Having some issues with warping. Addressed them before here, didn't do anything they just went away. They went hand and hand with hits and kills at the time. The more warping I saw, the less kills I could land with seemingly hard , long spurts with sparks flying - nothing.
They went away, for a bit.
Then - in the past couple weeks, many people including me have been noticing the opposing flyers warping like CRAZY. Especially spits and germy planes.
Ok, so now goes again - very little kills - lotsa warping, everyone seemingly complaining about it.
Tonight. Dead six, landing hits like crazy - no planes falling apart - no flames...nothing..
yet, they can turn on me - I watch them on my six while I try to get away, and for example - a hurri kills me in ONE little spurt. Dead. Again, same thing - spray and spray , hitting the guy like crazy. Eventually gets the better of me due to my frustration, and pimp slaps me with a nano second spray.
Ok so I recruit my brother into this game. Telling him how 'fun' it is.
We go onto a 8 player map and start tossing it down. He's never played this game before but was able to six me in a superior plane. He's firing and firing and I'm turning out of the bullets. He stated he saw one or two sparks, and at those moments I heard DING DING, and saw damage on my wing.
(we were on the phone at the time together)
Ok so now I have him in my sights. I'm firing and firing. Deflection shots dead on - 10 or so sparks...you know..the shots YOU KNOW hit and you KNOW should make any planes wing just disintegrate.
NOTHING.
He says - I didn't hear any damage sounds. Nothing. In fact I didn't even see your tracers until I turned into them and expected to die and didn't even flinch. No damage to his plane.
So my question is:
Is it possible that one clients collision/prediction code is fubard?
Is a 60ms ping time too much for such a close combat game.
Is the game registering only 1/10th of my hits when a plane zigs and zags, wildly (you know the ones, the REAL wild ones), almost knowing they will reduce their speed to nill and put themselves in a bad spot, yet they dont die to repeated hits - almost knowing this is an issue and exploiting it.
PART TWO When I first started up to my first month end, I was able to hit about 50% of my bomb drops pretty nicely on tanks using fighters. Took me awhile to realize that I should have taken larger bombs to land in kills, or at worst the craters showed up RIGHT next to the tank and I had them smoking.
Now, for the life of my - I can NOT land a hit.
IN FACT - there are NEVER any craters left behind when I pull out of the dive from dropping.
There is definetely something wrong here. I'm completely convinced of it. I guess I want to know what others are doing or, is it possible that one client could be bugged or - possibly the Hi-Res pack affecting this as it seems to have occured post that install?