Author Topic: impact delay fuses for eggs  (Read 638 times)

Offline karmic

  • Zinc Member
  • *
  • Posts: 23
impact delay fuses for eggs
« on: September 09, 2005, 02:54:04 AM »
what about a new setting to add to salvo and delay, it could be fuse or something.  that way you could drop eggs almost directly on top of targets (from like less than 50m; even closer)and have time to egress before detonation; that would be great against ground vehicles.  I think MS combat sim 3 has that (or was it Il2 Sturmovik?)

Offline Furball

  • Plutonium Member
  • *******
  • Posts: 15781
impact delay fuses for eggs
« Reply #1 on: September 09, 2005, 04:06:01 PM »
good idea!
I am not ashamed to confess that I am ignorant of what I do not know.
-Cicero

-- The Blue Knights --

Offline SuperDud

  • Platinum Member
  • ******
  • Posts: 4587
impact delay fuses for eggs
« Reply #2 on: September 09, 2005, 04:06:51 PM »
I like this idea!
SuperDud
++Blue Knights++

Offline hubsonfire

  • Plutonium Member
  • *******
  • Posts: 8658
impact delay fuses for eggs
« Reply #3 on: September 09, 2005, 04:25:57 PM »
Great idea! This would make NOE and diving formations much more effective without all that nasty suicide stuff. That way we can bomb everything, and won't have to waste all those resources fighting other people.
mook
++Blue Knights++

Proper punctuation and capitalization go a long way towards people paying attention to your posts.  -Stoney
I was wondering why I get ignored so often.  -Hitech