Author Topic: 2x Extremely High-alt bugs  (Read 472 times)

Offline Spatula

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2x Extremely High-alt bugs
« on: May 09, 2006, 07:26:32 AM »
Hi, im sure this is hardly a priority as it just wont happen much at all. I was in the TA porpoising the Me163 just for fun to see how high i could get it. Turns out i got to somewhere around 80,000ft. Anyways, they are not the bugs, these are:
1. When you cross over 50,000 ft, your indicated airspeed jumps instantly to meet you actual speed (red line) and they never seperate untill you go under 50,000 ft again. This is clearly wrong.

2. When you break the 68,500 mark (think thats what it was), your aircraft turns completely invisible. Eg, transparent. You can still fly, bank, roll etc, just you cant see your plane any more at all.

Heres a film which indicates both. for bug 1, Look at the alt, look at the, the indicated and true speeds - they are exactly the same (they shouldnt be at 60 odd thousand feet). For the second one, just wait till it crosses 68,500 ft and you should see what i mean.

Ok, im sure this doesnt really affect anyone, but thought id point em out none the less...
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Offline Krusty

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2x Extremely High-alt bugs
« Reply #1 on: May 09, 2006, 02:42:25 PM »
Offline the invisible bug only happens at about 85,000 ft or 95,000 ft, I can't recall which. I reported that a while back. I guess it doesn't matter because nobody can really get that high without some sort of wind boost pushing them up.

Offline Schatzi

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2x Extremely High-alt bugs
« Reply #2 on: May 09, 2006, 04:18:53 PM »
Another thing that gets messed up above 50.000 feet is fuel burn BTW.
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Offline Meatwad

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2x Extremely High-alt bugs
« Reply #3 on: May 09, 2006, 09:46:17 PM »
In Ah1 you can get that high with a goon. 100% fuel on autoclimb and you hit  abug about 35-40K, and then you blast off like a rocket until about 200K or more. I even let my troops out that high so they would get back down in about a month
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Offline viper215

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2x Extremely High-alt bugs
« Reply #4 on: May 10, 2006, 09:22:57 PM »
lol meatwad
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Offline cav58d

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2x Extremely High-alt bugs
« Reply #5 on: May 10, 2006, 11:54:57 PM »
Seriously Meatwad?  Im tempted to stay logged on all night and try it out
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Offline Iceman24

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2x Extremely High-alt bugs
« Reply #6 on: May 22, 2006, 04:33:44 PM »
"Ok, im sure this doesnt really affect anyone, but thought id point em out none the less..."

Not sure rooks fly pretty dang high nowadays lol  :D