Author Topic: secondary explosions  (Read 275 times)

Offline captain1ma

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secondary explosions
« on: June 24, 2010, 06:09:29 PM »
make it so when you hit a ammo bunker on a Vbase for example, one of the 2 next to it explode. or in towns, have one group of buildings explode, followed by a second group. something like that. thanks for listening.

Offline jolly22

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Re: secondary explosions
« Reply #1 on: June 24, 2010, 07:00:29 PM »
not a bad idea!!! Maybe like a big column of smoke rising from the town? Not like fog, but straight up, it could make it more fun trying to destroy the town.

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