Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: mERv on January 02, 2023, 09:41:43 PM

Title: Why not just change the eny system and let it be community based?
Post by: mERv on January 02, 2023, 09:41:43 PM
Would anyone get on board with that without protesting or settling for what this game could be but its not?

Title: Re: Why not just change the eny system and let it be community based?
Post by: Dadtallica on January 02, 2023, 10:01:19 PM
Seriously let it go man… “the game” is one dude. He’s done enough, we are all still here. Just play Meta. That’s all, play.

Btw I am an IT director for a Fortune 500 company, post COVID world is different,  you gotta let it go.
Title: Re: Why not just change the eny system and let it be community based?
Post by: TryHard on January 02, 2023, 10:03:20 PM
My opinion is pretty simple but ENY has always been a core principle of this game for as long as I've played it, and it seems to have always sorta worked for the most part.

Now I do agree some planes (cough yak3) need to have their ENY reevaluated
Title: Re: Why not just change the eny system and let it be community based?
Post by: Morpheus on January 02, 2023, 11:27:33 PM
Why all the SPAM? :bhead
Title: Re: Why not just change the eny system and let it be community based?
Post by: Max on January 03, 2023, 08:17:07 AM
^^ THIS ^^
Title: Re: Why not just change the eny system and let it be community based?
Post by: DmonSlyr on January 03, 2023, 08:20:46 AM
My opinion is pretty simple but ENY has always been a core principle of this game for as long as I've played it, and it seems to have always sorta worked for the most part.

Now I do agree some planes (cough yak3) need to have their ENY reevaluated

Yak3 and 190D for sure. Why so hard to re-evaluate? Just look at the #s... Yak3s are hard as hell to shoot even right on their 6. A tiny little plane that blends well with the terrain and can flap and run better than most planes. Same with the 190D.
Title: Re: Why not just change the eny system and let it be community based?
Post by: mERv on January 03, 2023, 10:29:57 AM
Seriously let it go man… “the game” is one dude. He’s done enough, we are all still here. Just play Meta. That’s all, play.

Btw I am an IT director for a Fortune 500 company, post COVID world is different,  you gotta let it go.

Well im not paying another dime
Title: Re: Why not just change the eny system and let it be community based?
Post by: mERv on January 03, 2023, 10:31:22 AM
Yak3 and 190D for sure. Why so hard to re-evaluate? Just look at the #s... Yak3s are hard as hell to shoot even right on their 6. A tiny little plane that blends well with the terrain and can flap and run better than most planes. Same with the 190D.

Ya i mean the system doesnt work at times and I fell like as a community since we keep the lights on we should be able to have a say in how to fix eny but that is my opinion
Title: Re: Why not just change the eny system and let it be community based?
Post by: Simon on January 03, 2023, 10:41:53 AM
Yak3 and 190D for sure.

Yes, please. Rooks fighters are 50% Yak 3s and Bish are 50% Doras. Both are get-out-of-jail-free planes.

Veteran players who fly these almost exclusively should be ostracized.
Title: Re: Why not just change the eny system and let it be community based?
Post by: TryHard on January 03, 2023, 12:15:10 PM
Well im not paying another dime

Whine whine whine!  :cry
Title: Re: Why not just change the eny system and let it be community based?
Post by: nrshida on January 03, 2023, 12:23:08 PM
I agree about the Dora, it got 3582 kills last tour, and with it's astounding speed, climb-rate, dive-speed, energy-retention and guns it still only got a Kill/Death Ratio of 1.55. You can readily see what it's being used for.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Mano on January 03, 2023, 12:47:18 PM
Post some ideas on how to balance a lopsided situation before deciding  ENY should be eliminated. The side with the lowest numbers has a big disadvantage. Fighting a horde can be quite frustrating. The horde does not need the best rides. The lowest number side does. Come up with a better system to balance the sides when the numbers are not balanced. The auto select for country using bonus perk points is helping. The players that switch sides get to know players in other countries. That is important as well.

We all want to use our favorite ride, but now is a good time to learn some of the mid war rides. And get good at it. Practice offline intil you get the feel for it.


My two cents.


 :salute
Title: Re: Why not just change the eny system and let it be community based?
Post by: nrshida on January 03, 2023, 01:18:27 PM
Couldn't the ENY numbers be simply adjusted to reflect the decimated population? It would be logical that you'd need way more penalty given the increased sedentary nature of the remaining population.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Max on January 03, 2023, 02:43:57 PM
Didn't Albert Einstein have a theory about the definition of insanity?   :bolt:

(https://i.postimg.cc/fbQmV9nc/merv2.png) (https://postimages.org/)urban girl names (https://treetop100babynames.com/exotic-baby-names-boys)
Title: Re: Why not just change the eny system and let it be community based?
Post by: CptTrips on January 03, 2023, 03:26:32 PM
Didn't Albert Einstein have a theory about the definition of insanity?   :bolt:

(https://i.postimg.cc/fbQmV9nc/merv2.png) (https://postimages.org/)urban girl names (https://treetop100babynames.com/exotic-baby-names-boys)



OK.  That one's kinda funny.
Title: Re: Why not just change the eny system and let it be community based?
Post by: whiteman on January 03, 2023, 04:49:41 PM
Yes lets use the Honor System if we're going to be ridiculous.
Title: Re: Why not just change the eny system and let it be community based?
Post by: fuzeman on January 03, 2023, 05:48:25 PM
Would anyone get on board with that without protesting or settling for what this game could be but its not?

This community could never come to an agreement that everyone would be happy with. Never.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Dadtallica on January 03, 2023, 06:00:25 PM
Bring back Midwar! :aok
Title: Re: Why not just change the eny system and let it be community based?
Post by: Max on January 03, 2023, 06:33:03 PM
Bring back Midwar! :aok

Loved Mid-war. It had the best plane set, and of course similar issues as we find in Melee. I'm on the fence as per dropping my account (after 21 years) but would heartedly reconsider for a Mid-War option. Say, $9.95 @ mo.
Title: Re: Why not just change the eny system and let it be community based?
Post by: DmonSlyr on January 03, 2023, 06:57:34 PM
Loved Mid-war. It had the best plane set, and of course similar issues as we find in Melee. I'm on the fence as per dropping my account (after 21 years) but would heartedly reconsider for a Mid-War option. Say, $9.95 @ mo.

It would work on a super small team death match style map with 10 mile bases with "free to play" and a maximum of 30 players.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Lazerr on January 03, 2023, 09:09:23 PM
Was midwar 2 or 3 sided?
Title: Re: Why not just change the eny system and let it be community based?
Post by: RotBaron on January 03, 2023, 10:06:22 PM
What exactly was ENY implemented for and what exactly is it designed to do?

It seems to me the consensus has always been to make it easier to defend against the horde, if so then it’s antiquated as we don’t have hordes anymore. Sorry in advance, 8 vs 3 is not a horde.
Title: Re: Why not just change the eny system and let it be community based?
Post by: mERv on January 04, 2023, 05:09:10 AM
What exactly was ENY implemented for and what exactly is it designed to do?

It seems to me the consensus has always been to make it easier to defend against the horde, if so then it’s antiquated as we don’t have hordes anymore. Sorry in advance, 8 vs 3 is not a horde.

in the past month I have experienced over a dozen times where 2v1 country fights happen during primetime. This forces the country on one side to defend both fronts dividing their forces unevenly. This creates extreme situations of 10-15 v 1-3 with numbers exceeding +40 players attacking bases in horde for as much as 3-4 hours. At no time does eny take effect. After those players log for the night (happening every time on the bishop side) the country that was defending both fronts gets hit with 15-29eny for hours on end.

That is absolutely ridiculous! HTC keeps eny when it is now eny creating huge disadvantages after hours of unintended hording.
I dont hear anybody complaining about hording anymore because frankly we yearn for good numbers in the arena these days. That challenge has always been a welcomed sight to the more talented side of the game.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Ruckus on January 05, 2023, 04:00:01 PM
The 2v1 country fights that merv mentioned is really frustrating if you're on the receiving end, and eny can't account for that.

I believe the best thing for AH would be to go to a 2 country format, and I think that would help balance out a lot of issues. Although I understand that would create some new issues with rebuilding maps and other stuff.

Regarding mid-war battles, I think it would be a mistake to bring it back as a separate arena since that would reduce numbers in the already small main arena. What would be interesting is to have mid-war fights every 4 maps or so and to have them on the smaller maps. I would love to see that.
Title: Re: Why not just change the eny system and let it be community based?
Post by: mERv on January 05, 2023, 05:13:31 PM
The 2v1 country fights that merv mentioned is really frustrating if you're on the receiving end, and eny can't account for that.

I believe the best thing for AH would be to go to a 2 country format, and I think that would help balance out a lot of issues. Although I understand that would create some new issues with rebuilding maps and other stuff.

Regarding mid-war battles, I think it would be a mistake to bring it back as a separate arena since that would reduce numbers in the already small main arena. What would be interesting is to have mid-war fights every 4 maps or so and to have them on the smaller maps. I would love to see that.
I appreciate you sharing similar frustrations.

Just want to state for the record my issue has never been 2v1 country fights or 10v1 scenarios. I do not like having to fight a sea of red for a few hours and then get restricted to above 20 eny planes when the sea of red logs out.

Just wish that was fixed it's my only issue.

HQRUS
Title: Re: Why not just change the eny system and let it be community based?
Post by: DmonSlyr on January 05, 2023, 05:14:00 PM
The 2v1 country fights that merv mentioned is really frustrating if you're on the receiving end, and eny can't account for that.

I believe the best thing for AH would be to go to a 2 country format, and I think that would help balance out a lot of issues. Although I understand that would create some new issues with rebuilding maps and other stuff.

Regarding mid-war battles, I think it would be a mistake to bring it back as a separate arena since that would reduce numbers in the already small main arena. What would be interesting is to have mid-war fights every 4 maps or so and to have them on the smaller maps. I would love to see that.

2 teams is never gonna happen but the easiest way to fix the ENY problem is to have maps that are suitable for the current player base so that it's worth it to fight on one side or the other. If the fronts are small, all 3 teams have a better chance of finding action thus having more fun and staying logged in the game rather than logging off in boredom. The current map now has been on for 3 -4 days and is horrible for off hours gameplay with low #s.
Title: Re: Why not just change the eny system and let it be community based?
Post by: mERv on January 05, 2023, 05:44:32 PM
2 teams is never gonna happen but the easiest way to fix the ENY problem is to have maps that are suitable for the current player base so that it's worth it to fight on one side or the other. If the fronts are small, all 3 teams have a better chance of finding action thus having more fun and staying logged in the game rather than logging off in boredom. The current map now has been on for 3 -4 days and is horrible for off hours gameplay with low #s.
with the current numbers it's a 3-6hr time investment to roll a front just to log and  come back the next day to find not only was all the ground lost but your also down 20-30% of your own bases.

Personally accept that for what it is. The way getting maps into rotation works, doubt it happens. I want to see smaller maps, I don't expect it.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Dadtallica on January 05, 2023, 06:38:40 PM
An increased number of and more varied maps would be a nice offset at least. Wish I had time to make them.
Title: Re: Why not just change the eny system and let it be community based?
Post by: RotBaron on January 05, 2023, 10:35:30 PM
An increased number of and more varied maps would be a nice offset at least. Wish I had time to make them.

Several got previous approval that they would be good fits for the current (years) state of the game, they are completed, submitted and have not yet been implemented. The only one so far is the ETO, which is a great map, but it’s not the only one completed, and ready for implementation, When??
Title: Re: Why not just change the eny system and let it be community based?
Post by: yipi on January 05, 2023, 11:24:35 PM
With a game of 100 players hows eny useful? Makes no sense to me
Title: Re: Why not just change the eny system and let it be community based?
Post by: KillerPops on January 07, 2023, 11:16:10 AM
The entire combat flight sim community is literally screaming for content, a continuous real time strategic war made up of multiple player made tactical missions. Everything that AH has essentially. However, ENY in the current form has no place in this IMO. It's simply way too artificial. Just because there is a reason it exists, doesn't mean it's a good solution to a problem. It's more of a hack to fix a symptom of an inherent flaw or poor game design, than it is an improvement of the sim.

Because of such things people leave. Instead they go to IL-2 and DCS and set up their own servers. Servers with lots of lags and zero strat due to basic limitations in the server mechanics and way too limited set of planes and vehicles. The things that do exist are pretty nice though (good looking), but the immersion, depth and gameplay that AH is capable of is not there of course. Nevertheless people feel it's a better solution than AH.

And there is War Thunder for everyone wanting a game game instead of a sim game. Not that War Thunder is particularly good in the game department either (as a sim we all know it is useless), but it has found a formula to both lure people in and to keep them there for a long time. It's more like some kind of eval dark force that suck a substantial amount life out of all other flight sims essentially.

It's hard to see that a continuous strategic war/sim can function without some kind of ENY functionality though. All real wars soon come to an end when one side suddenly has a technological advantage, and the same would happen in a sim. Another thing that will happen in a sim, is that "everyone" will take the best stuff. This will not happen in real life due to lack of recourses, things take time to make and deploy etc. This must be prevented in a sim. I mean, most people log in, jump in a plane and want to win the battle. They want to take a base, shoot someone down and so on. They want to succeed in their mission, whatever that mission is. What's going on in the "war" is secondary, but it is of main importance that a successful mission as a result makes the war move in the right direction. This also requires a system where people can pick missions that are important to move the war in the right direction, and are given credit for taking such missions. Today people are given more credit for shooting down a Dora with an I-16 than the other way around, which is just ridiculous. That's not how wars are won.

This is where strat comes in. Strategic bombing, defense against strategic bombing, transport and so on. AH has some of this also, but not nearly enough. Development of more/better strat will naturally be the place where the ENY functionality is placed without appearing ridiculous. That and a system suggesting missions tied to credit. Credit are given based how much you improve the strategic advantage. This could also be tied to a rolling plane set where newer planes are available as time marches on, like it used to be in WarBirds a 100 years ago :-) There are other ways instead of a rolling plane set also I would suppose.

DCS is allegedly making strat/server system now. It will be interesting to see how that ends up, if it ever materializes. The main problem with AH seems to be this:

Quote
HiTech Creations was founded with a simple philosophy, by Dale "HiTech" Addink, in 1999.  It's not to create a large corporation, a vast gaming network, or a line of online games.  It's just to create one game, but one that is better than any other like it.  Contrary to most companies, our goal is to keep the company small.  We know that with a singular focus and an experienced cohesive team that enjoys its work, the production, service, support, and overall level of satisfaction will be unmatched.

Right now it seems to me that HiTech Creations is in a been there, done that mode. For anything to happen, fresh blood is needed, which is difficult with the given parameters set by their philosophy. What's likely to happen is the whole thing is sold.

Well, that's my two cents on ENY  :)  :bolt:
Title: Re: Why not just change the eny system and let it be community based?
Post by: The Fugitive on January 07, 2023, 12:40:01 PM
Only the first paragraph had anything to do with ENY. The rest was about the strat side of the game.

ENY is a mechanic to adjust the "fairness" of the game. If a team is always out numbered and with the best equipment how fair or fun is it for the underdog? ENY is a must.

Is it set right? NO, I think it could be adjust for the lower numbers. Im sure the setting is just a percentage multiplier or some other flag in the coad. HTC could/should spend some time in the game and monitor whats going on. It has changed quite a bit over the years.

As for the strats, I dont think its a part of the game many enjoy. The long flights with out much effect isnt many players "cup of tea". Quick action is what most players want. DCS isnt going to explode with interest if/when strats are added. What is needed is what we have here, a complete game. There is something for everyone in this game. Fighters, tanks, bombers, base captures, win the war, and yes even strat attacks. Until those other games add all of that they dont have a chance of lasting as long as this game has.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Dadtallica on January 07, 2023, 03:02:29 PM
I only liked mid war because it hasd no jets but there was also twice as many active players back then.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Ruckus on January 07, 2023, 07:20:45 PM
Another 2v1 country situation happened to us Rooks where the Rooks had more players than any other side, but the Bish and Knits were both attacking us. Their combined force surpassed our numbers as we were hammered from both ends, but we were also the ones facing the ENY problem. I get that ENY is there to balance the fairness as The Fugitive mentioned, but isn't there some way to program ENY so that it's contingent on the number of enemy engagements triggered by proximity or something like that? It seems like there has to be some other metric rather than the number of players online to correctly balance ENY.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Softail on January 07, 2023, 10:03:57 PM
Post some ideas on how to balance a lopsided situation before deciding  ENY should be eliminated. The side with the lowest numbers has a big disadvantage. Fighting a horde can be quite frustrating. The horde does not need the best rides. The lowest number side does. Come up with a better system to balance the sides when the numbers are not balanced. The auto select for country using bonus perk points is helping. The players that switch sides get to know players in other countries. That is important as well.

We all want to use our favorite ride, but now is a good time to learn some of the mid war rides. And get good at it. Practice offline intil you get the feel for it.


My two cents.


 :salute

Simple....increase Ack strength and durability on countries with the lowest players on a logarithmic scale.   That will make taking unmanned bases much  harder and force stronger countries to fight each other first.    Then everyone can fly whatever plane they wish.   

Title: Re: Why not just change the eny system and let it be community based?
Post by: KillerPops on January 08, 2023, 08:13:38 AM
What is needed is what we have here, a complete game. There is something for everyone in this game. Fighters, tanks, bombers, base captures, win the war, and yes even strat attacks. Until those other games add all of that they dont have a chance of lasting as long as this game has.

I agree with the first point. Today only AH is this complete game that the entire flight sim community is actually urging for. I disagree 100% with the last point. All the popular games today (DCS, IL-2, War Thunder) have lasted for more than a decade already. Il-2 came out in 2001. DCS in 2008. War Thunder in 2012. Each of them has a player base that is orders of magnitude larger than AH has ever had.

Why is that? One can only speculate. As for myself, pre DCS, I would actually never imagine that people actually would urge for the degree of fidelity that DCS has. It's downright ridiculous in many aspects, but it obviously sells. The same can be said about War Thunder, only it's in the exact opposite end of the "game spectrum". Why is War Thunder popular when it's 100% arcade?

War Thunder is perhaps the easiest to answer. It can be played on any PC and on any game console. Just jump in, play the game and have fun. No investment in time and studying is needed. No investment in PC or sim gear is needed. DCS is the exact opposite. Super steep and long learning curve (for each and every aircraft). Not really playable unless you have a minimum $2000 gaming PC and minimum $1000 HOTAS setup and $300 pedals, not to mention at least a huge screen and some head tracking, another $1000, unless investing in top of the line VR (and only top of the line will work with somewhat satisfactory degree in DCS).

My point was that ENY is a solution to a problem that shouldn't be there in the first place. It's one of those things that drives people away from AH. It's essentially a hack to fix poor strat design, or poor game design. AH is the only game with a decent amount of strat today, yet people rather set up their own servers with (ancient) IL-2 1946 or (ancient) Falcon 4, simply to get something with real looking strat. ENY dumbs the game down, it's as simple as that. It makes it more game and less sim in a dumbed down manner. Many people want more game and less sim, and they go to War Thunder. If people want less game and more sim, they go to IL-2 or DCS.

ENY is a mechanic to adjust the "fairness" of the game. If a team is always out numbered and with the best equipment how fair or fun is it for the underdog? ENY is a must.
Again, WHY is a team "always" out numbered, and WHY is that ruining the fun? Rhetorical questions, I don't except an answer.

The problem with AH is it's a "sandboxed" game with it's own "sandboxed" rules and game mechanics. Its fun only as long as you agree, or at least can live with these sandboxed rules. ENY is part of this. Il-2, and in particular DCS, has shown that this sandboxing is not what people want. People want realism, the more the merrier. Strat is lacking in Il-2 and DCS. It is included in AH, but only limited, and only within the "box". One thing in particular is lacking, and that is to link credit (points, score, rank whatever) to missions that affect the strat status in a positive direction. This will give more immersion, more depth, more realism. Otherwise, quite frankly, why not just play War Thunder? (which is exactly what people do for quick and uncomplicated fun. I cannot understand what's fun about it, but that's just me I guess).

For us old-timers coming from WarBirds, AH was continuation of a game that was disintegrating (WarBirds). AH was a viable alternative in the workings. It didn't offer anything new though. The same sandboxing, the same rules (for all practical purposes). Most had one foot in AH, one foot in WB for a long time. AH won eventually. But, at the same this opened the eyes to several other games with much added realism, like Il-2 and Falcon 4. In particular Falcon 4 showed what could be done with (AI) strat in particular and fidelity of the aircraft systems, while Il-2 was a more realistic WarBirds in many ways, less sandboxing, more aircraft fidelity and realism. Il-2 initially had some strat, but this was more or less gone in the newer series from 2013.

I don't know. War Thunder aside (hopeless case), Il-2 and DCS have some visions of the future for more and better online activity. ENY has been in AH since the very beginning as far as I can remember. Hated by most, defended by few. Surely it's time to put it at rest. Replace it with something that adds realism. Or maybe not  :lol 
Title: Re: Why not just change the eny system and let it be community based?
Post by: Eagler on January 08, 2023, 08:34:16 AM
It probably should be removed just to get the maps to be won and switched out faster than it happens now...

This way a crappy larger map won't be up all weekend

Eagler
Title: Re: Why not just change the eny system and let it be community based?
Post by: DmonSlyr on January 08, 2023, 09:21:04 AM
I love the sandbox style of the game because it's an evolving war that takes strategy to win. You can roll somewhere and set up attacks. Bombing, Jabo, fighter, and tanking all has a place in this game. When the battles grow large, that's where the excitement comes and this is what brings players to the game. No one wants to see a huge map with no action on it, which has been my biggest gripe. Maps like BowlMA and CraterMA staying up for 4 days and taking over the entire weekend really irritate me because morning gamplay is just really boring.

All it takes is to remove these stupid maps, bowlMA, craterMA, and Buzzsaw and replaced with the 3 new maps floating around. I think you'd see a growing # of players be able to find fights in the off hours on all 3 sides. This will naturally fix the ENY issues during off hours. This will keep more players in the game during off hours because they can find action. You'd start to see bigger fights during off hours which is precisely what the game needs to build larger fights and more players overall with balanced gameplay.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Softail on January 08, 2023, 09:29:42 AM
ENY has been in AH since the very beginning as far as I can remember. Hated by most, defended by few. Surely it's time to put it at rest. Replace it with something that adds realism. Or maybe not  :lol


No, ENY wasn't introduced until we were well into AH2.  Hated by the vast majority.  Many just left the game because of it.  And yet...it stays.

A horde of early war aircraft will still take a field easily when defended by 4 people in late war vehicles and ac.
Title: Re: Why not just change the eny system and let it be community based?
Post by: knorB on January 08, 2023, 10:52:59 AM
The nail that sticks out...
Title: Re: Why not just change the eny system and let it be community based?
Post by: 100Coogn on January 08, 2023, 03:31:42 PM
Why hasn't mERv chimed into this discussion?  He's the one that started this topic.

Coogan
Title: Re: Why not just change the eny system and let it be community based?
Post by: mERv on January 10, 2023, 05:04:39 AM
Why hasn't mERv chimed into this discussion?  He's the one that started this topic.

Coogan

Out of respect for those who asked me to take a break and because HTC finally responded, I've been quiet.

Don't get me started  :neener: you might carry a lot of clout with the boys here and at the lodge but that kind of gaslighting is getting old....  :aok

For those who don't know why a comment like this brings such a direct response just let it go. No one is interested in my personal beefs, especially new ones like with coondog. I'm not going to dig up his recent gaslighting post that motivated me to directly call him out in a separate thread.

I started this to stimulate conversation on the subject. I am beating a dead horse talking about ENY and cheating accusations over and over.

HT answered me and I am good with whatever is best for the business. Even if it means shutting my mouth about issues that have been going on for years   :salute

HQRUS
Title: Re: Why not just change the eny system and let it be community based?
Post by: trogdor on January 10, 2023, 07:54:15 PM
I'd fly Mid-War with you, MaX.
But I think it'd just be you and I in there  :(
Title: Re: Why not just change the eny system and let it be community based?
Post by: Badboy on January 11, 2023, 05:56:24 AM
I'd fly Mid-War with you, MaX.
But I think it'd just be you and I in there  :(

Me too!!

Mid war was my favorite arena ever. I was very disappointed when it went away.

Badboy


 
Title: Re: Why not just change the eny system and let it be community based?
Post by: Eagler on January 11, 2023, 07:15:32 AM
Me too!!

Mid war was my favorite arena ever. I was very disappointed when it went away.

Badboy


 

It's where some of us lived before it was removed

Main was always just main with every twit in the game in their uber planes...sorta like it is now  :cheers:

Eagler
Title: Re: Why not just change the eny system and let it be community based?
Post by: Lusche on January 11, 2023, 07:53:38 AM

No, ENY wasn't introduced until we were well into AH2.

The switch to AH2 happened in tour 53, the ENY limiter was introduced with the beginning of tour 55

A horde of early war aircraft will still take a field easily when defended by 4 people in late war vehicles and ac.

Nah.
Title: Re: Why not just change the eny system and let it be community based?
Post by: TWCAxew on January 11, 2023, 08:34:08 AM
ENY not high enough today. about 20 Bish VS 3 Knits... This is the otherside of the coin.

(https://beezar.nl/wp-content/uploads/2023/01/eny.jpg)
Title: Re: Why not just change the eny system and let it be community based?
Post by: RotBaron on January 11, 2023, 09:16:40 AM
ENY not high enough today. about 20 Bish VS 3 Knits... This is the otherside of the coin.

(https://beezar.nl/wp-content/uploads/2023/01/eny.jpg)

That’s a mirror image of most nights for Knights. Right around midnight Bish #’s drop and ENY is 15-30.

It really hampers players that just want to furball or GV without regard to the war. It obviously hasn’t tip the scales of HTC’s ROI yet. Old issue along with maps from AH1…

Scream at the sky. 
Title: Re: Why not just change the eny system and let it be community based?
Post by: potsNpans on January 11, 2023, 05:32:08 PM
Well I've been subscribed since 08', and I'm still sketchy on eny. Is it calculated for only in flight planes or those sitting in the O'club having a cocktail?
Title: Re: Why not just change the eny system and let it be community based?
Post by: RotBaron on January 11, 2023, 09:07:43 PM
Well I've been subscribed since 08', and I'm still sketchy on eny. Is it calculated for only in flight planes or those sitting in the O'club having a cocktail?

ENY is calculated using all players on a country, not by using only those in flight.

If your country has double the amount of players online vs another country you’re going to have some ENY or very high ENY, depending on country(s) total.

E.g. Knights had 28 players to Bishops 12 last night and ENY was nearly 30.
Title: Re: Why not just change the eny system and let it be community based?
Post by: Shuffler on January 11, 2023, 09:22:21 PM
ENY is already player based.
I am sure my post will make merv pull what's left of his hair out.
Poor kid.....
Title: Re: Why not just change the eny system and let it be community based?
Post by: mERv on January 12, 2023, 06:35:02 PM
ENY is already player based.
I am sure my post will make merv pull what's left of his hair out.
Poor kid.....

Actually, now that I've taken a step back and started addressing my mental health I gotta say....

You make a lot of sense when your not drive-by posting just to post  :salute


BTW you have no idea how much hair I've actually lost in the past 6 months its terrible hahahaha. Gonna have to rock the Jean-luc Picard look the rest of my life :bhead :x :aok
Title: Re: Why not just change the eny system and let it be community based?
Post by: Slade on January 13, 2023, 07:17:10 AM
Quote
Couldn't the ENY numbers be simply adjusted to reflect the decimated population? It would be logical that you'd need way more penalty given the increased sedentary nature of the remaining population.

+1
Title: Re: Why not just change the eny system and let it be community based?
Post by: Dadtallica on January 14, 2023, 05:52:25 PM
Actually, now that I've taken a step back and started addressing my mental health I gotta

You got this!  :aok :rock