Author Topic: Setup changes needed???  (Read 2416 times)

Offline daddog

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Re: Setup changes needed???
« Reply #30 on: March 28, 2010, 11:36:29 AM »
Excellent post Chapel.  :aok

Boxboy, sorry but walkon's are not allowed. Too many thing they can screw up. With kill shooter off they can ruin the night of several players and that is just 'one' of a host of things they could do to make things more difficult for players and CM's.

Feel free to post and drum up business in the FSO forum. We often have players wanting to participate in FSO, but their squad does not fly in FSO. So long as the communication is done prior via e-mails/PM's/forum posts and they understand what FSO is about, all is good. But if they walk in and start advertising themselves looking for a slot, trouble will start for them and any squad that picks them up. 

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Offline Boxboy

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Re: Setup changes needed???
« Reply #31 on: March 28, 2010, 02:41:20 PM »
I guess I am confused ?????? the last frame we had about 5 or 6 guys looking for a squad were these NOT walkons???

As for following orders, as far as I know 801 has ALWAYS followed our orders to the best of our ability and instructions.  I see nothing in ANYTHING I posted to indicate we failed in our orders.

As for joining with a larger squad (this seems to prove my point not the other way round) that would be up to our CO and not to me.  I have simply stated MY experience since starting with FSO.

I was an NCO in the service and KNOW that the last thing a planner does is blame his troops for a failure of a plan, there are always variables that can happen that can ruin a good plan or make a bad plan work so it was never my intent to disparage the CIC in this last frame, if it was taken that way I apologize.
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Offline daddog

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Re: Setup changes needed???
« Reply #32 on: March 28, 2010, 04:27:34 PM »
Walk on players are not allowed in FSO.
http://ahevents.org/fso-related/fso-walk-ons.html

Does that mean some some get in under radar. Yup. Probably happens every month. :) Players that walk on and ask on 200 for a squad usually get PM'ed by a CM and are politely asked to contact squads a head of time. Most of the time they quietly leave and that is that. You will see that just about every Friday night. Sometimes they persist and are escorted out. Other times a squad might pick them up and if noted by a CM I send a warning to the squad.
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Offline Squire

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Re: Setup changes needed???
« Reply #33 on: March 29, 2010, 11:39:57 AM »
Its a problem of CiCs assigning too few defenders to a target.

How in the world does the size of the squad matter???

Fine, your an 11-15 squad. Wonderfull, you show up with lets say 12 players. I will assign *just your squad* to CAP A34. Ok, then the attackers come in with 10 formations of Ju-88s, and 14 escorts. You are outnumbered 2-1 in players and almost 4-1 in a/c. Did that help? no it did not. Why? because squad size does not matter, what matters is ***how the CiCs divvy up their forces***.

If you are a 4-6 squad and are assigned with one other 4-6 squad to CAP a base, tell the CiC that that is not enough. You should be paired with at least another 7-10 squad minimum, and preferably a larger squad than that.

Squad sizes in and of themselves has NOTHING to do with it.

That being said, I know the problems that you are speaking of, and I am sympathetic, I have been there myself, but you are aiming at the wrong solution my friend.  :salute
« Last Edit: March 29, 2010, 11:41:34 AM by Squire »
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