Author Topic: HT, got a gun question for you  (Read 405 times)

Offline Wolfala

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HT, got a gun question for you
« on: May 26, 2006, 01:56:22 PM »
Say for the 50 cal browning within the game, or any gun for that matter, you are in a tail chase and putting shots out in front - they impact with a specific amount of energy because of having to catch the aircraft fleeing away at your nose.

Now reverse the situation, you put shots out in front in a head on pass - you have your forward airspeed + the closure of the other guy + the velocity of the rounds themselves.

Is the damage still calculated the same or does it take into account the closing velocity and the Kilojoules of energy when they impact?

Wolf
« Last Edit: May 26, 2006, 02:01:41 PM by Wolfala »


the best cure for "wife ack" is to deploy chaff:    $...$$....$....$$$.....$ .....$$$.....$ ....$$

Offline Midnight

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HT, got a gun question for you
« Reply #1 on: May 26, 2006, 01:58:44 PM »
I'm pretty sure HT said that the range and closure is calculated in

Offline Kaw1000

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HT, got a gun question for you
« Reply #2 on: May 26, 2006, 02:06:21 PM »
ever notice when you dive down real fast on a bomber and kill him in one pass....compared to right behind him at about the same speed....takes alot more to kill a bomber that way!!
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Offline mussie

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HT, got a gun question for you
« Reply #3 on: May 26, 2006, 03:48:04 PM »
If I recall HT said that range does not affect damage to buildings, not sure about closure speed though....

Offline DaYooper

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HT, got a gun question for you
« Reply #4 on: May 26, 2006, 06:53:47 PM »
Lets look at the most extreme case, two Tempests on WEP closing, head on.

Tempest on WEP is 386 MPH (KEAS?) which converts to 566 FPS.  Two Tempests closing are doing so at 1,132 FPS.

Googled muzzle velocity of a Browing .50 Cal is 2,800 FPS.

Kinetic Energy is proportional to velocity squared.  The increase in KE closing, vs. a zero closure rate would be (2,800+1,132)^2/2,800^2 or a factor of 197%.

That's almost double the KE.
« Last Edit: May 26, 2006, 06:56:28 PM by DaYooper »

Offline Wolfala

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HT, got a gun question for you
« Reply #5 on: May 26, 2006, 07:14:52 PM »
Quote
Originally posted by DaYooper
Lets look at the most extreme case, two Tempests on WEP closing, head on.

Tempest on WEP is 386 MPH (KEAS?) which converts to 566 FPS.  Two Tempests closing are doing so at 1,132 FPS.

Googled muzzle velocity of a Browing .50 Cal is 2,800 FPS.

Kinetic Energy is proportional to velocity squared.  The increase in KE closing, vs. a zero closure rate would be (2,800+1,132)^2/2,800^2 or a factor of 197%.

That's almost double the KE.


My point exactly.


the best cure for "wife ack" is to deploy chaff:    $...$$....$....$$$.....$ .....$$$.....$ ....$$

Offline cav58d

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HT, got a gun question for you
« Reply #6 on: May 26, 2006, 07:44:13 PM »
I just sharted after reading that...:rofl
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Offline RTGorkle

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HT, got a gun question for you
« Reply #7 on: May 26, 2006, 08:34:02 PM »
It seems to me that HTC don't respond to questions about modelling, calculations, algorithms etc, except in very general terms.

I think that's just fine.

Offline Krusty

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HT, got a gun question for you
« Reply #8 on: May 26, 2006, 08:56:44 PM »
I think it's a matter of "already responded". HTC models the ballistics as you mentioned. It also models the air resistance at different altitudes (bullets have less resistance at higher alts, and will travel further, etc etc.)

Offline RTR

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HT, got a gun question for you
« Reply #9 on: May 26, 2006, 09:30:09 PM »
A box of bb's is like a box of chocolates, sometimes you don't know what your gonna get.

That's all I have to say about that.

:D
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Offline E25280

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HT, got a gun question for you
« Reply #10 on: May 26, 2006, 10:08:13 PM »
I am too stoopid to do a proper linky thingy, so check out:

Aces High BB > General Forums > Wishlist > Wish List

from quite a while ago (March I believe).  The question was more about bomber guns vs fighter guns and why bomber guns seem so much more deadly.  In a nutshell, it is because bullets are modeled as you suggest -- damage of the bullet depends on its velocity relative to the target, and the velocity of the bullet, target and the firing platform are all accounted for.  Rearward firing guns from a bomber start at a lower true velocity, which makes them decelerate less than the forward firing fighter guns -- oh, just read the thread.  I make quite the fool of myself, and what's worse, do all the math to support that I am a fool.
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