Aces High Bulletin Board

General Forums => Wishlist => Topic started by: toddbobe on April 05, 2021, 12:36:03 AM

Title: Antitank obstacles
Post by: toddbobe on April 05, 2021, 12:36:03 AM
I think it would help town defense if M3s could deploy some antitank obstacles like hedgehogs.
Todd
Title: Re: Antitank obstacles
Post by: Mano on April 06, 2021, 11:53:18 AM
+1

I think that would add some more fun to the game. The objects could have a time limit of 15 minutes so they are not there forever. 

I would drop one or two by the entrance to the bridge.......and it would make the tanks climb over the hills.  You could shoot Tiger 2's in the belly when they
come over.    :D :D :D

 :aok
Title: Re: Antitank obstacles
Post by: JimmyD3 on April 06, 2021, 04:01:57 PM
Maybe a recoiless Rifle on a Jeep??  :)
Title: Re: Antitank obstacles
Post by: Slade on April 07, 2021, 10:34:44 AM
+1
Title: Re: Antitank obstacles
Post by: RotBaron on April 07, 2021, 02:57:23 PM
Would be very interesting to see how this would work in our game.

+1 to a trial period for it 
Title: Re: Antitank obstacles
Post by: waystin2 on April 10, 2021, 09:34:27 AM
Just plant trees or bushes. It will stop a vehicle cold.
Title: Re: Antitank obstacles
Post by: Cluzig on April 10, 2021, 11:47:15 AM
Seeds for more trees would be more effective
Title: Re: Antitank obstacles
Post by: Volron on April 11, 2021, 12:39:28 PM
Don't leave out the 251!  I say the object time should be longer than 15m.  Maybe 30m?  But also make them destructible.  I don't know which can haul more, but the one that can haul more carries 1-2 more traps than the other?
Title: Re: Antitank obstacles
Post by: Volron on April 11, 2021, 12:41:59 PM
Oof, I just thought of something:  What would stop someone from racing in and just laying traps at aircraft spawn points?  :headscratch: