Historically, the conventional wisdom has been that CRT's outperform LCD's for gaming. SInce I'm in the market for a new screen, I thought I'd give ya'll the opportunity to weigh-in on this subject. I've just spent an hour or two reading various hardware review websites and discovered that the most recent article on this subject was summer of 2005. Some of the models reported as being "acceptable" for gaming have been updated to even faster specs since then. I've found a couple of 17" LCD's with 2,3, and 4ms gray to gray (GTG) response times. This is much faster than the 12ms models reviewed last summer.
In general, I found most of the reviews a little tedious, especially considering that almost all of the screens are manufactured by the same company (mostly samsung) and are therefore, for the most part, identical no matter who's name is on the box. For this reason, a large portion of these reviews concern ergonomics.
I can figure out a way to place any screen for optimum viewing during game play, so the ability to adjust or move around doesnt seem terribly important. What is important - is how the image looks when I'm flying around or driving a tank. What happens when I check my six, look down over a wing, or zoom in on a plane I'm chasing, etc.
So . . . Are any of you using LCD's? How do they perform compared to CRT?
Should I forget the LCD? $135 for the basic CRT seems pretty attractive. An LCD would reduce my desk footprint, making more room for my X52, keyboard, mouse, and a cup of coffee.