Has anyone mention "stick stirring" long enough to stall for some time, while you wait for a cherry picker to come to your rescue? That's a popular thing I see done all the time. Quite efficient as well. Actually, if you craft the fine art of "stick stirring", you will almost never get shot down from a co E, on your six fight.
I don't play much anymore, because of "stick stirrers" and the like, but last thing I studied, years ago, when I actually did care about this game, was "cross control". If I remember correctly, you turn to the right a little bit, lift your nose into the air to the point you are about to "stall" your left wing, then use right full rudder and left full aileron. This maneuver will make your left wing stall, I think its your left wing, and makes your airplane snap right around and down toward the ground. I practiced it many times, and as far as real true to life aerodynamics go, this level of physics is indeed incorporated into this game. I can, or you can, literally "stall" a wing in this game while the other wing still has lift, and this is the fastest way to turn an airplane around, at least as far as I know. I am an idiot though, so please forgive me and keep this in mind.
Oh, I said lift your left wing in a right hand turn going up a little bit, and then use right full rudder and left full aileron, but maybe its left full rudder and right full aileron, I cant remember for sure, but I think that was correct. If you learn this move, obviously, you can do it in a left hand turn as well, lifting your right wing toward stall.