 'use beta versions' for SteamVR checked - could that be the issue?

Skuzzy - should I post my DirectX?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 06, 2018, 08:46:15 AM
You have to use the SteamVR version of the game for it to work.  You can only get that from Steam.  You cannot use the DX11 version of the game.

It should just plug and play, if you have all the Windows 10 updates.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 07, 2018, 02:56:23 PM
You have to use the SteamVR version of the game for it to work.  You can only get that from Steam.  You cannot use the DX11 version of the game.

It should just plug and play, if you have all the Windows 10 updates.
I'm going to try two things. First, try running Aces High DX11 out of the install version through steam, and then next...

...create a steam account on Aces High with a native install from Steam and see if it'll work though there.  :cry

Wish me luck cause it would suck to have to start with a new game ID and loose all my perkies I've earned over the 17 years of Aces High...
 :old:
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 09, 2018, 07:05:07 PM
So I installed Aces High via steam and still no joy.  Showing as unresponsive when launching via the platform.  So maybe the Acer series are just not compatible?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: terrydew on March 10, 2018, 07:44:37 AM
You have to install the Windows Mixed Reality to Steam Vr driver which I think you can get from Microsoft. You also have to install Steam VR. You have to have both. Once I installed these the regular AH 11 worked in vr by selecting but it was kinda clunky.

Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 10, 2018, 11:42:04 AM
Yeah, have all that done Terry - its a good reminder. What kind of headset are you using?

Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: terrydew on March 12, 2018, 01:24:52 PM
Yeah, have all that done Terry - its a good reminder. What kind of headset are you using?

I have the Samsung Odyssey but quit using it and went back to the gold standard Rift. I understand Microsoft is planning a major revision to the mixed reality compatibility this spring so that may help.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 12, 2018, 02:01:58 PM
I have the Samsung Odyssey but quit using it and went back to the gold standard Rift. I understand Microsoft is planning a major revision to the mixed reality compatibility this spring so that may help.
Thanks Terry for replying.

Yeah, I hope so - but this issue I'm not 100% sure it's Windows as it might be that Aces High just isn't compatible with the Acer Windows Mixed Reality headset.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 13, 2018, 11:07:47 AM
Let's try this.

We just tested the HP MR Headset here to make sure it still works and it does.  All these MR headsets should be the same.

1)  Do not start the Mixed Reality software from Microsoft.
2)  Start SteamVR.  When you get the "Ready" dialog panel, then start the DX11 version of Aces High.
3)  When prompted if it is "Vive" headset, then check yes (we will fix that question).

And that is it.

We did discover a bug where the mouse is still active with the MR headset and the tracking dot is not being enabled.  That is on the bug list to correct.

All this assumes you have the latest updates for Windows 10 from Microsoft.  You MUST have the latest Fall Creator Update installed for the MR headsets to work correctly with any software NOT from Microsoft.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 13, 2018, 01:39:37 PM
Let's try this.

We just tested the HP MR Headset here to make sure it still works and it does.  All these MR headsets should be the same.

1)  Do not start the Mixed Reality software from Microsoft.
2)  Start SteamVR.  When you get the "Ready" dialog panel, then start the DX11 version of Aces High.
3)  When prompted if it is "Vive" headset, then check yes (we will fix that question).

And that is it.

We did discover a bug where the mouse is still active with the MR headset and the tracking dot is not being enabled.  That is on the bug list to correct.

All this assumes you have the latest updates for Windows 10 from Microsoft.  You MUST have the latest Fall Creator Update installed for the MR headsets to work correctly with any software NOT from Microsoft.

I'll give it a try when I get home from work... thanks Skuzzy! :x
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 13, 2018, 02:00:05 PM
I should explain something.  When I said do not start the Windows Mixed Reality software, it is due to thefact SteamVR will start it.  If you do not let SteamVR start the software, we have noted SteamVR can get a little wonky.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: terrydew on March 14, 2018, 07:57:19 AM
I should explain something.  When I said do not start the Windows Mixed Reality software, it is due to thefact SteamVR will start it.  If you do not let SteamVR start the software, we have noted SteamVR can get a little wonky.

I think I was starting the WMR it’s self so that may explain why mine was clunky. It also gave eye strain that I don’t have with either Vive or Rift. It has been a while since I tried it so will try again. Will the dot bug be fixed anytime soon?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 14, 2018, 08:09:18 AM
The dot bug is on the list to be fixed.  I cannot say when, as we never commit to dates/times on these things.

The eye strain may be due to the poor adjustments of the lenses.  I noticed on our HP unit, I could not get the lenses far enough apart to line up the two images.  It was close, but not quite there.

The quality of the lenses did not appear to be that good either.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: terrydew on March 18, 2018, 04:34:02 PM
The dot bug is on the list to be fixed.  I cannot say when, as we never commit to dates/times on these things.

The eye strain may be due to the poor adjustments of the lenses.  I noticed on our HP unit, I could not get the lenses far enough apart to line up the two images.  It was close, but not quite there.

The quality of the lenses did not appear to be that good either.

I just tried it again by only starting steamvr the AH11. The mouse was only visible for part of the time and would stick and not move. It took me forever to get in a plane because of the mouse issue but once in it was much smoother than before and the eye strain although still there was less. With the Samsung I think the clarity is much better and the tracking worked fine. If the mouse bug is fixed (it’s not usable as is) I think it would be an acceptable alternative to the Vive for sure and probably the rift.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 18, 2018, 11:13:31 PM
Let's try this.

We just tested the HP MR Headset here to make sure it still works and it does.  All these MR headsets should be the same.

1)  Do not start the Mixed Reality software from Microsoft.
2)  Start SteamVR.  When you get the "Ready" dialog panel, then start the DX11 version of Aces High.
3)  When prompted if it is "Vive" headset, then check yes (we will fix that question).

And that is it.

We did discover a bug where the mouse is still active with the MR headset and the tracking dot is not being enabled.  That is on the bug list to correct.

All this assumes you have the latest updates for Windows 10 from Microsoft.  You MUST have the latest Fall Creator Update installed for the MR headsets to work correctly with any software NOT from Microsoft.
Ok. Here is what I did.

1. Did NOT start WMR software.
2. Started SteamVR (which then auto-launches Windows Mixed Reality).  SteamVR is now green
3. Start AH11 - when prompted for Vive - I select Yes

And the SteamVR shows...
(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=392041.0;attach=29318)

again.  :(
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 19, 2018, 05:56:06 AM
Alright, time to look ay your DXDIAG output.  Post it as an attachment please.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 19, 2018, 08:11:53 PM
Dxdiag (http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=392041.0;attach=29435) as requested
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 20, 2018, 09:26:04 AM
Working through your data.

I need some very specific details on what you are seeing and when.

Does the headset ever display anything when you try to start Aces High?  Aces High splash screen?
Does the headset show the SteamVR splash screen when starting up SteamVR?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 20, 2018, 10:13:18 AM
When I launch Aces High inside of Steam (Aces High in VR) - it goes through the motion and shows the Aces High and the loading bars cycle underneath the logo. It just stays there. I get into game - the headset directional settings are working like I have a trackIR - just no video through the headset.

When I launch it outside of Steam (AH3DX11) (launching SteamVR first) and then select AHDX11 and say yes to Vive - it just shows a blank video screen with the 3D mesh. Again, the headset directional settings are working.

Both instances, the SteamVR small box (the one I posted) shows as unresponsive.  Kinda weird. Anything else you want me to test?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 20, 2018, 11:01:07 AM
What happens on your monitor when Aces High is trying to load?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 20, 2018, 11:30:38 AM
I have two monitors - When I start SteamVR, the left monitor goes black and then back on - and now the VR headset is on, as are both monitors. I then start Aces High - the monitors go into VR mode and it goes "Hit Windows Y" to enter desktop move with a blue bar across the top (Windows Mixed Reality.) The left monitor now looks like this:
(https://docs.microsoft.com/en-us/windows/mixed-reality/enthusiast-guide/images/1050px-windowsy.png)

..and Aces High appears in my right monitor.  The VR however shows just the 3D mesh background or the Aces High loading mini-window shows in the background (launced via desktop AHDX11 vs Steam-> Aces High in VR.)

Do you think it's the dual monitors?  I could try disconnecting one of them.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 20, 2018, 11:54:40 AM
The monitors should not have any effect on it.  We render the two (left and right) panels used in the headsets and then just hand those rendered panels to the driver API for the headset.

Why it is not showing up is a mystery.

How would you feel about shipping one of those units to us (we will pay for shipping)?

I sure hate to think we need to buy every MR headset on the market to insure they will work.  That was the whole point of Microsoft's MR implementation.  All those headsets are supposed to be the same, save any external difference which do not impact software.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 20, 2018, 12:45:45 PM
The monitors should not have any effect on it.  We render the two (left and right) panels used in the headsets and then just hand those rendered panels to the driver API for the headset.

Why it is not showing up is a mystery.

How would you feel about shipping one of those units to us (we will pay for shipping)?

I sure hate to think we need to buy every MR headset on the market to insure they will work.  That was the whole point of Microsoft's MR implementation.  All those headsets are supposed to be the same, save any external difference which do not impact software.
Sure - let me speak to my boys and fire it off to you in the original box. Standby
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Kanth on March 20, 2018, 01:23:38 PM
they are both plugged into your graphics card right and you don't have one plugged into you mb?
steamvr will not like one being plugged into the card and one plugged into the motherboard.

Do you think it's the dual monitors?  I could try disconnecting one of them.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 20, 2018, 01:25:43 PM
Thanks Kanth, good point.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 20, 2018, 03:59:12 PM
they are both plugged into your graphics card right and you don't have one plugged into you mb?
steamvr will not like one being plugged into the card and one plugged into the motherboard.

LOL.  Good catch Kanth -  it's not but still, good catch.

All 3 are plugged into my 970 video out ports (1 x HDMI, 2 X DVI and 1 x Display port).  The Acer is using the display port. I may experiment with unplugging one monitor to see if plugging my main monitor into port #1 (DVI), and the Acer into port #2 (HDMI) resolves the issue.

I saw all the Acer and VR headset support question posts around that exact same issue and i just giggled to myself. (I've done that before).
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 21, 2018, 11:55:31 AM
Ok - tried my son's computer with his Acer VR headset and a new 1050 Ti 6Gb card - no joy - exact same issue.

Skuzzy - he's agreed to give up his for a couple weeks. I'll fire you a PM.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on March 29, 2018, 03:47:48 PM
Ok, Fork was good enough to send us one of his units, and good news!

It got here and we have already confirmed something is not right.  First step completed, duplicating the problem.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on March 30, 2018, 05:41:46 PM
Ok, Fork was good enough to send us one of his units, and good news!

It got here and we have already confirmed something is not right.  First step completed, duplicating the problem.
:x.   

Onwards and upwards
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on April 10, 2018, 12:28:09 PM
Turns out the Acer unit does not send the game the input value for the headset sensor so we cannot know the user put it on.  HP headsets do have that input.  Seems there will be inconsistencies on the Microsoft MR approach.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on April 10, 2018, 02:03:20 PM
Turns out the Acer unit does not send the game the input value for the headset sensor so we cannot know the user put it on.  HP headsets do have that input.  Seems there will be inconsistencies on the Microsoft MR approach.
Is this something I should complain to Acer about? I could submit a bug report on their website...
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on April 10, 2018, 02:08:23 PM
Not a bug, per se, just a difference in the hardware implementation.  Not sure what type of leeway Microsoft is giving the MR manufacturers.

HiTech found a way to work around it.  Taking some time as it also impacts how audio and controller mapping is switched when you put on or take off the headset.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on April 10, 2018, 02:13:40 PM
Not a bug, per se, just a difference in the hardware implementation.  Not sure what type of leeway Microsoft is giving the MR manufacturers.

HiTech found a way to work around it.  Taking some time as it also impacts how audio and controller mapping is switched when you put on or take off the headset.
Yikes... :eek:

What a PITA... :(

That may earn him a bribe for his efforts...

Speaking of...where is your bribe link Skuzzmiester?
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on April 10, 2018, 02:24:06 PM
No need.  Now we know the headsets can come configured that way, we can deal with it.  Works in our favor.  Appreciate what you did!  <S>
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on April 17, 2018, 11:53:13 AM
For anyone reading this thread;

The problem has been corrected.
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Mister Fork on April 17, 2018, 01:08:18 PM
For anyone reading this thread;

The problem has been corrected.
:x


Thanks SkuzzMiester!
Title: Re: Acer Mixed Reality Headsets and Aces High are not compatible...
Post by: Skuzzy on April 17, 2018, 01:15:32 PM
Thank you!