Author Topic: New changes with terrain  (Read 296 times)

Offline Waffle

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New changes with terrain
« on: April 19, 2005, 08:09:02 AM »
Was just curious as to what changes were done. Looks like there was alot done to the structure of the tiles / objects.

Notice the tiles now look like they're triangulated, or is that the objects for the subtypes?

Are the Bmp maps now working?

Got a bunch of ideas kicking around in my head...but that could just be squirrels in the attic.

Offline hitech

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New changes with terrain
« Reply #1 on: April 19, 2005, 09:01:42 AM »
Not sure what you are asking waffle. The way the tile system works has not changed.

HiTech

Offline Waffle

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New changes with terrain
« Reply #2 on: April 19, 2005, 09:08:58 AM »
I saw a few places on the terrain where it looked like the 512x512 terrain square was divided into 2 triangles. Not  the textures, but the geometry.

It might've been the lighting at the time, not sure.

Gotta run for a bit - will try to find the areas I was talking about and post some screenshots later this afternoon.

Offline Waffle

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New changes with terrain
« Reply #3 on: April 19, 2005, 03:25:50 PM »
My mistake -
Was just the lighting on the on one of larger kill objects on the terrain during dusk/dawn.